An Atari VCS 2600 emulator written in Haskell
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2016-12-16 06:45:24 -08:00
app VideoOps now strict 2016-12-15 18:35:31 -08:00
docs Better pitfall image 2016-12-07 18:43:01 -08:00
src Less monad 2016-12-16 06:45:24 -08:00
LICENSE Slightly more Atari2600 reintroduced 2016-12-08 21:57:16 -08:00
README.md Added pitfall image 2016-12-07 18:35:18 -08:00
stack.yaml Slightly more Atari2600 reintroduced 2016-12-08 21:57:16 -08:00
Stellarator.cabal Separated out VideoOps 2016-12-15 18:15:59 -08:00
TODO.md More like a real TV 2016-12-11 21:09:23 -08:00

Stellarator

An Atari 2600 emulator. Work in progress...

It'll run Adventure if you have the rom. Try: stack build && stack exec Stellarator-exe -- -f adventure.rom

Adventure screenshot

Pitfall screenshot

As you can see, there are visual artifacts and the aspect ratio isn't right yet. I've made no attempt to get timing right yet.

Use cursor keys to simulate the joystick and the space bar to fire the trigger.

Also:

C - Game Select V - Reset

Don't press any other keys unless you want to quit.

Use mouse click to get info about graphics registers for the selected pixel.