Mesen2/Core/NES/Mappers/FDS/FdsInputButtons.h
2022-09-08 21:29:52 -04:00

45 lines
1,014 B
C++

#pragma once
#include "pch.h"
#include "Shared/BaseControlDevice.h"
#include "Shared/Interfaces/INotificationListener.h"
#include "Utilities/ISerializable.h"
class Emulator;
class Fds;
class FdsInputButtons : public BaseControlDevice, public INotificationListener
{
private:
const uint8_t ReinsertDiskFrameDelay = 120;
Fds* _fds = nullptr;
Emulator* _emu = nullptr;
bool _needEjectDisk = false;
uint8_t _insertDiskNumber = 0;
uint8_t _insertDiskDelay = 0;
uint32_t _sideCount = 0;
protected:
string GetKeyNames() override;
void Serialize(Serializer& s) override;
void EjectDisk();
void SwitchDiskSide();
void InsertNextDisk();
public:
enum FdsButtons { EjectDiskButton = 0, InsertDisk1 };
FdsInputButtons(Fds* fds, Emulator* emu);
void OnAfterSetState() override;
void InsertDisk(uint8_t diskNumber);
uint8_t ReadRam(uint16_t addr) override;
void WriteRam(uint16_t addr, uint8_t value) override;
void ProcessNotification(ConsoleNotificationType type, void* parameter) override;
};