Nick Renieris
|
005a303428
|
gxm: Add shader code offset & size fields to gxp header struct
|
2019-02-10 00:49:32 +02:00 |
|
Nick Renieris
|
d3badf46fe
|
gxm: Add license headers to gxp.h
|
2019-02-10 00:49:32 +02:00 |
|
Nick Renieris
|
d550453d10
|
util: Import instruction decoder infrastructure
- From the 'dynarmic' project: https://github.com/MerryMage/dynarmic
|
2019-02-10 00:49:31 +02:00 |
|
Nick Renieris
|
8399494ecf
|
clang-format: Allow short cases
|
2019-02-10 00:49:31 +02:00 |
|
Nick Renieris
|
5ddf855ebc
|
util: Import missing header in BitField.h
|
2019-02-10 00:49:31 +02:00 |
|
VelocityRa
|
111da7fd4f
|
shadergen: Rename a bunch of stuff
|
2019-02-10 00:49:31 +02:00 |
|
VelocityRa
|
af7c9a03d9
|
shadergen/renderer: Refactor shader loading/generation API
|
2019-02-10 00:49:30 +02:00 |
|
Rinnegatamante
|
f506355364
|
touch: Replaced some asserts with error handling.
|
2019-02-08 22:51:30 +01:00 |
|
Rinnegatamante
|
4823c1700e
|
touch: Implemented touch sampling state.
|
2019-02-08 22:51:30 +01:00 |
|
Rinnegatamante
|
1afe871b82
|
ctrl: Using proper input mode for *Ext funcs.
|
2019-02-08 22:51:30 +01:00 |
|
Hesham Abourgheba
|
fb49cec3af
|
util/config: config option to archive log with title id/game name as log name (#405)
* util/config: config option to duplicate log with title id as log name
* requested changes
* macOS fix
|
2019-02-07 19:13:30 +02:00 |
|
Thomas Perl
|
69a0c09c73
|
SceTouch: Implement sceTouchGetPanelInfo
This fixes touch coordinates for the SDL2 port (SDL_vitatouch.c).
|
2019-02-06 19:21:53 +02:00 |
|
IllusionMan1212
|
7cffc8012f
|
gui: add about page
|
2019-02-04 20:15:08 +02:00 |
|
Rinnegatamante
|
3075e8a459
|
input: Minor fix in peek_touch. (#398)
|
2019-02-04 18:15:03 +07:00 |
|
Taylor Whatley
|
429a388404
|
ui: disassembly + thread viewer (#401)
* Allocation viewer crash fix
* ui: Memory allocator algorithm fix
* ui: add disassembly and thread viewer
* ui: add address to disassembly viewer
* ui: disasm style fixes
* ui: format.sh script cleanup
* ui: disasm macro case fixes
|
2019-02-04 04:13:13 +02:00 |
|
Rinnegatamante
|
bd28106a0a
|
travis: Logging git push execution (#399)
|
2019-02-04 07:55:48 +07:00 |
|
Rinnegatamante
|
9aa8e45d64
|
[gxm] Killing display queue thread on sceGxmTerminate. (#397)
|
2019-02-03 15:46:52 +01:00 |
|
pent0
|
f1a1d48fbf
|
host: Add config file support and custom VFS directory (#396)
* host: Add config file support
* host/config: Name config load/save to deserialize/serialize
- Also do changes as requested
|
2019-02-03 08:24:43 +07:00 |
|
Nick Renieris
|
fe58a87003
|
renderer/io: Dump shaders to separate TitleID-named directory
|
2019-02-02 18:10:13 +02:00 |
|
IllusionMan1212
|
986f9621d6
|
threadmgr: Finish the implementation of sceKernelTryLockMutex
|
2019-01-22 20:46:42 +02:00 |
|
Francois Berder
|
2ce1d03066
|
modules: SceLibKernel: Fix memory leak if read_file fails in load_module
Signed-off-by: Francois Berder <fberder@outlook.fr>
|
2019-01-21 16:34:25 +02:00 |
|
Taylor Whatley
|
dff9a085eb
|
util: filesystem fix for macOS (#388)
* util: change util/fs to always use boost
* util: deletes second filesystem include
|
2019-01-21 04:03:59 +02:00 |
|
scribam
|
5f202edc9c
|
log: Restore spdlog flush on debug log level
|
2019-01-20 22:24:50 +02:00 |
|
Rinnegatamante
|
cc430c5ea0
|
Implemented some missing sceCtrl functions. (#385)
|
2019-01-20 11:30:54 +01:00 |
|
scribam
|
e28e6d17f1
|
cmake: Build Capstone ARM support only
|
2019-01-18 23:22:45 +02:00 |
|
scribam
|
607c5f8987
|
gui: Add window name for game selector
|
2019-01-18 23:22:45 +02:00 |
|
scribam
|
1c4199ba0e
|
external/log: Improve spdlog integration
Update submodule to version 1.3.1 and take advantages of the new
features
|
2019-01-18 22:44:52 +02:00 |
|
Zangetsu38
|
a4384ab11e
|
external: Update some submodules.
|
2019-01-18 22:44:30 +02:00 |
|
Rinnegatamante
|
0c154932cf
|
Improvement to sceCtrl. (#381)
|
2019-01-18 20:10:04 +01:00 |
|
WaterflameScans
|
a3a90c503b
|
Corrects Typo for R button on the control menu (#382)
Corrects Typo for R button on the control menu. It's "E" not "R".
|
2019-01-18 15:56:15 +07:00 |
|
Nick Renieris
|
5fa8a78545
|
kernel/loader: Be more cautious when applying var import relocations
- Check that referenced symbol/patch segments exist before trying to apply relocation
- Log otherwise
|
2019-01-16 16:01:07 +02:00 |
|
Nick Renieris
|
a0f69d869d
|
ui/allocs: Add blacklist for generation names
- Prevents spam and hides unnecessary entries
|
2019-01-16 16:01:07 +02:00 |
|
Nick Renieris
|
7743286f19
|
kernel/modules: Use better mem alloc names
- Also run clang-format on project
|
2019-01-16 16:01:07 +02:00 |
|
Nick Renieris
|
16fea00771
|
ui: Use smart pointer for mem allocations viewer
|
2019-01-16 16:01:07 +02:00 |
|
Rinnegatamante
|
969600fe34
|
Updating controllers status in sceCtrlGetControllerPortInfo (#374)
|
2019-01-16 13:32:38 +01:00 |
|
scribam
|
1c60ccc421
|
cmake/ci: Generate "Release" Visual Studio solution only
|
2019-01-15 22:25:19 +02:00 |
|
scribam
|
94bcadbe27
|
cmake: Do not build SPVRemapper
|
2019-01-15 22:25:19 +02:00 |
|
scribam
|
a51c28050f
|
cmake: Cleanup link libraries
|
2019-01-15 22:25:19 +02:00 |
|
scribam
|
5fe12cbf6f
|
io: Handle error cases when calling create_dir (#376)
|
2019-01-12 13:45:40 +01:00 |
|
Taylor Whatley
|
47cf33d76c
|
Allocation viewer crash fix (#378)
|
2019-01-12 11:19:34 +07:00 |
|
scribam
|
c74ad0031d
|
ci: Fix Travis (#377)
|
2019-01-12 00:27:09 +02:00 |
|
Taylor Whatley
|
c068bf28f6
|
Memory allocation viewer (#375)
* Added an allocation viewer
* Removed header comment for ui_allocations_dialogue
I forgot to turn those off! Sorry.
* Fix imgui_club submodule
* Allocation viewer style fixes
* Add extra whitespace
|
2019-01-11 19:51:37 +02:00 |
|
Nicolas
|
61b5f51730
|
Fix cmake build for yaml-cpp. (#369)
|
2019-01-09 01:42:52 +02:00 |
|
Rinnegatamante
|
f3577215ed
|
Added way to switch between PSTV and PSV modes. (#371)
* Added way to switch between PSTV and PSV modes.
* Changes as requested.
* Changes as requested.
* Changes as requested.
* Changes as requested.
|
2019-01-07 17:26:52 +01:00 |
|
Çağhan DEMİR
|
0f9a61e73d
|
Implement sceKernelIsPSVitaTV (#370)
|
2019-01-07 14:08:13 +01:00 |
|
Rinnegatamante
|
dda368627c
|
Implement sceCtrlIsMultiControllerSupported. (#368)
* Implement sceCtrlIsMultiControllerSupported.
* Update SceCtrl.cpp
|
2019-01-06 00:10:29 +01:00 |
|
scribam
|
c1f636ffe0
|
display/queue: Remove [m]lock.release() for all OS (#364)
|
2019-01-04 20:30:16 +02:00 |
|
Rinnegatamante
|
abd4215b06
|
Implemented sceCtrlGetControllerPortInfo.
|
2019-01-01 23:32:27 +01:00 |
|
Rinnegatamante
|
b518c27f4d
|
Properly implementing multiple controllers support.
|
2019-01-01 23:32:27 +01:00 |
|
Nick Renieris
|
db636d090b
|
kernel/load_self: Don't relocate for stubbed var imports
- Fixes regression in Downwell and other titles
- Resolves #343
- Update shaders-db to latest master
|
2019-01-01 23:19:21 +02:00 |
|