bsnes-plus/bsnes/snes/chip/supergameboy
2021-08-15 21:52:32 -04:00
..
debugger disasm: treat calls and branches differently for state tracking purposes 2021-08-15 21:52:32 -04:00
serialization.cpp SGB: more accurate handling of LCD buffering, per #247. this also involves modifying libgambatte to return after finishing a scanline and not just after finishing a frame, in order to keep it from running too far ahead before the SGB BIOS has buffered current LCD output successfully 2020-02-08 21:26:55 -05:00
supergameboy.cpp SGB: more accurate handling of LCD buffering, per #247. this also involves modifying libgambatte to return after finishing a scanline and not just after finishing a frame, in order to keep it from running too far ahead before the SGB BIOS has buffered current LCD output successfully 2020-02-08 21:26:55 -05:00
supergameboy.hpp SGB: more accurate handling of LCD buffering, per #247. this also involves modifying libgambatte to return after finishing a scanline and not just after finishing a frame, in order to keep it from running too far ahead before the SGB BIOS has buffered current LCD output successfully 2020-02-08 21:26:55 -05:00