Mesen2/Core/NES/Input/HoriTrack.h

58 lines
No EOL
1.5 KiB
C++

#pragma once
#include "pch.h"
#include "NES/Input/NesController.h"
#include "Shared/KeyManager.h"
class HoriTrack : public NesController
{
private:
uint32_t _horiTrackState = 0;
protected:
bool HasCoordinates() override { return true; }
void Serialize(Serializer& s) override
{
NesController::Serialize(s);
SV(_horiTrackState);
}
void InternalSetStateFromInput() override
{
NesController::InternalSetStateFromInput();
SetMovement(KeyManager::GetMouseMovement(_emu, _emu->GetSettings()->GetInputConfig().MouseSensitivity));
}
public:
HoriTrack(Emulator* emu, KeyMappingSet keyMappings) : NesController(emu, ControllerType::HoriTrack, BaseControlDevice::ExpDevicePort, keyMappings)
{
}
uint8_t ReadRam(uint16_t addr) override
{
uint8_t output = 0;
if(addr == 0x4016) {
StrobeProcessRead();
output = (_horiTrackState & 0x01) << 1;
_horiTrackState >>= 1;
}
return output;
}
void RefreshStateBuffer() override
{
MouseMovement mov = GetMovement();
mov.dx = std::max(-8, std::min((int)mov.dx, 7));
mov.dy = std::max(-8, std::min((int)mov.dy, 7));
mov.dx = ((mov.dx & 0x08) >> 3) | ((mov.dx & 0x04) >> 1) | ((mov.dx & 0x02) << 1) | ((mov.dx & 0x01) << 3);
mov.dy = ((mov.dy & 0x08) >> 3) | ((mov.dy & 0x04) >> 1) | ((mov.dy & 0x02) << 1) | ((mov.dy & 0x01) << 3);
uint8_t byte1 = (~mov.dy & 0x0F) | ((~mov.dx & 0x0F) << 4);
uint8_t byte2 = 0x09;
NesController::RefreshStateBuffer();
_horiTrackState = (GetControllerStateBuffer() & 0xFF) | (byte1 << 8) | (byte2 << 16);
}
};