Commit graph

6 commits

Author SHA1 Message Date
Sour
ba63112604 UI: Added console-specific options for video filter & aspect ratio settings 2024-07-28 21:21:01 +09:00
Sour
d208fdc6a7 UI: Support for NativeAOT
Added Windows & Linux builds using AOT compilation
2024-06-05 20:23:31 +09:00
Sour
950c1d80c9 PCE: Added option to select between the original HuC6280 and the A revision of the PSG
HuC6280A (which has less popping) was (and still is) the default behavior
2024-06-01 12:49:39 +09:00
Sour
05495c7c1c SNES/PCE: Added option to force the cores to always output the same resolution
Changes the resolution for PCE games (resolution now matches the current game, rather than always being forced to 4x), which makes all filters work better than before. Enabling the fixed resolution option reverts to the old behavior.
On SNES, this forces the output to always be 2x scale, which prevents resolution changes when toggling high res mode on/off. This allows AVI recording to work when a game changes resolution while recording
2023-02-15 22:44:42 -05:00
Sour
2b0be570fb UI: Moved "disable frame skipping" option to SNES/PC Engine configuration
Other cores are not affected by this option
2023-01-25 16:26:06 -05:00
Sour
682af6246e UI: Rename NewUI to UI 2023-01-25 16:03:56 -05:00
Renamed from NewUI/Views/PceConfigView.axaml (Browse further)