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63 lines
No EOL
1.7 KiB
C++
63 lines
No EOL
1.7 KiB
C++
#pragma once
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#include "pch.h"
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#include "Shared/BaseControlDevice.h"
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#include "Shared/Emulator.h"
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#include "Utilities/Serializer.h"
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class KonamiHyperShot : public BaseControlDevice
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{
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private:
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bool _enableP1 = true;
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bool _enableP2 = true;
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protected:
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enum Buttons { Player1Run = 0, Player1Jump, Player2Run, Player2Jump };
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string GetKeyNames() override
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{
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return "RJrj";
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}
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void InternalSetStateFromInput() override
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{
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for(KeyMapping& keyMapping : _keyMappings) {
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SetPressedState(Buttons::Player1Jump, keyMapping.CustomKeys[Buttons::Player1Jump]);
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SetPressedState(Buttons::Player1Run, keyMapping.CustomKeys[Buttons::Player1Run]);
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SetPressedState(Buttons::Player2Jump, keyMapping.CustomKeys[Buttons::Player2Jump]);
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SetPressedState(Buttons::Player2Run, keyMapping.CustomKeys[Buttons::Player2Run]);
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}
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}
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void Serialize(Serializer& s) override
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{
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BaseControlDevice::Serialize(s);
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SV(_enableP1); SV(_enableP2);
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}
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public:
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KonamiHyperShot(Emulator* emu, KeyMappingSet keys) : BaseControlDevice(emu, ControllerType::KonamiHyperShot, BaseControlDevice::ExpDevicePort, keys)
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{
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}
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uint8_t ReadRam(uint16_t addr) override
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{
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uint8_t output = 0;
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if(addr == 0x4017) {
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if(_enableP1) {
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output |= IsPressed(KonamiHyperShot::Buttons::Player1Jump) ? 0x02 : 0;
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output |= IsPressed(KonamiHyperShot::Buttons::Player1Run) ? 0x04 : 0;
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}
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if(_enableP2) {
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output |= IsPressed(KonamiHyperShot::Buttons::Player2Jump) ? 0x08 : 0;
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output |= IsPressed(KonamiHyperShot::Buttons::Player2Run) ? 0x10 : 0;
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}
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}
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return output;
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}
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void WriteRam(uint16_t addr, uint8_t value) override
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{
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_enableP2 = (value & 0x02) == 0;
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_enableP1 = (value & 0x04) == 0;
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}
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}; |