Commit graph

5 commits

Author SHA1 Message Date
Sour
86cac326d7 Debugger: Tile editor - Improved behavior when editing tiles from a tilemap in games that bankswitch vram in the middle of the screen
-Also allows cropping the edit window when the size doesn't fit (e.g using 4x4 near the bottom of the screen can result in a 4x2 edit window, etc.)
-Fixed a display issue when the number of edited columns & rows didn't match
2024-12-14 23:19:02 +09:00
Sour
e24eecd1d2 Debugger: Fixed rare deadlock, which could happen when opening a new debug tool
This was mostly only possible/likely when using the software renderer
The RefreshSoftwareRenderer notification is sent by the render thread, which could trigger the newly-opened viewer's initialization.  This initialization would attempt to pause the emulation thread, but if the emulation thread triggered a notification at the same time, it would get stuck on the _windowNotifLock lock in DebugWindowManager, which caused a deadlock.
2024-08-30 15:54:33 +09:00
Sour
52b3196abb Debugger: Update viewers when loading a save state 2023-12-25 22:21:41 +09:00
Sour
10d64cf110 Debugger: Fixed viewers sometimes being kept indefinitely in the active viewer list after being closed 2023-03-23 22:48:44 -04:00
Sour
682af6246e UI: Rename NewUI to UI 2023-01-25 16:03:56 -05:00
Renamed from NewUI/Debugger/Utilities/ToolRefreshHelper.cs (Browse further)