Commit graph

115 commits

Author SHA1 Message Date
Sour
2d96724b28 Debugger: SNES - Added new "break on..." options
Invalid vram/oam/cgram access, controller read while auto-read is running
2025-03-27 21:30:38 +09:00
Sour
ad548465c6 Debugger: NES - Added new "break on..." options
Invalid VRAM access, Invalid OAM write, DMA controller read, Unstable opcodes
2025-03-27 21:16:02 +09:00
Sour
18269da46b SNES: Add support for Sufami Turbo games 2025-01-03 09:18:59 +09:00
Sour
8d6830a70a SNES: Add support for ST018 coprocessor
Used by a single game: Hayazashi Nidan Morita Shougi 2
2024-12-29 23:41:52 +09:00
Sour
636e645436 Debugger: Fixed code comments not supporting non-ASCII text
Entering CJK characters or accented characters in a comment resulted in ? characters in the disassembly, etc.
2024-12-27 14:21:08 +09:00
Sour
1e3422b69e Debugger: Profiler - Show [irq]/[nmi] markers on functions 2024-12-17 18:51:01 +09:00
Sour
614e61a2d1 Debugger: Fixed issues with step over/out in some scenarios (bank swapping, recursive functions, etc.)
Only break when both the stack pointer and the return address match what the debugger was expecting, instead of just the return address
2024-12-07 17:46:28 +09:00
Sour
ecd012c2fe Debugger: Fixed issue that caused forbid breakpoints to prevent "run 1 frame/scanline/etc" from working properly in some scenarios 2024-10-30 22:02:40 +09:00
Sour
5b0173f43c Debugger: Tile viewer - Limit copied data to what is required to display the current view
This fixes performance issues on GBA, for example, when trying to display the "CPU Memory" memory type
2024-10-10 17:51:39 +09:00
Sour
d751502a58 NES: Added Rainbow support (mapper 682) 2024-10-08 21:37:44 +09:00
Sour
c5406773a0 Added WonderSwan support 2024-09-19 21:19:43 +09:00
Sour
e79e655d3b Debugger: Event Viewer - Added missing address/value for some event types (marked breakpoints, etc.) 2024-09-12 17:11:56 +09:00
Sour
9f69e88b6c Debugger: Added undo for memory viewer/debugger code edits 2024-08-26 20:15:30 +09:00
Sour
ff874bc86d Debugger: NES Header Editor - Fixed behavior/crash when opening header editor with softpatched roms or compressed files 2024-07-19 21:37:51 +09:00
Sour
d208fdc6a7 UI: Support for NativeAOT
Added Windows & Linux builds using AOT compilation
2024-06-05 20:23:31 +09:00
Sour
d9f1d486a3 Debugger: SNES - Fixed palette display for mode 0 layers in tilemap viewer 2024-04-27 12:14:45 +09:00
Sour
13acb3fe42 Added GBA support 2024-03-30 11:42:31 +09:00
Sour
d16d92dd7f Debugger: Event Viewer - GB - Added more categories, improved layout 2024-01-28 22:27:41 +09:00
Sour
b6d865fdcd Debugger: PCE - Event Viewer - Split CD-ROM and Arcade Card reads/writes into 2 separate categories 2023-12-25 15:29:39 +09:00
Sour
9258d1453f Debugger: Lua - Add folder that contains the current script to the folders that scripts can require other Lua scripts from 2023-12-18 22:04:47 +09:00
Sour
5308983ebb Added SMS/GG/SG-1000 support 2023-12-14 22:23:27 +09:00
Sour
eb17aab85d Debugger: Sprite viewer - Added option to change background color 2023-09-26 18:58:50 +09:00
Sour
1cd6d078a7 Debugger: NES - Fixed/improved display for DMC/OAM DMA reads 2023-07-18 18:21:03 +09:00
Sour
66cc6d005c Debugger: Event Viewer - Added event color in list 2023-04-21 22:15:26 -04:00
Sour
096337a4b7 Debugger: Event Viewer - Moved list view under the ppu view, removed tabs
Allow clicking on events in the list to highlight them in the viewer (and vice versa)
2023-04-16 21:19:14 -04:00
Sour
367c1ece0a Debugger: Profiler - Fixed sort order for avg cycle column 2023-04-13 00:17:58 -04:00
Sour
7090fcdb71 Debugger: Warn when "save rom as" fails 2023-04-11 22:33:02 -04:00
Sour
9c6c67445a Debugger: Profiler - Reduce memory allocations 2023-04-10 17:44:55 -04:00
Sour
cde0db1d13 Replaced GCHandle.Alloc usage with fixed keyword 2023-04-10 17:44:53 -04:00
Sour
5926ada406 Debugger: Sprite viewer - Reduce memory allocations to reduce GC frequency 2023-04-10 17:44:51 -04:00
Sour
126cf052a8 Debugger: Tilemap viewer - Reduce memory allocations to reduce GC frequency 2023-04-10 17:44:48 -04:00
Sour
87ea3c4a9e Debugger: Suppress "bring to front on break" behavior when the trigger is another operation (e.g save state/load state, etc.) 2023-03-15 19:35:04 -04:00
Sour
bb0bf735f7 Debugger: SNES - Add DSP registers to memory viewer 2023-03-14 20:03:12 -04:00
Sour
39a7b8b254 Debugger: NES - Added option to break when EXT mode is enabled
Turning this on can potentially damage the PPU and should be avoided
2023-02-18 15:59:14 -05:00
Sour
f6105bbd0e Debugger: Tilemap viewer - Added "attribute data" field 2023-02-01 00:51:17 -05:00
Sour
682af6246e UI: Rename NewUI to UI 2023-01-25 16:03:56 -05:00
Sour
3c05100045 UI: Delete old winforms UI project 2023-01-25 15:49:52 -05:00
Sour
ff1848857c Debugger: Tile Viewer - Added background color option 2020-07-03 11:06:22 -04:00
Sour
d4f0b34605 Debugger: GB - Properly implemented vram/oam breakpoints
+ Fixed access counters in gameboy-only mode
2020-07-03 10:06:40 -04:00
Sour
4ac7b21878 Debugger: Added debug log window
This currently logs uninitialized memory reads (main CPU, SA1 & GB) + SGB packets
2020-06-23 18:34:03 -04:00
Sour
d204485153 Added Super Game Boy support
Missing support for SGB2's timings and still needs a few tweaks and more testing
2020-06-18 00:58:39 -04:00
Sour
4e77e6caef Debugger: GB - Added GB-specific "break on" options 2020-06-07 16:50:55 -04:00
Sour
6ed9ed094a Debugger: GB - Added support for register labels + added default labels for GB registers 2020-06-06 22:35:17 -04:00
Sour
9c4fb9c45c Debugger: GB - Added assembler tool 2020-06-06 22:27:54 -04:00
Sour
4db6c08822 Debugger: GB - Added sprite viewer 2020-06-01 23:36:18 -04:00
Sour
6bccfa874f Debugger: GB - Tilemap viewer improvements
-Show tilemap/tile information
-Show overlay option
2020-06-01 22:17:14 -04:00
Sour
faf4d62ef4 GB: Allow picking GB model (original vs color) and using a boot rom
+Adds boot rom/sprite ram in hex editor
+Allow colorized GB games in GBC mode
2020-05-26 00:05:35 -04:00
Sour
134c28ed9f GB: Replace scanline renderer with pixel renderer
Probably still not very accurate
2020-05-21 20:57:00 -04:00
Sour
5f055110fa Added Game Boy support
CPU/APU are decent - PPU is still just a scanline renderer
No Super Game Boy support yet
2020-05-18 16:11:08 -04:00
Sour
dade91a189 Debugger: Added CX4 debugger 2020-02-24 22:00:52 -05:00