/* Copyright (c) 2017-2023 Hans-Kristian Arntzen * * Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sublicense, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice shall be * included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #pragma once #include "vulkan_headers.hpp" namespace Vulkan { // FIXME: Also consider that we might have to flip X or Y w.r.t. dimensions, // but that only matters for partial rendering ... static inline bool surface_transform_swaps_xy(VkSurfaceTransformFlagBitsKHR transform) { return (transform & ( VK_SURFACE_TRANSFORM_HORIZONTAL_MIRROR_ROTATE_90_BIT_KHR | VK_SURFACE_TRANSFORM_HORIZONTAL_MIRROR_ROTATE_270_BIT_KHR | VK_SURFACE_TRANSFORM_ROTATE_90_BIT_KHR | VK_SURFACE_TRANSFORM_ROTATE_270_BIT_KHR)) != 0; } static inline void viewport_transform_xy(VkViewport &vp, VkSurfaceTransformFlagBitsKHR transform, uint32_t fb_width, uint32_t fb_height) { switch (transform) { case VK_SURFACE_TRANSFORM_ROTATE_90_BIT_KHR: { float new_y = vp.x; float new_x = float(fb_width) - (vp.y + vp.height); vp.x = new_x; vp.y = new_y; std::swap(vp.width, vp.height); break; } case VK_SURFACE_TRANSFORM_ROTATE_180_BIT_KHR: { // Untested. Cannot make Android trigger this mode. float new_left = float(fb_width) - (vp.x + vp.width); float new_top = float(fb_height) - (vp.y + vp.height); vp.x = new_left; vp.y = new_top; break; } case VK_SURFACE_TRANSFORM_ROTATE_270_BIT_KHR: { float new_x = vp.y; float new_y = float(fb_height) - (vp.x + vp.width); vp.x = new_x; vp.y = new_y; std::swap(vp.width, vp.height); break; } default: break; } } static inline void rect2d_clip(VkRect2D &rect) { if (rect.offset.x < 0) { rect.extent.width += rect.offset.x; rect.offset.x = 0; } if (rect.offset.y < 0) { rect.extent.height += rect.offset.y; rect.offset.y = 0; } rect.extent.width = std::min(rect.extent.width, 0x7fffffffu - rect.offset.x); rect.extent.height = std::min(rect.extent.height, 0x7fffffffu - rect.offset.y); } static inline void rect2d_transform_xy(VkRect2D &rect, VkSurfaceTransformFlagBitsKHR transform, uint32_t fb_width, uint32_t fb_height) { switch (transform) { case VK_SURFACE_TRANSFORM_ROTATE_90_BIT_KHR: { int new_y = rect.offset.x; int new_x = int(fb_width) - int(rect.offset.y + rect.extent.height); rect.offset = { new_x, new_y }; std::swap(rect.extent.width, rect.extent.height); break; } case VK_SURFACE_TRANSFORM_ROTATE_180_BIT_KHR: { // Untested. Cannot make Android trigger this mode. int new_left = int(fb_width) - int(rect.offset.x + rect.extent.width); int new_top = int(fb_height) - int(rect.offset.y + rect.extent.height); rect.offset = { new_left, new_top }; break; } case VK_SURFACE_TRANSFORM_ROTATE_270_BIT_KHR: { int new_x = rect.offset.y; int new_y = int(fb_height) - int(rect.offset.x + rect.extent.width); rect.offset = { new_x, new_y }; std::swap(rect.extent.width, rect.extent.height); break; } default: break; } } static inline void build_prerotate_matrix_2x2(VkSurfaceTransformFlagBitsKHR pre_rotate, float mat[4]) { // TODO: HORIZONTAL_MIRROR. switch (pre_rotate) { default: mat[0] = 1.0f; mat[1] = 0.0f; mat[2] = 0.0f; mat[3] = 1.0f; break; case VK_SURFACE_TRANSFORM_ROTATE_90_BIT_KHR: mat[0] = 0.0f; mat[1] = 1.0f; mat[2] = -1.0f; mat[3] = 0.0f; break; case VK_SURFACE_TRANSFORM_ROTATE_270_BIT_KHR: mat[0] = 0.0f; mat[1] = -1.0f; mat[2] = 1.0f; mat[3] = 0.0f; break; case VK_SURFACE_TRANSFORM_ROTATE_180_BIT_KHR: mat[0] = -1.0f; mat[1] = 0.0f; mat[2] = 0.0f; mat[3] = -1.0f; break; } } }