Commit graph

8 commits

Author SHA1 Message Date
Sour
eed94fdbe7 UI: Fixed error message/broken layout when clearing the text/value in a NumericUpDown control 2024-12-26 16:09:21 +09:00
Sour
ba63112604 UI: Added console-specific options for video filter & aspect ratio settings 2024-07-28 21:21:01 +09:00
Sour
d208fdc6a7 UI: Support for NativeAOT
Added Windows & Linux builds using AOT compilation
2024-06-05 20:23:31 +09:00
Sour
a2d5593b9e SNES: Added option to configure SPC clock speed 2023-04-21 21:20:59 -04:00
Sour
05495c7c1c SNES/PCE: Added option to force the cores to always output the same resolution
Changes the resolution for PCE games (resolution now matches the current game, rather than always being forced to 4x), which makes all filters work better than before. Enabling the fixed resolution option reverts to the old behavior.
On SNES, this forces the output to always be 2x scale, which prevents resolution changes when toggling high res mode on/off. This allows AVI recording to work when a game changes resolution while recording
2023-02-15 22:44:42 -05:00
Sour
7cc34e7973 SNES: Added option to disable interpolation for DSP 2023-02-10 19:18:14 -05:00
Sour
2b0be570fb UI: Moved "disable frame skipping" option to SNES/PC Engine configuration
Other cores are not affected by this option
2023-01-25 16:26:06 -05:00
Sour
682af6246e UI: Rename NewUI to UI 2023-01-25 16:03:56 -05:00
Renamed from NewUI/Views/SnesConfigView.axaml (Browse further)