Mesen2/UI/Debugger/StatusViews/PceStatusViewModel.cs
2023-01-25 16:03:56 -05:00

97 lines
3 KiB
C#

using Mesen.Interop;
using ReactiveUI;
using ReactiveUI.Fody.Helpers;
using System;
using System.Text;
namespace Mesen.Debugger.StatusViews
{
public class PceStatusViewModel : BaseConsoleStatusViewModel
{
[Reactive] public byte RegA { get; set; }
[Reactive] public byte RegX { get; set; }
[Reactive] public byte RegY { get; set; }
[Reactive] public byte RegSP { get; set; }
[Reactive] public UInt16 RegPC { get; set; }
[Reactive] public byte RegPS { get; set; }
[Reactive] public bool FlagN { get; set; }
[Reactive] public bool FlagV { get; set; }
[Reactive] public bool FlagD { get; set; }
[Reactive] public bool FlagI { get; set; }
[Reactive] public bool FlagZ { get; set; }
[Reactive] public bool FlagC { get; set; }
[Reactive] public bool FlagT { get; set; }
[Reactive] public UInt16 Cycle { get; private set; }
[Reactive] public UInt16 Scanline { get; private set; }
[Reactive] public UInt32 FrameCount { get; private set; }
[Reactive] public string StackPreview { get; private set; } = "";
public PceStatusViewModel()
{
this.WhenAnyValue(x => x.FlagC, x => x.FlagD, x => x.FlagI, x => x.FlagN, x => x.FlagV, x => x.FlagZ, x => x.FlagT).Subscribe(x => {
RegPS = (byte)(
(FlagN ? (byte)PceCpuFlags.Negative : 0) |
(FlagV ? (byte)PceCpuFlags.Overflow : 0) |
(FlagT ? (byte)PceCpuFlags.Memory : 0) |
(FlagD ? (byte)PceCpuFlags.Decimal : 0) |
(FlagI ? (byte)PceCpuFlags.IrqDisable : 0) |
(FlagZ ? (byte)PceCpuFlags.Zero : 0) |
(FlagC ? (byte)PceCpuFlags.Carry : 0)
);
});
this.WhenAnyValue(x => x.RegPS).Subscribe(x => {
using var delayNotifs = DelayChangeNotifications(); //don't reupdate PS while updating the flags
FlagN = (x & (byte)PceCpuFlags.Negative) != 0;
FlagV = (x & (byte)PceCpuFlags.Overflow) != 0;
FlagT = (x & (byte)PceCpuFlags.Memory) != 0;
FlagD = (x & (byte)PceCpuFlags.Decimal) != 0;
FlagI = (x & (byte)PceCpuFlags.IrqDisable) != 0;
FlagZ = (x & (byte)PceCpuFlags.Zero) != 0;
FlagC = (x & (byte)PceCpuFlags.Carry) != 0;
});
}
protected override void InternalUpdateUiState()
{
PceCpuState cpu = DebugApi.GetCpuState<PceCpuState>(CpuType.Pce);
PceVideoState video = DebugApi.GetPpuState<PceVideoState>(CpuType.Pce);
UpdateCycleCount(cpu.CycleCount);
RegA = cpu.A;
RegX = cpu.X;
RegY = cpu.Y;
RegSP = cpu.SP;
RegPC = cpu.PC;
RegPS = cpu.PS;
StringBuilder sb = new StringBuilder();
for(UInt32 i = (UInt32)0x2100 + cpu.SP + 1; i < 0x2200; i++) {
sb.Append($"${DebugApi.GetMemoryValue(MemoryType.PceMemory, i):X2} ");
}
StackPreview = sb.ToString();
Cycle = video.Vdc.HClock;
Scanline = video.Vdc.Scanline;
FrameCount = video.Vdc.FrameCount;
}
protected override void InternalUpdateConsoleState()
{
PceCpuState cpu = DebugApi.GetCpuState<PceCpuState>(CpuType.Pce);
cpu.A = RegA;
cpu.X = RegX;
cpu.Y = RegY;
cpu.SP = RegSP;
cpu.PC = RegPC;
cpu.PS = RegPS;
DebugApi.SetCpuState(cpu, CpuType.Pce);
}
}
}