Commit graph

11 commits

Author SHA1 Message Date
Sour
e27e511558 File reorganization 2021-04-09 21:45:04 -04:00
Sour
3a802c048c Cleanup GB code, removed "gameboy mode" in snes core 2021-04-05 14:18:54 -04:00
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86eb84cce0 Step 2 - fix includes, etc. 2021-04-03 23:16:13 -04:00
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3df59582fc WIP - create Emulator class, major refactoring 2021-04-03 20:40:48 -04:00
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5f055110fa Added Game Boy support
CPU/APU are decent - PPU is still just a scanline renderer
No Super Game Boy support yet
2020-05-18 16:11:08 -04:00
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206214ce2b Audio: Replace blip_buf usage with a hermite interpolation resampler
Improves sound - blip_buf was altering the audio output quite a bit compared to the DSP's raw output
2020-02-29 15:58:11 -05:00
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bc6067707c SPC: Use 32040hz output rate for SPC (same as bsnes/snes9x) - fixes Fievel Goes West 2020-02-27 21:34:04 -05:00
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3e947a8ba0 Audio: Fixed buffer underruns when using 60.0 FPS mode 2020-02-15 14:44:36 -05:00
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92d915b585 Audio: Added sound recorder 2019-03-15 12:58:30 -04:00
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033469ff01 Video: AVI recording 2019-03-15 12:48:34 -04:00
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2893664d0f UI: Added audio options (sample rate, volume, latency, equalizer) 2019-03-10 17:56:54 -04:00