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https://github.com/SourMesen/Mesen2.git
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115 lines
No EOL
2.9 KiB
C++
115 lines
No EOL
2.9 KiB
C++
#pragma once
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#include "pch.h"
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#include "Shared/BaseControlDevice.h"
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#include "NES/NesConstants.h"
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#include "NES/BaseNesPpu.h"
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#include "NES/NesConsole.h"
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#include "Shared/Emulator.h"
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#include "Shared/InputHud.h"
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#include "Shared/EmuSettings.h"
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#include "Shared/KeyManager.h"
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#include "Utilities/Serializer.h"
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class Zapper : public BaseControlDevice
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{
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private:
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NesConsole* _console;
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protected:
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bool HasCoordinates() override { return true; }
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string GetKeyNames() override
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{
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return "F";
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}
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enum Buttons { Fire };
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void InternalSetStateFromInput() override
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{
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MousePosition pos = KeyManager::GetMousePosition();
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for(KeyMapping& keyMapping : _keyMappings) {
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SetPressedState(Buttons::Fire, KeyManager::IsKeyPressed(keyMapping.CustomKeys[0]));
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if(KeyManager::IsKeyPressed(keyMapping.CustomKeys[1])) {
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pos.X = -1;
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pos.Y = -1;
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}
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}
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SetCoordinates(pos);
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}
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bool IsLightFound()
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{
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return StaticIsLightFound(GetCoordinates(), _console);
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}
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public:
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Zapper(NesConsole* console, ControllerType type, uint8_t port, KeyMappingSet keyMappings) : BaseControlDevice(console->GetEmulator(), type, port, keyMappings)
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{
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_console = console;
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}
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uint8_t ReadRam(uint16_t addr) override
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{
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uint8_t output = 0;
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if((IsExpansionDevice() && addr == 0x4017) || IsCurrentPort(addr)) {
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output = (IsLightFound() ? 0 : 0x08) | (IsPressed(Zapper::Buttons::Fire) ? 0x10 : 0x00);
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}
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return output;
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}
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void WriteRam(uint16_t addr, uint8_t value) override
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{
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}
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static bool StaticIsLightFound(MousePosition pos, NesConsole* console)
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{
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BaseNesPpu* ppu = console ? console->GetPpu() : nullptr;
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if(!ppu) {
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return false;
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}
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int32_t scanline = ppu->GetCurrentScanline();
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int32_t cycle = ppu->GetCurrentCycle();
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int radius = (int)console->GetNesConfig().LightDetectionRadius;
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if(pos.X >= 0 && pos.Y >= 0) {
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for(int yOffset = -radius; yOffset <= radius; yOffset++) {
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int yPos = pos.Y + yOffset;
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if(yPos >= 0 && yPos < NesConstants::ScreenHeight) {
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for(int xOffset = -radius; xOffset <= radius; xOffset++) {
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int xPos = pos.X + xOffset;
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if(xPos >= 0 && xPos < NesConstants::ScreenWidth) {
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if(scanline >= yPos && (scanline - yPos <= 20) && (scanline != yPos || cycle > xPos) && ppu->GetPixelBrightness(xPos, yPos) >= 85) {
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//Light cannot be detected if the Y/X position is further ahead than the PPU, or if the PPU drew a dark color
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return true;
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}
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}
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}
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}
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}
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}
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return false;
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}
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void InternalDrawController(InputHud& hud) override
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{
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hud.DrawOutline(11, 14);
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hud.DrawButton(2, 1, 7, 5, IsPressed(Buttons::Fire));
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hud.DrawNumber(hud.GetControllerIndex() + 1, 4, 7);
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hud.DrawMousePosition(GetCoordinates());
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}
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vector<DeviceButtonName> GetKeyNameAssociations() override
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{
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return {
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{ "x", BaseControlDevice::DeviceXCoordButtonId, true },
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{ "y", BaseControlDevice::DeviceYCoordButtonId, true },
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{ "trigger", Buttons::Fire },
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};
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}
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}; |