Commit graph

217 commits

Author SHA1 Message Date
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bccdfa2d82 Debugger: Register Viewer - SNES - Added wram register position 2023-05-28 17:56:39 +09:00
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a16a4e27be GB: Fixed noise channel zombie mode 2023-05-19 00:12:11 -04:00
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d9ae147639 GBC: Fixed read/write behavior for some registers
Fixes "OR mask for GBC registers" test
2023-05-12 23:25:23 -04:00
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84a265ea5d Debugger: Added option to ignore dummy reads/writes in breakpoints 2023-04-23 19:07:46 -04:00
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66cc6d005c Debugger: Event Viewer - Added event color in list 2023-04-21 22:15:26 -04:00
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fea4df8fed UI: Reduce memory allocations for log window 2023-04-19 23:34:03 -04:00
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452785fee5 PCE: Added support for Games Express CD card/games 2023-04-17 21:29:14 -04:00
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096337a4b7 Debugger: Event Viewer - Moved list view under the ppu view, removed tabs
Allow clicking on events in the list to highlight them in the viewer (and vice versa)
2023-04-16 21:19:14 -04:00
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367c1ece0a Debugger: Profiler - Fixed sort order for avg cycle column 2023-04-13 00:17:58 -04:00
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7090fcdb71 Debugger: Warn when "save rom as" fails 2023-04-11 22:33:02 -04:00
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43e8724b65 GB: Fixed DMA inactive/active flag behavior ($FF55.7)
Fixes freezes in Lego Racers and Pocket Music
2023-04-11 22:06:44 -04:00
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9c6c67445a Debugger: Profiler - Reduce memory allocations 2023-04-10 17:44:55 -04:00
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cde0db1d13 Replaced GCHandle.Alloc usage with fixed keyword 2023-04-10 17:44:53 -04:00
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5926ada406 Debugger: Sprite viewer - Reduce memory allocations to reduce GC frequency 2023-04-10 17:44:51 -04:00
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126cf052a8 Debugger: Tilemap viewer - Reduce memory allocations to reduce GC frequency 2023-04-10 17:44:48 -04:00
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3a77015a7c Debugger: PCE - Fixed read/write highlights and breakpoints for ADPCM memory 2023-04-02 15:39:12 -04:00
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87ea3c4a9e Debugger: Suppress "bring to front on break" behavior when the trigger is another operation (e.g save state/load state, etc.) 2023-03-15 19:35:04 -04:00
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bb0bf735f7 Debugger: SNES - Add DSP registers to memory viewer 2023-03-14 20:03:12 -04:00
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91b7ebbd60 SNES: Randomize DSP register values on power on, but reset the internal state to 0 2023-03-14 19:46:47 -04:00
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5ff7d29ffe GB: Added CGB speed change delay
Matches speed_switch_timing_stat (but not speed_switch_timing_ly) - probably not quite accurate but better than no delay at all
2023-03-10 20:32:09 -05:00
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d91e5cecb4 Debugger: Register Viewer - NES - Added DMC next sample addess value 2023-02-28 23:43:29 -05:00
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1fbcba999e GB: Improve square channel sweep behavior
Fixes based on alyosha's work on GBHawk
Passes "sweep details" test
2023-02-27 20:46:35 -05:00
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94a9956c54 GB: Improved OAM DMA behavior when starting a new dma while the previous one is still running
Fixes oam_dma_start test
2023-02-26 00:42:32 -05:00
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fea92478f9 Debugger: Register Viewer - Display raw hex value for entries that were text-only (and display hex values for most entries that weren't setup to show hex values) 2023-02-18 20:04:26 -05:00
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39a7b8b254 Debugger: NES - Added option to break when EXT mode is enabled
Turning this on can potentially damage the PPU and should be avoided
2023-02-18 15:59:14 -05:00
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6f99de0135 AVI: Added options to record system/input HUDs in AVIs 2023-02-15 00:28:39 -05:00
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209a8837a1 UI: Added build date to about window 2023-02-14 00:20:01 -05:00
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37b271acf6 History viewer: Added support for software renderer (for macOS) 2023-02-04 13:23:58 -05:00
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63bac5d462 macOS: Replace SDL renderer with Avalonia
Avoids SDL-related issues until a better solution can be found
2023-02-02 21:33:48 -05:00
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f6105bbd0e Debugger: Tilemap viewer - Added "attribute data" field 2023-02-01 00:51:17 -05:00
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f01d4ea2ea Debugger: Tile viewer - Hide filter dropdown for NES "PPU Memory" if rom does not have any CHR ROM 2023-01-30 21:37:37 -05:00
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23b43eb984 GB: Refactoring, removed ConsoleType::GameboyColor 2023-01-29 23:05:29 -05:00
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a53b4ba810 Debugger: Tile viewer - Hide SPC memory from memory dropdown
Keep SPC RAM just in case (even though it's most likely never going to be useful)
2023-01-29 20:25:53 -05:00
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979132391b Cheats: Fixed mismatch in HashType enums that caused cheat db to not focus on the matching title when opened 2023-01-25 20:37:20 -05:00
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682af6246e UI: Rename NewUI to UI 2023-01-25 16:03:56 -05:00
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3c05100045 UI: Delete old winforms UI project 2023-01-25 15:49:52 -05:00
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1047860be7 Debugger: GB - Fixed memory mappings display when boot rom is active 2020-07-03 16:41:44 -04:00
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ff1848857c Debugger: Tile Viewer - Added background color option 2020-07-03 11:06:22 -04:00
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d4f0b34605 Debugger: GB - Properly implemented vram/oam breakpoints
+ Fixed access counters in gameboy-only mode
2020-07-03 10:06:40 -04:00
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a22302134d GBC: Improved IO port behavior
Fixes unused_hwio-C test, and allows aevilia to run
2020-07-03 00:39:11 -04:00
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4ac7b21878 Debugger: Added debug log window
This currently logs uninitialized memory reads (main CPU, SA1 & GB) + SGB packets
2020-06-23 18:34:03 -04:00
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06135f10de GB: Added palette configuration options
+ Split GB options to a separate window
2020-06-22 19:12:25 -04:00
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d8b91efd65 SGB2: Try to load sgb2_boot.bin instead of sgb_boot.bin when using SGB2 2020-06-19 21:25:46 -04:00
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6592805fc0 SGB: Added SGB2 support
+ Change name for SGB bios file
2020-06-18 22:22:46 -04:00
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d204485153 Added Super Game Boy support
Missing support for SGB2's timings and still needs a few tweaks and more testing
2020-06-18 00:58:39 -04:00
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4e77e6caef Debugger: GB - Added GB-specific "break on" options 2020-06-07 16:50:55 -04:00
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9dd836c28b Debugger: GB - Added more information to register viewer 2020-06-07 13:09:43 -04:00
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6ed9ed094a Debugger: GB - Added support for register labels + added default labels for GB registers 2020-06-06 22:35:17 -04:00
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9c4fb9c45c Debugger: GB - Added assembler tool 2020-06-06 22:27:54 -04:00
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4db6c08822 Debugger: GB - Added sprite viewer 2020-06-01 23:36:18 -04:00