CATSFC/source/nds
Nebuleon Fumika f3dab3957c Release 1.36.
2013-06-16 02:28:00 -04:00
..
bdf_font.c Center text without needing endless spaces; also support \n in centered text. 2013-03-10 21:21:37 -04:00
bdf_font.h first commit 2011-03-05 21:39:25 -05:00
bitmap.c Optimise the reading of bitmap files. 2013-03-29 22:04:27 -04:00
bitmap.h first commit 2011-03-05 21:39:25 -05:00
cheatgrp.c Reimplement grouped multipart cheat codes on top of Snes9x's cheat data. 2013-02-12 00:06:39 -05:00
cheatgrp.h Reimplement grouped multipart cheat codes on top of Snes9x's cheat data. 2013-02-12 00:06:39 -05:00
displaymodes.cpp Add an option to put the game on the Lower Screen. 2013-05-20 03:17:02 -04:00
dma_adj.c Add some forgotten DMA files. 2013-02-03 15:29:05 -05:00
dma_adj.h De-interleave the ROM using DMA. This helps the more esoteric jumbo memory maps load faster. 2013-02-07 02:38:45 -05:00
draw.c Add support for custom main menu active/inactive, message text and background colors. Fill in default values for the purple skin in uicolors.txt. 2013-05-23 20:07:48 -04:00
draw.h Add support for custom main menu active/inactive, message text and background colors. Fill in default values for the purple skin in uicolors.txt. 2013-05-23 20:07:48 -04:00
ds2_main.c Make it easier to change the "high" and "low" CPU frequencies, as well as to switch to the user's chosen frequency for the game. 2013-02-03 03:20:47 -05:00
ds2sound.h Raise the sound frequency from 22050 Hz to 32000 Hz, which is like the SNES. Use sound interpolation to make it sound even more like the SNES. 2013-02-06 05:59:22 -05:00
entry.cpp Add an option to put the game on the Lower Screen. 2013-05-20 03:17:02 -04:00
entry.h Add hotkeys to quickly load from and save to saved state #1, as well as to toggle full-screen (going from mode 3, middle of screen, to mode 4, full-screen smoothed). 2013-02-14 03:02:33 -05:00
font_dot.h first commit 2011-03-05 21:39:25 -05:00
gcheat.c Fix multiple compiler warnings: forward declaration, implicit declaration, unused variable, variable used uninitialised, unused function (when not used anywhere else with a #define). 2013-01-18 02:41:32 -05:00
gcheat.h Increase the row count from 6 to 8 in the GUI, file selector and cheats. Remove the useless "dynamic cheat" functions. 2013-03-30 01:08:07 -04:00
gui.c Release 1.36. 2013-06-16 02:28:00 -04:00
gui.h Add an option to put the game on the Lower Screen. 2013-05-20 03:17:02 -04:00
message.h Dynamically allocate memory for the file selector to store the name pointers into. Also dramatically simplify the file selector's name management code. This has many effects: 2013-06-15 23:40:29 -04:00