Kaizen/external/parallel-rdp/parallel-rdp-standalone/vulkan/vulkan_prerotate.hpp

169 lines
4.5 KiB
C++

/* Copyright (c) 2017-2023 Hans-Kristian Arntzen
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#pragma once
#include "vulkan_headers.hpp"
namespace Vulkan
{
// FIXME: Also consider that we might have to flip X or Y w.r.t. dimensions,
// but that only matters for partial rendering ...
static inline bool surface_transform_swaps_xy(VkSurfaceTransformFlagBitsKHR transform)
{
return (transform & (
VK_SURFACE_TRANSFORM_HORIZONTAL_MIRROR_ROTATE_90_BIT_KHR |
VK_SURFACE_TRANSFORM_HORIZONTAL_MIRROR_ROTATE_270_BIT_KHR |
VK_SURFACE_TRANSFORM_ROTATE_90_BIT_KHR |
VK_SURFACE_TRANSFORM_ROTATE_270_BIT_KHR)) != 0;
}
static inline void viewport_transform_xy(VkViewport &vp, VkSurfaceTransformFlagBitsKHR transform,
uint32_t fb_width, uint32_t fb_height)
{
switch (transform)
{
case VK_SURFACE_TRANSFORM_ROTATE_90_BIT_KHR:
{
float new_y = vp.x;
float new_x = float(fb_width) - (vp.y + vp.height);
vp.x = new_x;
vp.y = new_y;
std::swap(vp.width, vp.height);
break;
}
case VK_SURFACE_TRANSFORM_ROTATE_180_BIT_KHR:
{
// Untested. Cannot make Android trigger this mode.
float new_left = float(fb_width) - (vp.x + vp.width);
float new_top = float(fb_height) - (vp.y + vp.height);
vp.x = new_left;
vp.y = new_top;
break;
}
case VK_SURFACE_TRANSFORM_ROTATE_270_BIT_KHR:
{
float new_x = vp.y;
float new_y = float(fb_height) - (vp.x + vp.width);
vp.x = new_x;
vp.y = new_y;
std::swap(vp.width, vp.height);
break;
}
default:
break;
}
}
static inline void rect2d_clip(VkRect2D &rect)
{
if (rect.offset.x < 0)
{
rect.extent.width += rect.offset.x;
rect.offset.x = 0;
}
if (rect.offset.y < 0)
{
rect.extent.height += rect.offset.y;
rect.offset.y = 0;
}
rect.extent.width = std::min<uint32_t>(rect.extent.width, 0x7fffffffu - rect.offset.x);
rect.extent.height = std::min<uint32_t>(rect.extent.height, 0x7fffffffu - rect.offset.y);
}
static inline void rect2d_transform_xy(VkRect2D &rect, VkSurfaceTransformFlagBitsKHR transform,
uint32_t fb_width, uint32_t fb_height)
{
switch (transform)
{
case VK_SURFACE_TRANSFORM_ROTATE_90_BIT_KHR:
{
int new_y = rect.offset.x;
int new_x = int(fb_width) - int(rect.offset.y + rect.extent.height);
rect.offset = { new_x, new_y };
std::swap(rect.extent.width, rect.extent.height);
break;
}
case VK_SURFACE_TRANSFORM_ROTATE_180_BIT_KHR:
{
// Untested. Cannot make Android trigger this mode.
int new_left = int(fb_width) - int(rect.offset.x + rect.extent.width);
int new_top = int(fb_height) - int(rect.offset.y + rect.extent.height);
rect.offset = { new_left, new_top };
break;
}
case VK_SURFACE_TRANSFORM_ROTATE_270_BIT_KHR:
{
int new_x = rect.offset.y;
int new_y = int(fb_height) - int(rect.offset.x + rect.extent.width);
rect.offset = { new_x, new_y };
std::swap(rect.extent.width, rect.extent.height);
break;
}
default:
break;
}
}
static inline void build_prerotate_matrix_2x2(VkSurfaceTransformFlagBitsKHR pre_rotate, float mat[4])
{
// TODO: HORIZONTAL_MIRROR.
switch (pre_rotate)
{
default:
mat[0] = 1.0f;
mat[1] = 0.0f;
mat[2] = 0.0f;
mat[3] = 1.0f;
break;
case VK_SURFACE_TRANSFORM_ROTATE_90_BIT_KHR:
mat[0] = 0.0f;
mat[1] = 1.0f;
mat[2] = -1.0f;
mat[3] = 0.0f;
break;
case VK_SURFACE_TRANSFORM_ROTATE_270_BIT_KHR:
mat[0] = 0.0f;
mat[1] = -1.0f;
mat[2] = 1.0f;
mat[3] = 0.0f;
break;
case VK_SURFACE_TRANSFORM_ROTATE_180_BIT_KHR:
mat[0] = -1.0f;
mat[1] = 0.0f;
mat[2] = 0.0f;
mat[3] = -1.0f;
break;
}
}
}