#pragma once #include "pch.h" #include "NES/Input/NesController.h" #include "Shared/KeyManager.h" class HoriTrack : public NesController { private: uint32_t _horiTrackState = 0; protected: bool HasCoordinates() override { return true; } void Serialize(Serializer& s) override { NesController::Serialize(s); SV(_horiTrackState); } void InternalSetStateFromInput() override { NesController::InternalSetStateFromInput(); SetMovement(KeyManager::GetMouseMovement(_emu, _emu->GetSettings()->GetInputConfig().MouseSensitivity)); } public: HoriTrack(Emulator* emu, KeyMappingSet keyMappings) : NesController(emu, ControllerType::HoriTrack, BaseControlDevice::ExpDevicePort, keyMappings) { } uint8_t ReadRam(uint16_t addr) override { uint8_t output = 0; if(addr == 0x4016) { StrobeProcessRead(); output = (_horiTrackState & 0x01) << 1; _horiTrackState >>= 1; } return output; } void RefreshStateBuffer() override { MouseMovement mov = GetMovement(); mov.dx = std::max(-8, std::min((int)mov.dx, 7)); mov.dy = std::max(-8, std::min((int)mov.dy, 7)); mov.dx = ((mov.dx & 0x08) >> 3) | ((mov.dx & 0x04) >> 1) | ((mov.dx & 0x02) << 1) | ((mov.dx & 0x01) << 3); mov.dy = ((mov.dy & 0x08) >> 3) | ((mov.dy & 0x04) >> 1) | ((mov.dy & 0x02) << 1) | ((mov.dy & 0x01) << 3); uint8_t byte1 = (~mov.dy & 0x0F) | ((~mov.dx & 0x0F) << 4); uint8_t byte2 = 0x09; NesController::RefreshStateBuffer(); _horiTrackState = (GetControllerStateBuffer() & 0xFF) | (byte1 << 8) | (byte2 << 16); } };