Commit graph

408 commits

Author SHA1 Message Date
Sour
7267e28e21 Debugger: GBA - Added option to configure whether unidentified code/data is disassembled as arm/thumb 2025-03-31 18:11:29 +09:00
Sour
a9a0b788db Debugger: Test runner - Initialize debugger immediately after loading the rom, instead of 1 frame later 2025-03-29 10:33:37 +09:00
Sour
1975ab958c Debugger: Fixed crashes when switching between games from different consoles (in AOT build)
Caused by what looks like slight differences between how AOT treats an empty array (vs JIT builds) when it marshals the array (AOT sends a null pointer, JIT sends a pointer to an empty array)
This was causing issues in both builds (AOT crashed immediately because of the null pointer, JIT read from out-of-bounds memory)
2025-03-28 18:03:30 +09:00
Sour
acbe931ba0 Debugger: SNES - Added break on options for SPC
Break on BRK, STOP/SLEEP
2025-03-27 23:46:36 +09:00
Sour
2d96724b28 Debugger: SNES - Added new "break on..." options
Invalid vram/oam/cgram access, controller read while auto-read is running
2025-03-27 21:30:38 +09:00
Sour
ad548465c6 Debugger: NES - Added new "break on..." options
Invalid VRAM access, Invalid OAM write, DMA controller read, Unstable opcodes
2025-03-27 21:16:02 +09:00
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a2637ef2d4 Debugger: Fixed labels getting erased when spamming reload rom shortcut 2025-03-24 22:02:15 +09:00
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dd94362d29 Audio player: Use console time to detect X seconds of silence, rather than real time
Player was skipping to next track when pausing for more than X seconds and then resuming playback, etc.
2025-03-24 21:19:24 +09:00
Sour
fef5573bda NES: Added option to reverse DPCM bit playback order
Improves DPCM quality for some specific games that have their DPCM data reversed
2025-03-23 20:52:09 +09:00
Sour
8dc389df49 NES: Runahead - Fixed issues switching disks or inserting coins with FDS/VS System 2025-02-20 18:43:56 +09:00
Sour
d72658de7a NES: FDS - Fixed issues with Kosodate Gokko (unlicensed disk copying program)
+ Added option to save directly to the original rom file instead of creating .ips files (for FDS & cartridges with flashable prg/chr rom)
2025-02-19 21:27:15 +09:00
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991136e58a Audio Player: Fixed shuffle/repeat buttons not working 2025-02-13 22:07:10 +09:00
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abb86d4f0e Audio: Fixed buffer overflow crashes when slowing down emulation below ~5%
+ Mute audio when playback is so slow that the sound breaks
2025-01-05 00:02:58 +09:00
Sour
18269da46b SNES: Add support for Sufami Turbo games 2025-01-03 09:18:59 +09:00
Sour
8d6830a70a SNES: Add support for ST018 coprocessor
Used by a single game: Hayazashi Nidan Morita Shougi 2
2024-12-29 23:41:52 +09:00
Sour
21f1f62424 SNES: Added sinc audio interpolation option 2024-12-27 23:02:02 +09:00
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7f0831a542 GBA/SMS/WS: Fixed broken lag counter
Also make counter reset to 0 when game is reset on all consoles
2024-12-26 12:01:19 +09:00
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88210b3fcf SNES/PCE/SMS: Added missing "allow invalid input" option (and prevent invalid inputs by default) 2024-12-20 14:48:15 +09:00
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71ecb09ffe UI: Added Firmwares tab in emulation settings to view/manage firmware files 2024-12-19 20:06:28 +09:00
Sour
84919bccdc Rewind: Fixed partial desync of input data when rewind stops
This could potentially cause desyncs on subsequent rewinds, but most obviously it caused rewinding during movie playback to break movie playback entirely (because some inputs were handled by the rewind, while others were handled by the movie, causing the _deviceIndex value to be out of sync with its expected value)
2024-12-13 19:00:32 +09:00
Sour
d690e97e41 PCE: Fixed issues loading CD-ROM games that are split into multiple files and have pregaps defined for one or more tracks
The pregaps were not calculated properly when starting each subsequent file, causing the start position of subsequent files to be offset by an amount equal to the cumulative pregaps of all the previous tracks
2024-12-06 19:41:10 +09:00
Sour
94d88ecbe2 Linux: Slow down audio playback when emulation speed is set to less than 100% 2024-12-03 21:30:31 +09:00
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1548ce20cb GG: When using auto aspect ratio, GG should use a 6:5 pixel aspect ratio 2024-11-24 11:04:23 +09:00
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919e14faf6 UI: Fixed fade in/out effect on HUD messages 2024-11-20 20:00:35 +09:00
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ce4b3b8a56 NES: Added option to emulate sprite eval bug that causes unexpected pixels to be shown at X=255
This bug exists only on older PPU revisions (2C02B and earlier)
2024-10-19 10:15:35 +09:00
Sour
7ab23e4c61 Debugger: Fixed crash when attempting to rewind immediately after loading a rom, if the debugger is opened and breaks before the end of the first frame 2024-10-16 17:13:53 +09:00
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7110fe31c4 GBA: Added option for RTC 2024-10-10 18:34:59 +09:00
Sour
d751502a58 NES: Added Rainbow support (mapper 682) 2024-10-08 21:37:44 +09:00
Sour
7ed5fd5562 NES: Added EPSM support 2024-10-01 20:57:06 +09:00
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8b6d7fce60 NES: Added new accuracy options to save state data 2024-09-28 22:03:46 +09:00
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de20208abe NES: Added option to enable CPU test mode registers 2024-09-28 16:55:45 +09:00
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ab8f9f60da NES: Implemented DMC glitch that causes an additional DMA to run fully or partially, depending the 4015 write's timing 2024-09-28 16:44:34 +09:00
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b627b25fc9 Game Gear: Allow Game Gear-specific video filter overrides 2024-09-25 22:14:19 +09:00
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0838797295 Game Gear: Allow showing entire video output instead of the cropped version the GG screen displays 2024-09-25 21:50:01 +09:00
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8c7152f140 Movies: Show message when movie can't be loaded because it was recorded for another console 2024-09-24 21:34:59 +09:00
Sour
c5406773a0 Added WonderSwan support 2024-09-19 21:19:43 +09:00
Sour
d6d0b87c22 Added ColecoVision support
Also adds mode 1 (text mode) and mode 3 (multicolor mode) support for the SMS/SG-1000
2024-07-27 14:52:31 +09:00
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8ad5423be5 GBA: RTC support 2024-07-18 21:50:24 +09:00
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640a215cbb GB: Added support for MBC5 rumble feature 2024-07-13 20:50:57 +09:00
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64db1fa416 GBA: Support for tilt sensor 2024-07-13 12:16:08 +09:00
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8f94cbe64f GB: MBC7 - Accelerometer and eeprom support 2024-07-07 20:36:45 +09:00
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226a87d92c Input: Allow "pause" shortcut and gamepad shortcuts to work when a keyboard device is plugged in 2024-07-06 10:25:26 +09:00
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4a796fecad Tests: Fixed GBA static init issue causing tests to fail when multiple tests are running at once 2024-07-05 22:37:34 +09:00
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523b173326 UI: Fixed "pause when movie finishes" option not working 2024-07-03 20:09:33 +09:00
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ee09a7bde2 UI: Revert addition of snes mouse option
This doesn't appear to be particularly useful and doesn't appear to be related to the original issue that was reported regarding mouse movement
2024-06-25 18:31:49 +09:00
Sour
08adf89dd0 GBA: Added option to enable a log API that should be compatible with mGBA's 2024-06-24 15:23:40 +09:00
Sour
6d020e09e8 UI: Input - Added option to enable old SNES mouse movement 2024-06-24 11:31:08 +09:00
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8270b57add GB: Fixed game shark support 2024-06-16 20:24:11 +09:00
Sour
950c1d80c9 PCE: Added option to select between the original HuC6280 and the A revision of the PSG
HuC6280A (which has less popping) was (and still is) the default behavior
2024-06-01 12:49:39 +09:00
Angelo
d82cd8a2c4
UI: Move mouse handling to core and add MacOS mouse support (#55) 2024-05-24 16:31:44 +09:00