Commit graph

9 commits

Author SHA1 Message Date
Sour
aa6a9699fb UI: Added global input options (deadzone, display inputs on screen, etc.) 2022-03-04 22:08:29 -05:00
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757f1cfd5d UI: SNES - Renamed options to use BG1-4 instead of BG0-3 (for consistency with register viewer, etc.) 2022-02-13 12:55:32 -05:00
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d2d20d7b46 SNES: Fixed mosaic regression caused by the previous mosaic fix
Mosaic effect should now be working properly when the mosaic size is 1x1
(Mosaic code was also disabled entirely when 1x1 in mode 7, but the logic bug w/ mosaicCounter is also fixed when 1x1)
2022-02-06 12:12:22 -05:00
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7bbb21194b Debugger: SNES - fixed PPU cycle/scanline display 2022-01-30 11:45:24 -05:00
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5017f4ed24 Debugger: SNES - Fixed invalid hclock value during startframe/endframe events
Caused issues with event viewer because the snapshot was not on cycle 0
2022-01-29 17:11:43 -05:00
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a99ff82c88 Video: Prevent window resize when switching between normal and high res modes on SNES 2022-01-23 20:33:50 -05:00
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3615ef0eb1 Core: Enabled warning level 4, fixed/disabled warnings 2022-01-23 12:36:35 -05:00
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dffbd4921a Refactoring: Renamed SnesMemoryType 2022-01-22 12:16:10 -05:00
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0b228f5951 Refactoring: Added Snes prefix to files/classes 2022-01-22 11:55:17 -05:00
Renamed from Core/SNES/Ppu.cpp (Browse further)