Mesen2/Core/Shared
2023-03-02 19:02:46 -05:00
..
Audio Recorders: Display message/update UI correctly when recording is stopped automatically because resolution/sample rate changed 2023-02-13 22:28:59 -05:00
Interfaces macOS: Replace SDL renderer with Avalonia 2023-02-02 21:33:48 -05:00
Movies History Viewer: Fixed invalid save states/movies 2023-02-20 20:39:17 -05:00
Video UI: Changed default HUD size, added option to pick being old and new behavior 2023-02-21 20:28:07 -05:00
BaseControlDevice.cpp Rename stdafx.h to pch.h 2022-09-08 21:29:52 -04:00
BaseControlDevice.h Rename stdafx.h to pch.h 2022-09-08 21:29:52 -04:00
BaseControlManager.cpp Movies: Fixed desync when using rewind during movie playback 2023-02-10 20:59:21 -05:00
BaseControlManager.h Movies: Fixed desync when using rewind during movie playback 2023-02-10 20:59:21 -05:00
BaseState.h
BatteryManager.cpp Refactoring - Added missing folder names in includes 2022-09-08 22:04:18 -04:00
BatteryManager.h Rename stdafx.h to pch.h 2022-09-08 21:29:52 -04:00
CdReader.cpp Refactoring - Added missing folder names in includes 2022-09-08 22:04:18 -04:00
CdReader.h Rename TODOs that need to be fixed/checked before release to TODOv2 2023-01-05 14:07:08 +09:00
CheatManager.cpp GB: Added support for 6-letter game genie codes 2023-01-23 19:26:55 -05:00
CheatManager.h Rename stdafx.h to pch.h 2022-09-08 21:29:52 -04:00
ControlDeviceState.h Refactoring - Added missing folder names in includes 2022-09-08 22:04:18 -04:00
ControllerHub.h Rename stdafx.h to pch.h 2022-09-08 21:29:52 -04:00
CpuType.h Rename stdafx.h to pch.h 2022-09-08 21:29:52 -04:00
DebuggerRequest.cpp Debugger: Allow saving/loading save states without forcing the emulator to run until the next vertical blank 2022-12-27 16:29:16 +09:00
DebuggerRequest.h Debugger: Allow saving/loading save states without forcing the emulator to run until the next vertical blank 2022-12-27 16:29:16 +09:00
Emulator.cpp Fixed potential deadlock in rare scenarios when loading a game 2023-03-02 19:02:46 -05:00
Emulator.h Movies: Fixed freeze when attempting to load a movie while the debugger is opened 2023-02-08 22:34:00 -05:00
EmulatorLock.cpp Movies: Fixed freeze when attempting to load a movie while the debugger is opened 2023-02-08 22:34:00 -05:00
EmulatorLock.h Movies: Fixed freeze when attempting to load a movie while the debugger is opened 2023-02-08 22:34:00 -05:00
EmuSettings.cpp UI: Upgrade to Avalonia 11.0.0-preview5 2023-02-07 00:16:17 -05:00
EmuSettings.h UI: Change rewind buffer setting to configure a maximum amount of memory rather than a maximum amount of time 2022-12-28 16:30:07 +09:00
EventType.h Debugger: Added cpuType parameter for Lua events 2023-01-24 22:14:24 -05:00
FirmwareHelper.h Refactoring - Moved some leftover files out of the root folder 2022-09-08 21:48:49 -04:00
FrameLimiter.h Emulation: Lowered 300ms check to 100ms to prevent emulator from trying to catch up if pausing+unpausing within 0.3 secs 2022-10-15 13:20:24 -04:00
HistoryViewer.cpp History Viewer: Fixed invalid save states/movies 2023-02-20 20:39:17 -05:00
HistoryViewer.h Rename stdafx.h to pch.h 2022-09-08 21:29:52 -04:00
IControllerHub.h Rename stdafx.h to pch.h 2022-09-08 21:29:52 -04:00
InputHud.cpp UI: Fixed display of zapper/etc. when using the "fixed" hud size 2023-02-24 21:00:19 -05:00
InputHud.h Rename stdafx.h to pch.h 2022-09-08 21:29:52 -04:00
KeyDefinitions.h Rename stdafx.h to pch.h 2022-09-08 21:29:52 -04:00
KeyManager.cpp Rename stdafx.h to pch.h 2022-09-08 21:29:52 -04:00
KeyManager.h Rename stdafx.h to pch.h 2022-09-08 21:29:52 -04:00
MemoryOperationType.h Debugger: SPC - Invalidate instruction cache on writes even when option to ignore read/writes is turned on 2023-01-29 18:59:46 -05:00
MemoryType.h Refactoring - Moved some leftover files out of the root folder 2022-09-08 21:48:49 -04:00
MessageManager.cpp UI: Added missing load/save state messages for load/save state dialogs 2023-02-21 18:33:58 -05:00
MessageManager.h Debugger: Added cpuType parameter for Lua events 2023-01-24 22:14:24 -05:00
NotificationManager.cpp Refactoring - Added missing folder names in includes 2022-09-08 22:04:18 -04:00
NotificationManager.h Rename stdafx.h to pch.h 2022-09-08 21:29:52 -04:00
RecordedRomTest.cpp UI: Moved "disable frame skipping" option to SNES/PC Engine configuration 2023-01-25 16:26:06 -05:00
RecordedRomTest.h Tests: Ability to record/replay tests 2023-01-24 05:20:42 -05:00
RenderedFrame.h Rename stdafx.h to pch.h 2022-09-08 21:29:52 -04:00
RewindData.cpp History Viewer: Fixed invalid save states/movies 2023-02-20 20:39:17 -05:00
RewindData.h Fixed uninit variable warning 2023-02-21 19:20:51 -05:00
RewindManager.cpp Rewind: Reduce memory usage, increase save state frequency (which reduces delay when rewind starts) 2023-02-16 22:18:56 -05:00
RewindManager.h Rewind: Reduce memory usage, increase save state frequency (which reduces delay when rewind starts) 2023-02-16 22:18:56 -05:00
RomFinder.h Refactoring - Moved some leftover files out of the root folder 2022-09-08 21:48:49 -04:00
RomInfo.h Rename stdafx.h to pch.h 2022-09-08 21:29:52 -04:00
SaveStateCompatInfo.h GB: Allow loading GB/GBC/SGB save states on any of the 3 models 2023-01-30 19:50:05 -05:00
SaveStateManager.cpp UI: Added missing load/save state messages for load/save state dialogs 2023-02-21 18:33:58 -05:00
SaveStateManager.h UI: Added missing load/save state messages for load/save state dialogs 2023-02-21 18:33:58 -05:00
SettingTypes.h UI: Changed default HUD size, added option to pick being old and new behavior 2023-02-21 20:28:07 -05:00
ShortcutKeyHandler.cpp UI: Added "reload rom" shortcut, made power cycle preserve ROM content 2022-10-05 19:48:45 -04:00
ShortcutKeyHandler.h Refactoring - Added missing folder names in includes 2022-09-08 22:04:18 -04:00
SystemActionManager.h Rename TODOs that need to be fixed/checked before release to TODOv2 2023-01-05 14:07:08 +09:00
TimingInfo.h Rename stdafx.h to pch.h 2022-09-08 21:29:52 -04:00