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Audio
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Recorders: Display message/update UI correctly when recording is stopped automatically because resolution/sample rate changed
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2023-02-13 22:28:59 -05:00 |
Interfaces
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macOS: Replace SDL renderer with Avalonia
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2023-02-02 21:33:48 -05:00 |
Movies
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History Viewer: Fixed invalid save states/movies
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2023-02-20 20:39:17 -05:00 |
Video
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UI: Changed default HUD size, added option to pick being old and new behavior
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2023-02-21 20:28:07 -05:00 |
BaseControlDevice.cpp
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Rename stdafx.h to pch.h
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2022-09-08 21:29:52 -04:00 |
BaseControlDevice.h
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Rename stdafx.h to pch.h
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2022-09-08 21:29:52 -04:00 |
BaseControlManager.cpp
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Movies: Fixed desync when using rewind during movie playback
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2023-02-10 20:59:21 -05:00 |
BaseControlManager.h
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Movies: Fixed desync when using rewind during movie playback
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2023-02-10 20:59:21 -05:00 |
BaseState.h
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BatteryManager.cpp
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Refactoring - Added missing folder names in includes
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2022-09-08 22:04:18 -04:00 |
BatteryManager.h
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Rename stdafx.h to pch.h
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2022-09-08 21:29:52 -04:00 |
CdReader.cpp
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Refactoring - Added missing folder names in includes
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2022-09-08 22:04:18 -04:00 |
CdReader.h
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Rename TODOs that need to be fixed/checked before release to TODOv2
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2023-01-05 14:07:08 +09:00 |
CheatManager.cpp
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GB: Added support for 6-letter game genie codes
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2023-01-23 19:26:55 -05:00 |
CheatManager.h
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Rename stdafx.h to pch.h
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2022-09-08 21:29:52 -04:00 |
ControlDeviceState.h
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Refactoring - Added missing folder names in includes
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2022-09-08 22:04:18 -04:00 |
ControllerHub.h
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Rename stdafx.h to pch.h
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2022-09-08 21:29:52 -04:00 |
CpuType.h
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Rename stdafx.h to pch.h
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2022-09-08 21:29:52 -04:00 |
DebuggerRequest.cpp
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Debugger: Allow saving/loading save states without forcing the emulator to run until the next vertical blank
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2022-12-27 16:29:16 +09:00 |
DebuggerRequest.h
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Debugger: Allow saving/loading save states without forcing the emulator to run until the next vertical blank
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2022-12-27 16:29:16 +09:00 |
Emulator.cpp
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Fixed potential deadlock in rare scenarios when loading a game
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2023-03-02 19:02:46 -05:00 |
Emulator.h
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Movies: Fixed freeze when attempting to load a movie while the debugger is opened
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2023-02-08 22:34:00 -05:00 |
EmulatorLock.cpp
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Movies: Fixed freeze when attempting to load a movie while the debugger is opened
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2023-02-08 22:34:00 -05:00 |
EmulatorLock.h
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Movies: Fixed freeze when attempting to load a movie while the debugger is opened
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2023-02-08 22:34:00 -05:00 |
EmuSettings.cpp
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UI: Upgrade to Avalonia 11.0.0-preview5
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2023-02-07 00:16:17 -05:00 |
EmuSettings.h
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UI: Change rewind buffer setting to configure a maximum amount of memory rather than a maximum amount of time
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2022-12-28 16:30:07 +09:00 |
EventType.h
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Debugger: Added cpuType parameter for Lua events
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2023-01-24 22:14:24 -05:00 |
FirmwareHelper.h
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Refactoring - Moved some leftover files out of the root folder
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2022-09-08 21:48:49 -04:00 |
FrameLimiter.h
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Emulation: Lowered 300ms check to 100ms to prevent emulator from trying to catch up if pausing+unpausing within 0.3 secs
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2022-10-15 13:20:24 -04:00 |
HistoryViewer.cpp
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History Viewer: Fixed invalid save states/movies
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2023-02-20 20:39:17 -05:00 |
HistoryViewer.h
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Rename stdafx.h to pch.h
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2022-09-08 21:29:52 -04:00 |
IControllerHub.h
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Rename stdafx.h to pch.h
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2022-09-08 21:29:52 -04:00 |
InputHud.cpp
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UI: Fixed display of zapper/etc. when using the "fixed" hud size
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2023-02-24 21:00:19 -05:00 |
InputHud.h
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Rename stdafx.h to pch.h
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2022-09-08 21:29:52 -04:00 |
KeyDefinitions.h
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Rename stdafx.h to pch.h
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2022-09-08 21:29:52 -04:00 |
KeyManager.cpp
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Rename stdafx.h to pch.h
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2022-09-08 21:29:52 -04:00 |
KeyManager.h
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Rename stdafx.h to pch.h
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2022-09-08 21:29:52 -04:00 |
MemoryOperationType.h
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Debugger: SPC - Invalidate instruction cache on writes even when option to ignore read/writes is turned on
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2023-01-29 18:59:46 -05:00 |
MemoryType.h
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Refactoring - Moved some leftover files out of the root folder
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2022-09-08 21:48:49 -04:00 |
MessageManager.cpp
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UI: Added missing load/save state messages for load/save state dialogs
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2023-02-21 18:33:58 -05:00 |
MessageManager.h
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Debugger: Added cpuType parameter for Lua events
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2023-01-24 22:14:24 -05:00 |
NotificationManager.cpp
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Refactoring - Added missing folder names in includes
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2022-09-08 22:04:18 -04:00 |
NotificationManager.h
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Rename stdafx.h to pch.h
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2022-09-08 21:29:52 -04:00 |
RecordedRomTest.cpp
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UI: Moved "disable frame skipping" option to SNES/PC Engine configuration
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2023-01-25 16:26:06 -05:00 |
RecordedRomTest.h
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Tests: Ability to record/replay tests
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2023-01-24 05:20:42 -05:00 |
RenderedFrame.h
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Rename stdafx.h to pch.h
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2022-09-08 21:29:52 -04:00 |
RewindData.cpp
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History Viewer: Fixed invalid save states/movies
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2023-02-20 20:39:17 -05:00 |
RewindData.h
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Fixed uninit variable warning
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2023-02-21 19:20:51 -05:00 |
RewindManager.cpp
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Rewind: Reduce memory usage, increase save state frequency (which reduces delay when rewind starts)
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2023-02-16 22:18:56 -05:00 |
RewindManager.h
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Rewind: Reduce memory usage, increase save state frequency (which reduces delay when rewind starts)
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2023-02-16 22:18:56 -05:00 |
RomFinder.h
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Refactoring - Moved some leftover files out of the root folder
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2022-09-08 21:48:49 -04:00 |
RomInfo.h
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Rename stdafx.h to pch.h
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2022-09-08 21:29:52 -04:00 |
SaveStateCompatInfo.h
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GB: Allow loading GB/GBC/SGB save states on any of the 3 models
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2023-01-30 19:50:05 -05:00 |
SaveStateManager.cpp
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UI: Added missing load/save state messages for load/save state dialogs
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2023-02-21 18:33:58 -05:00 |
SaveStateManager.h
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UI: Added missing load/save state messages for load/save state dialogs
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2023-02-21 18:33:58 -05:00 |
SettingTypes.h
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UI: Changed default HUD size, added option to pick being old and new behavior
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2023-02-21 20:28:07 -05:00 |
ShortcutKeyHandler.cpp
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UI: Added "reload rom" shortcut, made power cycle preserve ROM content
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2022-10-05 19:48:45 -04:00 |
ShortcutKeyHandler.h
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Refactoring - Added missing folder names in includes
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2022-09-08 22:04:18 -04:00 |
SystemActionManager.h
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Rename TODOs that need to be fixed/checked before release to TODOv2
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2023-01-05 14:07:08 +09:00 |
TimingInfo.h
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Rename stdafx.h to pch.h
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2022-09-08 21:29:52 -04:00 |