mirror of
https://github.com/ShadauxCat/CATSFC.git
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959 lines
23 KiB
C++
959 lines
23 KiB
C++
/*******************************************************************************
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Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
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(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and
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Jerremy Koot (jkoot@snes9x.com)
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(c) Copyright 2001 - 2004 John Weidman (jweidman@slip.net)
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(c) Copyright 2002 - 2004 Brad Jorsch (anomie@users.sourceforge.net),
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funkyass (funkyass@spam.shaw.ca),
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Joel Yliluoma (http://iki.fi/bisqwit/)
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Kris Bleakley (codeviolation@hotmail.com),
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Matthew Kendora,
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Nach (n-a-c-h@users.sourceforge.net),
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Peter Bortas (peter@bortas.org) and
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zones (kasumitokoduck@yahoo.com)
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C4 x86 assembler and some C emulation code
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(c) Copyright 2000 - 2003 zsKnight (zsknight@zsnes.com),
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_Demo_ (_demo_@zsnes.com), and Nach
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C4 C++ code
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(c) Copyright 2003 Brad Jorsch
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DSP-1 emulator code
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(c) Copyright 1998 - 2004 Ivar (ivar@snes9x.com), _Demo_, Gary Henderson,
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John Weidman, neviksti (neviksti@hotmail.com),
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Kris Bleakley, Andreas Naive
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DSP-2 emulator code
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(c) Copyright 2003 Kris Bleakley, John Weidman, neviksti, Matthew Kendora, and
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Lord Nightmare (lord_nightmare@users.sourceforge.net
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OBC1 emulator code
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(c) Copyright 2001 - 2004 zsKnight, pagefault (pagefault@zsnes.com) and
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Kris Bleakley
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Ported from x86 assembler to C by sanmaiwashi
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SPC7110 and RTC C++ emulator code
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(c) Copyright 2002 Matthew Kendora with research by
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zsKnight, John Weidman, and Dark Force
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S-DD1 C emulator code
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(c) Copyright 2003 Brad Jorsch with research by
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Andreas Naive and John Weidman
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S-RTC C emulator code
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(c) Copyright 2001 John Weidman
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ST010 C++ emulator code
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(c) Copyright 2003 Feather, Kris Bleakley, John Weidman and Matthew Kendora
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Super FX x86 assembler emulator code
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(c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
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Super FX C emulator code
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(c) Copyright 1997 - 1999 Ivar, Gary Henderson and John Weidman
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SH assembler code partly based on x86 assembler code
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(c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
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Specific ports contains the works of other authors. See headers in
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individual files.
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Snes9x homepage: http://www.snes9x.com
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Permission to use, copy, modify and distribute Snes9x in both binary and
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source form, for non-commercial purposes, is hereby granted without fee,
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providing that this license information and copyright notice appear with
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all copies and any derived work.
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This software is provided 'as-is', without any express or implied
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warranty. In no event shall the authors be held liable for any damages
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arising from the use of this software.
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Snes9x is freeware for PERSONAL USE only. Commercial users should
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seek permission of the copyright holders first. Commercial use includes
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charging money for Snes9x or software derived from Snes9x.
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The copyright holders request that bug fixes and improvements to the code
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should be forwarded to them so everyone can benefit from the modifications
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in future versions.
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Super NES and Super Nintendo Entertainment System are trademarks of
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Nintendo Co., Limited and its subsidiary companies.
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*******************************************************************************/
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#ifdef __DJGPP
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#include <allegro.h>
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#undef TRUE
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#endif
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#include "snes9x.h"
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#include "spc700.h"
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#include "apu.h"
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#include "soundux.h"
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#include "cpuexec.h"
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/* For note-triggered SPC dump support */
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#include "snapshot.h"
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extern "C" {const char *S9xGetFilenameInc (const char *);}
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int spc_is_dumping=0;
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int spc_is_dumping_temp;
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uint8 spc_dump_dsp[0x100];
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extern int NoiseFreq [32];
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#ifdef DEBUGGER
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void S9xTraceSoundDSP (const char *s, int i1 = 0, int i2 = 0, int i3 = 0,
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int i4 = 0, int i5 = 0, int i6 = 0, int i7 = 0);
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#endif
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bool8 S9xInitAPU ()
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{
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IAPU.RAM = (uint8 *) malloc (0x10000);
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IAPU.ShadowRAM = (uint8 *) malloc (0x10000);
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IAPU.CachedSamples = (uint8 *) malloc (0x40000);
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if (!IAPU.RAM || !IAPU.ShadowRAM || !IAPU.CachedSamples)
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{
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S9xDeinitAPU ();
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return (FALSE);
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}
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memset(IAPU.RAM, 0, 0x10000);
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memset(IAPU.ShadowRAM, 0, 0x10000);
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memset(IAPU.CachedSamples, 0, 0x40000);
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return (TRUE);
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}
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void S9xDeinitAPU ()
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{
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if (IAPU.RAM)
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{
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free ((char *) IAPU.RAM);
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IAPU.RAM = NULL;
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}
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if (IAPU.ShadowRAM)
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{
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free ((char *) IAPU.ShadowRAM);
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IAPU.ShadowRAM = NULL;
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}
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if (IAPU.CachedSamples)
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{
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free ((char *) IAPU.CachedSamples);
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IAPU.CachedSamples = NULL;
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}
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}
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EXTERN_C uint8 APUROM [64];
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void S9xResetAPU ()
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{
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int i;
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Settings.APUEnabled = Settings.NextAPUEnabled;
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ZeroMemory(spc_dump_dsp, 0x100);
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ZeroMemory(IAPU.RAM, 0x100);
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memset(IAPU.RAM+0x20, 0xFF, 0x20);
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memset(IAPU.RAM+0x60, 0xFF, 0x20);
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memset(IAPU.RAM+0xA0, 0xFF, 0x20);
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memset(IAPU.RAM+0xE0, 0xFF, 0x20);
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for(i=1;i<256;i++)
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{
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memcpy(IAPU.RAM+(i<<8), IAPU.RAM, 0x100);
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}
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memcpy (IAPU.ShadowRAM, IAPU.RAM, 0x10000);
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ZeroMemory (IAPU.CachedSamples, 0x40000);
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ZeroMemory (APU.OutPorts, 4);
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IAPU.DirectPage = IAPU.RAM;
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memmove (&IAPU.RAM [0xffc0], APUROM, sizeof (APUROM));
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memmove (APU.ExtraRAM, APUROM, sizeof (APUROM));
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IAPU.PC = IAPU.RAM + IAPU.RAM [0xfffe] + (IAPU.RAM [0xffff] << 8);
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APU.Cycles = 0;
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IAPU.Registers.YA.W = 0;
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IAPU.Registers.X = 0;
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IAPU.Registers.S = 0xff;
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IAPU.Registers.P = 0;
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S9xAPUUnpackStatus ();
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IAPU.Registers.PC = 0;
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IAPU.APUExecuting = Settings.APUEnabled;
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#ifdef SPC700_SHUTDOWN
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IAPU.WaitAddress1 = NULL;
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IAPU.WaitAddress2 = NULL;
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IAPU.WaitCounter = 0;
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#endif
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APU.ShowROM = TRUE;
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IAPU.RAM [0xf1] = 0x80;
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for (i = 0; i < 3; i++)
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{
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APU.TimerEnabled [i] = FALSE;
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APU.TimerValueWritten [i] = 0;
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APU.TimerTarget [i] = 0;
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APU.Timer [i] = 0;
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}
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for (int j = 0; j < 0x80; j++)
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APU.DSP [j] = 0;
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IAPU.TwoCycles = IAPU.OneCycle * 2;
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for (i = 0; i < 256; i++)
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S9xAPUCycles [i] = S9xAPUCycleLengths [i] * IAPU.OneCycle;
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APU.DSP [APU_ENDX] = 0;
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APU.DSP [APU_KOFF] = 0;
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APU.DSP [APU_KON] = 0;
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APU.DSP [APU_FLG] = APU_MUTE | APU_ECHO_DISABLED;
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APU.KeyedChannels = 0;
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S9xResetSound (TRUE);
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S9xSetEchoEnable (0);
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}
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void S9xSetAPUDSP (uint8 byte)
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{
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uint8 reg = IAPU.RAM [0xf2];
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static uint8 KeyOn;
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static uint8 KeyOnPrev;
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int i;
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spc_dump_dsp[reg] = byte;
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switch (reg)
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{
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case APU_FLG:
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if (byte & APU_SOFT_RESET)
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{
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APU.DSP [reg] = APU_MUTE | APU_ECHO_DISABLED | (byte & 0x1f);
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APU.DSP [APU_ENDX] = 0;
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APU.DSP [APU_KOFF] = 0;
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APU.DSP [APU_KON] = 0;
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S9xSetEchoWriteEnable (FALSE);
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#ifdef DEBUGGER
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if (Settings.TraceSoundDSP)
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S9xTraceSoundDSP ("[%d] DSP reset\n", ICPU.Scanline);
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#endif
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// Kill sound
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S9xResetSound (FALSE);
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}
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else
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{
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S9xSetEchoWriteEnable (!(byte & APU_ECHO_DISABLED));
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if (byte & APU_MUTE)
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{
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#ifdef DEBUGGER
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if (Settings.TraceSoundDSP)
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S9xTraceSoundDSP ("[%d] Mute sound\n", ICPU.Scanline);
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#endif
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S9xSetSoundMute (TRUE);
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}
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else
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S9xSetSoundMute (FALSE);
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SoundData.noise_hertz = NoiseFreq [byte & 0x1f];
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for (i = 0; i < 8; i++)
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{
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if (SoundData.channels [i].type == SOUND_NOISE)
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S9xSetSoundFrequency (i, SoundData.noise_hertz);
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}
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}
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break;
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case APU_NON:
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if (byte != APU.DSP [APU_NON])
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{
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#ifdef DEBUGGER
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if (Settings.TraceSoundDSP)
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S9xTraceSoundDSP ("[%d] Noise:", ICPU.Scanline);
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#endif
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uint8 mask = 1;
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for (int c = 0; c < 8; c++, mask <<= 1)
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{
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int type;
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if (byte & mask)
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{
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type = SOUND_NOISE;
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#ifdef DEBUGGER
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if (Settings.TraceSoundDSP)
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{
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if (APU.DSP [reg] & mask)
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S9xTraceSoundDSP ("%d,", c);
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else
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S9xTraceSoundDSP ("%d(on),", c);
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}
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#endif
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}
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else
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{
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type = SOUND_SAMPLE;
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#ifdef DEBUGGER
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if (Settings.TraceSoundDSP)
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{
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if (APU.DSP [reg] & mask)
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S9xTraceSoundDSP ("%d(off),", c);
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}
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#endif
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}
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S9xSetSoundType (c, type);
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}
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#ifdef DEBUGGER
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if (Settings.TraceSoundDSP)
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S9xTraceSoundDSP ("\n");
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#endif
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}
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break;
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case APU_MVOL_LEFT:
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if (byte != APU.DSP [APU_MVOL_LEFT])
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{
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#ifdef DEBUGGER
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if (Settings.TraceSoundDSP)
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S9xTraceSoundDSP ("[%d] Master volume left:%d\n",
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ICPU.Scanline, (signed char) byte);
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#endif
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S9xSetMasterVolume ((signed char) byte,
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(signed char) APU.DSP [APU_MVOL_RIGHT]);
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}
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break;
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case APU_MVOL_RIGHT:
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if (byte != APU.DSP [APU_MVOL_RIGHT])
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{
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#ifdef DEBUGGER
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if (Settings.TraceSoundDSP)
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S9xTraceSoundDSP ("[%d] Master volume right:%d\n",
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ICPU.Scanline, (signed char) byte);
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#endif
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S9xSetMasterVolume ((signed char) APU.DSP [APU_MVOL_LEFT],
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(signed char) byte);
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}
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break;
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case APU_EVOL_LEFT:
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if (byte != APU.DSP [APU_EVOL_LEFT])
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{
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#ifdef DEBUGGER
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if (Settings.TraceSoundDSP)
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S9xTraceSoundDSP ("[%d] Echo volume left:%d\n",
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ICPU.Scanline, (signed char) byte);
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#endif
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S9xSetEchoVolume ((signed char) byte,
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(signed char) APU.DSP [APU_EVOL_RIGHT]);
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}
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break;
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case APU_EVOL_RIGHT:
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if (byte != APU.DSP [APU_EVOL_RIGHT])
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{
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#ifdef DEBUGGER
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if (Settings.TraceSoundDSP)
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S9xTraceSoundDSP ("[%d] Echo volume right:%d\n",
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ICPU.Scanline, (signed char) byte);
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#endif
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S9xSetEchoVolume ((signed char) APU.DSP [APU_EVOL_LEFT],
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(signed char) byte);
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}
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break;
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case APU_ENDX:
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#ifdef DEBUGGER
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if (Settings.TraceSoundDSP)
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S9xTraceSoundDSP ("[%d] Reset ENDX\n", ICPU.Scanline);
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#endif
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byte = 0;
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break;
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case APU_KOFF:
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// if (byte)
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{
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uint8 mask = 1;
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#ifdef DEBUGGER
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if (Settings.TraceSoundDSP)
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S9xTraceSoundDSP ("[%d] Key off:", ICPU.Scanline);
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#endif
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for (int c = 0; c < 8; c++, mask <<= 1)
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{
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if ((byte & mask) != 0)
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{
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#ifdef DEBUGGER
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if (Settings.TraceSoundDSP)
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S9xTraceSoundDSP ("%d,", c);
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#endif
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if (APU.KeyedChannels & mask)
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{
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{
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KeyOnPrev&=~mask;
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APU.KeyedChannels &= ~mask;
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APU.DSP [APU_KON] &= ~mask;
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//APU.DSP [APU_KOFF] |= mask;
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S9xSetSoundKeyOff (c);
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}
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}
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}
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else if((KeyOnPrev&mask)!=0)
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{
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KeyOnPrev&=~mask;
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APU.KeyedChannels |= mask;
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//APU.DSP [APU_KON] |= mask;
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APU.DSP [APU_KOFF] &= ~mask;
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APU.DSP [APU_ENDX] &= ~mask;
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S9xPlaySample (c);
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}
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}
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#ifdef DEBUGGER
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if (Settings.TraceSoundDSP)
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S9xTraceSoundDSP ("\n");
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#endif
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}
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//KeyOnPrev=0;
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APU.DSP [APU_KOFF] = byte;
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return;
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case APU_KON:
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if (spc_is_dumping)
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{
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if (byte & ~spc_is_dumping_temp)
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{
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IAPU.Registers.PC = IAPU.PC - IAPU.RAM;
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S9xAPUPackStatus();
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S9xSPCDump (S9xGetFilenameInc (".spc"));
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spc_is_dumping = 0;
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}
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}
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if (byte)
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{
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uint8 mask = 1;
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#ifdef DEBUGGER
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if (Settings.TraceSoundDSP)
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S9xTraceSoundDSP ("[%d] Key on:", ICPU.Scanline);
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#endif
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for (int c = 0; c < 8; c++, mask <<= 1)
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{
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if ((byte & mask) != 0)
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{
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#ifdef DEBUGGER
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if (Settings.TraceSoundDSP)
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S9xTraceSoundDSP ("%d,", c);
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#endif
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// Pac-In-Time requires that channels can be key-on
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// regardeless of their current state.
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if((APU.DSP [APU_KOFF] & mask) ==0)
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{
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KeyOnPrev&=~mask;
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APU.KeyedChannels |= mask;
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//APU.DSP [APU_KON] |= mask;
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//APU.DSP [APU_KOFF] &= ~mask;
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APU.DSP [APU_ENDX] &= ~mask;
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S9xPlaySample (c);
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}
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else KeyOn|=mask;
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}
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}
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#ifdef DEBUGGER
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if (Settings.TraceSoundDSP)
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S9xTraceSoundDSP ("\n");
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#endif
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}
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spc_is_dumping_temp = byte;
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return;
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case APU_VOL_LEFT + 0x00:
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case APU_VOL_LEFT + 0x10:
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case APU_VOL_LEFT + 0x20:
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case APU_VOL_LEFT + 0x30:
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case APU_VOL_LEFT + 0x40:
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case APU_VOL_LEFT + 0x50:
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case APU_VOL_LEFT + 0x60:
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case APU_VOL_LEFT + 0x70:
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// At Shin Megami Tensei suggestion 6/11/00
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// if (byte != APU.DSP [reg])
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{
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#ifdef DEBUGGER
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if (Settings.TraceSoundDSP)
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S9xTraceSoundDSP ("[%d] %d volume left: %d\n",
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ICPU.Scanline, reg>>4, (signed char) byte);
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#endif
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S9xSetSoundVolume (reg >> 4, (signed char) byte,
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(signed char) APU.DSP [reg + 1]);
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}
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break;
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case APU_VOL_RIGHT + 0x00:
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case APU_VOL_RIGHT + 0x10:
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case APU_VOL_RIGHT + 0x20:
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case APU_VOL_RIGHT + 0x30:
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case APU_VOL_RIGHT + 0x40:
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case APU_VOL_RIGHT + 0x50:
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case APU_VOL_RIGHT + 0x60:
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case APU_VOL_RIGHT + 0x70:
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// At Shin Megami Tensei suggestion 6/11/00
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// if (byte != APU.DSP [reg])
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{
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#ifdef DEBUGGER
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if (Settings.TraceSoundDSP)
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S9xTraceSoundDSP ("[%d] %d volume right: %d\n",
|
|
ICPU.Scanline, reg >>4, (signed char) byte);
|
|
#endif
|
|
S9xSetSoundVolume (reg >> 4, (signed char) APU.DSP [reg - 1],
|
|
(signed char) byte);
|
|
}
|
|
break;
|
|
|
|
case APU_P_LOW + 0x00:
|
|
case APU_P_LOW + 0x10:
|
|
case APU_P_LOW + 0x20:
|
|
case APU_P_LOW + 0x30:
|
|
case APU_P_LOW + 0x40:
|
|
case APU_P_LOW + 0x50:
|
|
case APU_P_LOW + 0x60:
|
|
case APU_P_LOW + 0x70:
|
|
#ifdef DEBUGGER
|
|
if (Settings.TraceSoundDSP)
|
|
S9xTraceSoundDSP ("[%d] %d freq low: %d\n",
|
|
ICPU.Scanline, reg>>4, byte);
|
|
#endif
|
|
S9xSetSoundHertz (reg >> 4, ((byte + (APU.DSP [reg + 1] << 8)) & FREQUENCY_MASK) * 8);
|
|
break;
|
|
|
|
case APU_P_HIGH + 0x00:
|
|
case APU_P_HIGH + 0x10:
|
|
case APU_P_HIGH + 0x20:
|
|
case APU_P_HIGH + 0x30:
|
|
case APU_P_HIGH + 0x40:
|
|
case APU_P_HIGH + 0x50:
|
|
case APU_P_HIGH + 0x60:
|
|
case APU_P_HIGH + 0x70:
|
|
#ifdef DEBUGGER
|
|
if (Settings.TraceSoundDSP)
|
|
S9xTraceSoundDSP ("[%d] %d freq high: %d\n",
|
|
ICPU.Scanline, reg>>4, byte);
|
|
#endif
|
|
S9xSetSoundHertz (reg >> 4,
|
|
(((byte << 8) + APU.DSP [reg - 1]) & FREQUENCY_MASK) * 8);
|
|
break;
|
|
|
|
case APU_SRCN + 0x00:
|
|
case APU_SRCN + 0x10:
|
|
case APU_SRCN + 0x20:
|
|
case APU_SRCN + 0x30:
|
|
case APU_SRCN + 0x40:
|
|
case APU_SRCN + 0x50:
|
|
case APU_SRCN + 0x60:
|
|
case APU_SRCN + 0x70:
|
|
if (byte != APU.DSP [reg])
|
|
{
|
|
#ifdef DEBUGGER
|
|
if (Settings.TraceSoundDSP)
|
|
S9xTraceSoundDSP ("[%d] %d sample number: %d\n",
|
|
ICPU.Scanline, reg>>4, byte);
|
|
#endif
|
|
S9xSetSoundSample (reg >> 4, byte);
|
|
}
|
|
break;
|
|
|
|
case APU_ADSR1 + 0x00:
|
|
case APU_ADSR1 + 0x10:
|
|
case APU_ADSR1 + 0x20:
|
|
case APU_ADSR1 + 0x30:
|
|
case APU_ADSR1 + 0x40:
|
|
case APU_ADSR1 + 0x50:
|
|
case APU_ADSR1 + 0x60:
|
|
case APU_ADSR1 + 0x70:
|
|
if (byte != APU.DSP [reg])
|
|
{
|
|
#ifdef DEBUGGER
|
|
if (Settings.TraceSoundDSP)
|
|
S9xTraceSoundDSP ("[%d] %d adsr1: %02x\n",
|
|
ICPU.Scanline, reg>>4, byte);
|
|
#endif
|
|
{
|
|
S9xFixEnvelope (reg >> 4, APU.DSP [reg + 2], byte,
|
|
APU.DSP [reg + 1]);
|
|
}
|
|
}
|
|
break;
|
|
|
|
case APU_ADSR2 + 0x00:
|
|
case APU_ADSR2 + 0x10:
|
|
case APU_ADSR2 + 0x20:
|
|
case APU_ADSR2 + 0x30:
|
|
case APU_ADSR2 + 0x40:
|
|
case APU_ADSR2 + 0x50:
|
|
case APU_ADSR2 + 0x60:
|
|
case APU_ADSR2 + 0x70:
|
|
if (byte != APU.DSP [reg])
|
|
{
|
|
#ifdef DEBUGGER
|
|
if (Settings.TraceSoundDSP)
|
|
S9xTraceSoundDSP ("[%d] %d adsr2: %02x\n",
|
|
ICPU.Scanline, reg>>4, byte);
|
|
#endif
|
|
{
|
|
S9xFixEnvelope (reg >> 4, APU.DSP [reg + 1], APU.DSP [reg - 1],
|
|
byte);
|
|
}
|
|
}
|
|
break;
|
|
|
|
case APU_GAIN + 0x00:
|
|
case APU_GAIN + 0x10:
|
|
case APU_GAIN + 0x20:
|
|
case APU_GAIN + 0x30:
|
|
case APU_GAIN + 0x40:
|
|
case APU_GAIN + 0x50:
|
|
case APU_GAIN + 0x60:
|
|
case APU_GAIN + 0x70:
|
|
if (byte != APU.DSP [reg])
|
|
{
|
|
#ifdef DEBUGGER
|
|
if (Settings.TraceSoundDSP)
|
|
S9xTraceSoundDSP ("[%d] %d gain: %02x\n",
|
|
ICPU.Scanline, reg>>4, byte);
|
|
#endif
|
|
{
|
|
S9xFixEnvelope (reg >> 4, byte, APU.DSP [reg - 2],
|
|
APU.DSP [reg - 1]);
|
|
}
|
|
}
|
|
break;
|
|
|
|
case APU_ENVX + 0x00:
|
|
case APU_ENVX + 0x10:
|
|
case APU_ENVX + 0x20:
|
|
case APU_ENVX + 0x30:
|
|
case APU_ENVX + 0x40:
|
|
case APU_ENVX + 0x50:
|
|
case APU_ENVX + 0x60:
|
|
case APU_ENVX + 0x70:
|
|
break;
|
|
|
|
case APU_OUTX + 0x00:
|
|
case APU_OUTX + 0x10:
|
|
case APU_OUTX + 0x20:
|
|
case APU_OUTX + 0x30:
|
|
case APU_OUTX + 0x40:
|
|
case APU_OUTX + 0x50:
|
|
case APU_OUTX + 0x60:
|
|
case APU_OUTX + 0x70:
|
|
break;
|
|
|
|
case APU_DIR:
|
|
#ifdef DEBUGGER
|
|
if (Settings.TraceSoundDSP)
|
|
S9xTraceSoundDSP ("[%d] Sample directory to: %02x\n",
|
|
ICPU.Scanline, byte);
|
|
#endif
|
|
break;
|
|
|
|
case APU_PMON:
|
|
if (byte != APU.DSP [APU_PMON])
|
|
{
|
|
#ifdef DEBUGGER
|
|
if (Settings.TraceSoundDSP)
|
|
{
|
|
S9xTraceSoundDSP ("[%d] FreqMod:", ICPU.Scanline);
|
|
uint8 mask = 1;
|
|
for (int c = 0; c < 8; c++, mask <<= 1)
|
|
{
|
|
if (byte & mask)
|
|
{
|
|
if (APU.DSP [reg] & mask)
|
|
S9xTraceSoundDSP ("%d", c);
|
|
else
|
|
S9xTraceSoundDSP ("%d(on),", c);
|
|
}
|
|
else
|
|
{
|
|
if (APU.DSP [reg] & mask)
|
|
S9xTraceSoundDSP ("%d(off),", c);
|
|
}
|
|
}
|
|
S9xTraceSoundDSP ("\n");
|
|
}
|
|
#endif
|
|
S9xSetFrequencyModulationEnable (byte);
|
|
}
|
|
break;
|
|
|
|
case APU_EON:
|
|
if (byte != APU.DSP [APU_EON])
|
|
{
|
|
#ifdef DEBUGGER
|
|
if (Settings.TraceSoundDSP)
|
|
{
|
|
S9xTraceSoundDSP ("[%d] Echo:", ICPU.Scanline);
|
|
uint8 mask = 1;
|
|
for (int c = 0; c < 8; c++, mask <<= 1)
|
|
{
|
|
if (byte & mask)
|
|
{
|
|
if (APU.DSP [reg] & mask)
|
|
S9xTraceSoundDSP ("%d", c);
|
|
else
|
|
S9xTraceSoundDSP ("%d(on),", c);
|
|
}
|
|
else
|
|
{
|
|
if (APU.DSP [reg] & mask)
|
|
S9xTraceSoundDSP ("%d(off),", c);
|
|
}
|
|
}
|
|
S9xTraceSoundDSP ("\n");
|
|
}
|
|
#endif
|
|
S9xSetEchoEnable (byte);
|
|
}
|
|
break;
|
|
|
|
case APU_EFB:
|
|
S9xSetEchoFeedback ((signed char) byte);
|
|
break;
|
|
|
|
case APU_ESA:
|
|
break;
|
|
|
|
case APU_EDL:
|
|
S9xSetEchoDelay (byte & 0xf);
|
|
break;
|
|
|
|
case APU_C0:
|
|
case APU_C1:
|
|
case APU_C2:
|
|
case APU_C3:
|
|
case APU_C4:
|
|
case APU_C5:
|
|
case APU_C6:
|
|
case APU_C7:
|
|
S9xSetFilterCoefficient (reg >> 4, (signed char) byte);
|
|
break;
|
|
default:
|
|
// XXX
|
|
//printf ("Write %02x to unknown APU register %02x\n", byte, reg);
|
|
break;
|
|
}
|
|
|
|
KeyOnPrev|=KeyOn;
|
|
KeyOn=0;
|
|
|
|
if (reg < 0x80)
|
|
APU.DSP [reg] = byte;
|
|
}
|
|
|
|
void S9xFixEnvelope (int channel, uint8 gain, uint8 adsr1, uint8 adsr2)
|
|
{
|
|
if (adsr1 & 0x80)
|
|
{
|
|
// ADSR mode
|
|
static unsigned long AttackRate [16] = {
|
|
4100, 2600, 1500, 1000, 640, 380, 260, 160,
|
|
96, 64, 40, 24, 16, 10, 6, 1
|
|
};
|
|
static unsigned long DecayRate [8] = {
|
|
1200, 740, 440, 290, 180, 110, 74, 37
|
|
};
|
|
static unsigned long SustainRate [32] = {
|
|
~0, 38000, 28000, 24000, 19000, 14000, 12000, 9400,
|
|
7100, 5900, 4700, 3500, 2900, 2400, 1800, 1500,
|
|
1200, 880, 740, 590, 440, 370, 290, 220,
|
|
180, 150, 110, 92, 74, 55, 37, 18
|
|
};
|
|
// XXX: can DSP be switched to ADSR mode directly from GAIN/INCREASE/
|
|
// DECREASE mode? And if so, what stage of the sequence does it start
|
|
// at?
|
|
if (S9xSetSoundMode (channel, MODE_ADSR))
|
|
{
|
|
// Hack for ROMs that use a very short attack rate, key on a
|
|
// channel, then switch to decay mode. e.g. Final Fantasy II.
|
|
|
|
int attack = AttackRate [adsr1 & 0xf];
|
|
|
|
if (attack == 1 && (!Settings.SoundSync
|
|
#ifdef __WIN32__
|
|
|| Settings.SoundDriver != WIN_SNES9X_DIRECT_SOUND_DRIVER
|
|
#endif
|
|
))
|
|
attack = 0;
|
|
|
|
S9xSetSoundADSR (channel, attack,
|
|
DecayRate [(adsr1 >> 4) & 7],
|
|
SustainRate [adsr2 & 0x1f],
|
|
(adsr2 >> 5) & 7, 8);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// Gain mode
|
|
if ((gain & 0x80) == 0)
|
|
{
|
|
if (S9xSetSoundMode (channel, MODE_GAIN))
|
|
{
|
|
S9xSetEnvelopeRate (channel, 0, 0, gain & 0x7f);
|
|
S9xSetEnvelopeHeight (channel, gain & 0x7f);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
static unsigned long IncreaseRate [32] = {
|
|
~0, 4100, 3100, 2600, 2000, 1500, 1300, 1000,
|
|
770, 640, 510, 380, 320, 260, 190, 160,
|
|
130, 96, 80, 64, 48, 40, 32, 24,
|
|
20, 16, 12, 10, 8, 6, 4, 2
|
|
};
|
|
static unsigned long DecreaseRateExp [32] = {
|
|
~0, 38000, 28000, 24000, 19000, 14000, 12000, 9400,
|
|
7100, 5900, 4700, 3500, 2900, 2400, 1800, 1500,
|
|
1200, 880, 740, 590, 440, 370, 290, 220,
|
|
180, 150, 110, 92, 74, 55, 37, 18
|
|
};
|
|
if (gain & 0x40)
|
|
{
|
|
// Increase mode
|
|
if (S9xSetSoundMode (channel, (gain & 0x20) ?
|
|
MODE_INCREASE_BENT_LINE :
|
|
MODE_INCREASE_LINEAR))
|
|
{
|
|
S9xSetEnvelopeRate (channel, IncreaseRate [gain & 0x1f],
|
|
1, 127);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
uint32 rate = (gain & 0x20) ? DecreaseRateExp [gain & 0x1f] / 2 :
|
|
IncreaseRate [gain & 0x1f];
|
|
int mode = (gain & 0x20) ? MODE_DECREASE_EXPONENTIAL
|
|
: MODE_DECREASE_LINEAR;
|
|
|
|
if (S9xSetSoundMode (channel, mode))
|
|
S9xSetEnvelopeRate (channel, rate, -1, 0);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void S9xSetAPUControl (uint8 byte)
|
|
{
|
|
//if (byte & 0x40)
|
|
//printf ("*** Special SPC700 timing enabled\n");
|
|
if ((byte & 1) != 0 && !APU.TimerEnabled [0])
|
|
{
|
|
APU.Timer [0] = 0;
|
|
IAPU.RAM [0xfd] = 0;
|
|
if ((APU.TimerTarget [0] = IAPU.RAM [0xfa]) == 0)
|
|
APU.TimerTarget [0] = 0x100;
|
|
}
|
|
if ((byte & 2) != 0 && !APU.TimerEnabled [1])
|
|
{
|
|
APU.Timer [1] = 0;
|
|
IAPU.RAM [0xfe] = 0;
|
|
if ((APU.TimerTarget [1] = IAPU.RAM [0xfb]) == 0)
|
|
APU.TimerTarget [1] = 0x100;
|
|
}
|
|
if ((byte & 4) != 0 && !APU.TimerEnabled [2])
|
|
{
|
|
APU.Timer [2] = 0;
|
|
IAPU.RAM [0xff] = 0;
|
|
if ((APU.TimerTarget [2] = IAPU.RAM [0xfc]) == 0)
|
|
APU.TimerTarget [2] = 0x100;
|
|
}
|
|
APU.TimerEnabled [0] = byte & 1;
|
|
APU.TimerEnabled [1] = (byte & 2) >> 1;
|
|
APU.TimerEnabled [2] = (byte & 4) >> 2;
|
|
|
|
if (byte & 0x10)
|
|
IAPU.RAM [0xF4] = IAPU.RAM [0xF5] = 0;
|
|
|
|
if (byte & 0x20)
|
|
IAPU.RAM [0xF6] = IAPU.RAM [0xF7] = 0;
|
|
|
|
if (byte & 0x80)
|
|
{
|
|
if (!APU.ShowROM)
|
|
{
|
|
memmove (&IAPU.RAM [0xffc0], APUROM, sizeof (APUROM));
|
|
APU.ShowROM = TRUE;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (APU.ShowROM)
|
|
{
|
|
APU.ShowROM = FALSE;
|
|
memmove (&IAPU.RAM [0xffc0], APU.ExtraRAM, sizeof (APUROM));
|
|
}
|
|
}
|
|
IAPU.RAM [0xf1] = byte;
|
|
}
|
|
|
|
void S9xSetAPUTimer (uint16 Address, uint8 byte)
|
|
{
|
|
IAPU.RAM [Address] = byte;
|
|
|
|
switch (Address)
|
|
{
|
|
case 0xfa:
|
|
if ((APU.TimerTarget [0] = IAPU.RAM [0xfa]) == 0)
|
|
APU.TimerTarget [0] = 0x100;
|
|
APU.TimerValueWritten [0] = TRUE;
|
|
break;
|
|
case 0xfb:
|
|
if ((APU.TimerTarget [1] = IAPU.RAM [0xfb]) == 0)
|
|
APU.TimerTarget [1] = 0x100;
|
|
APU.TimerValueWritten [1] = TRUE;
|
|
break;
|
|
case 0xfc:
|
|
if ((APU.TimerTarget [2] = IAPU.RAM [0xfc]) == 0)
|
|
APU.TimerTarget [2] = 0x100;
|
|
APU.TimerValueWritten [2] = TRUE;
|
|
break;
|
|
}
|
|
}
|
|
|
|
uint8 S9xGetAPUDSP ()
|
|
{
|
|
uint8 reg = IAPU.RAM [0xf2] & 0x7f;
|
|
uint8 byte = APU.DSP [reg];
|
|
|
|
switch (reg)
|
|
{
|
|
case APU_KON:
|
|
break;
|
|
case APU_KOFF:
|
|
break;
|
|
case APU_OUTX + 0x00:
|
|
case APU_OUTX + 0x10:
|
|
case APU_OUTX + 0x20:
|
|
case APU_OUTX + 0x30:
|
|
case APU_OUTX + 0x40:
|
|
case APU_OUTX + 0x50:
|
|
case APU_OUTX + 0x60:
|
|
case APU_OUTX + 0x70:
|
|
if (SoundData.channels [reg >> 4].state == SOUND_SILENT)
|
|
return (0);
|
|
return ((SoundData.channels [reg >> 4].sample >> 8) |
|
|
(SoundData.channels [reg >> 4].sample & 0xff));
|
|
|
|
case APU_ENVX + 0x00:
|
|
case APU_ENVX + 0x10:
|
|
case APU_ENVX + 0x20:
|
|
case APU_ENVX + 0x30:
|
|
case APU_ENVX + 0x40:
|
|
case APU_ENVX + 0x50:
|
|
case APU_ENVX + 0x60:
|
|
case APU_ENVX + 0x70:
|
|
return ((uint8) S9xGetEnvelopeHeight (reg >> 4));
|
|
|
|
case APU_ENDX:
|
|
// To fix speech in Magical Drop 2 6/11/00
|
|
// APU.DSP [APU_ENDX] = 0;
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
return (byte);
|
|
}
|
|
|