Commit graph

218 commits

Author SHA1 Message Date
mangren
5db2eba4a0 modules/SceGxm: Initialise background texture of color surface 2021-02-06 08:05:16 +01:00
Francisco José García García
6a51155681 gxm: Add vertex program cache 2021-01-25 15:57:17 +01:00
scribam
0a59115014 SceGxm: add error checks and stub some functions 2020-12-31 09:11:59 +01:00
scribam
5ed6639960 SceGxm: implement sceGxmShaderPatcherGetFragmentProgramRefCount/sceGxmShaderPatcherGetVertexProgramRefCount 2020-12-20 19:05:19 +02:00
scribam
296203fbf7 modules: sync with latest vita-headers/db.yml 2020-12-04 17:47:43 +01:00
scribam
7ffebcc9e7
SceGxm: more error checks update 2020-12-01 17:27:00 +01:00
bythos14
fc40227ee5 SceGxm: Fix improper semantic index for SceGxmProgramParameter 2020-12-01 16:03:36 +01:00
sunho
7a5d243018 SceGxm: implement sceGxmPrecomputedVertexStateSetUniformBuffer 2020-11-25 17:31:25 +09:00
sunho
411dfc5b8f SceGxm: remove default uniform buffer check in setuniformdataf 2020-11-25 17:31:15 +09:00
scribam
4ad2ff9405 SceGxm: implement missing sceGxmProgramIs* functions 2020-11-25 09:19:50 +01:00
scribam
50fb2ba1d9 SceGxm: do not check outputRegisterSize value in sceGxmColorSurfaceInit 2020-11-22 16:23:55 +01:00
scribam
3b2efea9ec SceGxm: restrict texture bias and mip count values 2020-11-21 11:11:04 +01:00
scribam
2db9140643 SceGxm: implement some sceGxmDepthStencilSurface* functions 2020-11-21 11:11:04 +01:00
scribam
18e4a53e4c SceGxm: add function arguments and error checks 2020-11-19 22:46:33 +01:00
Frain-Breeze
ecb90eeadb renderer: add support for pal4 and u4u4u4u4 texture formats 2020-11-20 05:55:05 +09:00
scribam
da1be0fd56 SceGxm: add missing returns before RET_ERROR 2020-11-17 19:16:49 +01:00
scribam
e9ac039fe4 msvc: fix some compiler warnings 2020-11-15 21:46:13 +01:00
scribam
bc09a3053f SceGxm: rename sceGxmGetRenderTargetMemSizes to sceGxmGetRenderTargetMemSize 2020-11-15 21:45:43 +01:00
scribam
0e05b0f9d2 SceGxm: init surface correctly in sceGxmDepthStencilSurfaceInitDisabled 2020-11-15 11:37:44 +01:00
scribam
fb2bc294ad SceGxm: fix sceGxmProgramParameterGetSemanticIndex 2020-11-15 03:59:45 +09:00
sunho
d6d5904bdc renderer: reset command list at the end of scene 2020-10-27 20:22:39 +09:00
sunho
a647d10c55 gxm: correct initialization
This caused incorrect free in uniform buffer copying process, which resulted in erratic crashes in release build.
2020-10-20 22:11:55 +09:00
sunho
a64f11752e renderer: remove memory leaks & heap corruptions in data uploading commands 2020-10-20 22:11:55 +09:00
scribam
105d94660d sceGxm: Implement sceGxmSetDefaultRegionClipAndViewport 2020-10-18 04:12:35 +03:00
sunho
a683e28038 gxm: fix settexturemodesafe 2020-09-08 19:19:32 +09:00
sunho
0443322202 renderer: cast non float in sceGxmSetUniformDataF 2020-09-04 17:37:01 +09:00
sunho
a9c1bc8248 renderer: use allocator in precomputed and consider real size of textures and vertex streams 2020-08-29 11:10:31 +09:00
Zangetsu38
a893334616 modules/SceGxm: Implement sceGxmPrecomputedDrawSetVertexStream. 2020-08-19 21:13:20 +02:00
KorewaWatchful
fccbaf3f8a gxm: precomputed functions implementation
Co-authored-by: 1whatleytay <1whatleytay@hdsb.ca>
2020-08-20 04:00:36 +09:00
Zangetsu38
152f1954e0 app background: fix get and display good bg.
gui: refactor using title id.
2020-08-17 17:36:01 +09:00
Zangetsu38
06addad077 gui: some fix/refactor. 2020-08-16 14:15:17 +02:00
sunho
9da558fcd8 gxm: fix return error 2020-08-15 22:51:28 +09:00
EXtremeExploit
2c7c4bd4e1 avoid regression by returning 2 ret_errors 2020-08-13 15:24:42 +09:00
EXtremeExploit
439a738c93
gxm: fusion ret_errors and small refactor on asserts (#833) 2020-08-02 08:24:18 +09:00
EXtremeExploit
0a3198702d
gxm: Add RET_ERRORS log on nearly every function (#827) 2020-07-30 03:29:33 +09:00
Sunho Kim
ca758b4d4b renderer, shader: implement fragment masking 2020-07-26 00:28:13 +09:00
Sunho Kim
ac651dd36a gxm: implement background depth/stencil 2020-07-26 00:28:13 +09:00
Sunho Kim
9d71593a56 gxm: add missing stubbed in memroy mapping functions 2020-07-26 00:28:13 +09:00
Sunho Kim
50a70aaf0e gxm: make opaque part of surfaces more readable & stub force modes 2020-07-26 00:28:13 +09:00
Sunho Kim
cdf9de4dbb debug: refactor cpu & print unicorn error stack traceback 2020-06-21 22:38:46 +03:00
Sunho Kim
2a22d19a20 debug: add stack traceback 2020-06-21 22:38:46 +03:00
EXtremeExploit
5f0ae490e0
vita3k: use KB/MB when possible (#766) 2020-06-17 20:41:35 -04:00
scribam
b03570818f gxm: Fix sceGxmTextureSetGammaMode 2020-06-15 10:56:46 +02:00
scribam
6f5d2733a8 gxm: Add SceGxmTextureNormalizeMode and remove a TODO 2020-06-15 10:56:46 +02:00
Nick Renieris
6ae63c7f6e
Improve code log and memory log & add GUI toggles (#743) 2020-06-09 14:27:15 +03:00
Sunho Kim
7981d7d035 vita3k: improve code log and memory log & add toggling them through gui 2020-06-09 18:38:14 +09:00
Asada shinon
a55b55727e GXM & YUV2RGB Optimisation 2020-06-08 17:02:42 +03:00
EXtremeExploit
9a2972bfc8 Add missing RET_ERROR's to SceGxm 2020-06-07 09:18:02 +02:00
Nicolas Jallamion
ee18267b3f
texture: implement PVRT texture support decompress. (#714) 2020-05-27 13:04:59 -04:00
scribam
e241d98f18 vita3k: Clean up headers 2020-05-25 18:07:28 +02:00