Vita3K/vita3k/modules/SceNpBasic/SceNpBasic.cpp
2025-01-19 18:51:43 -03:00

143 lines
3.2 KiB
C++

// Vita3K emulator project
// Copyright (C) 2025 Vita3K team
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License along
// with this program; if not, write to the Free Software Foundation, Inc.,
// 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
#include <module/module.h>
enum SceNpBasicError : uint32_t {
SCE_NP_BASIC_ERROR_INVALID_ARGUMENT = 0x80551d02,
};
EXPORT(int, sceNpBasicCheckCallback) {
return UNIMPLEMENTED();
}
EXPORT(int, sceNpBasicCheckIfPlayerIsBlocked) {
return UNIMPLEMENTED();
}
EXPORT(int, sceNpBasicGetBlockListEntries) {
return UNIMPLEMENTED();
}
EXPORT(int, sceNpBasicGetBlockListEntryCount) {
return UNIMPLEMENTED();
}
EXPORT(int, sceNpBasicGetFriendContextState) {
return UNIMPLEMENTED();
}
EXPORT(int, sceNpBasicGetFriendListEntries) {
return UNIMPLEMENTED();
}
EXPORT(int, sceNpBasicGetFriendListEntryCount, int *nb_friends) {
if (!nb_friends)
return RET_ERROR(SCE_NP_BASIC_ERROR_INVALID_ARGUMENT);
STUBBED("No friends");
*nb_friends = 0;
return 0;
}
EXPORT(int, sceNpBasicGetFriendOnlineStatus) {
return UNIMPLEMENTED();
}
EXPORT(int, sceNpBasicGetFriendRequestEntries) {
return UNIMPLEMENTED();
}
EXPORT(int, sceNpBasicGetFriendRequestEntryCount) {
return UNIMPLEMENTED();
}
EXPORT(int, sceNpBasicGetGameJoiningPresence) {
return UNIMPLEMENTED();
}
EXPORT(int, sceNpBasicGetGamePresenceOfFriend) {
return UNIMPLEMENTED();
}
EXPORT(int, sceNpBasicGetPlaySessionLog) {
return UNIMPLEMENTED();
}
EXPORT(int, sceNpBasicGetPlaySessionLogSize) {
return UNIMPLEMENTED();
}
EXPORT(int, sceNpBasicGetRequestedFriendRequestEntries) {
return UNIMPLEMENTED();
}
EXPORT(int, sceNpBasicGetRequestedFriendRequestEntryCount) {
return UNIMPLEMENTED();
}
EXPORT(int, sceNpBasicInit) {
return UNIMPLEMENTED();
}
EXPORT(int, sceNpBasicJoinGameAckResponseSend) {
return UNIMPLEMENTED();
}
EXPORT(int, sceNpBasicRecordPlaySessionLog) {
return UNIMPLEMENTED();
}
EXPORT(int, sceNpBasicRegisterHandler) {
return UNIMPLEMENTED();
}
EXPORT(int, sceNpBasicRegisterInGameDataMessageHandler) {
return UNIMPLEMENTED();
}
EXPORT(int, sceNpBasicRegisterJoinGameAckHandler) {
return UNIMPLEMENTED();
}
EXPORT(int, sceNpBasicSendInGameDataMessage) {
return UNIMPLEMENTED();
}
EXPORT(int, sceNpBasicSetInGamePresence) {
return UNIMPLEMENTED();
}
EXPORT(int, sceNpBasicTerm) {
return UNIMPLEMENTED();
}
EXPORT(int, sceNpBasicUnregisterHandler) {
return UNIMPLEMENTED();
}
EXPORT(int, sceNpBasicUnregisterInGameDataMessageHandler) {
return UNIMPLEMENTED();
}
EXPORT(int, sceNpBasicUnregisterJoinGameAckHandler) {
return UNIMPLEMENTED();
}
EXPORT(int, sceNpBasicUnsetInGamePresence) {
return UNIMPLEMENTED();
}