JetSetIlly
884de163d4
updated README
2022-05-30 11:07:10 +01:00
JetSetIlly
050434c067
go.mod tidy
2022-05-29 21:04:07 +01:00
JetSetIlly
26e6275ff1
fixed keyboard input for terminal since upgrade to imgui.go v4.4.0
2022-05-29 13:52:53 +01:00
JetSetIlly
92d4f170f8
hsync events differentiated by typedefed integer instead of a string
2022-05-28 19:12:16 +01:00
JetSetIlly
d7b1f0df71
simplified conditions underwhich playfield and sprites tick()
...
also triggerMissileReset() is passed to missile at init time and not on
call to Missile.tick()
small performance improvement
2022-05-28 19:12:16 +01:00
JetSetIlly
8241f85f0f
corrected when playfield "ticks" and added an early return condition
2022-05-27 23:19:54 +01:00
JetSetIlly
bacfa2c2f1
added UpdateTracker() to Audio package. not part of the Step() function
...
this isn't a performance improvement but it Step() is now clearer and
UpdateTracker() can be called less often
2022-05-27 22:15:24 +01:00
JetSetIlly
6b089f5f57
ChipHasChanged() used to decide whether to call Step() or QuickStep()
...
small speed increase because we can use QuickStep() more often than
Step() when processing the TIA and RIOT
2022-05-27 21:27:11 +01:00
JetSetIlly
4ce3aecbca
readded wavwriter package using go-audio/wav package
2022-05-26 21:10:28 +01:00
JetSetIlly
7ee76e030a
note about supercharger tape regulator timings
2022-05-26 21:10:28 +01:00
JetSetIlly
d47bbe01c3
readded Supercharger WAV loading using go-audio/wav package
2022-05-26 16:31:45 +01:00
JetSetIlly
7e57bbe46c
removed unused/unwanted dependencies
...
go-wav, statsview and memviz all indirectly used gopkg.in/yaml.v3 which
I do not want to depend upon
WAV functionality is no longer available for wav writing or reading
(supercharger tapes). will try to reintroduce functionality in the
future
2022-05-26 12:14:34 +01:00
JetSetIlly
3d67309adc
commenting and variable naming change in TIA implementation
...
changes intended to clarify the thinking behind optimisation strategy in
the TIA
2022-05-26 08:37:34 +01:00
JetSetIlly
6cd9b8c8e1
previous frame of audio signals resent when realtime mixer is starved
2022-05-25 13:56:01 +01:00
JetSetIlly
8fb2d16b00
reording of CDF MapAddress() decisions
2022-05-25 09:23:56 +01:00
JetSetIlly
aa3facd2a8
moved baud count check in AtariVox to before the state check
2022-05-25 08:16:54 +01:00
JetSetIlly
e36b068305
fixed program memory boundary check in ARM
...
the incorrect code has never caused an issue to my knowledge but it can
easily be seen that it might cause a out-of-bounds array access
2022-05-25 08:16:54 +01:00
JetSetIlly
ecc5d21ab3
arm.SetDeveloper() called more carefully
...
it was called even if no source was found. this meant that an
execution profile was gathered for no reason.
small but significant performance improvement for ROMs with no source
code
2022-05-24 17:38:34 +01:00
JetSetIlly
bf6a785e70
CDF/DPC+/DPC and ParkerBros all returned errors on cartridge write
...
... regardless of whether the write address was a recognised register.
this resulted in the CPU string formatting the error, which was wasted
CPU load and resulted in memory allocations
the error wasn't noticed because the CPU error was never logged
2022-05-23 19:56:06 +01:00
JetSetIlly
5230bf80b4
check for disasm==nil in ARM before formatting disasm notes
...
resulted in needless call to formatting functions and to malloc
2022-05-23 19:07:19 +01:00
JetSetIlly
a9710d55ef
corrected how atarivox is muted/disabled
...
mute/disable only prevents engine.SpeakJet() being called. it no longer
disables any other atarivox or savekey updating
2022-05-23 18:56:43 +01:00
JetSetIlly
7e0e2a4714
altered how ineffective TIA/RIOT writes are handled
...
removed frequent and relatively expensive map lookups resulting in a
small performance increase
2022-05-23 18:02:40 +01:00
JetSetIlly
6422c08ddf
QuickStep() added to complement Step() for TIA and RIOT
...
QuickStep() removes all checking for changed memory state. moreover, if
the CPU RDY flag is false, we can say that QuickStep() is always
prefered to Step() because by definition the state of memory cannot have
changed
a small but significant performance improvement. a side effect of this
improvement is that execution speed will increase depending on the
number and length of WSYNCs
2022-05-23 18:02:40 +01:00
JetSetIlly
5fb2bcc5b2
triggerMissileReset() only called on missile tick when necessary
...
small but significant performance improvement. the previous method by
which triggerMissileReset() could be considered a bug as it differed
from the intention. current code is correct with regards to intention
2022-05-23 18:02:40 +01:00
JetSetIlly
8edd79a9e8
removed writeSignal check in TIA and RIOT memory modules
...
the check was added as a protection/warning against incomplete TIA/RIOT
implementations. the removal has resulted in a small performance
improvement
2022-05-23 18:02:13 +01:00
JetSetIlly
8d9075dff2
precalculate lengths of bufferpixels
...
very small improvement in efficiency
2022-05-23 14:29:33 +01:00
JetSetIlly
a5468fc215
simplified CPU cycleCallback function. removed nil check
2022-05-23 14:29:33 +01:00
JetSetIlly
bb707e5818
tidied Audio.Step() function
2022-05-23 14:29:33 +01:00
JetSetIlly
997411743d
abstract filepath.Abs() in fs package (for wasm target)
2022-05-22 21:45:51 +01:00
JetSetIlly
618e239bf6
operator field in instructions.Definition is now numeric
...
this significantly increases the speed of lookup in the cpu
2022-05-22 20:52:54 +01:00
JetSetIlly
08ec430643
small performance bump by removing implicit call to runtime.assertI2I
2022-05-22 19:47:00 +01:00
JetSetIlly
7ee464f950
bumped version for required modules
2022-05-22 08:47:44 +01:00
JetSetIlly
5d386ed72e
clarified how pixel perfect fade option is displayed and added tooltip explanation
2022-05-21 11:35:31 +01:00
JetSetIlly
63dcc6d7c3
removed -termtype as an option for playmode command line
...
may be readded if ASCII rendering of TV screen is ever implemented
2022-05-21 11:19:24 +01:00
JetSetIlly
1f58af2002
updated README
2022-05-21 10:17:17 +01:00
JetSetIlly
1ad268c270
fixed alignment of labels in collisions window
2022-05-21 09:55:26 +01:00
JetSetIlly
02c9f1f8a3
improved formatting of Dec/Hex/Bin values in variable tooltip
...
added explicit note about array length / struct size when appropriate
variable tooltip will show in static window when hovered over the
address of a variable. does not handle compound variables yet
2022-05-21 09:54:34 +01:00
JetSetIlly
05818a0973
fixed debug colours option in debugger
...
broken in commit 54517978ee
2022-05-20 22:01:44 +01:00
JetSetIlly
dabd8b46d2
readded "active" pause screen as an option
2022-05-19 11:34:51 +01:00
JetSetIlly
5f228e0717
corrected peripherals mute in debugger
2022-05-18 15:27:47 +01:00
JetSetIlly
9d02cdebc1
removed check to see if variable is in list of globals
...
it's a nice idea but the check needs to be more comprehensive to be
useful. for example, we could legitimately be pointing to an element in
an array, which wouldn't be picked up by the check we had
something to develop further in the future
2022-05-18 14:44:48 +01:00
JetSetIlly
750212fcd3
support for DWARF pointer types
2022-05-18 09:58:00 +01:00
JetSetIlly
0db4a81a68
glsl destroyed after SDL
...
fixes crash caused when quitting application with window open in full screen
2022-05-17 08:47:04 +01:00
JetSetIlly
695949644c
reversed sign of offset in ghosting shader
...
this fixes what I assume is a floating point error introduced with the
scaling shader. one to watch
2022-05-17 08:36:28 +01:00
JetSetIlly
c20b20d5f7
clarified some concepts in the prefs package. "fixed" the Generic type
2022-05-16 13:05:26 +01:00
JetSetIlly
ee07cd0a54
muting of peripherls must now go through the central ports.MutePeripherals() function
...
this allows the ports type to apply the mute state on newly inserted
peripherals
this prevents the situation on startup in which the mute is applied
before the peripheral is inserted
2022-05-15 21:29:31 +01:00
JetSetIlly
738273519f
removed gui.ReqShowFPS and -showfps command line option
...
state of fps overlay is saved on exit so there is now need for those
requests/options
2022-05-14 23:00:14 +01:00
JetSetIlly
d4bcc9e6e7
state of fps overlay saved to preference file on program exit
2022-05-14 22:56:45 +01:00
JetSetIlly
d1dbe181ec
audio mute notification
...
fps overlay shows small emulation event icons (pause, mute, etc.)
2022-05-14 22:43:25 +01:00
JetSetIlly
1a39e8674c
audio mute options will be saved automatically on program exit
2022-05-13 15:32:00 +01:00