Sour
|
d4feda5ed5
|
Debugger: Lua - Added getScreenSize api
|
2022-07-30 20:46:16 -04:00 |
|
Sour
|
63622f0f93
|
Debugger: Lua - Fixed issues with get/setScreenBuffer
|
2022-07-30 19:56:43 -04:00 |
|
Sour
|
13ef393c9d
|
Debugger: Minor performance tweaks for getScreenBuffer/setScreenBuffer
|
2022-07-30 16:47:06 -04:00 |
|
Sour
|
c6e527cded
|
Debugger: Lua - getScreenBuffer/setScreenBuffer, getInput/setInput implementations + other fixes/refactoring
|
2022-07-30 15:39:07 -04:00 |
|
Sour
|
165c86963e
|
Netplay: Fixed various issues/crashes/freezes, allow selecting a controller on a hub adapter, etc.
|
2022-07-29 00:42:51 -04:00 |
|
Sour
|
efdbd7b82d
|
Debugger: Profiler - Make GB tab use GB clock rather than SNES master clock
|
2022-07-27 23:52:54 -04:00 |
|
Sour
|
495dc1f4be
|
GB: Fixed behavior when disabling GB background while in SGB mode
|
2022-07-27 23:35:41 -04:00 |
|
Sour
|
84da5cdcd3
|
Debugger: Make GetTimingInfo return GB timing info when called in SGB mode if the caller is bound to the Gameboy cpu
|
2022-07-27 23:35:02 -04:00 |
|
Sour
|
7c6a028206
|
UI: Implemented shortcuts to enable/disable bg/sprite layers
|
2022-07-27 19:29:48 -04:00 |
|
Sour
|
bf53d8ff8e
|
Debugger: Register viewer - Added a few missing values
|
2022-07-27 18:22:49 -04:00 |
|
Sour
|
9d5cbcbae7
|
Fixed compilation warnings
|
2022-07-27 00:06:17 -04:00 |
|
Sour
|
d7f9c0d10c
|
Improved thread safety when starting/stopping wav/avi recorders
|
2022-07-26 23:50:47 -04:00 |
|
Sour
|
aaf240c070
|
Movies: Save/load settings and cheats, fixed bugs/crashes, fixed todos
|
2022-07-26 23:36:38 -04:00 |
|
Sour
|
077e8db3d7
|
Fixed some minor TODOs
|
2022-07-26 00:29:02 -04:00 |
|
Sour
|
9dacdb2d32
|
PCE: Added some missing flags to save states
|
2022-07-25 22:12:47 -04:00 |
|
Sour
|
623892d6c3
|
Fixed ram init logic to ensure the correct config option is used when loading a game
|
2022-07-25 22:04:44 -04:00 |
|
Sour
|
a0fd476d12
|
NES: Added support for bandai microphone & datach barcode reader
|
2022-07-25 18:56:44 -04:00 |
|
Sour
|
8354f48357
|
NES: Rename some functions/variables to match nomenclature used in the rest of the code
|
2022-07-24 20:31:19 -04:00 |
|
Sour
|
3fbd18e237
|
NES: Rename MiscUnlicensed to Unlicensed, move some other mappers to folders
|
2022-07-24 20:09:09 -04:00 |
|
Sour
|
1c9e3bd4b1
|
NES: Added last batch of missing mappers
|
2022-07-24 19:52:49 -04:00 |
|
Sour
|
5a4b90a677
|
NES: Added more Nintendo, Whirlwind and Codemaster mappers
|
2022-07-24 19:07:34 -04:00 |
|
Sour
|
ec4f3cbb13
|
NES: Added ntdec and other unlicensed mappers
|
2022-07-24 16:45:44 -04:00 |
|
Sour
|
7705bd15e2
|
NES: Added TXC mappers
|
2022-07-24 16:02:00 -04:00 |
|
Sour
|
577f2d51f9
|
NES: Implemented more homebrew mappers
|
2022-07-24 15:40:27 -04:00 |
|
Sour
|
ed110074f9
|
NES: Added support for Bandai & Taito boards
|
2022-07-24 14:47:58 -04:00 |
|
Sour
|
f07923ffa3
|
NES: Moved DripGame to Homebrew folder
|
2022-07-24 13:36:50 -04:00 |
|
Sour
|
0d98c981e0
|
NES: Added support for more mappers (Irem, Jaleco, Namco, Sunsoft)
|
2022-07-24 13:33:25 -04:00 |
|
Sour
|
c87204c898
|
NES: Implemented more mappers (Sachen, Kaiser, Waixing, more unlicensed mappers)
|
2022-07-24 13:04:49 -04:00 |
|
Sour
|
9af0df22f1
|
NES: Added support for more mappers (MMC3 variants/clones)
|
2022-07-24 11:00:56 -04:00 |
|
Sour
|
c3a391dd7f
|
NES: Added support for more mappers (VRC, MMC2/4, etc.)
|
2022-07-23 14:13:56 -04:00 |
|
Sour
|
70aaca6eb0
|
Debugger: NES - Fixed incorrect tile data in tooltip for tilemap viewer
|
2022-07-23 13:51:25 -04:00 |
|
Sour
|
83e5eea2c5
|
Input: Allow mapping all buttons that were previously hardcoded to specific mouse buttons
|
2022-07-23 11:16:11 -04:00 |
|
Sour
|
1d19671d4c
|
NES: Fixed duplicate keys in save states for some controller types
|
2022-07-22 17:17:25 -04:00 |
|
Sour
|
fe7dfbb11b
|
Input: Allow mapping buttons/shortcuts to mouse buttons + refactoring (16-bit keycodes, make mouse buttons behave like all other keys)
|
2022-07-22 17:00:00 -04:00 |
|
Sour
|
4a7b69f2d8
|
UI: Don't refresh config when loading a ROM, causes issues when config window is opened
|
2022-07-22 14:02:06 -04:00 |
|
Sour
|
c7b17d8c87
|
SNES: Fixed GSU overclock settings to ensure the clock multiplier is always a multiple of 100
|
2022-07-22 13:39:07 -04:00 |
|
Sour
|
eda3db9620
|
UI: Implemented show lag counter option
|
2022-07-22 12:11:35 -04:00 |
|
Sour
|
69cb6e4838
|
NES: NES 2.0 headers should have priority over database
|
2022-07-21 23:20:43 -04:00 |
|
Sour
|
42a1753198
|
NES: Updated game database
|
2022-07-21 22:07:41 -04:00 |
|
Sour
|
5f78fb9b8c
|
NES: Fixed zapper light detection for VS system games
|
2022-07-21 22:03:45 -04:00 |
|
Sour
|
a15c9421a8
|
NES: Implement auto-configure inputs option
|
2022-07-21 19:47:50 -04:00 |
|
Sour
|
77692f323d
|
Fixed behavior when loading an invalid rom while a rom is loaded, fixed battery save behavior when switching between games, fix/cleanup some TODOs
|
2022-07-21 16:12:24 -04:00 |
|
Sour
|
612724a1fe
|
SNES: Fixed screen output when loading save state in high res mode
|
2022-07-20 20:57:45 -04:00 |
|
Sour
|
05180385ab
|
PCE: Implemented save states
|
2022-07-20 18:49:25 -04:00 |
|
Sour
|
4d9c4f76a9
|
Save states: Fixed crashes when loading invalid states, fixed load/save state menus not working properly, fixed crash when loading PCE states
|
2022-07-20 14:28:19 -04:00 |
|
Sour
|
9d25226944
|
NES: Fixed crash when loading save state for hd pack
|
2022-07-20 11:14:53 -04:00 |
|
Sour
|
b456170551
|
Save states: Serializer rework/rewrite
|
2022-07-20 00:40:32 -04:00 |
|
Sour
|
ac42342b46
|
Fixed compilation warning
|
2022-07-17 15:13:49 -04:00 |
|
Sour
|
87e611f930
|
SNES: Fixed typo in variable name
|
2022-07-16 11:01:53 -04:00 |
|
Sour
|
cfaf7b15f2
|
Fixed some general TODOs, added more error handling in the UI
|
2022-07-14 22:11:25 -04:00 |
|