sunho
|
d6450b80d1
|
shader: consider negative reg shift in disasm
|
2020-11-24 12:25:42 +09:00 |
|
sunho
|
3c83322e1c
|
shader: add repeat mode enum
|
2020-11-24 12:25:42 +09:00 |
|
scribam
|
ade269ac25
|
SceLibKernel: check if a thread is valid in sceKernelWaitThreadEnd/sceKernelWaitThreadEndCB before to lock
|
2020-11-22 21:52:49 +01:00 |
|
scribam
|
50fb2ba1d9
|
SceGxm: do not check outputRegisterSize value in sceGxmColorSurfaceInit
|
2020-11-22 16:23:55 +01:00 |
|
scribam
|
3b2efea9ec
|
SceGxm: restrict texture bias and mip count values
|
2020-11-21 11:11:04 +01:00 |
|
scribam
|
2db9140643
|
SceGxm: implement some sceGxmDepthStencilSurface* functions
|
2020-11-21 11:11:04 +01:00 |
|
scribam
|
18e4a53e4c
|
SceGxm: add function arguments and error checks
|
2020-11-19 22:46:33 +01:00 |
|
Frain-Breeze
|
ecb90eeadb
|
renderer: add support for pal4 and u4u4u4u4 texture formats
|
2020-11-20 05:55:05 +09:00 |
|
sunho
|
86e41136b1
|
shader: remove duplicated paramters logs
|
2020-11-18 17:14:38 +09:00 |
|
scribam
|
da1be0fd56
|
SceGxm: add missing returns before RET_ERROR
|
2020-11-17 19:16:49 +01:00 |
|
scribam
|
e9ac039fe4
|
msvc: fix some compiler warnings
|
2020-11-15 21:46:13 +01:00 |
|
scribam
|
bc09a3053f
|
SceGxm: rename sceGxmGetRenderTargetMemSizes to sceGxmGetRenderTargetMemSize
|
2020-11-15 21:45:43 +01:00 |
|
EXtremeExploit
|
7a2b6982df
|
gxm: Optimize hashing and resolve_export function
|
2020-11-16 05:40:32 +09:00 |
|
scribam
|
0e05b0f9d2
|
SceGxm: init surface correctly in sceGxmDepthStencilSurfaceInitDisabled
|
2020-11-15 11:37:44 +01:00 |
|
scribam
|
b4aaabdada
|
SceGxm: fix SCE_GXM_MAX_VERTEX_STREAMS value
|
2020-11-15 04:00:29 +09:00 |
|
scribam
|
7f875940b1
|
cli: fix package installation from command line
|
2020-11-15 04:00:14 +09:00 |
|
scribam
|
cc5705e92d
|
gui: fix compilation with cmake option "USE_VULKAN" set
|
2020-11-15 04:00:00 +09:00 |
|
scribam
|
fb2bc294ad
|
SceGxm: fix sceGxmProgramParameterGetSemanticIndex
|
2020-11-15 03:59:45 +09:00 |
|
Dylan Smit
|
a6348cbc93
|
Updated firmware link to new link
Sony changed the link to the firmware download. The new link: https://www.playstation.com/en-us/support/hardware/psvita/system-software/
|
2020-11-15 02:10:29 +09:00 |
|
scribam
|
ec3eaab467
|
np: set state.inited to false on deinit
|
2020-11-09 20:04:39 +02:00 |
|
EXtremeExploit
|
aa46de69c0
|
gui: Create empty folders on zip install
|
2020-11-10 02:23:28 +09:00 |
|
sunho
|
1149e099bd
|
shader: implement sb_mode in smp
|
2020-11-10 02:23:09 +09:00 |
|
sunho
|
aebc9fb0fd
|
kernel: remove unneccesary log
|
2020-10-31 16:48:56 +09:00 |
|
sunho
|
2841d9b2d7
|
kernel: fix clearing bug in waiteventflag
|
2020-10-31 16:48:56 +09:00 |
|
sunho
|
69cfb81b7f
|
kernel: implement sceKernelClearEventFlag
|
2020-10-31 16:48:56 +09:00 |
|
sunho
|
0ae06b6fa4
|
renderer: shrink size of semantic field in gxm parameter
|
2020-10-31 16:48:42 +09:00 |
|
sunho
|
620a307657
|
renderer: fix attribute name mismatch bug
|
2020-10-31 16:48:42 +09:00 |
|
sunho
|
32957580b7
|
sceCommonDialog: fix unfinished dialog access bug
|
2020-10-31 16:48:42 +09:00 |
|
sunho
|
b11b342cf9
|
renderer: fix none blend func
|
2020-10-29 12:07:02 +09:00 |
|
sunho
|
bb090c8f7c
|
shader: remove small hack
|
2020-10-29 12:06:45 +09:00 |
|
sunho
|
073890c3dd
|
shader: use memory address in bytes
|
2020-10-29 12:06:45 +09:00 |
|
sunho
|
1e0be033d0
|
shader: more cleverly stub i32mad2
|
2020-10-29 12:06:45 +09:00 |
|
sunho
|
d598174276
|
shader: basic i32mad implementation
|
2020-10-29 12:06:45 +09:00 |
|
sunho
|
ebd26498d6
|
shader: add i32mad decoder
|
2020-10-29 12:06:45 +09:00 |
|
sunho
|
d6d5904bdc
|
renderer: reset command list at the end of scene
|
2020-10-27 20:22:39 +09:00 |
|
Hesham Abourgheba
|
9119c30d48
|
gui: install firmware and games in a separate thread with progress bar
* gui: remove race condition in progress bar
Co-authored-by: sunho <ksunhokim123@naver.com>
|
2020-10-25 15:23:55 +02:00 |
|
sunho
|
bef7555ba5
|
modules: fix sceClibVsnprintf
|
2020-10-25 20:23:12 +09:00 |
|
sunho
|
54e051e23a
|
shader: increase output register count
|
2020-10-25 05:44:36 +09:00 |
|
sunho
|
444adb34f0
|
shader: memory load instruction with actual base and float scalar array
|
2020-10-25 05:44:36 +09:00 |
|
sunho
|
dbc370784a
|
kernel: ignore zero-size segments
|
2020-10-25 05:44:25 +09:00 |
|
sunho
|
bc9b33d99f
|
shader: don't use saturated conversion
|
2020-10-25 05:44:11 +09:00 |
|
IllusionMan1212
|
0debeeb4fa
|
vita3k: copy discord library and tell linker to look in working dir
|
2020-10-21 12:44:52 +03:00 |
|
sunho
|
a647d10c55
|
gxm: correct initialization
This caused incorrect free in uniform buffer copying process, which resulted in erratic crashes in release build.
|
2020-10-20 22:11:55 +09:00 |
|
sunho
|
a64f11752e
|
renderer: remove memory leaks & heap corruptions in data uploading commands
|
2020-10-20 22:11:55 +09:00 |
|
sunho
|
f33023c97e
|
external: use unicorn built with mingw for windows executable
|
2020-10-20 22:11:44 +09:00 |
|
scribam
|
c613017836
|
thread: Save the returned value to use it in sceKernelWaitThreadEnd and sceKernelWaitThreadEndCB
|
2020-10-18 23:32:47 +02:00 |
|
scribam
|
bc18235147
|
gui: Add missing PopStyleColor
|
2020-10-18 04:12:57 +03:00 |
|
scribam
|
105d94660d
|
sceGxm: Implement sceGxmSetDefaultRegionClipAndViewport
|
2020-10-18 04:12:35 +03:00 |
|
scribam
|
1792895588
|
io: Fix sceIoRemove and sceIoRmdir return codes on success
|
2020-10-18 04:12:05 +03:00 |
|
EXtremeExploit
|
be1fbf6076
|
gui: Correct typo in settings dialog
|
2020-09-28 01:47:54 +03:00 |
|