Mesen2/Core
2023-01-29 19:32:54 -05:00
..
Debugger Linux: Fixed build error 2023-01-29 19:32:54 -05:00
Gameboy Debugger: GB - Fixed CPU crashes caused by dummy cpu 2023-01-28 20:44:38 -05:00
NES Fix build errors with GCC (#2) 2023-01-28 17:59:08 -05:00
Netplay Debugger: Allow saving/loading save states without forcing the emulator to run until the next vertical blank 2022-12-27 16:29:16 +09:00
PCE PCE: Fixed out-of-bounds array access when a sprite was at x>=992 that caused sprites to disappear from the screen 2023-01-28 17:36:11 -05:00
Shared Debugger: SPC - Invalidate instruction cache on writes even when option to ignore read/writes is turned on 2023-01-29 18:59:46 -05:00
SNES Debugger: SPC - Invalidate instruction cache on writes even when option to ignore read/writes is turned on 2023-01-29 18:59:46 -05:00
Core.ruleset Fixed missing variable initialization, and a few bugs found via code analysis 2022-01-24 20:14:34 -05:00
Core.vcxproj Fixed/removed some TODOs 2023-01-06 11:10:24 +09:00
Core.vcxproj.filters Fixed/removed some TODOs 2023-01-06 11:10:24 +09:00
pch.cpp Rename stdafx.h to pch.h 2022-09-08 21:29:52 -04:00
pch.h Debugger: Added cpuType parameter for Lua events 2023-01-24 22:14:24 -05:00