Mesen2/Windows/XInputManager.h
2022-09-08 21:15:56 -04:00

22 lines
384 B
C++

#pragma once
#include "Common.h"
#include <Xinput.h>
class Emulator;
class XInputManager
{
private:
Emulator* _emu;
vector<unique_ptr<XINPUT_STATE>> _gamePadStates;
vector<uint8_t> _gamePadConnected;
public:
XInputManager(Emulator* emu);
bool NeedToUpdate();
void UpdateDeviceList();
void RefreshState();
bool IsPressed(uint8_t gamepadPort, uint8_t button);
};