Rinnegatamante
fbe0691ebe
Preventing column-major matrices to be double transposed. ( #46 )
2018-02-16 23:28:59 +00:00
Peter Mackay
1147a10002
Generate macOS icon from logo and add as resource. ( #70 )
2018-02-16 18:57:22 +00:00
Peter Mackay
9094971411
Merge the many module targets into a single modules target ( #69 )
2018-02-16 17:30:28 +00:00
Nick Renieris
cdb3d2d996
[libRtc/libKernel] Fix clock implementation ( #61 )
2018-02-16 17:02:20 +00:00
Nick Renieris
5ddef0dd56
[mem] Fix VirtualProtect call ( #65 )
2018-02-16 08:38:41 +00:00
Ghabry
236fe44ebd
Add sceIoGetstat, sceIoDopen, sceIoDread, sceIoDclose ( #57 )
2018-02-16 08:22:39 +00:00
Rinnegatamante
be7e0723d6
Added networking support. ( #39 )
2018-02-16 08:07:57 +00:00
Peter Mackay
142413b3ac
Create CONTRIBUTING.md
2018-02-14 10:12:09 +00:00
Peter Mackay
06e619a648
Update README.md
2018-02-14 10:10:03 +00:00
Zangetsu38
122b22f88c
Fix transparency for Icon. ( #64 )
2018-02-14 09:58:50 +00:00
Rinnegatamante
3daf1fa919
Implemented some sceIo functions. ( #53 )
2018-02-13 23:21:07 +00:00
Nick Renieris
c97f449959
Better Logging (to file, console, VS Output) ( #55 )
...
* [refactor/audio] Rename ResumeThread to ResumeAudioThread
The name was clashing with an MSVC function name that's included with spdlog.
* [logging] Port everything to the new logging system
* [usability] Warn about corrupt/encrypted (s)elf instead of crashing.
* [logging] Initial logging framework
Defines LOG_* macros for different log levels, where * is either TRACE, DEBUG, INFO, WARN, ERROR or CRITICAL.
Additionally, it defines LOG_*_IF (same log levels), for conditional logging, with the first argument being the condition.
2018-02-13 23:19:18 +00:00
Rinnegatamante
6669a94746
Initial implementation for some scePower functions. ( #20 )
2018-02-13 22:44:48 +00:00
Zangetsu38
c40d463480
Update Icon executable ( #62 )
2018-02-13 22:35:32 +00:00
Peter Mackay
84a8169112
Update README.md
2018-02-09 12:53:31 +00:00
Peter Mackay
3ea8b01a0b
Add link to homebrew compatibility database.
2018-02-09 09:12:32 +00:00
Rinnegatamante
7d29f02f24
Updated vita-headers to master. ( #52 )
...
* Updated vita-headers to master.
* Removed old modules now unused.
2018-02-07 14:32:03 +00:00
Carlos Estrague / Mrc_munir
68dfe86dbd
Fix UNIX Build ( #50 )
...
Restore cstring missing needed for memset reference.
2018-02-07 05:47:29 +00:00
Peter Mackay
3983fee778
Change static to const. ( #49 )
2018-02-06 18:13:05 +00:00
Rinnegatamante
261136131b
Added several sceGxm implementations. ( #12 )
...
* Added several sceGxm implementations.
* Added a bit of error handling.
* Properly handling multiple contexts cull facing support.
* Made isInScene global, modifications as per request.
2018-02-06 17:57:33 +00:00
Nick Renieris
c57c279c6c
Support Unicode paths on Windows ( #48 )
2018-02-06 17:56:36 +00:00
Zangetsu38
5bf002dc27
Improve git revision and set v0.1 app version. ( #43 )
2018-02-06 17:52:59 +00:00
Peter Mackay
82b1e98431
Set rpath as a link flag rather than a post-build command. ( #47 )
2018-02-06 15:47:40 +00:00
Rinnegatamante
4d8d6f3639
Added sceIoMkdir implementation. ( #25 )
...
* Added sceIoMkdir implementation.
* Added translate_path function.
2018-02-06 13:39:31 +00:00
Zangetsu38
a6d18fade0
Add Icon on exe and move exe and dll on bin folder. ( #37 )
2018-02-05 18:47:42 +00:00
Jordan Nijean
3fb66d494d
Added SCE_CTRL_PSBUTTON key and controller bindings ( #40 )
2018-02-05 13:38:35 +00:00
Peter Mackay
2b60606d9c
Attempt to fix missing runtime path (rpath) on macOS. ( #42 )
2018-02-05 09:28:30 +00:00
jlachniet
3681b13e5f
Add link to Windows binary ( #41 )
...
* Add link to Windows binary
* Use Vita3K organisation.
2018-02-05 06:24:02 +00:00
Nicba1010
5fe0fd23ad
Add AppVeyor Configuration File ( #38 )
...
* AppVeyor Configuration
* Disable AppVeyor Testing
2018-02-04 15:54:21 +00:00
Peter Mackay
ca9742f839
Initial Travis CI integration ( #35 )
2018-02-03 23:22:12 +00:00
Rinnegatamante
9c4c7b0439
Fix for an incorrect check in SceAudio. ( #32 )
2018-02-03 07:12:25 +00:00
Jordan Nijean
eeecf02ea5
Removed blocking assert in sceGxmDepthStencilSurfaceInit related to stencilData ( #31 )
2018-02-02 18:32:04 +00:00
Rinnegatamante
ca621d2935
Replacing asserts with proper error handling. ( #26 )
2018-02-02 14:12:05 +00:00
Francisco José García García
cb7f2e3f21
Do not stop on nid not found ( #30 )
2018-02-02 13:54:16 +00:00
Peter Mackay
a7bd8ff8d8
Add Discord link.
2018-02-02 10:11:54 +00:00
Peter Mackay
a7b915bb3b
Hopefully fix DLL source paths. Untested.
2018-02-01 00:09:11 +00:00
Francisco José García García
747175545a
Fix self loading for uncompressed ( #27 )
2018-01-31 17:57:10 +00:00
devnoname120
40a247b962
Check the presence of the submodules ( #19 )
...
Taken from here: https://github.com/yuzu-emu/yuzu/blob/master/CMakeLists.txt
2018-01-30 18:03:15 +00:00
Rinnegatamante
e1f7967d00
Added SCE errorcodes warning. ( #21 )
2018-01-30 16:30:26 +00:00
Francisco José García García
3cb049c01f
Add some TTY support ( #18 )
2018-01-30 14:49:29 +00:00
Francisco José García García
0aa1cab965
Add SceKernelGetProcessTimeLow ( #17 )
...
* Add SceKernelGetProcessTimeLow
* Use SceUInt32
2018-01-30 09:50:17 +00:00
TingPing
f6fc0e75c8
Don't install files from external dependencies ( #15 )
...
Mentioned in #14
2018-01-29 23:42:05 +00:00
Francisco José García García
3c0f4d2787
Allow compressed selfs ( #10 )
...
* Allow compressed selfs
* Remove unused
2018-01-29 16:54:52 +00:00
Rinnegatamante
37f6497fcb
Added uma0: partition support. ( #11 )
2018-01-29 16:42:12 +00:00
TingPing
c732ce5db2
Fix linking to unicorn on Unix ( #13 )
...
I'm not very familiar with CMake but this seems to work
Closes #9
2018-01-29 16:40:42 +00:00
TingPing
92a3667c69
Fix building on Unix ( #6 )
2018-01-29 00:14:09 +00:00
Rinnegatamante
d03e8f95da
Fix for app0 and ux0 paths without '/' ( #5 )
2018-01-28 20:07:07 +00:00
Peter Mackay
3b259ace02
Import.
2018-01-28 09:07:32 +00:00