mangren
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5db2eba4a0
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modules/SceGxm: Initialise background texture of color surface
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2021-02-06 08:05:16 +01:00 |
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Francisco José García García
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6a51155681
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gxm: Add vertex program cache
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2021-01-25 15:57:17 +01:00 |
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scribam
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0a59115014
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SceGxm: add error checks and stub some functions
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2020-12-31 09:11:59 +01:00 |
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scribam
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5ed6639960
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SceGxm: implement sceGxmShaderPatcherGetFragmentProgramRefCount/sceGxmShaderPatcherGetVertexProgramRefCount
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2020-12-20 19:05:19 +02:00 |
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scribam
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296203fbf7
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modules: sync with latest vita-headers/db.yml
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2020-12-04 17:47:43 +01:00 |
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scribam
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7ffebcc9e7
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SceGxm: more error checks update
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2020-12-01 17:27:00 +01:00 |
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bythos14
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fc40227ee5
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SceGxm: Fix improper semantic index for SceGxmProgramParameter
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2020-12-01 16:03:36 +01:00 |
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sunho
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7a5d243018
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SceGxm: implement sceGxmPrecomputedVertexStateSetUniformBuffer
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2020-11-25 17:31:25 +09:00 |
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sunho
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411dfc5b8f
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SceGxm: remove default uniform buffer check in setuniformdataf
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2020-11-25 17:31:15 +09:00 |
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scribam
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4ad2ff9405
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SceGxm: implement missing sceGxmProgramIs* functions
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2020-11-25 09:19:50 +01:00 |
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scribam
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50fb2ba1d9
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SceGxm: do not check outputRegisterSize value in sceGxmColorSurfaceInit
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2020-11-22 16:23:55 +01:00 |
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scribam
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3b2efea9ec
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SceGxm: restrict texture bias and mip count values
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2020-11-21 11:11:04 +01:00 |
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scribam
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2db9140643
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SceGxm: implement some sceGxmDepthStencilSurface* functions
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2020-11-21 11:11:04 +01:00 |
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scribam
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18e4a53e4c
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SceGxm: add function arguments and error checks
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2020-11-19 22:46:33 +01:00 |
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Frain-Breeze
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ecb90eeadb
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renderer: add support for pal4 and u4u4u4u4 texture formats
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2020-11-20 05:55:05 +09:00 |
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scribam
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da1be0fd56
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SceGxm: add missing returns before RET_ERROR
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2020-11-17 19:16:49 +01:00 |
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scribam
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e9ac039fe4
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msvc: fix some compiler warnings
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2020-11-15 21:46:13 +01:00 |
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scribam
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bc09a3053f
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SceGxm: rename sceGxmGetRenderTargetMemSizes to sceGxmGetRenderTargetMemSize
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2020-11-15 21:45:43 +01:00 |
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scribam
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0e05b0f9d2
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SceGxm: init surface correctly in sceGxmDepthStencilSurfaceInitDisabled
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2020-11-15 11:37:44 +01:00 |
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scribam
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fb2bc294ad
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SceGxm: fix sceGxmProgramParameterGetSemanticIndex
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2020-11-15 03:59:45 +09:00 |
|
sunho
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d6d5904bdc
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renderer: reset command list at the end of scene
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2020-10-27 20:22:39 +09:00 |
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sunho
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a647d10c55
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gxm: correct initialization
This caused incorrect free in uniform buffer copying process, which resulted in erratic crashes in release build.
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2020-10-20 22:11:55 +09:00 |
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sunho
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a64f11752e
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renderer: remove memory leaks & heap corruptions in data uploading commands
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2020-10-20 22:11:55 +09:00 |
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scribam
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105d94660d
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sceGxm: Implement sceGxmSetDefaultRegionClipAndViewport
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2020-10-18 04:12:35 +03:00 |
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sunho
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a683e28038
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gxm: fix settexturemodesafe
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2020-09-08 19:19:32 +09:00 |
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sunho
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0443322202
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renderer: cast non float in sceGxmSetUniformDataF
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2020-09-04 17:37:01 +09:00 |
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sunho
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a9c1bc8248
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renderer: use allocator in precomputed and consider real size of textures and vertex streams
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2020-08-29 11:10:31 +09:00 |
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Zangetsu38
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a893334616
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modules/SceGxm: Implement sceGxmPrecomputedDrawSetVertexStream.
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2020-08-19 21:13:20 +02:00 |
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KorewaWatchful
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fccbaf3f8a
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gxm: precomputed functions implementation
Co-authored-by: 1whatleytay <1whatleytay@hdsb.ca>
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2020-08-20 04:00:36 +09:00 |
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Zangetsu38
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152f1954e0
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app background: fix get and display good bg.
gui: refactor using title id.
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2020-08-17 17:36:01 +09:00 |
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Zangetsu38
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06addad077
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gui: some fix/refactor.
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2020-08-16 14:15:17 +02:00 |
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sunho
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9da558fcd8
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gxm: fix return error
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2020-08-15 22:51:28 +09:00 |
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EXtremeExploit
|
2c7c4bd4e1
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avoid regression by returning 2 ret_errors
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2020-08-13 15:24:42 +09:00 |
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EXtremeExploit
|
439a738c93
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gxm: fusion ret_errors and small refactor on asserts (#833)
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2020-08-02 08:24:18 +09:00 |
|
EXtremeExploit
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0a3198702d
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gxm: Add RET_ERRORS log on nearly every function (#827)
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2020-07-30 03:29:33 +09:00 |
|
Sunho Kim
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ca758b4d4b
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renderer, shader: implement fragment masking
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2020-07-26 00:28:13 +09:00 |
|
Sunho Kim
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ac651dd36a
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gxm: implement background depth/stencil
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2020-07-26 00:28:13 +09:00 |
|
Sunho Kim
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9d71593a56
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gxm: add missing stubbed in memroy mapping functions
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2020-07-26 00:28:13 +09:00 |
|
Sunho Kim
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50a70aaf0e
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gxm: make opaque part of surfaces more readable & stub force modes
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2020-07-26 00:28:13 +09:00 |
|
Sunho Kim
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cdf9de4dbb
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debug: refactor cpu & print unicorn error stack traceback
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2020-06-21 22:38:46 +03:00 |
|
Sunho Kim
|
2a22d19a20
|
debug: add stack traceback
|
2020-06-21 22:38:46 +03:00 |
|
EXtremeExploit
|
5f0ae490e0
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vita3k: use KB/MB when possible (#766)
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2020-06-17 20:41:35 -04:00 |
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scribam
|
b03570818f
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gxm: Fix sceGxmTextureSetGammaMode
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2020-06-15 10:56:46 +02:00 |
|
scribam
|
6f5d2733a8
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gxm: Add SceGxmTextureNormalizeMode and remove a TODO
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2020-06-15 10:56:46 +02:00 |
|
Nick Renieris
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6ae63c7f6e
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Improve code log and memory log & add GUI toggles (#743)
|
2020-06-09 14:27:15 +03:00 |
|
Sunho Kim
|
7981d7d035
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vita3k: improve code log and memory log & add toggling them through gui
|
2020-06-09 18:38:14 +09:00 |
|
Asada shinon
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a55b55727e
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GXM & YUV2RGB Optimisation
|
2020-06-08 17:02:42 +03:00 |
|
EXtremeExploit
|
9a2972bfc8
|
Add missing RET_ERROR's to SceGxm
|
2020-06-07 09:18:02 +02:00 |
|
Nicolas Jallamion
|
ee18267b3f
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texture: implement PVRT texture support decompress. (#714)
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2020-05-27 13:04:59 -04:00 |
|
scribam
|
e241d98f18
|
vita3k: Clean up headers
|
2020-05-25 18:07:28 +02:00 |
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