Mesen2/Core
2024-04-27 12:14:45 +09:00
..
Debugger Debugger: SNES - Fixed palette display for mode 0 layers in tilemap viewer 2024-04-27 12:14:45 +09:00
Gameboy Added GBA support 2024-03-30 11:42:31 +09:00
GBA Debugger: SNES - Fixed palette display for mode 0 layers in tilemap viewer 2024-04-27 12:14:45 +09:00
NES Added GBA support 2024-03-30 11:42:31 +09:00
Netplay Debugger: Allow saving/loading save states without forcing the emulator to run until the next vertical blank 2022-12-27 16:29:16 +09:00
PCE PCE: Fixed hud scale for HES player 2024-04-01 09:14:19 +09:00
Shared Debugger: Lua - Keep the first non-zero value when emu.stop + prevent crash when called multiple times 2024-04-07 09:15:48 +09:00
SMS Added GBA support 2024-03-30 11:42:31 +09:00
SNES Debugger: SNES - Fixed palette display for mode 0 layers in tilemap viewer 2024-04-27 12:14:45 +09:00
Core.ruleset Fixed missing variable initialization, and a few bugs found via code analysis 2022-01-24 20:14:34 -05:00
Core.vcxproj Added GBA support 2024-03-30 11:42:31 +09:00
Core.vcxproj.filters Added GBA support 2024-03-30 11:42:31 +09:00
pch.cpp Rename stdafx.h to pch.h 2022-09-08 21:29:52 -04:00
pch.h Linux: Fix building without LTO (#9) 2023-02-18 19:19:10 -05:00