Mesen2/Core/SNES/Coprocessors/BSX/BsxStream.h
2022-09-08 21:29:52 -04:00

63 lines
1.2 KiB
C++

#pragma once
#include "pch.h"
#include "Utilities/ISerializable.h"
class SnesConsole;
class SnesMemoryManager;
class BsxStream : public ISerializable
{
private:
SnesConsole* _console;
SnesMemoryManager* _memoryManager;
ifstream _file;
tm _tm = {};
uint16_t _channel = 0;
uint8_t _prefix = 0;
uint8_t _data = 0;
uint8_t _status = 0;
bool _prefixLatch = false;
bool _dataLatch = false;
bool _firstPacket = false;
uint32_t _fileOffset = 0;
uint8_t _fileIndex = 0;
uint16_t _queueLength = 0;
uint8_t _prefixQueueLength = 0;
uint8_t _dataQueueLength = 0;
uint16_t _activeChannel = 0;
uint8_t _activeFileIndex = 0;
int64_t _resetDate = -1;
uint64_t _resetMasterClock = 0;
void OpenStreamFile();
bool LoadStreamFile();
void InitTimeStruct();
uint8_t GetTime();
public:
BsxStream();
void Reset(SnesConsole* console, int64_t customDate);
uint16_t GetChannel();
bool NeedUpdate();
bool FillQueues();
uint8_t GetPrefixCount();
uint8_t GetPrefix();
uint8_t GetData();
uint8_t GetStatus(bool reset);
void SetChannelLow(uint8_t value);
void SetChannelHigh(uint8_t value);
void SetPrefixLatch(uint8_t value);
void SetDataLatch(uint8_t value);
void Serialize(Serializer& s) override;
};