DummyCatz
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9d4c6a8065
|
Add audio dumper
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2020-02-08 16:16:04 +08:00 |
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Ykisl
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7b3edbb800
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[sceAppCU] basic implementation of some functions
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2020-02-08 14:28:08 +07:00 |
|
Asuka
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b43cb2d5d2
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support more VectorFpArith32 instructions
V_MADMK_F32
V3_FMA_F32
V_SUBREV_F32
V3_SUBREV_F32
V3_CNDMASK_B32
V3_MUL_F32
V3_MAC_F32
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2020-02-08 07:52:13 +08:00 |
|
Asuka
|
9800dfbf95
|
Merge pull request #54 from Ykisl/n_master
[sceGnm] sceGnmDrawInitDefaultHardwareState175
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2020-02-07 23:37:15 +08:00 |
|
DummyCatz
|
011c36336b
|
Add error handling for sceAudioOutOpen()
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2020-02-07 23:12:29 +08:00 |
|
DummyCatz
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fd4fd2532d
|
It's now able to play raw PCM file.
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2020-02-07 21:55:43 +08:00 |
|
Asuka
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86d0c40e81
|
remove sharp buffer resource interface from GveDevice
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2020-02-07 20:29:47 +08:00 |
|
Asuka
|
824a1ffa7a
|
remove sharp buffer resource interface from GveDevice
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2020-02-07 20:28:54 +08:00 |
|
DummyCatz
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d11620b473
|
Implement some audio APIs.
|
2020-02-07 20:27:27 +08:00 |
|
Ykisl
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8c831b7f88
|
[sceGnm] sceGnmDrawInitDefaultHardwareState175
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2020-02-07 19:19:13 +07:00 |
|
DummyCatz
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0b4f329ea6
|
Audio development
Add librtaudio as 3rd-party depedency.
Add code for basic audio output.
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2020-02-07 19:46:43 +08:00 |
|
Asuka
|
ea6ded6f10
|
Update CodeStyle.md
|
2020-02-07 19:14:25 +08:00 |
|
Asuka
|
76d588959d
|
Merge pull request #53 from Ykisl/n_master
Warning Fix and some "Not implemented" functions
|
2020-02-07 16:18:37 +08:00 |
|
Ykisl
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06dfe67c16
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Warning Fix and some "Not implemented" functions
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2020-02-07 15:13:28 +07:00 |
|
Asuka
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e505efd0f4
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recover debug state of nier
|
2020-02-07 16:09:48 +08:00 |
|
Asuka
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ea89774722
|
Merge pull request #52 from Ykisl/n_master
[scePad] implementation of LR buttons (1,2,3)
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2020-02-07 15:34:36 +08:00 |
|
Ykisl
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b84a824a18
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[scePad] implementation of LR buttons (1,2,3)
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2020-02-07 14:11:20 +07:00 |
|
Asuka
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c2b37c5428
|
fix texture size calculation bug
support
kArrayModeLinearGeneral
kArrayModeLinearAligned
when compute surface info
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2020-02-07 15:00:16 +08:00 |
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Asuka
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4ba085d12a
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Merge pull request #47 from Ykisl/n_master
[scePad] reassigning buttons and implementing sticks
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2020-02-07 01:15:56 +08:00 |
|
Ykisl
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c1c7829abc
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[scePad] reassigning buttons and implementing sticks
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2020-02-06 23:42:31 +07:00 |
|
Ykisl
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1e4f43d448
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Merge pull request #17 from Inori/master
Update
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2020-02-06 22:52:14 +07:00 |
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Asuka
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25c4b06756
|
Merge pull request #46 from shlomif/fix-grammar
Correct some broken grammar/spelling/etc.
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2020-02-06 22:32:01 +08:00 |
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Asuka
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8d015f0dd7
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enable shaderInt64 device feature
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2020-02-06 19:52:10 +08:00 |
|
Asuka
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90906139af
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fix shader warning
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2020-02-06 19:37:29 +08:00 |
|
Shlomi Fish
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90e20da560
|
Correct some broken grammar/spelling/etc.
In the README.md.
See https://duckduckgo.com/?q=english+grammar&ia=web ;
https://duckduckgo.com/?q=english+spelling&ia=web and for the lighter side:
* https://www.youtube.com/watch?v=8Gv0H-vPoDc
* https://shlomif.livejournal.com/53966.html
* http://i.imgur.com/HL1ZR.jpg .
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2020-02-06 13:17:41 +02:00 |
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Asuka
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b269a7d622
|
Merge branch 'no_graphics'
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2020-02-06 19:09:49 +08:00 |
|
Asuka
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a897f6a724
|
fix some stupid shader compiler bugs
|
2020-02-06 19:03:29 +08:00 |
|
Asuka
|
712ac41307
|
add an 010Editor template for parsing spirv binary
|
2020-02-06 18:39:12 +08:00 |
|
Asuka
|
4312845161
|
add debug channel for GCNParser
|
2020-02-06 18:38:48 +08:00 |
|
Asuka
|
070acf5277
|
Merge branch 'we_are_doomed'
|
2020-02-06 17:59:00 +08:00 |
|
Asuka
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3d5cd7946a
|
recover draw calls, add a debug copy of gnmcmdbufferdraw
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2020-02-06 17:55:06 +08:00 |
|
Asuka
|
086be602d8
|
Update DeveloperGuide.md
|
2020-02-06 16:50:13 +08:00 |
|
Asuka
|
b73864eb4e
|
Merge branch 'shader_compiler'
|
2020-02-06 16:26:12 +08:00 |
|
Asuka
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320019bbda
|
detect invalid zformat
|
2020-02-06 16:02:00 +08:00 |
|
Asuka
|
d5f0a929d9
|
some fix
|
2020-02-06 03:31:21 +08:00 |
|
mailwl
|
cfa809ae79
|
basic-sample progress
|
2020-02-05 14:46:49 +03:00 |
|
Asuka
|
7071609458
|
fix typo
thanks for gandalfthewhite
|
2020-02-04 17:20:40 +08:00 |
|
Asuka
|
d599ca396b
|
add we are doomed information
|
2020-02-04 14:44:42 +08:00 |
|
Asuka
|
67f7a66b3a
|
enable audio out logs
|
2020-02-04 12:34:55 +08:00 |
|
Asuka
|
5c2ec1e17d
|
add missing npscore functions
|
2020-02-04 12:34:40 +08:00 |
|
Asuka
|
39038c8980
|
implement several pad functions
|
2020-02-04 12:34:20 +08:00 |
|
Asuka
|
368bb77694
|
fix ScePadTouchData type error, make pad works
|
2020-02-04 12:34:00 +08:00 |
|
Asuka
|
9d04c35524
|
Update CodeStyle.md
|
2020-02-04 11:01:52 +08:00 |
|
Asuka
|
bf67a2f5d6
|
first step of game pad, still not work
|
2020-02-03 22:10:44 +08:00 |
|
Asuka
|
87a4ca0d3f
|
add GveDescriptorPoolTracker and release desciptor set when submit done
|
2020-02-03 18:33:31 +08:00 |
|
Asuka
|
95427224dc
|
minor improvments, just ignore
|
2020-02-02 23:08:54 +08:00 |
|
Asuka
|
50efb46999
|
use Murmur hash for vbo
|
2020-02-02 22:28:31 +08:00 |
|
Asuka
|
4da3d84f63
|
render 2nd frame successfully
1. fix parsing update shader calls
2. convert kDataFormatA8Unorm to VK_FORMAT_R8_UNORM
3. conditionaly untiling textures
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2020-02-02 16:58:45 +08:00 |
|
Asuka
|
52d95827af
|
log system improve
1. fix multi channel bug
2. change log output format
3. renable msvc log
|
2020-02-01 22:01:03 +08:00 |
|
Asuka
|
c4cf752665
|
add GpuAddress log channel
|
2020-02-01 21:09:33 +08:00 |
|