Mesen2/UI/Debugger/ViewModels
Sour 1975ab958c Debugger: Fixed crashes when switching between games from different consoles (in AOT build)
Caused by what looks like slight differences between how AOT treats an empty array (vs JIT builds) when it marshals the array (AOT sends a null pointer, JIT sends a pointer to an empty array)
This was causing issues in both builds (AOT crashed immediately because of the null pointer, JIT read from out-of-bounds memory)
2025-03-28 18:03:30 +09:00
..
DebuggerDock Debugger: Fixed issues with source view tab 2024-09-22 16:31:56 +09:00
AssemblerWindowViewModel.cs Debugger: Fixed crash when trying to use the "Edit selected code" on a block start/end header 2025-02-05 17:36:24 +09:00
BreakpointEditViewModel.cs Debugger: Fixed UI allowing defining forbid breakpoints on memory types that the CPU can't execute 2024-10-30 22:02:52 +09:00
BreakpointListViewModel.cs Debugger: Fixed some potential memory leaks in debug tools UI 2024-11-07 18:34:41 +09:00
CallStackViewModel.cs Debugger: Fixed some potential memory leaks in debug tools UI 2024-11-07 18:34:41 +09:00
CommentEditViewModel.cs Debugger: Added shortcut to quickly add/edit/remove comments 2023-04-19 00:10:59 -04:00
ControllerInputViewModel.cs Added WonderSwan support 2024-09-19 21:19:43 +09:00
ControllerListViewModel.cs Debugger: Re-apply controller buttons turned on in the controller tab after power cycle/reload rom 2023-07-30 17:17:08 +09:00
DebuggerConfigWindowViewModel.cs SNES: Add support for ST018 coprocessor 2024-12-29 23:41:52 +09:00
DebuggerOptionsViewModel.cs Debugger: SNES - Added break on options for SPC 2025-03-27 23:46:36 +09:00
DebuggerWindowViewModel.cs SNES: Add support for ST018 coprocessor 2024-12-29 23:41:52 +09:00
DisassemblyViewModel.cs Debugger: Make shift+home/end select rows in disassembly/source view and trace logger 2025-03-23 15:36:51 +09:00
EventViewerListViewModel.cs Debugger: Event Viewer - Fixed labels not being shown for read/written registers 2024-01-21 22:16:36 +09:00
EventViewerViewModel.cs Debugger: SNES - Fixed incorrect addresses for HDMA reads/writes on the event viewer 2025-03-11 19:28:14 +09:00
FindResultListViewModel.cs Debugger: Fixed some potential memory leaks in debug tools UI 2024-11-07 18:34:41 +09:00
FunctionListViewModel.cs Debugger: Fixed some potential memory leaks in debug tools UI 2024-11-07 18:34:41 +09:00
GoToAllViewModel.cs Debugger: Fixed some potential memory leaks in debug tools UI 2024-11-07 18:34:41 +09:00
IMouseOverViewerModel.cs UI: Rename NewUI to UI 2023-01-25 16:03:56 -05:00
LabelEditViewModel.cs UI: Upgrade to Avalonia11-preview8 2023-05-26 14:58:17 +09:00
LabelListViewModel.cs Debugger: Label list - Toggle breakpoint on ram labels should create RWX breakpoints 2024-12-08 17:22:51 +09:00
MemoryMappingViewModel.cs NES: Added Rainbow support (mapper 682) 2024-10-08 21:37:44 +09:00
MemorySearchViewModel.cs UI: Support for NativeAOT 2024-06-05 20:23:31 +09:00
MemoryToolsDisplayOptionsViewModel.cs UI: Rename NewUI to UI 2023-01-25 16:03:56 -05:00
MemoryToolsViewModel.cs Debugger: Memory viewer - Fixed issues with search window caused by recent memory leak-related fixes 2024-11-12 18:43:51 +09:00
MemoryViewerFindViewModel.cs Debugger: Memory viewer - Fixed issues with search window caused by recent memory leak-related fixes 2024-11-12 18:43:51 +09:00
NesHeaderEditViewModel.cs Debugger: NES header editor - Fixed blank VS PPU Type value when VS System Type was not the default value 2025-02-12 17:06:38 +09:00
PaletteViewerViewModel.cs Debugger: Fixed some potential memory leaks in debug tools UI 2024-11-07 18:34:41 +09:00
ProfilerWindowViewModel.cs Debugger: Profiler - Show [irq]/[nmi] markers on functions 2024-12-17 18:51:01 +09:00
QuickSearchViewModel.cs Debugger: Auto-select all text in main textbox in various popup tools to make editing easier 2024-10-01 22:42:11 +09:00
RefreshTimingViewModel.cs Added WonderSwan support 2024-09-19 21:19:43 +09:00
RegisterViewerWindowViewModel.cs Added WonderSwan support 2024-09-19 21:19:43 +09:00
ScriptWindowViewModel.cs Fixed compilation warning 2025-03-19 22:29:07 +09:00
SourceViewViewModel.cs Debugger: Make shift+home/end select rows in disassembly/source view and trace logger 2025-03-23 15:36:51 +09:00
SpritePreviewModel.cs Debugger: Sprite viewer - Fixed rare crash when reloading rom that could happen because debugger is being reinitialized while the sprite list is being fetched by the UI 2025-03-21 23:29:28 +09:00
SpriteViewerListViewModel.cs Debugger: Sprite Viewer - Added option to dim offscreen sprites in the left-hand grid 2024-07-14 14:33:10 +09:00
SpriteViewerViewModel.cs Debugger: Fixed crashes when switching between games from different consoles (in AOT build) 2025-03-28 18:03:30 +09:00
TileEditorViewModel.cs Debugger: Tile editor - Improved behavior when editing tiles from a tilemap in games that bankswitch vram in the middle of the screen 2024-12-14 23:19:02 +09:00
TilemapViewerViewModel.cs Debugger: Fixed crashes when switching between games from different consoles (in AOT build) 2025-03-28 18:03:30 +09:00
TileViewerViewModel.cs Debugger: Fixed crashes when switching between games from different consoles (in AOT build) 2025-03-28 18:03:30 +09:00
TraceLoggerViewModel.cs Debugger: Make shift+home/end select rows in disassembly/source view and trace logger 2025-03-23 15:36:51 +09:00
WatchListViewModel.cs Debugger: Fixed some potential memory leaks in debug tools UI 2024-11-07 18:34:41 +09:00
WatchWindowViewModel.cs UI: Rename NewUI to UI 2023-01-25 16:03:56 -05:00