Mesen2/UI/Debugger
2025-03-31 18:11:29 +09:00
..
Breakpoints Debugger: Prevent margin clicks from removing range breakpoints that aren't shown in the margin 2025-02-11 20:51:30 +09:00
Controls Debugger: Palette viewer - Fixed scrolling back to the top left when clicked while out of focus 2025-03-24 10:16:37 +09:00
Disassembly Debugger: Added basic support for SDCC symbol files (.cdb), including source mappings 2024-12-12 22:28:33 +09:00
Documentation Debugger: Lua - Added getCdlData API 2024-12-01 15:27:46 +09:00
Integration Debugger: Fixed crashes when importing .dbg symbols that contains data that exceeds the size of the loaded rom 2025-02-22 19:11:49 +09:00
Labels Added WonderSwan support 2024-09-19 21:19:43 +09:00
RegisterViewer WS: APU - Fixed inverted sample order for wave table 2025-03-10 17:57:43 +09:00
StatusViews Debugger: NES/SNES - Fixed scanline value in status view not being updated properly when over 261 in PAL mode 2025-02-11 20:51:03 +09:00
Utilities Debugger: Make shift+home/end select rows in disassembly/source view and trace logger 2025-03-23 15:36:51 +09:00
ViewModels Debugger: Fixed crashes when switching between games from different consoles (in AOT build) 2025-03-28 18:03:30 +09:00
Views Debugger: GBA - Added option to configure whether unidentified code/data is disassembled as arm/thumb 2025-03-31 18:11:29 +09:00
Windows Debugger: NES - Added new "break on..." options 2025-03-27 21:16:02 +09:00
DebuggerDockFactory.cs Debugger: Fixed exceptions (not visible in release builds) when displaying tooltips in the debugger 2025-02-22 19:10:58 +09:00
HexEditorDataProvider.cs Debugger: Memory viewer - Fixed crash when editing bytes when the selected byte is off-screen 2024-08-09 17:53:56 +09:00
HighlightAssembly.xshd UI: Rename NewUI to UI 2023-01-25 16:03:56 -05:00
HighlightLua.xshd UI: Rename NewUI to UI 2023-01-25 16:03:56 -05:00
WatchManager.cs Debugger: Fixed bug that copied watch entries from rom to rom 2025-02-26 20:38:46 +09:00