mirror of
https://github.com/ShadauxCat/CATSFC.git
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235 lines
7.5 KiB
C++
235 lines
7.5 KiB
C++
/*******************************************************************************
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Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
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(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and
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Jerremy Koot (jkoot@snes9x.com)
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(c) Copyright 2001 - 2004 John Weidman (jweidman@slip.net)
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(c) Copyright 2002 - 2004 Brad Jorsch (anomie@users.sourceforge.net),
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funkyass (funkyass@spam.shaw.ca),
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Joel Yliluoma (http://iki.fi/bisqwit/)
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Kris Bleakley (codeviolation@hotmail.com),
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Matthew Kendora,
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Nach (n-a-c-h@users.sourceforge.net),
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Peter Bortas (peter@bortas.org) and
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zones (kasumitokoduck@yahoo.com)
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C4 x86 assembler and some C emulation code
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(c) Copyright 2000 - 2003 zsKnight (zsknight@zsnes.com),
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_Demo_ (_demo_@zsnes.com), and Nach
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C4 C++ code
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(c) Copyright 2003 Brad Jorsch
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DSP-1 emulator code
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(c) Copyright 1998 - 2004 Ivar (ivar@snes9x.com), _Demo_, Gary Henderson,
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John Weidman, neviksti (neviksti@hotmail.com),
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Kris Bleakley, Andreas Naive
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DSP-2 emulator code
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(c) Copyright 2003 Kris Bleakley, John Weidman, neviksti, Matthew Kendora, and
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Lord Nightmare (lord_nightmare@users.sourceforge.net
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OBC1 emulator code
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(c) Copyright 2001 - 2004 zsKnight, pagefault (pagefault@zsnes.com) and
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Kris Bleakley
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Ported from x86 assembler to C by sanmaiwashi
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SPC7110 and RTC C++ emulator code
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(c) Copyright 2002 Matthew Kendora with research by
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zsKnight, John Weidman, and Dark Force
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S-DD1 C emulator code
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(c) Copyright 2003 Brad Jorsch with research by
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Andreas Naive and John Weidman
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S-RTC C emulator code
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(c) Copyright 2001 John Weidman
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ST010 C++ emulator code
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(c) Copyright 2003 Feather, Kris Bleakley, John Weidman and Matthew Kendora
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Super FX x86 assembler emulator code
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(c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
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Super FX C emulator code
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(c) Copyright 1997 - 1999 Ivar, Gary Henderson and John Weidman
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SH assembler code partly based on x86 assembler code
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(c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
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Specific ports contains the works of other authors. See headers in
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individual files.
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Snes9x homepage: http://www.snes9x.com
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Permission to use, copy, modify and distribute Snes9x in both binary and
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source form, for non-commercial purposes, is hereby granted without fee,
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providing that this license information and copyright notice appear with
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all copies and any derived work.
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This software is provided 'as-is', without any express or implied
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warranty. In no event shall the authors be held liable for any damages
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arising from the use of this software.
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Snes9x is freeware for PERSONAL USE only. Commercial users should
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seek permission of the copyright holders first. Commercial use includes
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charging money for Snes9x or software derived from Snes9x.
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The copyright holders request that bug fixes and improvements to the code
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should be forwarded to them so everyone can benefit from the modifications
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in future versions.
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Super NES and Super Nintendo Entertainment System are trademarks of
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Nintendo Co., Limited and its subsidiary companies.
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*******************************************************************************/
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#ifdef HAVE_CONFIG_H
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#include <config.h>
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#endif
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#include <stdio.h>
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#ifndef __WIN32__
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#include <unistd.h>
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#else
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#include <direct.h>
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#endif
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#include <string.h>
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#include <fcntl.h>
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#ifdef HAVE_LIBPNG
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#include <png.h>
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#endif
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#include "snes9x.h"
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#include "memmap.h"
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#include "display.h"
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#include "gfx.h"
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#include "ppu.h"
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#include "screenshot.h"
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bool8 S9xDoScreenshot(int width, int height){
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#ifdef HAVE_LIBPNG
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FILE *fp;
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png_structp png_ptr;
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png_infop info_ptr;
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png_color_8 sig_bit;
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png_color pngpal[256];
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int imgwidth;
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int imgheight;
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const char *fname=S9xGetFilenameInc(".png");
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Settings.TakeScreenshot=FALSE;
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if((fp=fopen(fname, "wb"))==NULL){
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perror("Screenshot failed");
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return FALSE;
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}
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png_ptr=png_create_write_struct(PNG_LIBPNG_VER_STRING, NULL, NULL, NULL);
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if(!png_ptr){
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fclose(fp);
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unlink(fname);
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return FALSE;
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}
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info_ptr=png_create_info_struct(png_ptr);
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if(!info_ptr){
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png_destroy_write_struct(&png_ptr, (png_infopp)NULL);
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fclose(fp);
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unlink(fname);
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return FALSE;
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}
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if(setjmp(png_jmpbuf(png_ptr))){
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perror("Screenshot: setjmp");
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png_destroy_write_struct(&png_ptr, &info_ptr);
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fclose(fp);
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unlink(fname);
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return FALSE;
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}
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imgwidth=width;
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imgheight=height;
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if(Settings.StretchScreenshots==1){
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if(width<=256 && height>SNES_HEIGHT_EXTENDED) imgwidth=width<<1;
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if(width>256 && height<=SNES_HEIGHT_EXTENDED) imgheight=height<<1;
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} else if(Settings.StretchScreenshots==2){
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if(width<=256) imgwidth=width<<1;
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if(height<=SNES_HEIGHT_EXTENDED) imgheight=height<<1;
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}
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png_init_io(png_ptr, fp);
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if(!Settings.SixteenBit){
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// BJ: credit sanmaiwashi for the idea to do palettized pngs, and to
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// S9xSetPalette in x11.cpp for how to calculate the RGB values
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int b=IPPU.MaxBrightness*140;
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for(int i=0; i<256; i++){
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pngpal[i].red = (PPU.CGDATA[i] & 0x1f)*b>>8;
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pngpal[i].green = ((PPU.CGDATA[i] >> 5) & 0x1f)*b>>8;
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pngpal[i].blue = ((PPU.CGDATA[i] >> 10) & 0x1f)*b>>8;
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}
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png_set_PLTE(png_ptr, info_ptr, pngpal, 256);
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}
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png_set_IHDR(png_ptr, info_ptr, imgwidth, imgheight, 8,
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(Settings.SixteenBit?PNG_COLOR_TYPE_RGB:PNG_COLOR_TYPE_PALETTE),
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PNG_INTERLACE_NONE, PNG_COMPRESSION_TYPE_DEFAULT,
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PNG_FILTER_TYPE_DEFAULT);
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if(Settings.SixteenBit){
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/* 5 bits per color */
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sig_bit.red=5;
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sig_bit.green=5;
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sig_bit.blue=5;
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png_set_sBIT(png_ptr, info_ptr, &sig_bit);
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png_set_shift(png_ptr, &sig_bit);
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}
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png_write_info(png_ptr, info_ptr);
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png_set_packing(png_ptr);
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png_byte *row_pointer=new png_byte [png_get_rowbytes(png_ptr, info_ptr)];
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uint8 *screen=GFX.Screen;
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for(int y=0; y<height; y++, screen+=GFX.Pitch){
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png_byte *rowpix = row_pointer;
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for(int x=0; x<width; x++){
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if(Settings.SixteenBit){
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uint32 r, g, b;
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DECOMPOSE_PIXEL((*(uint16 *)(screen+2*x)), r, g, b);
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*(rowpix++) = r;
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*(rowpix++) = g;
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*(rowpix++) = b;
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if(imgwidth!=width){
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*(rowpix++) = r;
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*(rowpix++) = g;
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*(rowpix++) = b;
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}
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} else {
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*(rowpix++)=*(uint8 *)(screen+x);
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if(imgwidth!=width)
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*(rowpix++)=*(uint8 *)(screen+x);
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}
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}
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png_write_row(png_ptr, row_pointer);
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if(imgheight!=height)
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png_write_row(png_ptr, row_pointer);
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}
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delete [] row_pointer;
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png_write_end(png_ptr, info_ptr);
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png_destroy_write_struct(&png_ptr, &info_ptr);
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fclose(fp);
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fprintf(stderr, "%s saved.\n", fname);
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return TRUE;
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#else
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perror("Screenshot support not available (libpng was not found at build time)");
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return FALSE;
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#endif
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}
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