CATSFC/source/memmap.cpp

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/*******************************************************************************
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and
Jerremy Koot (jkoot@snes9x.com)
(c) Copyright 2001 - 2004 John Weidman (jweidman@slip.net)
(c) Copyright 2002 - 2004 Brad Jorsch (anomie@users.sourceforge.net),
funkyass (funkyass@spam.shaw.ca),
Joel Yliluoma (http://iki.fi/bisqwit/)
Kris Bleakley (codeviolation@hotmail.com),
Matthew Kendora,
Nach (n-a-c-h@users.sourceforge.net),
Peter Bortas (peter@bortas.org) and
zones (kasumitokoduck@yahoo.com)
C4 x86 assembler and some C emulation code
(c) Copyright 2000 - 2003 zsKnight (zsknight@zsnes.com),
_Demo_ (_demo_@zsnes.com), and Nach
C4 C++ code
(c) Copyright 2003 Brad Jorsch
DSP-1 emulator code
(c) Copyright 1998 - 2004 Ivar (ivar@snes9x.com), _Demo_, Gary Henderson,
John Weidman, neviksti (neviksti@hotmail.com),
Kris Bleakley, Andreas Naive
DSP-2 emulator code
(c) Copyright 2003 Kris Bleakley, John Weidman, neviksti, Matthew Kendora, and
Lord Nightmare (lord_nightmare@users.sourceforge.net
OBC1 emulator code
(c) Copyright 2001 - 2004 zsKnight, pagefault (pagefault@zsnes.com) and
Kris Bleakley
Ported from x86 assembler to C by sanmaiwashi
SPC7110 and RTC C++ emulator code
(c) Copyright 2002 Matthew Kendora with research by
zsKnight, John Weidman, and Dark Force
S-DD1 C emulator code
(c) Copyright 2003 Brad Jorsch with research by
Andreas Naive and John Weidman
S-RTC C emulator code
(c) Copyright 2001 John Weidman
ST010 C++ emulator code
(c) Copyright 2003 Feather, Kris Bleakley, John Weidman and Matthew Kendora
Super FX x86 assembler emulator code
(c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
Super FX C emulator code
(c) Copyright 1997 - 1999 Ivar, Gary Henderson and John Weidman
SH assembler code partly based on x86 assembler code
(c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
Specific ports contains the works of other authors. See headers in
individual files.
Snes9x homepage: http://www.snes9x.com
Permission to use, copy, modify and distribute Snes9x in both binary and
source form, for non-commercial purposes, is hereby granted without fee,
providing that this license information and copyright notice appear with
all copies and any derived work.
This software is provided 'as-is', without any express or implied
warranty. In no event shall the authors be held liable for any damages
arising from the use of this software.
Snes9x is freeware for PERSONAL USE only. Commercial users should
seek permission of the copyright holders first. Commercial use includes
charging money for Snes9x or software derived from Snes9x.
The copyright holders request that bug fixes and improvements to the code
should be forwarded to them so everyone can benefit from the modifications
in future versions.
Super NES and Super Nintendo Entertainment System are trademarks of
Nintendo Co., Limited and its subsidiary companies.
*******************************************************************************/
#include <string.h>
#ifdef HAVE_STRINGS_H
#include <strings.h>
#endif
#include <ctype.h>
#ifdef __linux
#include <unistd.h>
#endif
#include "snes9x.h"
#include "memmap.h"
#include "cpuexec.h"
#include "ppu.h"
#include "display.h"
#include "cheats.h"
#include "apu.h"
#include "sa1.h"
#include "dsp1.h"
#include "srtc.h"
#include "sdd1.h"
#include "spc7110.h"
#include "seta.h"
#include "unzip/unzip.h"
#ifdef DS2_DMA
#include "ds2_cpu.h"
#include "ds2_dma.h"
#include "dma_adj.h"
#endif
#ifdef __W32_HEAP
#include <malloc.h>
#endif
#ifndef ZSNES_FX
#include "fxemu.h"
extern struct FxInit_s SuperFX;
#else
START_EXTERN_C
extern uint8 *SFXPlotTable;
END_EXTERN_C
#endif
#ifndef SET_UI_COLOR
#define SET_UI_COLOR(r,g,b) ;
#endif
//you would think everyone would have these
//since they're so useful.
#ifndef max
#define max(a,b) (((a) > (b)) ? (a) : (b))
#endif
#ifndef min
#define min(a,b) (((a) < (b)) ? (a) : (b))
#endif
static int retry_count=0;
static uint8 bytes0x2000 [0x2000];
int is_bsx(unsigned char *);
int bs_name(unsigned char *);
int check_char(unsigned);
void S9xDeinterleaveType2 (bool8 reset=TRUE);
uint32 caCRC32(uint8 *array, uint32 size, register uint32 crc32 = 0xFFFFFFFF);
extern char *rom_filename;
const uint32 crc32Table[256] = {
0x00000000, 0x77073096, 0xee0e612c, 0x990951ba, 0x076dc419, 0x706af48f,
0xe963a535, 0x9e6495a3, 0x0edb8832, 0x79dcb8a4, 0xe0d5e91e, 0x97d2d988,
0x09b64c2b, 0x7eb17cbd, 0xe7b82d07, 0x90bf1d91, 0x1db71064, 0x6ab020f2,
0xf3b97148, 0x84be41de, 0x1adad47d, 0x6ddde4eb, 0xf4d4b551, 0x83d385c7,
0x136c9856, 0x646ba8c0, 0xfd62f97a, 0x8a65c9ec, 0x14015c4f, 0x63066cd9,
0xfa0f3d63, 0x8d080df5, 0x3b6e20c8, 0x4c69105e, 0xd56041e4, 0xa2677172,
0x3c03e4d1, 0x4b04d447, 0xd20d85fd, 0xa50ab56b, 0x35b5a8fa, 0x42b2986c,
0xdbbbc9d6, 0xacbcf940, 0x32d86ce3, 0x45df5c75, 0xdcd60dcf, 0xabd13d59,
0x26d930ac, 0x51de003a, 0xc8d75180, 0xbfd06116, 0x21b4f4b5, 0x56b3c423,
0xcfba9599, 0xb8bda50f, 0x2802b89e, 0x5f058808, 0xc60cd9b2, 0xb10be924,
0x2f6f7c87, 0x58684c11, 0xc1611dab, 0xb6662d3d, 0x76dc4190, 0x01db7106,
0x98d220bc, 0xefd5102a, 0x71b18589, 0x06b6b51f, 0x9fbfe4a5, 0xe8b8d433,
0x7807c9a2, 0x0f00f934, 0x9609a88e, 0xe10e9818, 0x7f6a0dbb, 0x086d3d2d,
0x91646c97, 0xe6635c01, 0x6b6b51f4, 0x1c6c6162, 0x856530d8, 0xf262004e,
0x6c0695ed, 0x1b01a57b, 0x8208f4c1, 0xf50fc457, 0x65b0d9c6, 0x12b7e950,
0x8bbeb8ea, 0xfcb9887c, 0x62dd1ddf, 0x15da2d49, 0x8cd37cf3, 0xfbd44c65,
0x4db26158, 0x3ab551ce, 0xa3bc0074, 0xd4bb30e2, 0x4adfa541, 0x3dd895d7,
0xa4d1c46d, 0xd3d6f4fb, 0x4369e96a, 0x346ed9fc, 0xad678846, 0xda60b8d0,
0x44042d73, 0x33031de5, 0xaa0a4c5f, 0xdd0d7cc9, 0x5005713c, 0x270241aa,
0xbe0b1010, 0xc90c2086, 0x5768b525, 0x206f85b3, 0xb966d409, 0xce61e49f,
0x5edef90e, 0x29d9c998, 0xb0d09822, 0xc7d7a8b4, 0x59b33d17, 0x2eb40d81,
0xb7bd5c3b, 0xc0ba6cad, 0xedb88320, 0x9abfb3b6, 0x03b6e20c, 0x74b1d29a,
0xead54739, 0x9dd277af, 0x04db2615, 0x73dc1683, 0xe3630b12, 0x94643b84,
0x0d6d6a3e, 0x7a6a5aa8, 0xe40ecf0b, 0x9309ff9d, 0x0a00ae27, 0x7d079eb1,
0xf00f9344, 0x8708a3d2, 0x1e01f268, 0x6906c2fe, 0xf762575d, 0x806567cb,
0x196c3671, 0x6e6b06e7, 0xfed41b76, 0x89d32be0, 0x10da7a5a, 0x67dd4acc,
0xf9b9df6f, 0x8ebeeff9, 0x17b7be43, 0x60b08ed5, 0xd6d6a3e8, 0xa1d1937e,
0x38d8c2c4, 0x4fdff252, 0xd1bb67f1, 0xa6bc5767, 0x3fb506dd, 0x48b2364b,
0xd80d2bda, 0xaf0a1b4c, 0x36034af6, 0x41047a60, 0xdf60efc3, 0xa867df55,
0x316e8eef, 0x4669be79, 0xcb61b38c, 0xbc66831a, 0x256fd2a0, 0x5268e236,
0xcc0c7795, 0xbb0b4703, 0x220216b9, 0x5505262f, 0xc5ba3bbe, 0xb2bd0b28,
0x2bb45a92, 0x5cb36a04, 0xc2d7ffa7, 0xb5d0cf31, 0x2cd99e8b, 0x5bdeae1d,
0x9b64c2b0, 0xec63f226, 0x756aa39c, 0x026d930a, 0x9c0906a9, 0xeb0e363f,
0x72076785, 0x05005713, 0x95bf4a82, 0xe2b87a14, 0x7bb12bae, 0x0cb61b38,
0x92d28e9b, 0xe5d5be0d, 0x7cdcefb7, 0x0bdbdf21, 0x86d3d2d4, 0xf1d4e242,
0x68ddb3f8, 0x1fda836e, 0x81be16cd, 0xf6b9265b, 0x6fb077e1, 0x18b74777,
0x88085ae6, 0xff0f6a70, 0x66063bca, 0x11010b5c, 0x8f659eff, 0xf862ae69,
0x616bffd3, 0x166ccf45, 0xa00ae278, 0xd70dd2ee, 0x4e048354, 0x3903b3c2,
0xa7672661, 0xd06016f7, 0x4969474d, 0x3e6e77db, 0xaed16a4a, 0xd9d65adc,
0x40df0b66, 0x37d83bf0, 0xa9bcae53, 0xdebb9ec5, 0x47b2cf7f, 0x30b5ffe9,
0xbdbdf21c, 0xcabac28a, 0x53b39330, 0x24b4a3a6, 0xbad03605, 0xcdd70693,
0x54de5729, 0x23d967bf, 0xb3667a2e, 0xc4614ab8, 0x5d681b02, 0x2a6f2b94,
0xb40bbe37, 0xc30c8ea1, 0x5a05df1b, 0x2d02ef8d
};
void S9xDeinterleaveType1(int TotalFileSize, uint8 * base)
{
if(Settings.DisplayColor==0xffff)
{
Settings.DisplayColor=BUILD_PIXEL(0,31,0);
SET_UI_COLOR(0,255,0);
}
int i;
int nblocks = TotalFileSize >> 16;
uint8 blocks [256];
for (i = 0; i < nblocks; i++)
{
blocks [i * 2] = i + nblocks;
blocks [i * 2 + 1] = i;
}
// DS2 DMA notes: base may or may not be 32-byte aligned
uint8 *tmp = (uint8 *) malloc (0x8000);
if (tmp)
{
for (i = 0; i < nblocks * 2; i++)
{
for (int j = i; j < nblocks * 2; j++)
{
if (blocks [j] == i)
{
// memmove converted: Different mallocs [Neb]
memcpy (tmp, &base [blocks [j] * 0x8000], 0x8000);
// memmove converted: Different addresses, or identical for blocks[i] == blocks[j] [Neb]
// DS2 DMA notes: Don't do DMA at all if blocks[i] == blocks[j]
memcpy (&base [blocks [j] * 0x8000],
&base [blocks [i] * 0x8000], 0x8000);
// memmove converted: Different mallocs [Neb]
memcpy (&base [blocks [i] * 0x8000], tmp, 0x8000);
uint8 b = blocks [j];
blocks [j] = blocks [i];
blocks [i] = b;
break;
}
}
}
free ((char *) tmp);
}
}
void S9xDeinterleaveGD24(int TotalFileSize, uint8 * base)
{
if(TotalFileSize!=0x300000)
return;
if(Settings.DisplayColor==0xffff)
{
Settings.DisplayColor=BUILD_PIXEL(0,31,31);
SET_UI_COLOR(0,255,255);
}
// DS2 DMA notes: base may or may not be 32-byte aligned
uint8 *tmp = (uint8 *) malloc (0x80000);
if (tmp)
{
// memmove converted: Different mallocs [Neb]
memcpy(tmp, &base[0x180000], 0x80000);
// memmove converted: Different addresses [Neb]
memcpy(&base[0x180000], &base[0x200000], 0x80000);
// memmove converted: Different addresses [Neb]
memcpy(&base[0x200000], &base[0x280000], 0x80000);
// memmove converted: Different mallocs [Neb]
memcpy(&base[0x280000], tmp, 0x80000);
free ((char *) tmp);
S9xDeinterleaveType1(TotalFileSize, base);
}
}
bool8 CMemory::AllASCII (uint8 *b, int size)
{
for (int i = 0; i < size; i++)
{
if (b[i] < 32 || b[i] > 126)
return (FALSE);
}
return (TRUE);
}
int CMemory::ScoreHiROM (bool8 skip_header, int32 romoff)
{
int score = 0;
int o = skip_header ? 0xff00 + 0x200 : 0xff00;
o+=romoff;
if(Memory.ROM [o + 0xd5] & 0x1)
score+=2;
//Mode23 is SA-1
if(Memory.ROM [o + 0xd5] == 0x23)
score-=2;
if(Memory.ROM [o+0xd4] == 0x20)
score +=2;
if ((Memory.ROM [o + 0xdc] + (Memory.ROM [o + 0xdd] << 8) +
Memory.ROM [o + 0xde] + (Memory.ROM [o + 0xdf] << 8)) == 0xffff)
{
score += 2;
if(0!=(Memory.ROM [o + 0xde] + (Memory.ROM [o + 0xdf] << 8)))
score++;
}
if (Memory.ROM [o + 0xda] == 0x33)
score += 2;
if ((Memory.ROM [o + 0xd5] & 0xf) < 4)
score += 2;
if (!(Memory.ROM [o + 0xfd] & 0x80))
score -= 6;
if ((Memory.ROM [o + 0xfc]|(Memory.ROM [o + 0xfd]<<8))>0xFFB0)
score -= 2; //reduced after looking at a scan by Cowering
if (CalculatedSize > 1024 * 1024 * 3)
score += 4;
if ((1 << (Memory.ROM [o + 0xd7] - 7)) > 48)
score -= 1;
if (!AllASCII (&Memory.ROM [o + 0xb0], 6))
score -= 1;
if (!AllASCII (&Memory.ROM [o + 0xc0], ROM_NAME_LEN - 1))
score -= 1;
return (score);
}
int CMemory::ScoreLoROM (bool8 skip_header, int32 romoff)
{
int score = 0;
int o = skip_header ? 0x7f00 + 0x200 : 0x7f00;
o+=romoff;
if(!(Memory.ROM [o + 0xd5] & 0x1))
score+=3;
//Mode23 is SA-1
if(Memory.ROM [o + 0xd5] == 0x23)
score+=2;
if ((Memory.ROM [o + 0xdc] + (Memory.ROM [o + 0xdd] << 8) +
Memory.ROM [o + 0xde] + (Memory.ROM [o + 0xdf] << 8)) == 0xffff)
{
score += 2;
if(0!=(Memory.ROM [o + 0xde] + (Memory.ROM [o + 0xdf] << 8)))
score++;
}
if (Memory.ROM [o + 0xda] == 0x33)
score += 2;
if ((Memory.ROM [o + 0xd5] & 0xf) < 4)
score += 2;
if (CalculatedSize <= 1024 * 1024 * 16)
score += 2;
if (!(Memory.ROM [o + 0xfd] & 0x80))
score -= 6;
if ((Memory.ROM [o + 0xfc]|(Memory.ROM [o + 0xfd]<<8))>0xFFB0)
score -= 2;//reduced per Cowering suggestion
if ((1 << (Memory.ROM [o + 0xd7] - 7)) > 48)
score -= 1;
if (!AllASCII (&Memory.ROM [o + 0xb0], 6))
score -= 1;
if (!AllASCII (&Memory.ROM [o + 0xc0], ROM_NAME_LEN - 1))
score -= 1;
return (score);
}
char *CMemory::Safe (const char *s)
{
static char *safe;
static int safe_len = 0;
if(s==NULL)
{
if(safe!=NULL)
{
free((char*)safe);
safe = NULL;
}
return NULL;
}
int len = strlen (s);
if (!safe || len + 1 > safe_len)
{
if (safe)
free ((char *) safe);
safe = (char *) malloc (safe_len = len + 1);
}
for (int i = 0; i < len; i++)
{
if (s [i] >= 32 && s [i] < 127)
safe [i] = s[i];
else
safe [i] = '?';
}
safe [len] = 0;
return (safe);
}
/**********************************************************************************************/
/* Init() */
/* This function allocates and zeroes all the memory needed by the emulator */
/**********************************************************************************************/
bool8 CMemory::Init ()
{
// DS2 DMA notes: These would do well to be allocated with 32 extra bytes
// so they can be 32-byte aligned. [Neb]
RAM = (uint8 *) malloc (0x20000);
SRAM = (uint8 *) malloc (0x20000);
VRAM = (uint8 *) malloc (0x10000);
#ifdef DS2_DMA
ROM = (uint8 *) AlignedMalloc (MAX_ROM_SIZE + 0x200 + 0x8000, 32, &PtrAdj.ROM);
#else
ROM = (uint8 *) malloc (MAX_ROM_SIZE + 0x200 + 0x8000);
#endif
memset (RAM, 0, 0x20000);
memset (SRAM, 0, 0x20000);
memset (VRAM, 0, 0x10000);
// This needs to be initialised with a ROM first anyway, so don't
// bother memsetting. [Neb]
// memset (ROM, 0, MAX_ROM_SIZE + 0x200 + 0x8000);
BSRAM = (uint8 *) malloc (0x80000);
memset (BSRAM, 0, 0x80000);
FillRAM = NULL;
IPPU.TileCache [TILE_2BIT] = (uint8 *) malloc (MAX_2BIT_TILES * 128);
IPPU.TileCache [TILE_4BIT] = (uint8 *) malloc (MAX_4BIT_TILES * 128);
IPPU.TileCache [TILE_8BIT] = (uint8 *) malloc (MAX_8BIT_TILES * 128);
IPPU.TileCached [TILE_2BIT] = (uint8 *) malloc (MAX_2BIT_TILES);
IPPU.TileCached [TILE_4BIT] = (uint8 *) malloc (MAX_4BIT_TILES);
IPPU.TileCached [TILE_8BIT] = (uint8 *) malloc (MAX_8BIT_TILES);
if (!RAM || !SRAM || !VRAM || !ROM || !BSRAM ||
!IPPU.TileCache [TILE_2BIT] || !IPPU.TileCache [TILE_4BIT] ||
!IPPU.TileCache [TILE_8BIT] || !IPPU.TileCached [TILE_2BIT] ||
!IPPU.TileCached [TILE_4BIT] || !IPPU.TileCached [TILE_8BIT])
{
Deinit ();
return (FALSE);
}
// FillRAM uses first 32K of ROM image area, otherwise space just
// wasted. Might be read by the SuperFX code.
FillRAM = ROM;
// Add 0x8000 to ROM image pointer to stop SuperFX code accessing
// unallocated memory (can cause crash on some ports).
ROM += 0x8000; // still 32-byte aligned
C4RAM = ROM + 0x400000 + 8192 * 8; // still 32-byte aligned
::ROM = ROM;
::SRAM = SRAM;
::RegRAM = FillRAM;
#ifdef ZSNES_FX
SFXPlotTable = ROM + 0x400000;
#else
SuperFX.pvRegisters = &Memory.FillRAM [0x3000];
SuperFX.nRamBanks = 2; // Most only use 1. 1=64KB, 2=128KB=1024Mb
SuperFX.pvRam = ::SRAM;
SuperFX.nRomBanks = (2 * 1024 * 1024) / (32 * 1024);
SuperFX.pvRom = (uint8 *) ROM;
#endif
ZeroMemory (IPPU.TileCache [TILE_2BIT], MAX_2BIT_TILES * 128);
ZeroMemory (IPPU.TileCache [TILE_4BIT], MAX_4BIT_TILES * 128);
ZeroMemory (IPPU.TileCache [TILE_8BIT], MAX_8BIT_TILES * 128);
ZeroMemory (IPPU.TileCached [TILE_2BIT], MAX_2BIT_TILES);
ZeroMemory (IPPU.TileCached [TILE_4BIT], MAX_4BIT_TILES);
ZeroMemory (IPPU.TileCached [TILE_8BIT], MAX_8BIT_TILES);
SDD1Data = NULL;
SDD1Index = NULL;
return (TRUE);
}
void CMemory::Deinit ()
{
#ifdef __W32_HEAP
if(_HEAPOK!=_heapchk())
MessageBox(GUI.hWnd, "CMemory::Deinit", "Heap Corrupt", MB_OK);
#endif
if (RAM)
{
free ((char *) RAM);
RAM = NULL;
}
if (SRAM)
{
free ((char *) SRAM);
SRAM = NULL;
}
if (VRAM)
{
free ((char *) VRAM);
VRAM = NULL;
}
if (ROM)
{
ROM -= 0x8000;
#ifdef DS2_RAM
AlignedFree ((char *) ROM, PtrAdj.ROM);
#else
free ((char *) ROM);
#endif
ROM = NULL;
}
if(BSRAM)
{
free((char*) BSRAM);
BSRAM=NULL;
}
if (IPPU.TileCache [TILE_2BIT])
{
free ((char *) IPPU.TileCache [TILE_2BIT]);
IPPU.TileCache [TILE_2BIT] = NULL;
}
if (IPPU.TileCache [TILE_4BIT])
{
free ((char *) IPPU.TileCache [TILE_4BIT]);
IPPU.TileCache [TILE_4BIT] = NULL;
}
if (IPPU.TileCache [TILE_8BIT])
{
free ((char *) IPPU.TileCache [TILE_8BIT]);
IPPU.TileCache [TILE_8BIT] = NULL;
}
if (IPPU.TileCached [TILE_2BIT])
{
free ((char *) IPPU.TileCached [TILE_2BIT]);
IPPU.TileCached [TILE_2BIT] = NULL;
}
if (IPPU.TileCached [TILE_4BIT])
{
free ((char *) IPPU.TileCached [TILE_4BIT]);
IPPU.TileCached [TILE_4BIT] = NULL;
}
if (IPPU.TileCached [TILE_8BIT])
{
free ((char *) IPPU.TileCached [TILE_8BIT]);
IPPU.TileCached [TILE_8BIT] = NULL;
}
FreeSDD1Data ();
Safe(NULL);
}
void CMemory::FreeSDD1Data ()
{
if (SDD1Index)
{
free ((char *) SDD1Index);
SDD1Index = NULL;
}
if (SDD1Data)
{
free ((char *) SDD1Data);
SDD1Data = NULL;
}
}
/**********************************************************************************************/
/* LoadROM() */
/* This function loads a Snes-Backup image */
/**********************************************************************************************/
bool8 CMemory::LoadROM (const char *filename)
{
int32 TotalFileSize = 0;
bool8 Interleaved = FALSE;
bool8 Tales = FALSE;
uint8* RomHeader=ROM;
ExtendedFormat=NOPE;
if(CleanUp7110!=NULL)
(*CleanUp7110)();
memset (&SNESGameFixes, 0, sizeof(SNESGameFixes));
SNESGameFixes.SRAMInitialValue = 0x60;
memset (bytes0x2000, 0, 0x2000);
CPU.TriedInterleavedMode2 = FALSE;
CalculatedSize = 0;
retry_count =0;
again:
Settings.DisplayColor=0xffff;
SET_UI_COLOR(255,255,255);
TotalFileSize = FileLoader(ROM, filename, MAX_ROM_SIZE);
if (!TotalFileSize)
return FALSE; // it ends here
else if(!Settings.NoPatch)
CheckForIPSPatch (filename, HeaderCount != 0, TotalFileSize);
//fix hacked games here.
if((strncmp("HONKAKUHA IGO GOSEI", (char*)&ROM[0x7FC0],19)==0)&&(ROM[0x7FD5]!=0x31))
{
ROM[0x7FD5]=0x31;
ROM[0x7FD6]=0x02;
Settings.DisplayColor=BUILD_PIXEL(31,0,0);
SET_UI_COLOR(255,0,0);
S9xMessage(S9X_ERROR,S9X_ROM_CONFUSING_FORMAT_INFO, "Warning! Hacked Dump!");
}
if((strncmp("HONKAKUHA IGO GOSEI", (char*)&ROM[0xFFC0],19)==0)&&(ROM[0xFFD5]!=0x31))
{
ROM[0xFFD5]=0x31;
ROM[0xFFD6]=0x02;
Settings.DisplayColor=BUILD_PIXEL(31,0,0);
SET_UI_COLOR(255,0,0);
S9xMessage(S9X_ERROR,S9X_ROM_CONFUSING_FORMAT_INFO, "Warning! Hacked Dump!");
}
if((ROM[0x7FD5]==0x42)&&(ROM[0x7FD6]==0x13)&&(strncmp("METAL COMBAT",(char*)&ROM[0x7FC0],12)==0))
{
Settings.DisplayColor=BUILD_PIXEL(31,0,0);
SET_UI_COLOR(255,0,0);
S9xMessage(S9X_ERROR,S9X_ROM_CONFUSING_FORMAT_INFO, "Warning! Hacked Dump!");
}
int orig_hi_score, orig_lo_score;
int hi_score, lo_score;
orig_hi_score = hi_score = ScoreHiROM (FALSE);
orig_lo_score = lo_score = ScoreLoROM (FALSE);
if (HeaderCount == 0 && !Settings.ForceNoHeader &&
((hi_score > lo_score && ScoreHiROM (TRUE) > hi_score) ||
(hi_score <= lo_score && ScoreLoROM (TRUE) > lo_score)))
{
#ifdef DS2_DMA
__dcache_writeback_all();
{
unsigned int i;
for (i = 0; i < TotalFileSize; i += 512)
{
ds2_DMAcopy_32Byte (2 /* channel: emu internal */, Memory.ROM + i, Memory.ROM + i + 512, 512);
ds2_DMA_wait(2);
ds2_DMA_stop(2);
}
}
#else
// memmove required: Overlapping addresses [Neb]
memmove (Memory.ROM, Memory.ROM + 512, TotalFileSize - 512);
#endif
TotalFileSize -= 512;
S9xMessage (S9X_INFO, S9X_HEADER_WARNING,
"Try specifying the -nhd command line option if the game doesn't work\n");
//modifying ROM, so we need to rescore
orig_hi_score = hi_score = ScoreHiROM (FALSE);
orig_lo_score = lo_score = ScoreLoROM (FALSE);
}
CalculatedSize = TotalFileSize & ~0x1FFF; // round down to lower 0x2000
ZeroMemory (ROM + CalculatedSize, MAX_ROM_SIZE - CalculatedSize);
if(CalculatedSize >0x400000&&
!(ROM[0x7FD5]==0x32&&((ROM[0x7FD6]&0xF0)==0x40)) && //exclude S-DD1
!(ROM[0xFFD5]==0x3A&&((ROM[0xFFD6]&0xF0)==0xF0))) //exclude SPC7110
{
//you might be a Jumbo!
ExtendedFormat=YEAH;
}
//If both vectors are invalid, it's type 1 LoROM
if(ExtendedFormat==NOPE&&((ROM[0x7FFC]|(ROM[0x7FFD]<<8))<0x8000)&&((ROM[0xFFFC]|(ROM[0xFFFD]<<8)) <0x8000))
{
if(Settings.DisplayColor==0xffff)
{
Settings.DisplayColor=BUILD_PIXEL(0,31,0);
SET_UI_COLOR(0,255,0);
}
if(!Settings.ForceInterleaved)
S9xDeinterleaveType1(TotalFileSize, ROM);
}
//CalculatedSize is now set, so rescore
orig_hi_score = hi_score = ScoreHiROM (FALSE);
orig_lo_score = lo_score = ScoreLoROM (FALSE);
if(NOPE!=ExtendedFormat)
{
int loromscore, hiromscore, swappedlorom, swappedhirom;
loromscore=ScoreLoROM(FALSE);
hiromscore=ScoreHiROM(FALSE);
swappedlorom=ScoreLoROM(FALSE, 0x400000);
swappedhirom=ScoreHiROM(FALSE, 0x400000);
//set swapped here.
if(max(swappedlorom, swappedhirom) >= max(loromscore, hiromscore))
{
ExtendedFormat = BIGFIRST;
hi_score=swappedhirom;
lo_score=swappedlorom;
RomHeader=ROM+0x400000;
}
else
{
ExtendedFormat = SMALLFIRST;
lo_score=loromscore;
hi_score=hiromscore;
RomHeader=ROM;
}
}
Interleaved = Settings.ForceInterleaved || Settings.ForceInterleaved2;
if (Settings.ForceLoROM || (!Settings.ForceHiROM && lo_score >= hi_score))
{
LoROM = TRUE;
HiROM = FALSE;
// Ignore map type byte if not 0x2x or 0x3x
if ((RomHeader [0x7fd5] & 0xf0) == 0x20 || (RomHeader [0x7fd5] & 0xf0) == 0x30)
{
switch (RomHeader [0x7fd5] & 0xf)
{
case 1:
Interleaved = TRUE;
break;
case 5:
Interleaved = TRUE;
Tales = TRUE;
break;
}
}
}
else
{
if ((RomHeader [0xffd5] & 0xf0) == 0x20 || (RomHeader [0xffd5] & 0xf0) == 0x30)
{
switch (RomHeader [0xffd5] & 0xf)
{
case 0:
case 3:
Interleaved = TRUE;
break;
}
}
LoROM = FALSE;
HiROM = TRUE;
}
// More
if (!Settings.ForceHiROM && !Settings.ForceLoROM &&
!Settings.ForceInterleaved && !Settings.ForceInterleaved2 &&
!Settings.ForceNotInterleaved && !Settings.ForcePAL &&
!Settings.ForceSuperFX && !Settings.ForceDSP1 &&
!Settings.ForceSA1 && !Settings.ForceC4 &&
!Settings.ForceSDD1)
{
#ifdef DETECT_NASTY_FX_INTERLEAVE
//MK: Damn. YI trips a BRK currently. Maybe even on a real cart.
#ifdef LSB_FIRST
if(strncmp((char *) &ROM [0x7fc0], "YOSHI'S ISLAND", 14) == 0&&(*(uint16*)&ROM[0x7FDE])==57611&&ROM[0x10002]==0xA9)
#else
if(strncmp((char *) &ROM [0x7fc0], "YOSHI'S ISLAND", 14) == 0&&(ROM[0x7FDE]+(ROM[0x7FDF]<<8))==57611&&ROM[0x10002]==0xA9)
#endif
{
Interleaved=true;
Settings.ForceInterleaved2=true;
}
#endif
if (strncmp ((char *) &ROM [0x7fc0], "YUYU NO QUIZ DE GO!GO!", 22) == 0)
{
LoROM = TRUE;
HiROM = FALSE;
Interleaved = FALSE;
}
}
if (!Settings.ForceNotInterleaved && Interleaved)
{
CPU.TriedInterleavedMode2 = TRUE;
S9xMessage (S9X_INFO, S9X_ROM_INTERLEAVED_INFO,
"ROM image is in interleaved format - converting...");
if (Tales)
{
if(Memory.ExtendedFormat==BIGFIRST)
{
S9xDeinterleaveType1(0x400000, ROM);
S9xDeinterleaveType1(CalculatedSize-0x400000, ROM+0x400000);
}
else
{
S9xDeinterleaveType1(CalculatedSize-0x400000, ROM);
S9xDeinterleaveType1(0x400000, ROM+CalculatedSize-0x400000);
}
LoROM = FALSE;
HiROM = TRUE;
}
else if (Settings.ForceInterleaved2)
{
S9xDeinterleaveType2(FALSE);
}
else if (Settings.ForceInterleaveGD24 && CalculatedSize ==0x300000)
{
bool8 t = LoROM;
LoROM = HiROM;
HiROM = t;
S9xDeinterleaveGD24(CalculatedSize, ROM);
}
else
{
if(Settings.DisplayColor==0xffff)
{
Settings.DisplayColor=BUILD_PIXEL(0,31,0);
SET_UI_COLOR(0,255,0);
}
bool8 t = LoROM;
LoROM = HiROM;
HiROM = t;
S9xDeinterleaveType1(CalculatedSize, ROM);
}
hi_score = ScoreHiROM (FALSE);
lo_score = ScoreLoROM (FALSE);
if ((HiROM &&
(lo_score >= hi_score || hi_score < 0)) ||
(LoROM &&
(hi_score > lo_score || lo_score < 0)))
{
if (retry_count == 0)
{
S9xMessage (S9X_INFO, S9X_ROM_CONFUSING_FORMAT_INFO,
"ROM lied about its type! Trying again.");
Settings.ForceNotInterleaved = TRUE;
Settings.ForceInterleaved = FALSE;
retry_count++;
goto again;
}
}
}
if(ExtendedFormat==SMALLFIRST)
Tales=true;
FreeSDD1Data ();
InitROM (Tales);
S9xLoadCheatFile (S9xGetFilename(".cht"));
S9xInitCheatData ();
S9xApplyCheats ();
S9xReset ();
return (TRUE);
}
uint32 CMemory::FileLoader (uint8* buffer, const char* filename, int32 maxsize)
{
FILE* ROMFile;
int32 TotalFileSize = 0;
int len = 0;
int nFormat=DEFAULT;
char dir [_MAX_DIR + 1];
char drive [_MAX_DRIVE + 1];
char name [_MAX_FNAME + 1];
char ext [_MAX_EXT + 1];
char fname [_MAX_PATH + 1];
unsigned long FileSize = 0;
#ifdef UNZIP_SUPPORT
unzFile file=NULL;
#endif
_splitpath (filename, drive, dir, name, ext);
_makepath (fname, drive, dir, name, ext);
#ifdef __WIN32__
// memmove required: Overlapping addresses [Neb]
memmove (&ext [0], &ext[1], 4);
#endif
if (strcasecmp (ext, "zip") == 0)
nFormat = ZIP;
else if (strcasecmp (ext, "rar") == 0)
nFormat = RAR;
else
nFormat = DEFAULT;
switch( nFormat )
{
case ZIP:
#ifdef UNZIP_SUPPORT
file = unzOpen(fname);
if(file != NULL)
{
// its a valid ZIP, close it and let LoadZIP handle it.
unzClose(file);
if (!LoadZip (fname, &TotalFileSize, &HeaderCount, ROM))
return (0);
strcpy (ROMFilename, fname);
}
else
{
// its a bad zip file. Walk away
S9xMessage (S9X_ERROR, S9X_ROM_INFO, "Invalid Zip Archive.");
return (0);
}
#endif
break;
case RAR:
// non existant rar loading
S9xMessage (S9X_ERROR, S9X_ROM_INFO, "Rar Archives are not currently supported.");
return (0);
break;
case DEFAULT:
default:
// any other roms go here
if ((ROMFile = fopen(fname, "rb")) == NULL)
return (0);
strcpy (ROMFilename, fname);
HeaderCount = 0;
uint8 *ptr = buffer;
bool8 more = FALSE;
do
{
FileSize = fread (ptr, 1, maxsize + 0x200 - (ptr - ROM), ROMFile);
fclose (ROMFile);
int calc_size = FileSize & ~0x1FFF; // round to the lower 0x2000
if ((FileSize - calc_size == 512 && !Settings.ForceNoHeader) ||
Settings.ForceHeader)
{
// memmove required: Overlapping addresses [Neb]
// DS2 DMA notes: Can be split into 512-byte DMA blocks [Neb]
#ifdef DS2_DMA
__dcache_writeback_all();
{
unsigned int i;
for (i = 0; i < calc_size; i += 512)
{
ds2_DMAcopy_32Byte (2 /* channel: emu internal */, ptr + i, ptr + i + 512, 512);
ds2_DMA_wait(2);
ds2_DMA_stop(2);
}
}
#else
memmove (ptr, ptr + 512, calc_size);
#endif
HeaderCount++;
FileSize -= 512;
}
ptr += FileSize;
TotalFileSize += FileSize;
// check for multi file roms
if ((ptr - ROM) < (maxsize + 0x200) &&
(isdigit (ext [0]) && ext [1] == 0 && ext [0] < '9'))
{
more = TRUE;
ext [0]++;
#ifdef __WIN32__
// memmove required: Overlapping addresses [Neb]
memmove (&ext [1], &ext [0], 4);
ext [0] = '.';
#endif
_makepath (fname, drive, dir, name, ext);
}
else if (ptr - ROM < maxsize + 0x200 &&
(((len = strlen (name)) == 7 || len == 8) &&
strncasecmp (name, "sf", 2) == 0 &&
isdigit (name [2]) && isdigit (name [3]) && isdigit (name [4]) &&
isdigit (name [5]) && isalpha (name [len - 1])))
{
more = TRUE;
name [len - 1]++;
#ifdef __WIN32__
// memmove required: Overlapping addresses [Neb]
memmove (&ext [1], &ext [0], 4);
ext [0] = '.';
#endif
_makepath (fname, drive, dir, name, ext);
}
else
more = FALSE;
} while (more && (ROMFile = fopen (fname, "rb")) != NULL);
break;
}
if (HeaderCount == 0)
S9xMessage (S9X_INFO, S9X_HEADERS_INFO, "No ROM file header found.");
else
{
if (HeaderCount == 1)
S9xMessage (S9X_INFO, S9X_HEADERS_INFO,
"Found ROM file header (and ignored it).");
else
S9xMessage (S9X_INFO, S9X_HEADERS_INFO,
"Found multiple ROM file headers (and ignored them).");
}
return TotalFileSize;
}
#if 0
/**********************************************************************************************/
/* LoadMulti() */
/* This function loads a Slotted SNES-Backup image and fills the slot. */
/**********************************************************************************************/
bool8 CMemory::LoadMulti (const char *basename, const char *slot1name, const char *slot2name)
{
unsigned long FileSize = 0;
if(*basename=='\0')
return FALSE;
SufamiTurbo=TRUE;
int32 offset;
memset (&SNESGameFixes, 0, sizeof(SNESGameFixes));
SNESGameFixes.SRAMInitialValue = 0x60;
memset (bytes0x2000, 0, 0x2000);
CalculatedSize = 0;
Settings.DisplayColor=0xffff;
SET_UI_COLOR(255,255,255);
int32 TotalFileSize = FileLoader(ROM, basename, MAX_ROM_SIZE);
if(0== TotalFileSize)
return FALSE;
else CheckForIPSPatch (basename, HeaderCount != 0, TotalFileSize);
CalculatedSize=TotalFileSize;
for(offset=0; offset<TotalFileSize; offset+=0x100000);
//insert base type test here.
if(slot1name[0]!='\0')
{
TotalFileSize = FileLoader(ROM+offset, slot1name, MAX_ROM_SIZE);
if(0== TotalFileSize)
return FALSE;
else CheckForIPSPatch (slot1name, HeaderCount != 0, TotalFileSize);
ROMOffset1=&ROM[offset];
Slot1Size=TotalFileSize;
}
int32 temp=offset;
for(; offset<temp+TotalFileSize; offset+=0x100000);
if(slot2name[0]!='\0')
{
TotalFileSize = FileLoader(ROM+offset, slot2name, MAX_ROM_SIZE);
if(0== TotalFileSize)
return FALSE;
else CheckForIPSPatch (slot2name, HeaderCount != 0, TotalFileSize);
ROMOffset2=&ROM[offset];
Slot2Size=TotalFileSize;
}
InitROM (FALSE);
S9xLoadCheatFile (S9xGetFilename(".cht"));
S9xInitCheatData ();
S9xApplyCheats ();
S9xReset ();
return (TRUE);
}
bool8 SufamiTurboBIOSSig(uint8* file, int32 size)
{
if(!strcmp((char*)file, "BANDAI SFC-ADX")&&!strcmp((char*)(file+0x10), "SFC-ADX BACKUP"))
{
//possible match.
//check size
if(size!=0x40000)
return FALSE;
//and CRC32
if(0x9B4CA911==caCRC32(file, size))
{
return TRUE;
}
}
return FALSE;
}
bool8 SufamiTurboCartSig(uint8* file, int32 size)
{
//test not a BIOS
if(!strcmp((char*)file, "BANDAI SFC-ADX")&&strcmp((char*)(file+0x10), "SFC-ADX BACKUP"))
{
//possible match.
//check size
if(size>0x100000||size <0x80000)
return FALSE;
//probably a minicart
return TRUE;
}
return FALSE;
}
bool8 SameGameSig(uint8* file, int32 size)
{
//preheader sig
if(strcmp((char*)(file+0xFFA0),"1995/12/16 10:2018ZS5J"))
return FALSE;
if(size!=0x100000)
return FALSE;
if(0x133E1C5B==caCRC32(file, size))
return TRUE;
return FALSE;
}
bool8 GNextSig(uint8* file, int32 size)
{
//preheader sig
if(strcmp((char*)(file+0xFFAA),"GNEXT B2ZX3J"))
return FALSE;
if(size!=0x180000)
return FALSE;
if(0x845E420D==caCRC32(file, size))
return TRUE;
return FALSE;
}
int MultiType(uint8* file, int32 size)
{
//check for ST signiture
if(SufamiTurboBIOSSig(file, size))
return 1;
//check for Same Game signiture
if(SameGameSig(file, size))
return 2;
//check for G-Next signiture
if(GNextSig(file, size))
return 3;
return 0;
}
#endif
//compatibility wrapper
void S9xDeinterleaveMode2 ()
{
S9xDeinterleaveType2();
}
void S9xDeinterleaveType2 (bool8 reset)
{
if(Settings.DisplayColor==0xffff||Settings.DisplayColor==BUILD_PIXEL(0,31,0))
{
Settings.DisplayColor=BUILD_PIXEL(31,14,6);
SET_UI_COLOR(255,119,25);
}
S9xMessage (S9X_INFO, S9X_ROM_INTERLEAVED_INFO,
"ROM image is in interleaved format - converting...");
int nblocks = Memory.CalculatedSize >> 16;
int step = 64;
while (nblocks <= step)
step >>= 1;
nblocks = step;
uint8 blocks [256];
int i;
for (i = 0; i < nblocks * 2; i++)
{
blocks [i] = (i & ~0xF) | ((i & 3) << 2) |
((i & 12) >> 2);
}
#ifdef DS2_DMA
unsigned int TmpAdj;
uint8 *tmp = (uint8 *) AlignedMalloc (0x10000, 32, &TmpAdj);
#else
uint8 *tmp = (uint8 *) malloc (0x10000);
#endif
if (tmp)
{
#ifdef DS2_DMA
__dcache_writeback_all();
#endif
for (i = 0; i < nblocks * 2; i++)
{
for (int j = i; j < nblocks * 2; j++)
{
if (blocks [j] == i)
{
#ifdef DS2_DMA
ds2_DMAcopy_32Byte (2 /* channel: emu internal */, tmp, &Memory.ROM [blocks [j] * 0x10000], 0x10000);
ds2_DMA_wait(2);
ds2_DMA_stop(2);
ds2_DMAcopy_32Byte (2 /* channel: emu internal */, &Memory.ROM [blocks [j] * 0x10000],
&Memory.ROM [blocks [i] * 0x10000], 0x10000);
ds2_DMA_wait(2);
ds2_DMA_stop(2);
ds2_DMAcopy_32Byte (2 /* channel: emu internal */, &Memory.ROM [blocks [i] * 0x10000], tmp, 0x10000);
ds2_DMA_wait(2);
ds2_DMA_stop(2);
#else
// memmove converted: Different mallocs [Neb]
memcpy (tmp, &Memory.ROM [blocks [j] * 0x10000], 0x10000);
// memmove converted: Different addresses, or identical if blocks[i] == blocks[j] [Neb]
memcpy (&Memory.ROM [blocks [j] * 0x10000],
&Memory.ROM [blocks [i] * 0x10000], 0x10000);
// memmove converted: Different mallocs [Neb]
memcpy (&Memory.ROM [blocks [i] * 0x10000], tmp, 0x10000);
#endif
uint8 b = blocks [j];
blocks [j] = blocks [i];
blocks [i] = b;
break;
}
}
}
free ((char *) tmp);
tmp=NULL;
}
if(reset)
{
Memory.InitROM (FALSE);
S9xReset ();
}
}
//CRC32 for char arrays
uint32 caCRC32(uint8 *array, uint32 size, register uint32 crc32)
{
for (register uint32 i = 0; i < size; i++)
{
crc32 = ((crc32 >> 8) & 0x00FFFFFF) ^ crc32Table[(crc32 ^ array[i]) & 0xFF];
}
return ~crc32;
}
void CMemory::InitROM (bool8 Interleaved)
{
#ifndef ZSNES_FX
SuperFX.nRomBanks = CalculatedSize >> 15;
#endif
Settings.MultiPlayer5Master = Settings.MultiPlayer5;
Settings.MouseMaster = Settings.Mouse;
Settings.SuperScopeMaster = Settings.SuperScope;
Settings.DSP1Master = Settings.ForceDSP1;
Settings.SuperFX = FALSE;
Settings.SA1 = FALSE;
Settings.C4 = FALSE;
Settings.SDD1 = FALSE;
Settings.SRTC = FALSE;
Settings.SPC7110=FALSE;
Settings.SPC7110RTC=FALSE;
Settings.BS=FALSE;
Settings.OBC1=FALSE;
Settings.SETA=FALSE;
s7r.DataRomSize = 0;
CalculatedChecksum=0;
uint8* RomHeader;
RomHeader=ROM+0x7FB0;
if(ExtendedFormat==BIGFIRST)
RomHeader+=0x400000;
if(HiROM)
RomHeader+=0x8000;
if(!Settings.BS)
{
Settings.BS=(-1!=is_bsx(ROM+0x7FC0));
if(Settings.BS)
{
Memory.LoROM=TRUE;
Memory.HiROM=FALSE;
}
else
{
Settings.BS=(-1!=is_bsx(ROM+0xFFC0));
if(Settings.BS)
{
Memory.HiROM=TRUE;
Memory.LoROM=FALSE;
}
}
}
ZeroMemory (BlockIsRAM, MEMMAP_NUM_BLOCKS);
ZeroMemory (BlockIsROM, MEMMAP_NUM_BLOCKS);
::SRAM = SRAM;
memset (ROMId, 0, 5);
memset (CompanyId, 0, 3);
ParseSNESHeader(RomHeader);
// Try to auto-detect the DSP1 chip
if (!Settings.ForceNoDSP1 &&
(ROMType & 0xf) >= 3 && (ROMType & 0xf0) == 0)
Settings.DSP1Master = TRUE;
if (Memory.HiROM)
{
// Enable S-RTC (Real Time Clock) emulation for Dai Kaijyu Monogatari 2
Settings.SRTC = ((ROMType & 0xf0) >> 4) == 5;
if(((ROMSpeed&0x0F)==0x0A)&&((ROMType&0xF0)==0xF0))
{
Settings.SPC7110=true;
if((ROMType&0x0F)==0x09)
Settings.SPC7110RTC=true;
}
if (Settings.BS)
BSHiROMMap ();
else if(Settings.SPC7110)
{
SPC7110HiROMMap();
}
else if ((ROMSpeed & ~0x10) == 0x25)
{
TalesROMMap (Interleaved);
}
else HiROMMap ();
}
else
{
Settings.SuperFX = Settings.ForceSuperFX;
if(ROMType==0x25)
{
Settings.OBC1=TRUE;
}
//BS-X BIOS
if(ROMType==0xE5)
{
Settings.BS=TRUE;
}
if ((ROMType & 0xf0) == 0x10)
Settings.SuperFX = !Settings.ForceNoSuperFX;
Settings.SDD1 = Settings.ForceSDD1;
if ((ROMType & 0xf0) == 0x40)
Settings.SDD1 = !Settings.ForceNoSDD1;
if (Settings.SDD1)
S9xLoadSDD1Data ();
if(((ROMType &0xF0) == 0xF0)&((ROMSpeed&0x0F)!=5))
{
SRAMSize=2;
SNESGameFixes.SRAMInitialValue = 0x00;
if((ROMType &0x0F)==6)
{
if(ROM[0x7FD7]==0x09)
{
Settings.SETA=ST_011;
SetSETA=&S9xSetST011;
GetSETA=&S9xGetST011;
}
else
{
Settings.SETA=ST_010;
SetSETA=&S9xSetST010;
GetSETA=&S9xGetST010;
}
}
else
{
Settings.SETA=ST_018;
SRAMSize=2;
}
}
Settings.C4 = Settings.ForceC4;
if ((ROMType & 0xf0) == 0xf0 &&
(strncmp (ROMName, "MEGAMAN X", 9) == 0 ||
strncmp (ROMName, "ROCKMAN X", 9) == 0))
{
Settings.C4 = !Settings.ForceNoC4;
}
if(Settings.SETA&&Settings.SETA!=ST_018)
{
SetaDSPMap();
}
else if (Settings.SuperFX)
{
//::SRAM = ROM + 1024 * 1024 * 4;
SuperFXROMMap ();
Settings.MultiPlayer5Master = FALSE;
//Settings.MouseMaster = FALSE;
//Settings.SuperScopeMaster = FALSE;
Settings.DSP1Master = FALSE;
Settings.SA1 = FALSE;
Settings.C4 = FALSE;
Settings.SDD1 = FALSE;
}
else if (Settings.ForceSA1 ||
(!Settings.ForceNoSA1 && (ROMSpeed & ~0x10) == 0x23 &&
(ROMType & 0xf) > 3 && (ROMType & 0xf0) == 0x30))
{
Settings.SA1 = TRUE;
// Settings.MultiPlayer5Master = FALSE;
//Settings.MouseMaster = FALSE;
//Settings.SuperScopeMaster = FALSE;
Settings.DSP1Master = FALSE;
Settings.C4 = FALSE;
Settings.SDD1 = FALSE;
SA1ROMMap ();
}
else if ((ROMSpeed & ~0x10) == 0x25)
TalesROMMap (Interleaved);
else if(ExtendedFormat!=NOPE)
JumboLoROMMap(Interleaved);
else if (strncmp ((char *) &Memory.ROM [0x7fc0], "SOUND NOVEL-TCOOL", 17) == 0 ||
strncmp ((char *) &Memory.ROM [0x7fc0], "DERBY STALLION 96", 17) == 0)
{
LoROM24MBSMap ();
Settings.DSP1Master = FALSE;
}
else if (strncmp ((char *) &Memory.ROM [0x7fc0], "THOROUGHBRED BREEDER3", 21) == 0 ||
strncmp ((char *) &Memory.ROM [0x7fc0], "RPG-TCOOL 2", 11) == 0)
{
SRAM512KLoROMMap ();
Settings.DSP1Master = FALSE;
}
else if (strncmp ((char *) &Memory.ROM [0x7fc0], "ADD-ON BASE CASSETE", 19) == 0)
{
Settings.MultiPlayer5Master = FALSE;
Settings.MouseMaster = FALSE;
Settings.SuperScopeMaster = FALSE;
Settings.DSP1Master = FALSE;
SufamiTurboLoROMMap();
Memory.SRAMSize = 3;
}
else if ((ROMSpeed & ~0x10) == 0x22 &&
strncmp (ROMName, "Super Street Fighter", 20) != 0)
{
AlphaROMMap ();
}
else if (Settings.BS)
BSLoROMMap();
else LoROMMap ();
}
if(Settings.BS)
{
ROMRegion=0;
}
uint32 sum1 = 0;
uint32 sum2 = 0;
if(0==CalculatedChecksum)
{
int power2 = 0;
int size = CalculatedSize;
while (size >>= 1)
power2++;
size = 1 << power2;
uint32 remainder = CalculatedSize - size;
int i;
for (i = 0; i < size; i++)
sum1 += ROM [i];
for (i = 0; i < (int) remainder; i++)
sum2 += ROM [size + i];
int sub = 0;
if (Settings.BS&& ROMType!=0xE5)
{
if (Memory.HiROM)
{
for (i = 0; i < 48; i++)
sub += ROM[0xffb0 + i];
}
else if (Memory.LoROM)
{
for (i = 0; i < 48; i++)
sub += ROM[0x7fb0 + i];
}
sum1 -= sub;
}
if (remainder)
{
sum1 += sum2 * (size / remainder);
}
sum1 &= 0xffff;
Memory.CalculatedChecksum=sum1;
}
//now take a CRC32
ROMCRC32 = caCRC32(ROM, CalculatedSize);
if (Settings.ForceNTSC)
Settings.PAL = FALSE;
else if (Settings.ForcePAL)
Settings.PAL = TRUE;
else
{
//Korea refers to South Korea, which uses NTSC
switch(ROMRegion)
{
case 13:
case 1:
case 0:
Settings.PAL=FALSE;
break;
default: Settings.PAL=TRUE;
break;
}
}
if (Settings.PAL)
{
Settings.FrameTime = Settings.FrameTimePAL;
Memory.ROMFramesPerSecond = 50;
}
else
{
Settings.FrameTime = Settings.FrameTimeNTSC;
Memory.ROMFramesPerSecond = 60;
}
ROMName[ROM_NAME_LEN - 1] = 0;
if (strlen (ROMName))
{
char *p = ROMName + strlen (ROMName) - 1;
while (p > ROMName && *(p - 1) == ' ')
p--;
*p = 0;
}
{
SRAMMask = Memory.SRAMSize ?
((1 << (Memory.SRAMSize + 3)) * 128) - 1 : 0;
}
if((ROMChecksum + ROMComplementChecksum != 0xffff) || ROMChecksum != CalculatedChecksum || ((uint32)CalculatedSize > (uint32)(((1<<(ROMSize-7))*128)*1024)))
{
if(Settings.DisplayColor==0xffff || Settings.DisplayColor!=BUILD_PIXEL(31,0,0))
{
Settings.DisplayColor=BUILD_PIXEL(31,31,0);
SET_UI_COLOR(255,255,0);
}
}
IAPU.OneCycle = ONE_APU_CYCLE;
Settings.Shutdown = Settings.ShutdownMaster;
SetDSP=&DSP1SetByte;
GetDSP=&DSP1GetByte;
ResetSpeedMap();
ApplyROMFixes ();
sprintf (ROMName, "%s", Safe (ROMName));
sprintf (ROMId, "%s", Safe (ROMId));
sprintf (CompanyId, "%s", Safe (CompanyId));
sprintf (String, "\"%s\" [%s] %s, %s, Type: %s, Mode: %s, TV: %s, S-RAM: %s, ROMId: %s Company: %2.2s CRC32: %08X",
ROMName,
(ROMChecksum + ROMComplementChecksum != 0xffff ||
ROMChecksum != CalculatedChecksum) ? "bad checksum" : "checksum ok",
MapType (),
Size (),
KartContents (),
MapMode (),
TVStandard (),
StaticRAMSize (),
ROMId,
CompanyId,
ROMCRC32);
S9xMessage (S9X_INFO, S9X_ROM_INFO, String);
#ifdef __WIN32__
#ifndef _XBOX
EnableMenuItem(GUI.hMenu, IDM_ROM_INFO, MF_ENABLED);
#endif
#ifdef RTC_DEBUGGER
if(Settings.SPC7110RTC)
EnableMenuItem(GUI.hMenu, IDM_7110_RTC, MF_ENABLED);
else EnableMenuItem(GUI.hMenu, IDM_7110_RTC, MF_GRAYED);
#endif
#endif
Settings.ForceHeader = Settings.ForceHiROM = Settings.ForceLoROM =
Settings.ForceInterleaved = Settings.ForceNoHeader = Settings.ForceNotInterleaved =
Settings.ForceInterleaved2=false;
}
bool8 CMemory::LoadSRAM (const char *filename)
{
int size = Memory.SRAMSize ?
(1 << (Memory.SRAMSize + 3)) * 128 : 0;
memset (SRAM, SNESGameFixes.SRAMInitialValue, 0x20000);
if (size > 0x20000)
size = 0x20000;
if (size)
{
FILE *file;
if ((file = fopen (filename, "rb")))
{
int len = fread ((unsigned char*) ::SRAM, 1, 0x20000, file);
fclose (file);
if (len - size == 512)
{
// S-RAM file has a header - remove it
// memmove required: Overlapping addresses [Neb]
memmove (::SRAM, ::SRAM + 512, size);
}
if (len == size + SRTC_SRAM_PAD)
{
S9xSRTCPostLoadState ();
S9xResetSRTC ();
rtc.index = -1;
rtc.mode = MODE_READ;
}
else
S9xHardResetSRTC ();
if(Settings.SPC7110RTC)
{
S9xLoadSPC7110RTC (&rtc_f9);
}
return (TRUE);
}
S9xHardResetSRTC ();
return (FALSE);
}
if (Settings.SDD1)
S9xSDD1LoadLoggedData ();
return (TRUE);
}
bool8 CMemory::SaveSRAM (const char *filename)
{
if(Settings.SuperFX && Memory.ROMType < 0x15)
return TRUE;
if(Settings.SA1 && Memory.ROMType == 0x34)
return TRUE;
int size = Memory.SRAMSize ?
(1 << (Memory.SRAMSize + 3)) * 128 : 0;
if (Settings.SRTC)
{
size += SRTC_SRAM_PAD;
S9xSRTCPreSaveState ();
}
if (Settings.SDD1)
S9xSDD1SaveLoggedData ();
if (size > 0x20000)
size = 0x20000;
if (size && *Memory.ROMFilename)
{
FILE *file= fopen(filename, "w");
if (file)
{
fwrite((unsigned char *) ::SRAM, size, 1, file);
fclose(file);
if(Settings.SPC7110RTC)
{
S9xSaveSPC7110RTC (&rtc_f9);
}
return (TRUE);
}
}
return (FALSE);
}
void CMemory::FixROMSpeed ()
{
int c;
if(CPU.FastROMSpeed==0)
CPU.FastROMSpeed=SLOW_ONE_CYCLE;
for (c = 0x800; c < 0x1000; c++)
{
if (c&0x8 || c&0x400)
MemorySpeed [c] = (uint8) CPU.FastROMSpeed;
}
}
void CMemory::ResetSpeedMap()
{
int i;
memset(MemorySpeed, SLOW_ONE_CYCLE, 0x1000);
for(i=0;i<0x400;i+=0x10)
{
MemorySpeed[i+2]=MemorySpeed[0x800+i+2]= ONE_CYCLE;
MemorySpeed[i+3]=MemorySpeed[0x800+i+3]= ONE_CYCLE;
MemorySpeed[i+4]=MemorySpeed[0x800+i+4]= ONE_CYCLE;
MemorySpeed[i+5]=MemorySpeed[0x800+i+5]= ONE_CYCLE;
}
CMemory::FixROMSpeed ();
}
void CMemory::WriteProtectROM ()
{
// memmove converted: Different mallocs [Neb]
memcpy ((void *) WriteMap, (void *) Map, sizeof (Map));
for (int c = 0; c < 0x1000; c++)
{
if (BlockIsROM [c])
WriteMap [c] = (uint8 *) MAP_NONE;
}
}
void CMemory::MapRAM ()
{
int c;
if(Memory.LoROM&&!Settings.SDD1)
{
// Banks 70->77, S-RAM
for (c = 0; c < 0x0f; c++)
{
for(int i=0;i<8;i++)
{
Map [(c<<4) + 0xF00+i]=Map [(c<<4) + 0x700+i] = (uint8 *) MAP_LOROM_SRAM;
BlockIsRAM [(c<<4) + 0xF00+i] =BlockIsRAM [(c<<4) + 0x700+i] = TRUE;
BlockIsROM [(c<<4) + 0xF00+i] =BlockIsROM [(c<<4) + 0x700+i] = FALSE;
}
}
}
else if(Memory.LoROM&&Settings.SDD1)
{
// Banks 70->77, S-RAM
for (c = 0; c < 0x0f; c++)
{
for(int i=0;i<8;i++)
{
Map [(c<<4) + 0x700+i] = (uint8 *) MAP_LOROM_SRAM;
BlockIsRAM [(c<<4) + 0x700+i] = TRUE;
BlockIsROM [(c<<4) + 0x700+i] = FALSE;
}
}
}
// Banks 7e->7f, RAM
for (c = 0; c < 16; c++)
{
Map [c + 0x7e0] = RAM;
Map [c + 0x7f0] = RAM + 0x10000;
BlockIsRAM [c + 0x7e0] = TRUE;
BlockIsRAM [c + 0x7f0] = TRUE;
BlockIsROM [c + 0x7e0] = FALSE;
BlockIsROM [c + 0x7f0] = FALSE;
}
WriteProtectROM ();
}
void CMemory::MapExtraRAM ()
{
int c;
// Banks 7e->7f, RAM
for (c = 0; c < 16; c++)
{
Map [c + 0x7e0] = RAM;
Map [c + 0x7f0] = RAM + 0x10000;
BlockIsRAM [c + 0x7e0] = TRUE;
BlockIsRAM [c + 0x7f0] = TRUE;
BlockIsROM [c + 0x7e0] = FALSE;
BlockIsROM [c + 0x7f0] = FALSE;
}
// Banks 70->73, S-RAM
for (c = 0; c < 16; c++)
{
Map [c + 0x700] = ::SRAM;
Map [c + 0x710] = ::SRAM + 0x8000;
Map [c + 0x720] = ::SRAM + 0x10000;
Map [c + 0x730] = ::SRAM + 0x18000;
BlockIsRAM [c + 0x700] = TRUE;
BlockIsROM [c + 0x700] = FALSE;
BlockIsRAM [c + 0x710] = TRUE;
BlockIsROM [c + 0x710] = FALSE;
BlockIsRAM [c + 0x720] = TRUE;
BlockIsROM [c + 0x720] = FALSE;
BlockIsRAM [c + 0x730] = TRUE;
BlockIsROM [c + 0x730] = FALSE;
}
}
void CMemory::LoROMMap ()
{
int c;
int i;
int j;
int mask[4];
for (j=0; j<4; j++)
mask[j]=0x00ff;
mask[0]=(CalculatedSize/0x8000)-1;
int x;
bool foundZeros;
bool pastZeros;
for(j=0;j<3;j++)
{
x=1;
foundZeros=false;
pastZeros=false;
mask[j+1]=mask[j];
while (x>0x100&&!pastZeros)
{
if(mask[j]&x)
{
x<<=1;
if(foundZeros)
pastZeros=true;
}
else
{
foundZeros=true;
pastZeros=false;
mask[j+1]|=x;
x<<=1;
}
}
}
// Banks 00->3f and 80->bf
for (c = 0; c < 0x400; c += 16)
{
Map [c + 0] = Map [c + 0x800] = RAM;
Map [c + 1] = Map [c + 0x801] = RAM;
BlockIsRAM [c + 0] = BlockIsRAM [c + 0x800] = TRUE;
BlockIsRAM [c + 1] = BlockIsRAM [c + 0x801] = TRUE;
Map [c + 2] = Map [c + 0x802] = (uint8 *) MAP_PPU;
if(Settings.SETA==ST_018)
Map [c + 3] = Map [c + 0x803] = (uint8 *) MAP_SETA_RISC;
else Map [c + 3] = Map [c + 0x803] = (uint8 *) MAP_PPU;
Map [c + 4] = Map [c + 0x804] = (uint8 *) MAP_CPU;
Map [c + 5] = Map [c + 0x805] = (uint8 *) MAP_CPU;
if (Settings.DSP1Master)
{
Map [c + 6] = Map [c + 0x806] = (uint8 *) MAP_DSP;
Map [c + 7] = Map [c + 0x807] = (uint8 *) MAP_DSP;
}
else if (Settings.C4)
{
Map [c + 6] = Map [c + 0x806] = (uint8 *) MAP_C4;
Map [c + 7] = Map [c + 0x807] = (uint8 *) MAP_C4;
}
else if(Settings.OBC1)
{
Map [c + 6] = Map [c + 0x806] = (uint8 *) MAP_OBC_RAM;
Map [c + 7] = Map [c + 0x807] = (uint8 *) MAP_OBC_RAM;
}
else
{
Map [c + 6] = Map [c + 0x806] = (uint8 *) bytes0x2000 - 0x6000;
Map [c + 7] = Map [c + 0x807] = (uint8 *) bytes0x2000 - 0x6000;
}
for (i = c + 8; i < c + 16; i++)
{
int e=3;
int d=c>>4;
while(d>mask[0])
{
d&=mask[e];
e--;
}
Map [i] = Map [i + 0x800] = ROM + (((d)-1)*0x8000);
BlockIsROM [i] = BlockIsROM [i + 0x800] = TRUE;
}
}
if (Settings.DSP1Master)
{
// Banks 30->3f and b0->bf
for (c = 0x300; c < 0x400; c += 16)
{
for (i = c + 8; i < c + 16; i++)
{
Map [i] = Map [i + 0x800] = (uint8 *) MAP_DSP;
BlockIsROM [i] = BlockIsROM [i + 0x800] = FALSE;
}
}
}
// Banks 40->7f and c0->ff
for (c = 0; c < 0x400; c += 16)
{
for (i = c; i < c + 8; i++)
Map [i + 0x400] = Map [i + 0xc00] = &ROM [(c << 11) % CalculatedSize];
for (i = c + 8; i < c + 16; i++)
{
int e=3;
int d=(c+0x400)>>4;
while(d>mask[0])
{
d&=mask[e];
e--;
}
Map [i + 0x400] = Map [i + 0xc00] = ROM + (((d)-1)*0x8000);
}
for (i = c; i < c + 16; i++)
{
BlockIsROM [i + 0x400] = BlockIsROM [i + 0xc00] = TRUE;
}
}
if (Settings.DSP1Master)
{
for (c = 0; c < 0x100; c++)
{
Map [c + 0xe00] = (uint8 *) MAP_DSP;
BlockIsROM [c + 0xe00] = FALSE;
}
}
int sum=0, k,l, bankcount;
bankcount=1<<(ROMSize-7);//Mbits
//safety for corrupt headers
if(bankcount > 128)
bankcount = (CalculatedSize/0x8000)/4;
bankcount*=4;//to banks
bankcount<<=4;//Map banks
bankcount+=0x800;//normalize
for(k=0x800;k<(bankcount);k+=16)
{
uint8* bank=0x8000+Map[k+8];
for(l=0;l<0x8000;l++)
sum+=bank[l];
}
CalculatedChecksum=sum&0xFFFF;
MapRAM ();
WriteProtectROM ();
}
void CMemory::SetaDSPMap ()
{
int c;
int i;
int j;
int mask[4];
for (j=0; j<4; j++)
mask[j]=0x00ff;
mask[0]=(CalculatedSize/0x8000)-1;
int x;
bool foundZeros;
bool pastZeros;
for(j=0;j<3;j++)
{
x=1;
foundZeros=false;
pastZeros=false;
mask[j+1]=mask[j];
while (x>0x100&&!pastZeros)
{
if(mask[j]&x)
{
x<<=1;
if(foundZeros)
pastZeros=true;
}
else
{
foundZeros=true;
pastZeros=false;
mask[j+1]|=x;
x<<=1;
}
}
}
// Banks 00->3f and 80->bf
for (c = 0; c < 0x400; c += 16)
{
Map [c + 0] = Map [c + 0x800] = RAM;
Map [c + 1] = Map [c + 0x801] = RAM;
BlockIsRAM [c + 0] = BlockIsRAM [c + 0x800] = TRUE;
BlockIsRAM [c + 1] = BlockIsRAM [c + 0x801] = TRUE;
Map [c + 2] = Map [c + 0x802] = (uint8 *) MAP_PPU;
Map [c + 3] = Map [c + 0x803] = (uint8 *) MAP_PPU;
Map [c + 4] = Map [c + 0x804] = (uint8 *) MAP_CPU;
Map [c + 5] = Map [c + 0x805] = (uint8 *) MAP_CPU;
Map [c + 6] = Map [c + 0x806] = (uint8 *) bytes0x2000 - 0x6000;
Map [c + 7] = Map [c + 0x807] = (uint8 *) bytes0x2000 - 0x6000;
for (i = c + 8; i < c + 16; i++)
{
int e=3;
int d=c>>4;
while(d>mask[0])
{
d&=mask[e];
e--;
}
Map [i] = Map [i + 0x800] = ROM + (((d)-1)*0x8000);
BlockIsROM [i] = BlockIsROM [i + 0x800] = TRUE;
}
}
// Banks 40->7f and c0->ff
for (c = 0; c < 0x400; c += 16)
{
for (i = c + 8; i < c + 16; i++)
{
int e=3;
int d=(c+0x400)>>4;
while(d>mask[0])
{
d&=mask[e];
e--;
}
Map [i + 0x400] = Map [i + 0xc00] = ROM + (((d)-1)*0x8000);
}
//only upper half is ROM
for (i = c+8; i < c + 16; i++)
{
BlockIsROM [i + 0x400] = BlockIsROM [i + 0xc00] = TRUE;
}
}
memset(SRAM, 0, 0x1000);
for (c=0x600;c<0x680;c+=0x10)
{
for(i=0;i<0x08;i++)
{
//where does the SETA chip access, anyway?
//please confirm this?
Map[c+0x80+i]=(uint8*)MAP_SETA_DSP;
BlockIsROM [c+0x80+i] = FALSE;
BlockIsRAM [c+0x80+i] = TRUE;
}
for(i=0;i<0x04;i++)
{
//and this!
Map[c+i]=(uint8*)MAP_SETA_DSP;
BlockIsROM [c+i] = FALSE;
}
}
int sum=0, k,l, bankcount;
bankcount=1<<(ROMSize-7);//Mbits
//safety for corrupt headers
if(bankcount > 128)
bankcount = (CalculatedSize/0x8000)/4;
bankcount*=4;//to banks
bankcount<<=4;//Map banks
bankcount+=0x800;//normalize
for(k=0x800;k<(bankcount);k+=16)
{
uint8* bank=0x8000+Map[k+8];
for(l=0;l<0x8000;l++)
sum+=bank[l];
}
CalculatedChecksum=sum&0xFFFF;
MapRAM ();
WriteProtectROM ();
}
void CMemory::BSLoROMMap ()
{
int c;
int i;
if(Settings.BS)
SRAMSize=5;
// Banks 00->3f and 80->bf
for (c = 0; c < 0x400; c += 16)
{
Map [c + 0] = Map [c + 0x800] = RAM;
Map [c + 1] = Map [c + 0x801] = RAM;
BlockIsRAM [c + 0] = BlockIsRAM [c + 0x800] = TRUE;
BlockIsRAM [c + 1] = BlockIsRAM [c + 0x801] = TRUE;
Map [c + 2] = Map [c + 0x802] = (uint8 *) MAP_PPU;
Map [c + 3] = Map [c + 0x803] = (uint8 *) MAP_PPU;
Map [c + 4] = Map [c + 0x804] = (uint8 *) MAP_CPU;
Map [c + 5] = Map [c + 0x805] = (uint8 *) RAM;
// Map [c + 5] = Map [c + 0x805] = (uint8 *) SRAM;
BlockIsRAM [c + 5] = BlockIsRAM [c + 0x805] = TRUE;
// Map [c + 6] = Map [c + 0x806] = (uint8 *)MAP_NONE;
// Map [c + 7] = Map [c + 0x807] = (uint8 *)MAP_NONE;
Map [c + 6] = Map [c + 0x806] = (uint8 *) RAM;
// Map [c + 5] = Map [c + 0x805] = (uint8 *) SRAM;
BlockIsRAM [c + 6] = BlockIsRAM [c + 0x806] = TRUE;
Map [c + 7] = Map [c + 0x807] = (uint8 *) RAM;
// Map [c + 5] = Map [c + 0x805] = (uint8 *) SRAM;
BlockIsRAM [c + 7] = BlockIsRAM [c + 0x807] = TRUE;
for (i = c + 8; i < c + 16; i++)
{
Map [i] = Map [i + 0x800] = &ROM [(c << 11) % CalculatedSize] - 0x8000;
BlockIsROM [i] = BlockIsROM [i + 0x800] = TRUE;
}
}
for(c=0;c<8;c++)
{
Map[(c<<4)+0x105]=(uint8*)MAP_LOROM_SRAM;
BlockIsROM [(c<<4)+0x105] = FALSE;
BlockIsRAM [(c<<4)+0x105] = TRUE;
}
/* // Banks 40->7f and c0->ff
for (c = 0; c < 0x400; c += 16)
{
for (i = c; i < c + 8; i++)
Map [i + 0x400] = Map [i + 0xc00] = &ROM [(c << 11) % CalculatedSize];
for (i = c + 8; i < c + 16; i++)
Map [i + 0x400] = Map [i + 0xc00] = &ROM [((c << 11) + 0x200000) % CalculatedSize - 0x8000];
for (i = c; i < c + 16; i++)
{
BlockIsROM [i + 0x400] = BlockIsROM [i + 0xc00] = TRUE;
}
}
*/
for(c=1;c<=4;c++)
{
for(i=0;i<16; i++)
{
Map[0x400+i+(c<<4)]=(uint8*)MAP_LOROM_SRAM;
BlockIsRAM[0x400+i+(c<<4)]=TRUE;
BlockIsROM[0x400+i+(c<<4)]=FALSE;
}
}
for(i=0;i<0x80;i++)
{
Map[0x700+i]=&BSRAM[0x10000*(i/16)];
BlockIsRAM[0x700+i]=TRUE;
BlockIsROM[0x700+i]=FALSE;
}
for (i=0; i<8;i++)
{
Map[0x205+(i<<4)]=Map[0x285+(i<<4)]=Map[0x305+(i<<4)]=Map[0x385+(i<<4)]=Map[0x705+(i<<4)];
BlockIsRAM[0x205+(i<<4)]=BlockIsRAM[0x285+(i<<4)]=BlockIsRAM[0x305+(i<<4)]=BlockIsRAM[0x385+(i<<4)]=TRUE;
BlockIsROM[0x205+(i<<4)]=BlockIsROM[0x285+(i<<4)]=BlockIsROM[0x305+(i<<4)]=BlockIsROM[0x385+(i<<4)]=FALSE;
}
for(c=0;c<8;c++)
{
Map[(c<<4)+0x005]=BSRAM-0x5000;
BlockIsROM [(c<<4)+0x005] = FALSE;
BlockIsRAM [(c<<4)+0x005] = TRUE;
}
MapRAM ();
WriteProtectROM ();
}
void CMemory::HiROMMap ()
{
int i;
int c;
int j;
int mask[4];
for (j=0; j<4; j++)
mask[j]=0x00ff;
mask[0]=(CalculatedSize/0x10000)-1;
if (Settings.ForceSA1 ||
(!Settings.ForceNoSA1 && (ROMSpeed & ~0x10) == 0x23 &&
(ROMType & 0xf) > 3 && (ROMType & 0xf0) == 0x30))
{
Settings.DisplayColor=BUILD_PIXEL(31,0,0);
SET_UI_COLOR(255,0,0);
}
int x;
bool foundZeros;
bool pastZeros;
for(j=0;j<3;j++)
{
x=1;
foundZeros=false;
pastZeros=false;
mask[j+1]=mask[j];
while (x>0x100&&!pastZeros)
{
if(mask[j]&x)
{
x<<=1;
if(foundZeros)
pastZeros=true;
}
else
{
foundZeros=true;
pastZeros=false;
mask[j+1]|=x;
x<<=1;
}
}
}
// Banks 00->3f and 80->bf
for (c = 0; c < 0x400; c += 16)
{
Map [c + 0] = Map [c + 0x800] = RAM;
BlockIsRAM [c + 0] = BlockIsRAM [c + 0x800] = TRUE;
Map [c + 1] = Map [c + 0x801] = RAM;
BlockIsRAM [c + 1] = BlockIsRAM [c + 0x801] = TRUE;
Map [c + 2] = Map [c + 0x802] = (uint8 *) MAP_PPU;
Map [c + 3] = Map [c + 0x803] = (uint8 *) MAP_PPU;
Map [c + 4] = Map [c + 0x804] = (uint8 *) MAP_CPU;
Map [c + 5] = Map [c + 0x805] = (uint8 *) MAP_CPU;
if (Settings.DSP1Master)
{
Map [c + 6] = Map [c + 0x806] = (uint8 *) MAP_DSP;
Map [c + 7] = Map [c + 0x807] = (uint8 *) MAP_DSP;
}
else
{
Map [c + 6] = Map [c + 0x806] = (uint8 *) MAP_NONE;
Map [c + 7] = Map [c + 0x807] = (uint8 *) MAP_NONE;
}
for (i = c + 8; i < c + 16; i++)
{
int e=3;
int d=c>>4;
while(d>mask[0])
{
d&=mask[e];
e--;
}
Map [i] = Map [i + 0x800] = ROM + (d*0x10000);
BlockIsROM [i] = BlockIsROM [i + 0x800] = TRUE;
}
}
// Banks 30->3f and b0->bf, address ranges 6000->7fff is S-RAM.
for (c = 0; c < 16; c++)
{
Map [0x306 + (c << 4)] = (uint8 *) MAP_HIROM_SRAM;
Map [0x307 + (c << 4)] = (uint8 *) MAP_HIROM_SRAM;
Map [0xb06 + (c << 4)] = (uint8 *) MAP_HIROM_SRAM;
Map [0xb07 + (c << 4)] = (uint8 *) MAP_HIROM_SRAM;
BlockIsRAM [0x306 + (c << 4)] = TRUE;
BlockIsRAM [0x307 + (c << 4)] = TRUE;
BlockIsRAM [0xb06 + (c << 4)] = TRUE;
BlockIsRAM [0xb07 + (c << 4)] = TRUE;
}
// Banks 40->7f and c0->ff
for (c = 0; c < 0x400; c += 16)
{
for (i = c; i < c + 16; i++)
{
int e=3;
int d=(c)>>4;
while(d>mask[0])
{
d&=mask[e];
e--;
}
Map [i + 0x400] = Map [i + 0xc00] = ROM + (d*0x10000);
BlockIsROM [i + 0x400] = BlockIsROM [i + 0xc00] = TRUE;
}
}
int bankmax=0x40+ (1<<(ROMSize-6));
//safety for corrupt headers
if(bankmax > 128)
bankmax = 0x80;
int sum=0;
for(i=0x40;i<bankmax; i++)
{
uint8 * bank_low=(uint8*)Map[i<<4];
for (c=0;c<0x10000; c++)
{
sum+=bank_low[c];
}
}
CalculatedChecksum=sum&0xFFFF;
MapRAM ();
WriteProtectROM ();
}
void CMemory::TalesROMMap (bool8 Interleaved)
{
int c;
int i;
if(Interleaved)
{
if(Settings.DisplayColor==0xffff)
{
Settings.DisplayColor=BUILD_PIXEL(0,31,0);
SET_UI_COLOR(0,255,0);
}
}
uint32 OFFSET0 = 0x400000;
uint32 OFFSET1 = 0x400000;
uint32 OFFSET2 = 0x000000;
if (Interleaved)
{
OFFSET0 = 0x000000;
OFFSET1 = 0x000000;
OFFSET2 = CalculatedSize-0x400000; //changed to work with interleaved DKJM2.
}
// Banks 00->3f and 80->bf
for (c = 0; c < 0x400; c += 16)
{
Map [c + 0] = Map [c + 0x800] = RAM;
Map [c + 1] = Map [c + 0x801] = RAM;
BlockIsRAM [c + 0] = BlockIsRAM [c + 0x800] = TRUE;
BlockIsRAM [c + 1] = BlockIsRAM [c + 0x801] = TRUE;
Map [c + 2] = Map [c + 0x802] = (uint8 *) MAP_PPU;
Map [c + 3] = Map [c + 0x803] = (uint8 *) MAP_PPU;
Map [c + 4] = Map [c + 0x804] = (uint8 *) MAP_CPU;
Map [c + 5] = Map [c + 0x805] = (uint8 *) MAP_CPU;
//makes more sense to map the range here.
//ToP seems to use sram to skip intro???
if(c>=0x300)
{
Map [c + 6] = Map [c + 0x806] = (uint8 *) MAP_HIROM_SRAM;
Map [c + 7] = Map [c + 0x807] = (uint8 *) MAP_HIROM_SRAM;
BlockIsRAM [6 + c] = BlockIsRAM [7 + c] =
BlockIsRAM [0x806 + c]= BlockIsRAM [0x807 + c] = TRUE;
}
else
{
Map [c + 6] = Map [c + 0x806] = (uint8 *) MAP_NONE;
Map [c + 7] = Map [c + 0x807] = (uint8 *) MAP_NONE;
}
for (i = c + 8; i < c + 16; i++)
{
Map [i] = &ROM [((c << 12) % (CalculatedSize-0x400000)) + OFFSET0];
Map [i + 0x800] = &ROM [((c << 12) % 0x400000) + OFFSET2];
BlockIsROM [i] = TRUE;
BlockIsROM [i + 0x800] = TRUE;
}
}
// Banks 40->7f and c0->ff
for (c = 0; c < 0x400; c += 16)
{
for (i = c; i < c + 8; i++)
{
Map [i + 0x400] = &ROM [((c << 12) % (CalculatedSize-0x400000)) + OFFSET1];
Map [i + 0x408] = &ROM [((c << 12) % (CalculatedSize-0x400000)) + OFFSET1];
Map [i + 0xc00] = &ROM [((c << 12) %0x400000)+ OFFSET2];
Map [i + 0xc08] = &ROM [((c << 12) % 0x400000) + OFFSET2];
BlockIsROM [i + 0x400] = TRUE;
BlockIsROM [i + 0x408] = TRUE;
BlockIsROM [i + 0xc00] = TRUE;
BlockIsROM [i + 0xc08] = TRUE;
}
}
if((strncmp("TALES",(char*)Map[8]+0xFFC0, 5)==0))
{
if(((*(Map[8]+0xFFDE))==(*(Map[0x808]+0xFFDE))))
{
Settings.DisplayColor=BUILD_PIXEL(31,0,0);
SET_UI_COLOR(255,0,0);
}
}
ROMChecksum = *(Map[8]+0xFFDE) + (*(Map[8]+0xFFDF) << 8);
ROMComplementChecksum = *(Map[8]+0xFFDC) + (*(Map[8]+0xFFDD) << 8);
int sum=0;
for(i=0x40;i<0x80; i++)
{
uint8 * bank_low=(uint8*)Map[i<<4];
uint8 * bank_high=(uint8*)Map[(i<<4)+0x800];
for (c=0;c<0x10000; c++)
{
sum+=bank_low[c];
sum+=bank_high[c];
}
}
CalculatedChecksum=sum&0xFFFF;
MapRAM ();
WriteProtectROM ();
}
void CMemory::AlphaROMMap ()
{
int c;
int i;
// Banks 00->3f and 80->bf
for (c = 0; c < 0x400; c += 16)
{
Map [c + 0] = Map [c + 0x800] = RAM;
Map [c + 1] = Map [c + 0x801] = RAM;
BlockIsRAM [c + 0] = BlockIsRAM [c + 0x800] = TRUE;
BlockIsRAM [c + 1] = BlockIsRAM [c + 0x801] = TRUE;
Map [c + 2] = Map [c + 0x802] = (uint8 *) MAP_PPU;
Map [c + 3] = Map [c + 0x803] = (uint8 *) MAP_PPU;
Map [c + 4] = Map [c + 0x804] = (uint8 *) MAP_CPU;
Map [c + 5] = Map [c + 0x805] = (uint8 *) MAP_CPU;
Map [c + 6] = Map [c + 0x806] = (uint8 *) MAP_NONE;
Map [c + 7] = Map [c + 0x807] = (uint8 *) MAP_NONE;
for (i = c + 8; i < c + 16; i++)
{
Map [i] = Map [i + 0x800] = &ROM [c << 11] - 0x8000;
BlockIsROM [i] = TRUE;
}
}
// Banks 40->7f and c0->ff
for (c = 0; c < 0x400; c += 16)
{
for (i = c; i < c + 16; i++)
{
Map [i + 0x400] = &ROM [(c << 12) % CalculatedSize];
Map [i + 0xc00] = &ROM [(c << 12) % CalculatedSize];
BlockIsROM [i + 0x400] = BlockIsROM [i + 0xc00] = TRUE;
}
}
MapRAM ();
WriteProtectROM ();
}
void DetectSuperFxRamSize()
{
if(ROM[0x7FDA]==0x33)
{
Memory.SRAMSize=ROM[0x7FBD];
}
else
{
if(strncmp(Memory.ROMName, "STAR FOX 2", 10)==0)
{
Memory.SRAMSize=6;
}
else Memory.SRAMSize=5;
}
}
void CMemory::SuperFXROMMap ()
{
int c;
int i;
DetectSuperFxRamSize();
// Banks 00->3f and 80->bf
for (c = 0; c < 0x400; c += 16)
{
Map [c + 0] = Map [c + 0x800] = RAM;
Map [c + 1] = Map [c + 0x801] = RAM;
BlockIsRAM [c + 0] = BlockIsRAM [c + 0x800] = TRUE;
BlockIsRAM [c + 1] = BlockIsRAM [c + 0x801] = TRUE;
Map [c + 2] = Map [c + 0x802] = (uint8 *) MAP_PPU;
Map [c + 3] = Map [c + 0x803] = (uint8 *) MAP_PPU;
Map [c + 4] = Map [c + 0x804] = (uint8 *) MAP_CPU;
Map [c + 5] = Map [c + 0x805] = (uint8 *) MAP_CPU;
Map [0x006 + c] = Map [0x806 + c] = (uint8 *) ::SRAM - 0x6000;
Map [0x007 + c] = Map [0x807 + c] = (uint8 *) ::SRAM - 0x6000;
BlockIsRAM [0x006 + c] = BlockIsRAM [0x007 + c] = BlockIsRAM [0x806 + c] = BlockIsRAM [0x807 + c] = TRUE;
for (i = c + 8; i < c + 16; i++)
{
Map [i] = Map [i + 0x800] = &ROM [c << 11] - 0x8000;
BlockIsROM [i] = BlockIsROM [i + 0x800] = TRUE;
}
}
// Banks 40->7f and c0->ff
for (c = 0; c < 0x400; c += 16)
{
for (i = c; i < c + 16; i++)
{
Map [i + 0x400] = Map [i + 0xc00] = &ROM [(c << 12) % CalculatedSize];
BlockIsROM [i + 0x400] = BlockIsROM [i + 0xc00] = TRUE;
}
}
// Banks 7e->7f, RAM
for (c = 0; c < 16; c++)
{
Map [c + 0x7e0] = RAM;
Map [c + 0x7f0] = RAM + 0x10000;
BlockIsRAM [c + 0x7e0] = TRUE;
BlockIsRAM [c + 0x7f0] = TRUE;
BlockIsROM [c + 0x7e0] = FALSE;
BlockIsROM [c + 0x7f0] = FALSE;
}
// Banks 70->71, S-RAM
for (c = 0; c < 32; c++)
{
Map [c + 0x700] = ::SRAM + (((c >> 4) & 1) << 16);
BlockIsRAM [c + 0x700] = TRUE;
BlockIsROM [c + 0x700] = FALSE;
}
// Replicate the first 2Mb of the ROM at ROM + 2MB such that each 32K
// block is repeated twice in each 64K block.
#ifdef DS2_DMA
__dcache_writeback_all();
#endif
for (c = 0; c < 64; c++)
{
#ifdef DS2_DMA
ds2_DMAcopy_32Byte(2 /* channel: emu internal */, &ROM [0x200000 + c * 0x10000], &ROM [c * 0x8000], 0x8000);
ds2_DMAcopy_32Byte(3 /* channel: emu internal 2 */, &ROM [0x208000 + c * 0x10000], &ROM [c * 0x8000], 0x8000);
ds2_DMA_wait(2);
ds2_DMA_wait(3);
ds2_DMA_stop(2);
ds2_DMA_stop(3);
#else
// memmove converted: Different addresses [Neb]
memcpy (&ROM [0x200000 + c * 0x10000], &ROM [c * 0x8000], 0x8000);
// memmove converted: Different addresses [Neb]
memcpy (&ROM [0x208000 + c * 0x10000], &ROM [c * 0x8000], 0x8000);
#endif
}
WriteProtectROM ();
}
void CMemory::SA1ROMMap ()
{
int c;
int i;
// Banks 00->3f and 80->bf
for (c = 0; c < 0x400; c += 16)
{
Map [c + 0] = Map [c + 0x800] = RAM;
Map [c + 1] = Map [c + 0x801] = RAM;
BlockIsRAM [c + 0] = BlockIsRAM [c + 0x800] = TRUE;
BlockIsRAM [c + 1] = BlockIsRAM [c + 0x801] = TRUE;
Map [c + 2] = Map [c + 0x802] = (uint8 *) MAP_PPU;
Map [c + 3] = Map [c + 0x803] = (uint8 *) &Memory.FillRAM [0x3000] - 0x3000;
Map [c + 4] = Map [c + 0x804] = (uint8 *) MAP_CPU;
Map [c + 5] = Map [c + 0x805] = (uint8 *) MAP_CPU;
Map [c + 6] = Map [c + 0x806] = (uint8 *) MAP_BWRAM;
Map [c + 7] = Map [c + 0x807] = (uint8 *) MAP_BWRAM;
for (i = c + 8; i < c + 16; i++)
{
Map [i] = Map [i + 0x800] = &ROM [c << 11] - 0x8000;
BlockIsROM [i] = BlockIsROM [i + 0x800] = TRUE;
}
}
// Banks 40->7f
for (c = 0; c < 0x400; c += 16)
{
for (i = c; i < c + 16; i++)
Map [i + 0x400] = (uint8 *) &SRAM [(c << 12) & 0x1ffff];
for (i = c; i < c + 16; i++)
{
BlockIsROM [i + 0x400] = FALSE;
}
}
// c0->ff
for (c = 0; c < 0x400; c += 16)
{
for (i = c; i < c + 16; i++)
{
Map [i + 0xc00] = &ROM [(c << 12) % CalculatedSize];
BlockIsROM [i + 0xc00] = TRUE;
}
}
for (c = 0; c < 16; c++)
{
Map [c + 0x7e0] = RAM;
Map [c + 0x7f0] = RAM + 0x10000;
BlockIsRAM [c + 0x7e0] = TRUE;
BlockIsRAM [c + 0x7f0] = TRUE;
BlockIsROM [c + 0x7e0] = FALSE;
BlockIsROM [c + 0x7f0] = FALSE;
}
WriteProtectROM ();
// Now copy the map and correct it for the SA1 CPU.
// memmove converted: Different mallocs [Neb]
memcpy ((void *) SA1.WriteMap, (void *) WriteMap, sizeof (WriteMap));
// memmove converted: Different mallocs [Neb]
memcpy ((void *) SA1.Map, (void *) Map, sizeof (Map));
// Banks 00->3f and 80->bf
for (c = 0; c < 0x400; c += 16)
{
SA1.Map [c + 0] = SA1.Map [c + 0x800] = &Memory.FillRAM [0x3000];
SA1.Map [c + 1] = SA1.Map [c + 0x801] = (uint8 *) MAP_NONE;
SA1.WriteMap [c + 0] = SA1.WriteMap [c + 0x800] = &Memory.FillRAM [0x3000];
SA1.WriteMap [c + 1] = SA1.WriteMap [c + 0x801] = (uint8 *) MAP_NONE;
}
// Banks 60->6f
for (c = 0; c < 0x100; c++)
SA1.Map [c + 0x600] = SA1.WriteMap [c + 0x600] = (uint8 *) MAP_BWRAM_BITMAP;
BWRAM = SRAM;
}
void CMemory::LoROM24MBSMap ()
{
int c;
int i;
// Banks 00->3f and 80->bf
for (c = 0; c < 0x400; c += 16)
{
Map [c + 0] = Map [c + 0x800] = RAM;
Map [c + 1] = Map [c + 0x801] = RAM;
BlockIsRAM [c + 0] = BlockIsRAM [c + 0x800] = TRUE;
BlockIsRAM [c + 1] = BlockIsRAM [c + 0x801] = TRUE;
Map [c + 2] = Map [c + 0x802] = (uint8 *) MAP_PPU;
Map [c + 3] = Map [c + 0x803] = (uint8 *) MAP_PPU;
Map [c + 4] = Map [c + 0x804] = (uint8 *) MAP_CPU;
Map [c + 5] = Map [c + 0x805] = (uint8 *) MAP_CPU;
Map [c + 6] = Map [c + 0x806] = (uint8 *) MAP_NONE;
Map [c + 7] = Map [c + 0x807] = (uint8 *) MAP_NONE;
for (i = c + 8; i < c + 16; i++)
{
Map [i] = Map [i + 0x800] = &ROM [c << 11] - 0x8000;
BlockIsROM [i] = BlockIsROM [i + 0x800] = TRUE;
}
}
// Banks 00->3f and 80->bf
for (c = 0; c < 0x200; c += 16)
{
Map [c + 0x800] = RAM;
Map [c + 0x801] = RAM;
BlockIsRAM [c + 0x800] = TRUE;
BlockIsRAM [c + 0x801] = TRUE;
Map [c + 0x802] = (uint8 *) MAP_PPU;
Map [c + 0x803] = (uint8 *) MAP_PPU;
Map [c + 0x804] = (uint8 *) MAP_CPU;
Map [c + 0x805] = (uint8 *) MAP_CPU;
Map [c + 0x806] = (uint8 *) MAP_NONE;
Map [c + 0x807] = (uint8 *) MAP_NONE;
for (i = c + 8; i < c + 16; i++)
{
Map [i + 0x800] = &ROM [c << 11] - 0x8000 + 0x200000;
BlockIsROM [i + 0x800] = TRUE;
}
}
// Banks 40->7f and c0->ff
for (c = 0; c < 0x400; c += 16)
{
for (i = c; i < c + 8; i++)
Map [i + 0x400] = Map [i + 0xc00] = &ROM [(c << 11) + 0x200000];
for (i = c + 8; i < c + 16; i++)
Map [i + 0x400] = Map [i + 0xc00] = &ROM [(c << 11) + 0x200000 - 0x8000];
for (i = c; i < c + 16; i++)
{
BlockIsROM [i + 0x400] = BlockIsROM [i + 0xc00] = TRUE;
}
}
MapExtraRAM ();
WriteProtectROM ();
}
void CMemory::SufamiTurboLoROMMap ()
{
int c;
int i;
// Banks 00->3f and 80->bf
for (c = 0; c < 0x400; c += 16)
{
Map [c + 0] = Map [c + 0x800] = RAM;
Map [c + 1] = Map [c + 0x801] = RAM;
BlockIsRAM [c + 0] = BlockIsRAM [c + 0x800] = TRUE;
BlockIsRAM [c + 1] = BlockIsRAM [c + 0x801] = TRUE;
Map [c + 2] = Map [c + 0x802] = (uint8 *) MAP_PPU;
Map [c + 3] = Map [c + 0x803] = (uint8 *) MAP_PPU;
Map [c + 4] = Map [c + 0x804] = (uint8 *) MAP_CPU;
Map [c + 5] = Map [c + 0x805] = (uint8 *) MAP_CPU;
Map [c + 6] = Map [c + 0x806] = (uint8 *) MAP_NONE;
Map [c + 7] = Map [c + 0x807] = (uint8 *) MAP_NONE;
for (i = c + 8; i < c + 16; i++)
{
Map [i] = Map [i + 0x800] = &ROM [c << 11] - 0x8000;
BlockIsROM [i] = BlockIsROM [i + 0x800] = TRUE;
}
}
// Banks 40->7f and c0->ff
for (c = 0; c < 0x400; c += 16)
{
for (i = c; i < c + 8; i++)
Map [i + 0x400] = Map [i + 0xc00] = &ROM [(c << 11) + 0x200000];
for (i = c + 8; i < c + 16; i++)
Map [i + 0x400] = Map [i + 0xc00] = &ROM [(c << 11) + 0x200000 - 0x8000];
for (i = c; i < c + 16; i++)
{
BlockIsROM [i + 0x400] = BlockIsROM [i + 0xc00] = TRUE;
}
}
if (Settings.DSP1Master)
{
for (c = 0; c < 0x100; c++)
{
Map [c + 0xe00] = (uint8 *) MAP_DSP;
BlockIsROM [c + 0xe00] = FALSE;
}
}
// Banks 7e->7f, RAM
for (c = 0; c < 16; c++)
{
Map [c + 0x7e0] = RAM;
Map [c + 0x7f0] = RAM + 0x10000;
BlockIsRAM [c + 0x7e0] = TRUE;
BlockIsRAM [c + 0x7f0] = TRUE;
BlockIsROM [c + 0x7e0] = FALSE;
BlockIsROM [c + 0x7f0] = FALSE;
}
// Banks 60->67, S-RAM
for (c = 0; c < 0x80; c++)
{
Map [c + 0x600] = (uint8 *) MAP_LOROM_SRAM;
BlockIsRAM [c + 0x600] = TRUE;
BlockIsROM [c + 0x600] = FALSE;
}
WriteProtectROM ();
}
#if 0
//untested!!
void CMemory::SameGameMap ()
{
int i;
int c;
int j;
int mask[4];
int mask2[4];
for (j=0; j<4; j++)
mask[j]=mask2[j]=0x00ff;
mask[0]=(CalculatedSize/0x10000)-1;
mask2[0]=(Slot1Size/0x10000)-1;
int x;
bool foundZeros;
bool pastZeros;
for(j=0;j<3;j++)
{
x=1;
foundZeros=false;
pastZeros=false;
mask[j+1]=mask[j];
while (x>0x100&&!pastZeros)
{
if(mask[j]&x)
{
x<<=1;
if(foundZeros)
pastZeros=true;
}
else
{
foundZeros=true;
pastZeros=false;
mask[j+1]|=x;
x<<=1;
}
}
}
for(j=0;j<3;j++)
{
x=1;
foundZeros=false;
pastZeros=false;
mask2[j+1]=mask2[j];
while (x>0x100&&!pastZeros)
{
if(mask2[j]&x)
{
x<<=1;
if(foundZeros)
pastZeros=true;
}
else
{
foundZeros=true;
pastZeros=false;
mask2[j+1]|=x;
x<<=1;
}
}
}
// Banks 00->3f and 80->bf
for (c = 0; c < 0x400; c += 16)
{
Map [c + 0] = Map [c + 0x800] = RAM;
BlockIsRAM [c + 0] = BlockIsRAM [c + 0x800] = TRUE;
Map [c + 1] = Map [c + 0x801] = RAM;
BlockIsRAM [c + 1] = BlockIsRAM [c + 0x801] = TRUE;
Map [c + 2] = Map [c + 0x802] = (uint8 *) MAP_PPU;
Map [c + 3] = Map [c + 0x803] = (uint8 *) MAP_PPU;
Map [c + 4] = Map [c + 0x804] = (uint8 *) MAP_CPU;
Map [c + 5] = Map [c + 0x805] = (uint8 *) MAP_CPU;
Map [c + 6] = Map [c + 0x806] = (uint8 *) MAP_NONE;
Map [c + 7] = Map [c + 0x807] = (uint8 *) MAP_NONE;
}
// Banks 30->3f and b0->bf, address ranges 6000->7fff is S-RAM.
for (c = 0; c < 16; c++)
{
Map [0x306 + (c << 4)] = (uint8 *) MAP_HIROM_SRAM;
Map [0x307 + (c << 4)] = (uint8 *) MAP_HIROM_SRAM;
Map [0xb06 + (c << 4)] = (uint8 *) MAP_HIROM_SRAM;
Map [0xb07 + (c << 4)] = (uint8 *) MAP_HIROM_SRAM;
BlockIsRAM [0x306 + (c << 4)] = TRUE;
BlockIsRAM [0x307 + (c << 4)] = TRUE;
BlockIsRAM [0xb06 + (c << 4)] = TRUE;
BlockIsRAM [0xb07 + (c << 4)] = TRUE;
}
for c=0; c<0x200; c+=16)
{
for(i=0;i<8;i++)
{
int e=3;
int d=c>>4;
while(d>mask[0])
{
d&=mask[e];
e--;
}
int f=3;
int g=c>>4;
while(g>mask2[0])
{
g&=mask2[f];
f--;
}
//stuff in HiROM areas
Map[c+0x400+i]=&ROM[d*0x10000];
Map[c+0xC00+i]=&ROM[d*0x10000];
//MINI
Map[c+0x600+i]=&ROMOffset1[g*0x10000];
Map[c+0xE00+i]=&ROMOffset1[g*0x10000];
}
for(i=8;i<16;i++)
{
int e=3;
int d=c>>4;
while(d>mask[0])
{
d&=mask[e];
e--;
}
int f=3;
int g=c>>4;
while(g>mask2[0])
{
g&=mask2[f];
f--;
}
//all stuff
//BASE
Map[c+i]=&ROM[d*0x10000];
Map[c+0x800+i]=&ROM[d*0x10000];
Map[c+0x400+i]=&ROM[d*0x10000];
Map[c+0xC00+i]=&ROM[d*0x10000];
//MINI
Map[c+0x200+i]=&ROMOffset1[g*0x10000];
Map[c+0xA00+i]=&ROMOffset1[g*0x10000];
Map[c+0x600+i]=&ROMOffset1[g*0x10000];
Map[c+0xE00+i]=&ROMOffset1[g*0x10000];
}
}
int bankmax=0x40+ (1<<(ROMSize-6));
//safety for corrupt headers
if(bankmax > 128)
bankmax = 0x80;
int sum=0;
for(i=0x40;i<bankmax; i++)
{
uint8 * bank_low=(uint8*)Map[i<<4];
for (c=0;c<0x10000; c++)
{
sum+=bank_low[c];
}
}
CalculatedChecksum=sum&0xFFFF;
MapRAM ();
WriteProtectROM ();
}
//Untested!!
void CMemory::GNextROMMap ()
{
int c;
int i;
// Banks 00->3f and 80->bf
for (c = 0; c < 0x400; c += 16)
{
Map [c + 0] = Map [c + 0x800] = RAM;
Map [c + 1] = Map [c + 0x801] = RAM;
BlockIsRAM [c + 0] = BlockIsRAM [c + 0x800] = TRUE;
BlockIsRAM [c + 1] = BlockIsRAM [c + 0x801] = TRUE;
Map [c + 2] = Map [c + 0x802] = (uint8 *) MAP_PPU;
Map [c + 3] = Map [c + 0x803] = (uint8 *) &Memory.FillRAM [0x3000] - 0x3000;
Map [c + 4] = Map [c + 0x804] = (uint8 *) MAP_CPU;
Map [c + 5] = Map [c + 0x805] = (uint8 *) MAP_CPU;
Map [c + 6] = Map [c + 0x806] = (uint8 *) MAP_BWRAM;
Map [c + 7] = Map [c + 0x807] = (uint8 *) MAP_BWRAM;
for (i = c + 8; i < c + 16; i++)
{
Map [i] = Map [i + 0x800] = &ROM [c << 11] - 0x8000;
BlockIsROM [i] = BlockIsROM [i + 0x800] = TRUE;
}
}
// Banks 40->4f (was 7f, but SNES docs and GNext overdumping shows nothing here.)
for (c = 0; c < 0x100; c += 16)
{
for (i = c; i < c + 16; i++)
Map [i + 0x400] = (uint8 *) &SRAM [(c << 12) & 0x1ffff];
for (i = c; i < c + 16; i++)
{
BlockIsROM [i + 0x400] = FALSE;
}
}
for (c = 0; c < 0x100; c += 16)
{
for (i = c; i < c + 16; i++)
Map [i + 0x700] = (uint8 *) &ROMOffset1 [(c << 12) & (Slot1Size-1)];
}
// c0->ff
for (c = 0; c < 0x400; c += 16)
{
for (i = c; i < c + 16; i++)
{
Map [i + 0xc00] = &ROM [(c << 12) % CalculatedSize];
BlockIsROM [i + 0xc00] = TRUE;
}
}
for (c = 0; c < 16; c++)
{
Map [c + 0x7e0] = RAM;
Map [c + 0x7f0] = RAM + 0x10000;
BlockIsRAM [c + 0x7e0] = TRUE;
BlockIsRAM [c + 0x7f0] = TRUE;
BlockIsROM [c + 0x7e0] = FALSE;
BlockIsROM [c + 0x7f0] = FALSE;
}
WriteProtectROM ();
// Now copy the map and correct it for the SA1 CPU.
// memmove converted: Different mallocs [Neb]
memcpy ((void *) SA1.WriteMap, (void *) WriteMap, sizeof (WriteMap));
// memmove converted: Different mallocs [Neb]
memcpy ((void *) SA1.Map, (void *) Map, sizeof (Map));
// Banks 00->3f and 80->bf
for (c = 0; c < 0x400; c += 16)
{
SA1.Map [c + 0] = SA1.Map [c + 0x800] = &Memory.FillRAM [0x3000];
SA1.Map [c + 1] = SA1.Map [c + 0x801] = (uint8 *) MAP_NONE;
SA1.WriteMap [c + 0] = SA1.WriteMap [c + 0x800] = &Memory.FillRAM [0x3000];
SA1.WriteMap [c + 1] = SA1.WriteMap [c + 0x801] = (uint8 *) MAP_NONE;
}
// Banks 60->6f
for (c = 0; c < 0x100; c++)
SA1.Map [c + 0x600] = SA1.WriteMap [c + 0x600] = (uint8 *) MAP_BWRAM_BITMAP;
BWRAM = SRAM;
}
void CMemory::SufamiTurboAltROMMap ()
{
int c;
int i;
if(Slot1Size!=0)
Slot1SRAMSize=(1<<((uint8)ROMOffset1[0x32]))*1024;
else Slot1Size=0x8000;
if(Slot2Size!=0)
Slot2SRAMSize=(1<<((uint8)ROMOffset2[0x32]))*1024;
else Slot2Size=0x8000;
// Banks 00->3f and 80->bf
for (c = 0; c < 0x400; c += 16)
{
Map [c + 0] = Map [c + 0x800] = RAM;
Map [c + 1] = Map [c + 0x801] = RAM;
BlockIsRAM [c + 0] = BlockIsRAM [c + 0x800] = TRUE;
BlockIsRAM [c + 1] = BlockIsRAM [c + 0x801] = TRUE;
Map [c + 2] = Map [c + 0x802] = (uint8 *) MAP_PPU;
Map [c + 3] = Map [c + 0x803] = (uint8 *) MAP_PPU;
Map [c + 4] = Map [c + 0x804] = (uint8 *) MAP_CPU;
Map [c + 5] = Map [c + 0x805] = (uint8 *) MAP_CPU;
Map [c + 6] = Map [c + 0x806] = (uint8 *) MAP_NONE;
Map [c + 7] = Map [c + 0x807] = (uint8 *) MAP_NONE;
// for (i = c + 8; i < c + 16; i++)
// {
// Map [i] = Map [i + 0x800] = &ROM [c << 11] - 0x8000;
// BlockIsROM [i] = BlockIsROM [i + 0x800] = TRUE;
// }
}
//Map Bios
for (c=0; c<0x200; c+=16)
{
for (i = c + 8; i < c + 16; i++)
{
Map [i] = Map [i + 0x800] = &ROM [((c>>4)*0x8000)%CalculatedSize] - 0x8000;
BlockIsROM [i] = BlockIsROM [i + 0x800] = TRUE;
}
}
for (c=0x200; c<0x400; c+=16)
{
for (i = c + 8; i < c + 16; i++)
{
if(Slot1Size!=0)
{
Map [i] = Map [i + 0x800] = &ROMOffset1 [(((c>>4)*0x8000)%Slot1Size)] - 0x8000;
BlockIsROM [i] = BlockIsROM [i + 0x800] = TRUE;
}
else Map [i] = Map [i + 0x800] = (uint8*)MAP_NONE;
}
}
for (c=0x400; c<0x600; c+=16)
{
for (i = c; i < c + 8; i++)
{
if(Slot2Size!=0)
{
Map [i] = Map [i + 0x800] = &ROMOffset2[(((c>>4)*0x8000)%Slot2Size)];
BlockIsROM [i] = BlockIsROM [i + 0x800] = TRUE;
}
else Map [i] = Map [i + 0x800] = (uint8*)MAP_NONE;
}
for (i = c + 8; i < c + 16; i++)
{
if(Slot2Size!=0)
{
Map [i] = Map [i + 0x800] = &ROMOffset2[(((c>>4)*0x8000)%Slot2Size)] - 0x8000;
BlockIsROM [i] = BlockIsROM [i + 0x800] = TRUE;
}
else Map [i] = Map [i + 0x800] = (uint8*)MAP_NONE;
}
}
// Banks 60->67 (7F?), S-RAM
if(Slot1SRAMSize!=0)
{
for (c = 0; c < 0x100; c++)
{
Map [c + 0xE00] = Map [c + 0x600] = (uint8 *) MAP_LOROM_SRAM;
BlockIsRAM [c + 0xE00] = BlockIsRAM [c + 0x600] = TRUE;
BlockIsROM [c + 0xE00] = BlockIsROM [c + 0x600] = FALSE;
}
}
if(Slot2SRAMSize!=0)
{
for (c = 0; c < 0x100; c++)
{
Map [c + 0xF00] = Map [c + 0x700] = (uint8 *) MAP_LOROM_SRAM;
BlockIsRAM [c + 0xF00] = BlockIsRAM [c + 0x700] = TRUE;
BlockIsROM [c + 0xF00] = BlockIsROM [c + 0x700] = FALSE;
}
}
// Banks 7e->7f, RAM
for (c = 0; c < 16; c++)
{
Map [c + 0x7e0] = RAM;
Map [c + 0x7f0] = RAM + 0x10000;
BlockIsRAM [c + 0x7e0] = TRUE;
BlockIsRAM [c + 0x7f0] = TRUE;
BlockIsROM [c + 0x7e0] = FALSE;
BlockIsROM [c + 0x7f0] = FALSE;
}
WriteProtectROM ();
}
#endif
void CMemory::SRAM512KLoROMMap ()
{
int c;
int i;
// Banks 00->3f and 80->bf
for (c = 0; c < 0x400; c += 16)
{
Map [c + 0] = Map [c + 0x800] = RAM;
Map [c + 1] = Map [c + 0x801] = RAM;
BlockIsRAM [c + 0] = BlockIsRAM [c + 0x800] = TRUE;
BlockIsRAM [c + 1] = BlockIsRAM [c + 0x801] = TRUE;
Map [c + 2] = Map [c + 0x802] = (uint8 *) MAP_PPU;
Map [c + 3] = Map [c + 0x803] = (uint8 *) MAP_PPU;
Map [c + 4] = Map [c + 0x804] = (uint8 *) MAP_CPU;
Map [c + 5] = Map [c + 0x805] = (uint8 *) MAP_CPU;
Map [c + 6] = Map [c + 0x806] = (uint8 *) MAP_NONE;
Map [c + 7] = Map [c + 0x807] = (uint8 *) MAP_NONE;
for (i = c + 8; i < c + 16; i++)
{
Map [i] = Map [i + 0x800] = &ROM [c << 11] - 0x8000;
BlockIsROM [i] = BlockIsROM [i + 0x800] = TRUE;
}
}
// Banks 40->7f and c0->ff
for (c = 0; c < 0x400; c += 16)
{
for (i = c; i < c + 8; i++)
Map [i + 0x400] = Map [i + 0xc00] = &ROM [(c << 11) + 0x200000];
for (i = c + 8; i < c + 16; i++)
Map [i + 0x400] = Map [i + 0xc00] = &ROM [(c << 11) + 0x200000 - 0x8000];
for (i = c; i < c + 16; i++)
{
BlockIsROM [i + 0x400] = BlockIsROM [i + 0xc00] = TRUE;
}
}
MapExtraRAM ();
WriteProtectROM ();
}
void CMemory::BSHiROMMap ()
{
int c;
int i;
SRAMSize=5;
// Banks 00->3f and 80->bf
for (c = 0; c < 0x400; c += 16)
{
Map [c + 0] = Map [c + 0x800] = RAM;
BlockIsRAM [c + 0] = BlockIsRAM [c + 0x800] = TRUE;
Map [c + 1] = Map [c + 0x801] = RAM;
BlockIsRAM [c + 1] = BlockIsRAM [c + 0x801] = TRUE;
Map [c + 2] = Map [c + 0x802] = (uint8 *) MAP_PPU;
Map [c + 3] = Map [c + 0x803] = (uint8 *) MAP_PPU;
Map [c + 4] = Map [c + 0x804] = (uint8 *) MAP_CPU;
// XXX: How large is SRAM??
Map [c + 5] = Map [c + 0x805] = (uint8 *) RAM;
// Map [c + 5] = Map [c + 0x805] = (uint8 *) SRAM;
BlockIsRAM [c + 5] = BlockIsRAM [c + 0x805] = TRUE;
// Map [c + 6] = Map [c + 0x806] = (uint8 *) MAP_NONE;
// Map [c + 7] = Map [c + 0x807] = (uint8 *) MAP_NONE;
Map [c + 6] = Map [c + 0x806] = (uint8 *) RAM;
// Map [c + 5] = Map [c + 0x805] = (uint8 *) SRAM;
BlockIsRAM [c + 6] = BlockIsRAM [c + 0x806] = TRUE;
Map [c + 7] = Map [c + 0x807] = (uint8 *) RAM;
// Map [c + 5] = Map [c + 0x805] = (uint8 *) SRAM;
BlockIsRAM [c + 7] = BlockIsRAM [c + 0x807] = TRUE;
for (i = c + 8; i < c + 16; i++)
{
Map [i] = Map [i + 0x800] = &ROM [(c << 12) % CalculatedSize];
BlockIsROM [i] = BlockIsROM [i + 0x800] = TRUE;
}
}
// Banks 60->7d offset 0000->7fff & 60->7f offset 8000->ffff PSRAM
// XXX: How large is PSRAM?
//not adjusted, but The Dumper says "4 Mbits"
for (c = 0x600; c < 0x7e0; c += 16)
{
for (i = c; i < c + 8; i++)
{
Map [i] = &ROM [0x400000 + (c << 11)];
BlockIsRAM [i] = TRUE;
}
for (i = c + 8; i < c + 16; i++)
{
Map [i] = &ROM [0x400000 + (c << 11) - 0x8000];
BlockIsRAM [i] = TRUE;
}
}
// Banks 40->7f and c0->ff
for (c = 0; c < 0x400; c += 16)
{
for (i = c; i < c + 16; i++)
{
Map [i + 0x400] = Map [i + 0xc00] = &ROM [(c << 12) % CalculatedSize];
BlockIsROM [i + 0x400] = BlockIsROM [i + 0xc00] = TRUE;
}
}
for(i=0;i<0x80;i++)
{
Map[0x700+i]=&BSRAM[0x10000*(i/16)];
BlockIsRAM[0x700+i]=TRUE;
BlockIsROM[0x700+i]=FALSE;
}
for (i=0; i<8;i++)
{
Map[0x205+(i<<4)]=Map[0x285+(i<<4)]=Map[0x305+(i<<4)]=Map[0x385+(i<<4)]=Map[0x705+(i<<4)];
BlockIsRAM[0x205+(i<<4)]=BlockIsRAM[0x285+(i<<4)]=BlockIsRAM[0x305+(i<<4)]=BlockIsRAM[0x385+(i<<4)]=TRUE;
BlockIsROM[0x205+(i<<4)]=BlockIsROM[0x285+(i<<4)]=BlockIsROM[0x305+(i<<4)]=BlockIsROM[0x385+(i<<4)]=FALSE;
}
MapRAM ();
WriteProtectROM ();
}
void CMemory::JumboLoROMMap (bool8 Interleaved)
{
int c;
int i;
uint32 OFFSET0 = 0x400000;
uint32 OFFSET1 = 0x400000;
uint32 OFFSET2 = 0x000000;
if (Interleaved)
{
OFFSET0 = 0x000000;
OFFSET1 = 0x000000;
OFFSET2 = CalculatedSize-0x400000; //changed to work with interleaved DKJM2.
}
// Banks 00->3f and 80->bf
for (c = 0; c < 0x400; c += 16)
{
Map [c + 0] = Map [c + 0x800] = RAM;
Map [c + 1] = Map [c + 0x801] = RAM;
BlockIsRAM [c + 0] = BlockIsRAM [c + 0x800] = TRUE;
BlockIsRAM [c + 1] = BlockIsRAM [c + 0x801] = TRUE;
Map [c + 2] = Map [c + 0x802] = (uint8 *) MAP_PPU;
Map [c + 3] = Map [c + 0x803] = (uint8 *) MAP_PPU;
Map [c + 4] = Map [c + 0x804] = (uint8 *) MAP_CPU;
Map [c + 5] = Map [c + 0x805] = (uint8 *) MAP_CPU;
if (Settings.DSP1Master)
{
Map [c + 6] = Map [c + 0x806] = (uint8 *) MAP_DSP;
Map [c + 7] = Map [c + 0x807] = (uint8 *) MAP_DSP;
}
else if (Settings.C4)
{
Map [c + 6] = Map [c + 0x806] = (uint8 *) MAP_C4;
Map [c + 7] = Map [c + 0x807] = (uint8 *) MAP_C4;
}
else
{
Map [c + 6] = Map [c + 0x806] = (uint8 *) bytes0x2000 - 0x6000;
Map [c + 7] = Map [c + 0x807] = (uint8 *) bytes0x2000 - 0x6000;
}
for (i = c + 8; i < c + 16; i++)
{
Map [i]= &ROM [((c << 11) % (CalculatedSize - 0x400000)) + OFFSET0] - 0x8000;
Map [i + 0x800] = &ROM [((c << 11) % (0x400000)) + OFFSET2] - 0x8000;
BlockIsROM [i + 0x800] = BlockIsROM [i] = TRUE;
}
}
if (Settings.DSP1Master)
{
// Banks 30->3f and b0->bf
for (c = 0x300; c < 0x400; c += 16)
{
for (i = c + 8; i < c + 16; i++)
{
Map [i + 0x800] = (uint8 *) MAP_DSP;
BlockIsROM [i] = BlockIsROM [i + 0x800] = FALSE;
}
}
}
// Banks 40->7f and c0->ff
for (c = 0x400; c < 0x800; c += 16)
{
//updated mappings to correct A15 mirroring
for (i = c; i < c + 8; i++)
{
Map [i]= &ROM [((c << 11) % (CalculatedSize - 0x400000)) + OFFSET0];
Map [i + 0x800] = &ROM [((c << 11) % 0x400000) +OFFSET2];
}
for (i = c + 8; i < c + 16; i++)
{
Map [i]= &ROM [((c << 11) % (CalculatedSize - 0x400000)) + OFFSET0] - 0x8000;
Map [i + 0x800] = &ROM [((c << 11) % 0x400000) + OFFSET2 ] - 0x8000;
}
for (i = c; i < c + 16; i++)
{
BlockIsROM [i] = BlockIsROM [i + 0x800] = TRUE;
}
}
//ROM type has to be 64 Mbit header!
int sum=0, k,l;
for(k=0;k<256;k++)
{
uint8* bank=0x8000+Map[8+(k<<4)];//use upper half of the banks, and adjust for LoROM.
for(l=0;l<0x8000;l++)
sum+=bank[l];
}
CalculatedChecksum=sum&0xFFFF;
MapRAM ();
WriteProtectROM ();
}
void CMemory::SPC7110HiROMMap ()
{
int c;
int i;
// Banks 00->3f and 80->bf
for (c = 0; c < 0x400; c += 16)
{
Map [c + 0] = Map [c + 0x800] = RAM;
BlockIsRAM [c + 0] = BlockIsRAM [c + 0x800] = TRUE;
Map [c + 1] = Map [c + 0x801] = RAM;
BlockIsRAM [c + 1] = BlockIsRAM [c + 0x801] = TRUE;
Map [c + 2] = Map [c + 0x802] = (uint8 *) MAP_PPU;
Map [c + 3] = Map [c + 0x803] = (uint8 *) MAP_PPU;
Map [c + 4] = Map [c + 0x804] = (uint8 *) MAP_CPU;
Map [c + 5] = Map [c + 0x805] = (uint8 *) MAP_CPU;
Map [c + 6] /*= Map [c + 0x806]*/ = (uint8 *) MAP_HIROM_SRAM;
Map [c + 7] /*= Map [c + 0x807]*/ = (uint8 *) MAP_HIROM_SRAM;
Map [c + 0x806]=Map [c + 0x807]= (uint8 *) MAP_NONE;
for (i = c + 8; i < c + 16; i++)
{
Map [i] = Map [i + 0x800] = &ROM [(c << 12) % CalculatedSize];
BlockIsROM [i] = BlockIsROM [i + 0x800] = TRUE;
}
}
// Banks 30->3f and b0->bf, address ranges 6000->7fff is S-RAM.
for (c = 0; c < 16; c++)
{
Map [0x306 + (c << 4)] = (uint8 *) MAP_HIROM_SRAM;
Map [0x307 + (c << 4)] = (uint8 *) MAP_HIROM_SRAM;
Map [0xb06 + (c << 4)] = (uint8 *) MAP_NONE;
Map [0xb07 + (c << 4)] = (uint8 *) MAP_NONE;
BlockIsRAM [0x306 + (c << 4)] = TRUE;
BlockIsRAM [0x307 + (c << 4)] = TRUE;
// BlockIsRAM [0xb06 + (c << 4)] = TRUE;
// BlockIsRAM [0xb07 + (c << 4)] = TRUE;
}
// Banks 40->7f and c0->ff
for (c = 0; c < 0x400; c += 16)
{
for (i = c; i < c + 16; i++)
{
Map [i + 0x400] = Map [i + 0xc00] = &ROM [(c << 12) % CalculatedSize];
BlockIsROM [i + 0x400] = BlockIsROM [i + 0xc00] = TRUE;
}
}
for (c=0;c<0x10;c++)
{
Map [0x500+c]=(uint8 *)MAP_SPC7110_DRAM;
BlockIsROM [0x500+c]=TRUE;
}
for (c=0;c<0x100;c++)
{
Map [0xD00+c] = (uint8 *) MAP_SPC7110_ROM;
Map [0xE00+c] = (uint8 *) MAP_SPC7110_ROM;
Map [0xF00+c] = (uint8 *) MAP_SPC7110_ROM;
BlockIsROM [0xD00+c] = BlockIsROM [0xE00+c] = BlockIsROM [0xF00+c] = TRUE;
}
S9xSpc7110Init();
int sum=0;
for(i=0;i<(int)CalculatedSize; i++)
{
sum+=ROM[i];
}
if(CalculatedSize==0x300000)
sum<<=1;
CalculatedChecksum=sum&0xFFFF;
MapRAM ();
WriteProtectROM ();
}
void CMemory::SPC7110Sram(uint8 newstate)
{
if(newstate&0x80)
{
Memory.Map[6]=(uint8 *)MAP_HIROM_SRAM;
Memory.Map[7]=(uint8 *)MAP_HIROM_SRAM;
Memory.Map[0x306]=(uint8 *)MAP_HIROM_SRAM;
Memory.Map[0x307]=(uint8 *)MAP_HIROM_SRAM;
}
else
{
Memory.Map[6]=(uint8 *)MAP_RONLY_SRAM;
Memory.Map[7]=(uint8 *)MAP_RONLY_SRAM;
Memory.Map[0x306]=(uint8 *)MAP_RONLY_SRAM;
Memory.Map[0x307]=(uint8 *)MAP_RONLY_SRAM;
}
}
const char *CMemory::TVStandard ()
{
return (Settings.PAL ? "PAL" : "NTSC");
}
const char *CMemory::Speed ()
{
return (ROMSpeed & 0x10 ? "120ns" : "200ns");
}
const char *CMemory::MapType ()
{
return (HiROM ? "HiROM" : "LoROM");
}
const char *CMemory::StaticRAMSize ()
{
static char tmp [20];
if (Memory.SRAMSize > 16)
return ("Corrupt");
sprintf (tmp, "%dKB", (SRAMMask + 1) / 1024);
return (tmp);
}
const char *CMemory::Size ()
{
static char tmp [20];
if (ROMSize < 7 || ROMSize - 7 > 23)
return ("Corrupt");
sprintf (tmp, "%dMbits", 1 << (ROMSize - 7));
return (tmp);
}
const char *CMemory::KartContents ()
{
static char tmp [30];
static const char *CoPro [16] = {
"DSP1", "SuperFX", "OBC1", "SA-1", "S-DD1", "S-RTC", "CoPro#6",
"CoPro#7", "CoPro#8", "CoPro#9", "CoPro#10", "CoPro#11", "CoPro#12",
"CoPro#13", "CoPro#14", "CoPro-Custom"
};
static const char *Contents [3] = {
"ROM", "ROM+RAM", "ROM+RAM+BAT"
};
if (ROMType == 0&&!Settings.BS)
return ("ROM only");
sprintf (tmp, "%s", Contents [(ROMType & 0xf) % 3]);
if(Settings.BS)
sprintf (tmp, "%s+%s", tmp, "BSX");
else if(Settings.SPC7110&&Settings.SPC7110RTC)
sprintf (tmp, "%s+%s", tmp, "SPC7110+RTC");
else if(Settings.SPC7110)
sprintf (tmp, "%s+%s", tmp, "SPC7110");
else if(Settings.SETA!=0)
{
switch(Settings.SETA)
{
case ST_010:
sprintf (tmp, "%s+%s", tmp, "ST-010");
break;
case ST_011:
sprintf (tmp, "%s+%s", tmp, "ST-011");
break;
case ST_018:
sprintf (tmp, "%s+%s", tmp, "ST-018");
break;
}
}
else if ((ROMType & 0xf) >= 3)
sprintf (tmp, "%s+%s", tmp, CoPro [(ROMType & 0xf0) >> 4]);
return (tmp);
}
const char *CMemory::MapMode ()
{
static char tmp [4];
sprintf (tmp, "%02x", ROMSpeed & ~0x10);
return (tmp);
}
const char *CMemory::ROMID ()
{
return (ROMId);
}
void CMemory::ApplyROMFixes ()
{
#ifdef __W32_HEAP
if(_HEAPOK!=_heapchk())
MessageBox(GUI.hWnd, "CMemory::ApplyROMFixes", "Heap Corrupt", MB_OK);
#endif
//don't steal my work! -MK
if(ROMCRC32 == 0x1B4A5616 && strncmp(ROMName, "RUDORA NO HIHOU", 15)==0)
{
strncpy(ROMName, "THIS SCRIPT WAS STOLEN", 22);
Settings.DisplayColor=BUILD_PIXEL(31,0,0);
SET_UI_COLOR(255,0,0);
}
/*
HACKS NSRT can fix that we hadn't detected before.
[14:25:13] <@Nach> case 0x0c572ef0: //So called Hook (US)(2648)
[14:25:13] <@Nach> case 0x6810aa95: //Bazooka Blitzkreig swapped sizes hack -handled
[14:25:17] <@Nach> case 0x61E29C06: //The Tick region hack
[14:25:19] <@Nach> case 0x1EF90F74: //Jikkyou Keiba Simulation Stable Star PAL hack
[14:25:23] <@Nach> case 0x4ab225b5: //So called Krusty's Super Fun House (E)
[14:25:25] <@Nach> case 0x77fd806a: //Donkey Kong Country 2 (E) v1.1 bad dump -handled
[14:25:27] <@Nach> case 0x340f23e5: //Donkey Kong Country 3 (U) copier hack - handled
*/
if(ROMCRC32==0x6810aa95 || ROMCRC32==0x340f23e5 || ROMCRC32==0x77fd806a ||
strncmp (ROMName, "HIGHWAY BATTLE 2", 16)==0 ||
(strcmp (ROMName, "FX SKIING NINTENDO 96") == 0 && ROM[0x7FDA]==0))
{
Settings.DisplayColor=BUILD_PIXEL(31,0,0);
SET_UI_COLOR(255,0,0);
}
//Ambiguous chip function pointer assignments
//DSP switching:
if(strncmp(ROMName, "DUNGEON MASTER", 14)==0)
{
//Set DSP-2
SetDSP=&DSP2SetByte;
GetDSP=&DSP2GetByte;
}
#ifdef DSP_DUMMY_LOOPS
if(strncmp(ROMName, "SD\x0b6\x0de\x0dd\x0c0\x0de\x0d1GX", 10)==0)
{
//Set DSP-3
SetDSP=&DSP3SetByte;
GetDSP=&DSP3GetByte;
}
#endif
if(strncmp(ROMName, "TOP GEAR 3000", 13)==0
||strncmp(ROMName, "PLANETS CHAMP TG3000", 20)==0)
{
//Set DSP-4
SetDSP=&DSP4SetByte;
GetDSP=&DSP4GetByte;
}
//memory map corrections
if(strncmp(ROMName, "XBAND",5)==0)
{
for (int c=0xE00;c<0xE10;c++)
{
Map [c] = (uint8 *) MAP_LOROM_SRAM;
BlockIsRAM [c] = TRUE;
BlockIsROM [c] = FALSE;
}
WriteProtectROM ();
}
//not MAD-1 compliant
if(strcmp (ROMName, "WANDERERS FROM YS") == 0)
{
for(int c=0;c<0xE0;c++)
{
Map[c+0x700]=(uint8*)MAP_LOROM_SRAM;
BlockIsROM[c+0x700]=FALSE;
BlockIsRAM[c+0x700]=TRUE;
}
WriteProtectROM();
}
if (strcmp (ROMName, "GOGO ACKMAN3") == 0 ||
strcmp (ROMName, "HOME ALONE") == 0)
{
// Banks 00->3f and 80->bf
for (int c = 0; c < 0x400; c += 16)
{
Map [c + 6] = Map [c + 0x806] = SRAM;
Map [c + 7] = Map [c + 0x807] = SRAM;
BlockIsROM [c + 6] = BlockIsROM [c + 0x806] = FALSE;
BlockIsROM [c + 7] = BlockIsROM [c + 0x807] = FALSE;
BlockIsRAM [c + 6] = BlockIsRAM [c + 0x806] = TRUE;
BlockIsRAM [c + 7] = BlockIsRAM [c + 0x807] = TRUE;
}
WriteProtectROM ();
}
if (strcmp (ROMName, "RADICAL DREAMERS") == 0 ||
strcmp (ROMName, "TREASURE CONFLIX") == 0)
{
int c;
for (c = 0; c < 0x80; c++)
{
Map [c + 0x700] = ROM + 0x200000 + 0x1000 * (c & 0xf0);
BlockIsRAM [c + 0x700] = TRUE;
BlockIsROM [c + 0x700] = FALSE;
}
for (c = 0; c < 0x400; c += 16)
{
Map [c + 5] = Map [c + 0x805] = ROM + 0x300000;
BlockIsRAM [c + 5] = BlockIsRAM [c + 0x805] = TRUE;
}
WriteProtectROM ();
}
if(strncmp(ROMName, "WAR 2410", 8)==0)
{
Map [0x005] = (uint8 *) RAM;
BlockIsRAM [0x005] = TRUE;
BlockIsROM [0x005] = FALSE;
}
if (strcmp (ROMName, "BATMAN--REVENGE JOKER") == 0)
{
Memory.HiROM = FALSE;
Memory.LoROM = TRUE;
LoROMMap ();
}
//NMI hacks
CPU.NMITriggerPoint = 4;
if (strcmp (ROMName, "CACOMA KNIGHT") == 0)
CPU.NMITriggerPoint = 25;
//Disabling a speed-up
// Games which spool sound samples between the SNES and sound CPU using
// H-DMA as the sample is playing.
if (strcmp (ROMName, "EARTHWORM JIM 2") == 0 ||
strcmp (ROMName, "PRIMAL RAGE") == 0 ||
strcmp (ROMName, "CLAY FIGHTER") == 0 ||
strcmp (ROMName, "ClayFighter 2") == 0 ||
strncasecmp (ROMName, "MADDEN", 6) == 0 ||
strncmp (ROMName, "NHL", 3) == 0 ||
strcmp (ROMName, "WeaponLord") == 0||
strncmp(ROMName, "WAR 2410", 8)==0)
{
Settings.Shutdown = FALSE;
}
//APU timing hacks
// Stunt Racer FX
if (strcmp (ROMId, "CQ ") == 0 ||
// Illusion of Gaia
strncmp (ROMId, "JG", 2) == 0 ||
strcmp (ROMName, "GAIA GENSOUKI 1 JPN") == 0)
{
IAPU.OneCycle = 13;
}
// RENDERING RANGER R2
if (strcmp (ROMId, "AVCJ") == 0 ||
//Mark Davis
strncmp(ROMName, "THE FISHING MASTER", 18)==0 || //needs >= actual APU timing. (21 is .002 Mhz slower)
// Star Ocean
strncmp (ROMId, "ARF", 3) == 0 ||
// Tales of Phantasia
strncmp (ROMId, "ATV", 3) == 0 ||
// Act Raiser 1 & 2
strncasecmp (ROMName, "ActRaiser", 9) == 0 ||
// Soulblazer
strcmp (ROMName, "SOULBLAZER - 1 USA") == 0 ||
strcmp (ROMName, "SOULBLADER - 1") == 0 ||
// Terranigma
strncmp (ROMId, "AQT", 3) == 0 ||
// Robotrek
strncmp (ROMId, "E9 ", 3) == 0 ||
strcmp (ROMName, "SLAP STICK 1 JPN") == 0 ||
// ZENNIHON PURORESU2
strncmp (ROMId, "APR", 3) == 0 ||
// Bomberman 4
strncmp (ROMId, "A4B", 3) == 0 ||
// UFO KAMEN YAKISOBAN
strncmp (ROMId, "Y7 ", 3) == 0 ||
strncmp (ROMId, "Y9 ", 3) == 0 ||
// Panic Bomber World
strncmp (ROMId, "APB", 3) == 0 ||
((strncmp (ROMName, "Parlor", 6) == 0 ||
strcmp (ROMName, "HEIWA Parlor!Mini8") == 0 ||
strncmp (ROMName, "SANKYO Fever! ̨<><CCA8>ް!", 21) == 0) &&
strcmp (CompanyId, "A0") == 0) ||
strcmp (ROMName, "DARK KINGDOM") == 0 ||
strcmp (ROMName, "ZAN3 SFC") == 0 ||
strcmp (ROMName, "HIOUDEN") == 0 ||
strcmp (ROMName, "<EFBFBD>ݼɳ<EFBFBD>") == 0 || //Tenshi no Uta
strcmp (ROMName, "FORTUNE QUEST") == 0 ||
strcmp (ROMName, "FISHING TO BASSING") == 0 ||
strncmp (ROMName, "TokyoDome '95Battle 7", 21) == 0 ||
strcmp (ROMName, "OHMONO BLACKBASS") == 0 ||
strncmp (ROMName, "SWORD WORLD SFC", 15) == 0 ||
strcmp (ROMName, "MASTERS") ==0 || //Augusta 2 J
strcmp (ROMName, "SFC <20><><EFBFBD>ײ<EFBFBD>ް") == 0 || //Kamen Rider
strncmp (ROMName, "LETs PACHINKO(", 14) == 0) //A set of BS games
{
IAPU.OneCycle = 15;
}
//Specific game fixes
Settings.StarfoxHack = strcmp (ROMName, "STAR FOX") == 0 ||
strcmp (ROMName, "STAR WING") == 0;
Settings.WinterGold = strcmp (ROMName, "FX SKIING NINTENDO 96") == 0 ||
strcmp (ROMName, "DIRT RACER") == 0 ||
Settings.StarfoxHack;
if((strcmp(ROMName, "LEGEND")==0&&!Settings.PAL)||
strcmp(ROMName, "King Arthurs World")==0)
{
SNESGameFixes.EchoOnlyOutput=TRUE;
}
Settings.DaffyDuck = (strcmp (ROMName, "DAFFY DUCK: MARV MISS") == 0) ||
(strcmp (ROMName, "ROBOCOP VS THE TERMIN") == 0) ||
(strcmp (ROMName, "ROBOCOP VS TERMINATOR") == 0); //ROBOCOP VS THE TERMIN
Settings.HBlankStart = (256 * Settings.H_Max) / SNES_HCOUNTER_MAX;
//OAM hacks because we don't fully understand the
//behavior of the SNES.
//Totally wacky display...
//seems to need a disproven behavior, so
//we're definitely overlooking some other bug?
if(strncmp(ROMName, "UNIRACERS", 9)==0)
SNESGameFixes.Uniracers=true;
//is this even useful now?
if (strcmp (ROMName, "ALIENS vs. PREDATOR") == 0)
SNESGameFixes.alienVSpredetorFix = TRUE;
if (strcmp (ROMName, "<EFBFBD><EFBFBD><EFBFBD>̧߰н<EFBFBD>") == 0 || //Super Famista
strcmp (ROMName, "<EFBFBD><EFBFBD><EFBFBD>̧߰н<EFBFBD> 2") == 0 || //Super Famista 2
strcmp (ROMName, "ZENKI TENCHIMEIDOU") == 0 ||
strcmp (ROMName, "GANBA LEAGUE") == 0)
{
SNESGameFixes.APU_OutPorts_ReturnValueFix = TRUE;
}
if (strcmp (ROMName, "FURAI NO SIREN") == 0)
SNESGameFixes.SoundEnvelopeHeightReading2 = TRUE;
//CPU timing hacks
Settings.H_Max = (SNES_CYCLES_PER_SCANLINE *
Settings.CyclesPercentage) / 100;
//no need to ifdef for right now...
//#ifdef HDMA_HACKS
// A Couple of HDMA related hacks - Lantus
if ((strcmp(ROMName, "SFX SUPERBUTOUDEN2")==0) ||
(strcmp(ROMName, "ALIEN vs. PREDATOR")==0) ||
(strcmp(ROMName, "STONE PROTECTORS")==0) ||
(strcmp(ROMName, "SUPER BATTLETANK 2")==0))
Settings.H_Max = (SNES_CYCLES_PER_SCANLINE * 130) / 100;
if(strcmp(ROMName, "HOME IMPROVEMENT")==0)
Settings.H_Max = (SNES_CYCLES_PER_SCANLINE * 200) / 100;
// End HDMA hacks
//#endif
if (strcmp (ROMId, "ASRJ") == 0 && Settings.CyclesPercentage == 100)
// Street Racer
Settings.H_Max = (SNES_CYCLES_PER_SCANLINE * 95) / 100;
// Power Rangers Fight
if (strncmp (ROMId, "A3R", 3) == 0 ||
// Clock Tower
strncmp (ROMId, "AJE", 3) == 0)
Settings.H_Max = (SNES_CYCLES_PER_SCANLINE * 103) / 100;
if (strncmp (ROMId, "A3M", 3) == 0 && Settings.CyclesPercentage == 100)
// Mortal Kombat 3. Fixes cut off speech sample
Settings.H_Max = (SNES_CYCLES_PER_SCANLINE * 110) / 100;
//Darkness Beyond Twilight
//Crimson beyond blood that flows
//buried in the stream of time
//is where your power grows
//I pledge myself to conquer
//all the foes who stand
//before the might gift betsowed
//in my unworthy hand
if (strcmp (ROMName, "\x0bd\x0da\x0b2\x0d4\x0b0\x0bd\x0de") == 0 &&
Settings.CyclesPercentage == 100)
Settings.H_Max = (SNES_CYCLES_PER_SCANLINE * 101) / 100;
#ifdef DETECT_NASTY_FX_INTERLEAVE
//XXX: Test without these. Win32 port indicates they aren't needed?
//Apparently are needed!
if (strcmp (ROMName, "WILD TRAX") == 0 ||
strcmp (ROMName, "STAR FOX 2") == 0 ||
strcmp (ROMName, "YOSSY'S ISLAND") == 0 ||
strcmp (ROMName, "YOSHI'S ISLAND") == 0)
CPU.TriedInterleavedMode2 = TRUE;
#endif
// Start Trek: Deep Sleep 9
if (strncmp (ROMId, "A9D", 3) == 0 && Settings.CyclesPercentage == 100)
Settings.H_Max = (SNES_CYCLES_PER_SCANLINE * 110) / 100;
//SA-1 Speedup settings
SA1.WaitAddress = NULL;
SA1.WaitByteAddress1 = NULL;
SA1.WaitByteAddress2 = NULL;
/* Bass Fishing */
if (strcmp (ROMId, "ZBPJ") == 0)
{
SA1.WaitAddress = SA1.Map [0x0093f1 >> MEMMAP_SHIFT] + 0x93f1;
SA1.WaitByteAddress1 = FillRAM + 0x304a;
}
/* DAISENRYAKU EXPERTWW2 */
if (strcmp (ROMId, "AEVJ") == 0)
{
SA1.WaitAddress = SA1.Map [0x0ed18d >> MEMMAP_SHIFT] + 0xd18d;
SA1.WaitByteAddress1 = FillRAM + 0x3000;
}
/* debjk2 */
if (strcmp (ROMId, "A2DJ") == 0)
{
SA1.WaitAddress = SA1.Map [0x008b62 >> MEMMAP_SHIFT] + 0x8b62;
}
/* Dragon Ballz HD */
if (strcmp (ROMId, "AZIJ") == 0)
{
SA1.WaitAddress = SA1.Map [0x008083 >> MEMMAP_SHIFT] + 0x8083;
SA1.WaitByteAddress1 = FillRAM + 0x3020;
}
/* SFC SDGUNDAMGNEXT */
if (strcmp (ROMId, "ZX3J") == 0)
{
SA1.WaitAddress = SA1.Map [0x0087f2 >> MEMMAP_SHIFT] + 0x87f2;
SA1.WaitByteAddress1 = FillRAM + 0x30c4;
}
/* ShougiNoHanamichi */
if (strcmp (ROMId, "AARJ") == 0)
{
SA1.WaitAddress = SA1.Map [0xc1f85a >> MEMMAP_SHIFT] + 0xf85a;
SA1.WaitByteAddress1 = SRAM + 0x0c64;
SA1.WaitByteAddress2 = SRAM + 0x0c66;
}
/* KATO HIFUMI9DAN SYOGI */
if (strcmp (ROMId, "A23J") == 0)
{
SA1.WaitAddress = SA1.Map [0xc25037 >> MEMMAP_SHIFT] + 0x5037;
SA1.WaitByteAddress1 = SRAM + 0x0c06;
SA1.WaitByteAddress2 = SRAM + 0x0c08;
}
/* idaten */
if (strcmp (ROMId, "AIIJ") == 0)
{
SA1.WaitAddress = SA1.Map [0xc100be >> MEMMAP_SHIFT] + 0x00be;
SA1.WaitByteAddress1 = SRAM + 0x1002;
SA1.WaitByteAddress2 = SRAM + 0x1004;
}
/* igotais */
if (strcmp (ROMId, "AITJ") == 0)
{
SA1.WaitAddress = SA1.Map [0x0080b7 >> MEMMAP_SHIFT] + 0x80b7;
}
/* J96 DREAM STADIUM */
if (strcmp (ROMId, "AJ6J") == 0)
{
SA1.WaitAddress = SA1.Map [0xc0f74a >> MEMMAP_SHIFT] + 0xf74a;
}
/* JumpinDerby */
if (strcmp (ROMId, "AJUJ") == 0)
{
SA1.WaitAddress = SA1.Map [0x00d926 >> MEMMAP_SHIFT] + 0xd926;
}
/* JKAKINOKI SHOUGI */
if (strcmp (ROMId, "AKAJ") == 0)
{
SA1.WaitAddress = SA1.Map [0x00f070 >> MEMMAP_SHIFT] + 0xf070;
}
/* HOSHI NO KIRBY 3 & KIRBY'S DREAM LAND 3 JAP & US */
if (strcmp (ROMId, "AFJJ") == 0 || strcmp (ROMId, "AFJE") == 0)
{
SA1.WaitAddress = SA1.Map [0x0082d4 >> MEMMAP_SHIFT] + 0x82d4;
SA1.WaitByteAddress1 = SRAM + 0x72a4;
}
/* KIRBY SUPER DELUXE JAP */
if (strcmp (ROMId, "AKFJ") == 0)
{
SA1.WaitAddress = SA1.Map [0x008c93 >> MEMMAP_SHIFT] + 0x8c93;
SA1.WaitByteAddress1 = FillRAM + 0x300a;
SA1.WaitByteAddress2 = FillRAM + 0x300e;
}
/* KIRBY SUPER DELUXE US */
if (strcmp (ROMId, "AKFE") == 0)
{
SA1.WaitAddress = SA1.Map [0x008cb8 >> MEMMAP_SHIFT] + 0x8cb8;
SA1.WaitByteAddress1 = FillRAM + 0x300a;
SA1.WaitByteAddress2 = FillRAM + 0x300e;
}
/* SUPER MARIO RPG JAP & US */
if (strcmp (ROMId, "ARWJ") == 0 || strcmp (ROMId, "ARWE") == 0)
{
SA1.WaitAddress = SA1.Map [0xc0816f >> MEMMAP_SHIFT] + 0x816f;
SA1.WaitByteAddress1 = FillRAM + 0x3000;
}
/* marvelous.zip */
if (strcmp (ROMId, "AVRJ") == 0)
{
SA1.WaitAddress = SA1.Map [0x0085f2 >> MEMMAP_SHIFT] + 0x85f2;
SA1.WaitByteAddress1 = FillRAM + 0x3024;
}
/* AUGUSTA3 MASTERS NEW */
if (strcmp (ROMId, "AO3J") == 0)
{
SA1.WaitAddress = SA1.Map [0x00dddb >> MEMMAP_SHIFT] + 0xdddb;
SA1.WaitByteAddress1 = FillRAM + 0x37b4;
}
/* OSHABERI PARODIUS */
if (strcmp (ROMId, "AJOJ") == 0)
{
SA1.WaitAddress = SA1.Map [0x8084e5 >> MEMMAP_SHIFT] + 0x84e5;
}
/* PANIC BOMBER WORLD */
if (strcmp (ROMId, "APBJ") == 0)
{
SA1.WaitAddress = SA1.Map [0x00857a >> MEMMAP_SHIFT] + 0x857a;
}
/* PEBBLE BEACH NEW */
if (strcmp (ROMId, "AONJ") == 0)
{
SA1.WaitAddress = SA1.Map [0x00df33 >> MEMMAP_SHIFT] + 0xdf33;
SA1.WaitByteAddress1 = FillRAM + 0x37b4;
}
/* PGA EUROPEAN TOUR */
if (strcmp (ROMId, "AEPE") == 0)
{
SA1.WaitAddress = SA1.Map [0x003700 >> MEMMAP_SHIFT] + 0x3700;
SA1.WaitByteAddress1 = FillRAM + 0x3102;
}
/* PGA TOUR 96 */
if (strcmp (ROMId, "A3GE") == 0)
{
SA1.WaitAddress = SA1.Map [0x003700 >> MEMMAP_SHIFT] + 0x3700;
SA1.WaitByteAddress1 = FillRAM + 0x3102;
}
/* POWER RANGERS 4 */
if (strcmp (ROMId, "A4RE") == 0)
{
SA1.WaitAddress = SA1.Map [0x009899 >> MEMMAP_SHIFT] + 0x9899;
SA1.WaitByteAddress1 = FillRAM + 0x3000;
}
/* PACHISURO PALUSUPE */
if (strcmp (ROMId, "AGFJ") == 0)
{
// Never seems to turn on the SA-1!
}
/* SD F1 GRAND PRIX */
if (strcmp (ROMId, "AGFJ") == 0)
{
SA1.WaitAddress = SA1.Map [0x0181bc >> MEMMAP_SHIFT] + 0x81bc;
}
/* SHOUGI MARJONG */
if (strcmp (ROMId, "ASYJ") == 0)
{
SA1.WaitAddress = SA1.Map [0x00f2cc >> MEMMAP_SHIFT] + 0xf2cc;
SA1.WaitByteAddress1 = SRAM + 0x7ffe;
SA1.WaitByteAddress2 = SRAM + 0x7ffc;
}
/* shogisai2 */
if (strcmp (ROMId, "AX2J") == 0)
{
SA1.WaitAddress = SA1.Map [0x00d675 >> MEMMAP_SHIFT] + 0xd675;
}
/* SHINING SCORPION */
if (strcmp (ROMId, "A4WJ") == 0)
{
SA1.WaitAddress = SA1.Map [0xc048be >> MEMMAP_SHIFT] + 0x48be;
}
/* SHIN SHOUGI CLUB */
if (strcmp (ROMId, "AHJJ") == 0)
{
SA1.WaitAddress = SA1.Map [0xc1002a >> MEMMAP_SHIFT] + 0x002a;
SA1.WaitByteAddress1 = SRAM + 0x0806;
SA1.WaitByteAddress2 = SRAM + 0x0808;
}
//Other
// Additional game fixes by sanmaiwashi ...
if (strcmp (ROMName, "SFX ŲĶ<C5B2><C4B6><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ɶ<EFBFBD><C9B6><EFBFBD> 1") == 0) //Gundam Knight Story
{
bytes0x2000 [0xb18] = 0x4c;
bytes0x2000 [0xb19] = 0x4b;
bytes0x2000 [0xb1a] = 0xea;
SNESGameFixes.SRAMInitialValue = 0x6b;
}
// HITOMI3
if (strcmp (ROMName, "HITOMI3") == 0)
{
Memory.SRAMSize = 1;
SRAMMask = Memory.SRAMSize ?
((1 << (Memory.SRAMSize + 3)) * 128) - 1 : 0;
}
//sram value fixes
if (strcmp (Memory.ROMName, "SUPER DRIFT OUT") == 0 ||
strcmp(Memory.ROMName, "SATAN IS OUR FATHER!") == 0 ||
strcmp (ROMName, "goemon 4") == 0)
SNESGameFixes.SRAMInitialValue = 0x00;
#if 0
if(strcmp (ROMName, "XBAND JAPANESE MODEM") == 0)
{
for (c = 0x200; c < 0x400; c += 16)
{
for (int i = c; i < c + 16; i++)
{
Map [i + 0x400] = Map [i + 0xc00] = &ROM[c * 0x1000];
BlockIsRAM [i + 0x400] = BlockIsRAM [i + 0xc00] = TRUE;
BlockIsROM [i + 0x400] = BlockIsROM [i + 0xc00] = FALSE;
}
}
WriteProtectROM ();
}
#endif
#define RomPatch(adr,ov,nv) \
if (ROM [adr] == ov) \
ROM [adr] = nv
// Love Quest
if (strcmp (ROMName, "LOVE QUEST") == 0)
{
RomPatch (0x1385ec, 0xd0, 0xea);
RomPatch (0x1385ed, 0xb2, 0xea);
}
//BNE D0 into nops
//seems like the next instruction is a BRA
//otherwise, this one's too complex for MKendora
// Nangoku Syonen Papuwa Kun
if (strcmp (ROMName, "NANGOKUSYONEN PAPUWA") == 0)
RomPatch (0x1f0d1, 0xa0, 0x6b);
//turns an LDY into an RTL?
//this is a cmp on $00:2140
// Super Batter Up
if (strcmp (ROMName, "Super Batter Up") == 0)
{
RomPatch (0x27ae0, 0xd0, 0xea);
RomPatch (0x27ae1, 0xfa, 0xea);
}
//BNE
}
// Read variable size MSB int from a file
static long ReadInt (FILE *f, unsigned nbytes)
{
long v = 0;
while (nbytes--)
{
int c = fgetc(f);
if (c == EOF)
return -1;
v = (v << 8) | (c & 0xFF);
}
return (v);
}
#define IPS_EOF 0x00454F46l
void CMemory::CheckForIPSPatch (const char *rom_filename, bool8 header,
int32 &rom_size)
{
char dir [_MAX_DIR + 1];
char drive [_MAX_DRIVE + 1];
char name [_MAX_FNAME + 1];
char ext [_MAX_EXT + 1];
char fname [_MAX_PATH + 1];
FILE *patch_file = NULL;
long offset = header ? 512 : 0;
_splitpath (rom_filename, drive, dir, name, ext);
_makepath (fname, drive, dir, name, "ips");
if (!(patch_file = fopen (fname, "rb")))
{
if (!(patch_file = fopen (S9xGetFilename (".ips"), "rb")))
return;
}
if (fread ((unsigned char*)fname, 1, 5, patch_file) != 5 ||
strncmp (fname, "PATCH", 5) != 0)
{
fclose (patch_file);
return;
}
int32 ofs;
for (;;)
{
long len;
long rlen;
int rchar;
ofs = ReadInt (patch_file, 3);
if (ofs == -1)
goto err_eof;
if (ofs == IPS_EOF)
break;
ofs -= offset;
len = ReadInt (patch_file, 2);
if (len == -1)
goto err_eof;
/* Apply patch block */
if (len)
{
if (ofs + len > MAX_ROM_SIZE)
goto err_eof;
while (len--)
{
rchar = fgetc (patch_file);
if (rchar == EOF)
goto err_eof;
ROM [ofs++] = (uint8) rchar;
}
if (ofs > rom_size)
rom_size = ofs;
}
else
{
rlen = ReadInt (patch_file, 2);
if (rlen == -1)
goto err_eof;
rchar = fgetc (patch_file);
if (rchar == EOF)
goto err_eof;
if (ofs + rlen > MAX_ROM_SIZE)
goto err_eof;
while (rlen--)
ROM [ofs++] = (uint8) rchar;
if (ofs > rom_size)
rom_size = ofs;
}
}
// Check if ROM image needs to be truncated
ofs = ReadInt (patch_file, 3);
if (ofs != -1 && ofs - offset < rom_size)
{
// Need to truncate ROM image
rom_size = ofs - offset;
}
fclose (patch_file);
return;
err_eof:
if (patch_file)
fclose (patch_file);
}
int is_bsx(unsigned char *p)
{
unsigned c;
if ( p[0x19] & 0x4f )
goto notbsx;
c = p[0x1a];
if ( (c != 0x33) && (c != 0xff) ) // 0x33 = Manufacturer: Nintendo
goto notbsx;
c = (p[0x17] << 8) | p[0x16];
if ( (c != 0x0000) && (c != 0xffff) )
{
if ( (c & 0x040f) != 0 )
goto notbsx;
if ( (c & 0xff) > 0xc0 )
goto notbsx;
}
c = p[0x18];
if ( (c & 0xce) || ((c & 0x30)==0) )
goto notbsx;
if ( (p[0x15] & 0x03) != 0 )
goto notbsx;
c = p[0x13];
if ( (c != 0x00) && (c != 0xff) )
goto notbsx;
if ( p[0x14] != 0x00 )
goto notbsx;
if ( bs_name(p) != 0 )
goto notbsx;
return 0; // It's a Satellaview ROM!
notbsx:
return -1;
}
int bs_name(unsigned char *p)
{
unsigned c;
int lcount;
int numv; // number of valid name characters seen so far
numv = 0;
for ( lcount = 16; lcount > 0; lcount-- )
{
if ( check_char( c = *p++ ) != 0 )
{
c = *p++;
if ( c < 0x20 )
{
if ( (numv != 0x0b) || (c != 0) ) // Dr. Mario Hack
goto notBsName;
}
numv++;
lcount--;
continue;
}
else
{
if ( c == 0 )
{
if ( numv == 0 )
goto notBsName;
continue;
}
if ( c < 0x20 )
goto notBsName;
if ( c >= 0x80 )
{
if ( (c < 0xa0) || ( c >= 0xf0 ) )
goto notBsName;
}
numv++;
}
}
if ( numv > 0 )
return 0;
notBsName:
return -1;
}
int check_char(unsigned c)
{
if ( ( c & 0x80 ) == 0 )
return 0;
if ( ( c - 0x20 ) & 0x40 )
return 1;
else
return 0;
}
void CMemory::ParseSNESHeader(uint8* RomHeader)
{
Memory.SRAMSize = RomHeader [0x28];
strncpy (ROMName, (char *) &RomHeader[0x10], ROM_NAME_LEN - 1);
ROMSpeed = RomHeader [0x25];
ROMType = RomHeader [0x26];
ROMSize = RomHeader [0x27];
ROMChecksum = RomHeader [0x2e] + (RomHeader [0x2f] << 8);
ROMComplementChecksum = RomHeader [0x2c] + (RomHeader [0x2d] << 8);
ROMRegion= RomHeader[0x29];
// memmove converted: Different mallocs [Neb]
memcpy (ROMId, &RomHeader [0x2], 4);
if(RomHeader[0x2A]==0x33)
// memmove converted: Different mallocs [Neb]
memcpy (CompanyId, &RomHeader [0], 2);
else sprintf(CompanyId, "%02X", RomHeader[0x2A]);
}
#undef INLINE
#define INLINE
#include "getset.h"