Rosalie's Mupen GUI
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2024-05-08 12:57:17 +02:00
.github/workflows ci: install mingw-w64-x86_64-vulkan-headers 2024-03-25 21:38:54 +01:00
Artwork cmake: install desktop file & icon on linux 2022-01-14 13:26:45 +01:00
Data Data: update generated cheats 2024-04-30 10:44:02 +02:00
Package Package: v0.5.9 2024-05-01 12:23:57 +02:00
Source RMG-Input: add 'Use Game I.D. Instead Of MD5 For Game Profiles' option 2024-05-08 12:57:17 +02:00
.gitignore gitignore: add Fedora build files 2023-11-01 00:06:43 +01:00
CMakeLists.txt cmake: add NO_ASM option (#220) 2024-01-24 05:54:56 +01:00
LICENSE work 2020-09-18 12:08:14 +02:00
README.md README: add Fedora COPR link to Linux downloads 2023-11-01 00:22:35 +01:00
VERSION Package: v0.5.9 2024-05-01 12:23:57 +02:00

Rosalie's Mupen GUI

Rosalie's Mupen GUI is a free and open-source mupen64plus front-end written in C++.

It offers a simple-to-use user interface.

Download

Windows

You can download Rosalie's Mupen GUI on Github Releases

Linux

You can download Rosalie's Mupen GUI on

Support

You can ask for help or report issues on

License

Rosalie's Mupen GUI is licensed under the GNU General Public License v3.0.

Showcase

RomBrowser InGame InputSettings

Building

Linux

  • Portable Debian/Ubuntu

    sudo apt-get -y install cmake libhidapi-dev libsamplerate0-dev libspeex-dev libminizip-dev libsdl2-dev libfreetype6-dev libgl1-mesa-dev libglu1-mesa-dev pkg-config zlib1g-dev binutils-dev libspeexdsp-dev qt6-base-dev libqt6svg6-dev libvulkan-dev build-essential nasm git zip ninja-build
    ./Source/Script/Build.sh Release
    
  • Portable Fedora

    sudo dnf install hidapi-devel libsamplerate-devel minizip-compat-devel SDL2-devel freetype-devel mesa-libGL-devel mesa-libGLU-devel zlib-ng-devel binutils-devel speexdsp-devel qt6-qtbase-devel qt6-qtsvg-devel gcc-c++ nasm git ninja-build
    ./Source/Script/Build.sh Release
    

When it's done building, executables can be found in Bin/Release

  • Installation/Packaging
export src_dir="$(pwd)"
export build_dir="$(pwd)/build"
mkdir -p "$build_dir"
cmake -S "$src_dir" -B "$build_dir" -DCMAKE_BUILD_TYPE="Release" -DPORTABLE_INSTALL="OFF" -DCMAKE_INSTALL_PREFIX="/usr" -G "Ninja"
cmake --build "$build_dir"
cmake --install "$build_dir" --prefix="/usr"

Windows

  • Download & Install MSYS2
pacman -S --needed make mingw-w64-x86_64-cmake mingw-w64-x86_64-gcc mingw-w64-x86_64-hidapi mingw-w64-x86_64-freetype mingw-w64-x86_64-libpng mingw-w64-x86_64-SDL2 mingw-w64-x86_64-qt6 mingw-w64-x86_64-SDL2 mingw-w64-x86_64-hidapi mingw-w64-x86_64-speexdsp mingw-w64-x86_64-libsamplerate mingw-w64-x86_64-nasm mingw-w64-x86_64-minizip git
./Source/Script/Build.sh Release

When it's done building, executables can be found in Bin/Release