Sour
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e27e511558
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File reorganization
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2021-04-09 21:45:04 -04:00 |
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Sour
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3a802c048c
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Cleanup GB code, removed "gameboy mode" in snes core
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2021-04-05 14:18:54 -04:00 |
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Sour
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86eb84cce0
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Step 2 - fix includes, etc.
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2021-04-03 23:16:13 -04:00 |
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Sour
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3df59582fc
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WIP - create Emulator class, major refactoring
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2021-04-03 20:40:48 -04:00 |
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Sour
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5f055110fa
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Added Game Boy support
CPU/APU are decent - PPU is still just a scanline renderer
No Super Game Boy support yet
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2020-05-18 16:11:08 -04:00 |
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Sour
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206214ce2b
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Audio: Replace blip_buf usage with a hermite interpolation resampler
Improves sound - blip_buf was altering the audio output quite a bit compared to the DSP's raw output
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2020-02-29 15:58:11 -05:00 |
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Sour
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bc6067707c
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SPC: Use 32040hz output rate for SPC (same as bsnes/snes9x) - fixes Fievel Goes West
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2020-02-27 21:34:04 -05:00 |
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Sour
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3e947a8ba0
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Audio: Fixed buffer underruns when using 60.0 FPS mode
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2020-02-15 14:44:36 -05:00 |
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Sour
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92d915b585
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Audio: Added sound recorder
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2019-03-15 12:58:30 -04:00 |
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Sour
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033469ff01
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Video: AVI recording
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2019-03-15 12:48:34 -04:00 |
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Sour
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2893664d0f
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UI: Added audio options (sample rate, volume, latency, equalizer)
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2019-03-10 17:56:54 -04:00 |
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