// Vita3K emulator project // Copyright (C) 2025 Vita3K team // // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License along // with this program; if not, write to the Free Software Foundation, Inc., // 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. #include enum SceNpBasicError : uint32_t { SCE_NP_BASIC_ERROR_INVALID_ARGUMENT = 0x80551d02, }; EXPORT(int, sceNpBasicCheckCallback) { return UNIMPLEMENTED(); } EXPORT(int, sceNpBasicCheckIfPlayerIsBlocked) { return UNIMPLEMENTED(); } EXPORT(int, sceNpBasicGetBlockListEntries) { return UNIMPLEMENTED(); } EXPORT(int, sceNpBasicGetBlockListEntryCount) { return UNIMPLEMENTED(); } EXPORT(int, sceNpBasicGetFriendContextState) { return UNIMPLEMENTED(); } EXPORT(int, sceNpBasicGetFriendListEntries) { return UNIMPLEMENTED(); } EXPORT(int, sceNpBasicGetFriendListEntryCount, int *nb_friends) { if (!nb_friends) return RET_ERROR(SCE_NP_BASIC_ERROR_INVALID_ARGUMENT); STUBBED("No friends"); *nb_friends = 0; return 0; } EXPORT(int, sceNpBasicGetFriendOnlineStatus) { return UNIMPLEMENTED(); } EXPORT(int, sceNpBasicGetFriendRequestEntries) { return UNIMPLEMENTED(); } EXPORT(int, sceNpBasicGetFriendRequestEntryCount) { return UNIMPLEMENTED(); } EXPORT(int, sceNpBasicGetGameJoiningPresence) { return UNIMPLEMENTED(); } EXPORT(int, sceNpBasicGetGamePresenceOfFriend) { return UNIMPLEMENTED(); } EXPORT(int, sceNpBasicGetPlaySessionLog) { return UNIMPLEMENTED(); } EXPORT(int, sceNpBasicGetPlaySessionLogSize) { return UNIMPLEMENTED(); } EXPORT(int, sceNpBasicGetRequestedFriendRequestEntries) { return UNIMPLEMENTED(); } EXPORT(int, sceNpBasicGetRequestedFriendRequestEntryCount) { return UNIMPLEMENTED(); } EXPORT(int, sceNpBasicInit) { return UNIMPLEMENTED(); } EXPORT(int, sceNpBasicJoinGameAckResponseSend) { return UNIMPLEMENTED(); } EXPORT(int, sceNpBasicRecordPlaySessionLog) { return UNIMPLEMENTED(); } EXPORT(int, sceNpBasicRegisterHandler) { return UNIMPLEMENTED(); } EXPORT(int, sceNpBasicRegisterInGameDataMessageHandler) { return UNIMPLEMENTED(); } EXPORT(int, sceNpBasicRegisterJoinGameAckHandler) { return UNIMPLEMENTED(); } EXPORT(int, sceNpBasicSendInGameDataMessage) { return UNIMPLEMENTED(); } EXPORT(int, sceNpBasicSetInGamePresence) { return UNIMPLEMENTED(); } EXPORT(int, sceNpBasicTerm) { return UNIMPLEMENTED(); } EXPORT(int, sceNpBasicUnregisterHandler) { return UNIMPLEMENTED(); } EXPORT(int, sceNpBasicUnregisterInGameDataMessageHandler) { return UNIMPLEMENTED(); } EXPORT(int, sceNpBasicUnregisterJoinGameAckHandler) { return UNIMPLEMENTED(); } EXPORT(int, sceNpBasicUnsetInGamePresence) { return UNIMPLEMENTED(); }