Nebuleon Fumika
24b55e1c02
Release 1.33.
2013-03-20 00:35:41 -04:00
Syphurith
e35df7290c
Simplified Chinese block completion.
2013-03-16 01:30:30 -04:00
Nebuleon Fumika
37ef0a9b8d
Fix the text scrollers, and make the scroller code smaller to boot.
2013-03-11 00:22:01 -04:00
Nebuleon Fumika
936cb38b5e
Center text without needing endless spaces; also support \n in centered text.
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* Text positioning in message boxes is now controlled by #defines.
* The various MSG_PLAY_SLIDE<n> messages are now one, MSG_SCREENSHOT_SLIDESHOW_KEYS, with \n between lines.
* Use \n in some more message pairs.
* Lengthy scrollers broke. This will be investigated in a later commit.
2013-03-10 21:21:37 -04:00
Nebuleon Fumika
47a63742d7
Modified the SNES file icon not to resemble a generic controller anymore.
2013-03-07 22:10:02 -05:00
Nebuleon Fumika
1e1837c55f
Add credits for language files.
2013-03-07 19:53:17 -05:00
Nebuleon Fumika
964ce2a58d
Brazilian Portuguese adjustment: Frequencia da CPU -> Frequência da CPU.
2013-03-03 15:51:37 -05:00
Nebuleon Fumika
39fecc43bb
Update the hotkeys preview.
2013-03-03 00:32:32 -05:00
Nebuleon Fumika
a519d9c93d
Release 1.32.
2013-03-01 13:20:38 -05:00
Nebuleon Fumika
d8d2dcc959
Remove unneeded variables in draw.c.
2013-02-27 19:07:48 -05:00
Nebuleon Fumika
49cc257e8d
Remove unneeded functions in draw.c.
2013-02-27 19:01:09 -05:00
Nebuleon Fumika
1c0260ecfa
Define u8, s8, u16, s16, u32, s32, u64, s64 as typedefs. Ported from a test repository.
2013-02-24 18:02:55 -05:00
Nebuleon Fumika
339cdb4828
Maybe Settings.FixFrequency is what's causing the emulated SNES to be slower than a real SNES? It does an adjustment of 15/1000, after all...
2013-02-22 02:41:50 -05:00
BassAceGold
10ed45ad76
Use the CATSFC directory in the root of the storage card if a SYSTEM/GUI directory is not found in the system folder provided by plugin arguments.
2013-02-20 14:53:13 -05:00
Nebuleon Fumika
edda8744ad
Start option text more to the left to fit more text in a line. Widen cheat descriptions and file names in selectors, to the left AND to the right, to make the interface consistent again (and for practical purposes).
2013-02-19 23:33:43 -05:00
Aeter
e46e351594
Dutch adjustments. Most things are shortened and aligned.
2013-02-19 18:02:35 -05:00
Diego Liberal
82c9daff5e
Brazilian Portuguese adjustments.
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* Frame skipping is now translated.
* Some accents were missing over "vídeo" and "áudio".
* Version information uses a better phrase.
2013-02-15 14:56:45 -05:00
Nebuleon Fumika
c2262c74c5
Release 1.31.
2013-02-14 16:36:21 -05:00
Nebuleon Fumika
52b11e6c1c
Adjust hotkeys to allow using the directional pad for them. Suggested usage is L+Up, R+Up, etc.
2013-02-14 16:24:42 -05:00
Nebuleon Fumika
11c08d9d8f
German adjustments, honoring GBAtemp user Charli (github: seesawCharli)'s notes on commit ea8ff33951
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Since then, pictograms for directions have been implemented and I settled on 2 spaces of spacing between a key and its description in the screenshot slideshow window.
2013-02-14 15:56:02 -05:00
Nebuleon Fumika
7dd9763658
Brazilian Portuguese adjustments.
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* Align text in columns for options.
* Fix a spelling mistake, "relaizar".
* Consistency with other languages.
* Reorder the hotkey options, which I pasted in incorrectly.
2013-02-14 15:50:37 -05:00
Diego Liberal
e156b47503
Add a Brazilian Portuguese localisation.
2013-02-14 15:28:38 -05:00
Nebuleon Fumika
03e8e8863a
Italian adjustments.
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* Align some messages in columns.
* Make Attiva/Disattiva into (Dis)attiva to reduce the length of the fullscreen hotkey option.
* Remove "dalla card" (from the card) from "seleziona gioco" and make the title "nuovo gioco" for consistency.
* Use key pictograms in the screenshot slideshow.
2013-02-14 04:18:09 -05:00
Nebuleon Fumika
a1b2ff6e87
Merge pull request #35 from alexinfurs/master
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Add an Italian translation
2013-02-14 04:05:35 -05:00
Alessandro Pelliccia
5a8a513b66
Update CATSFC/system/language.msg
2013-02-14 09:46:18 +01:00
Alessandro Pelliccia
2dcd76bced
Update CATSFC/system/language.msg
2013-02-14 09:44:59 +01:00
Nebuleon Fumika
a8c2fcdb2c
Add hotkeys to quickly load from and save to saved state #1 , as well as to toggle full-screen (going from mode 3, middle of screen, to mode 4, full-screen smoothed).
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This commit uses text that has not been validated in some languages.
2013-02-14 03:02:33 -05:00
Alessandro Pelliccia
5e10564ce0
Update source/nds/gui.c
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Add Italian language
2013-02-13 21:21:08 +01:00
Alessandro Pelliccia
e7dfd96445
Update source/nds/message.h
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Add Italian language
2013-02-13 21:13:29 +01:00
Alessandro Pelliccia
9b95e3c26b
Update CATSFC/system/language.msg
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Add an Italian translation
2013-02-13 21:10:40 +01:00
Nebuleon Fumika
6794af6695
Reimplement grouped multipart cheat codes on top of Snes9x's cheat data.
2013-02-12 00:06:39 -05:00
Nebuleon Fumika
7a2bde06a1
Language file adjustments and arrows for direction keys (*u, *d, *l, *r).
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* All languages except Chinese: Remove redundancy in the New game menu. Remove "from the card".
* All languages except German and Chinese: Remove "games" in "recently played games". It's implied by the rest of the menu.
* Spanish: menu should be menú.
* All languages: modify keys in the screenshot slideshow message so that direction keys are arrows.
* Tools/Screenshots, English, French, Spanish: Stop implying that you can browse the screenshots; instead imply that it's a slideshow you control only sequentially.
* Dutch: Try to shorten "Ga terug naar het spel" so it can fit in a button, by removing the "Ga". It still splits.
2013-02-11 18:27:49 -05:00
Nebuleon Fumika
2332157879
Release 1.30.
2013-02-10 14:28:59 -05:00
Nebuleon Fumika
16a41b40b8
A type mismatch in sound channel data messed up the sound after loading a saved state in certain games. int (32 bit) is now short (16 bit).
2013-02-10 00:12:41 -05:00
Nebuleon Fumika
18e56b68fd
Add retro sound as a setting in all languages except Chinese.
2013-02-09 23:41:06 -05:00
jomaper
6e2e64109d
Update CATSFC/system/language.msg (Spanish block)
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Hice unos cambios pequeños, nada importante, más que nada cosméticos.
I did small changes, no big deal, cosmetic stuff more than anything
2013-02-09 22:01:58 -05:00
Nebuleon Fumika
5f3a27e9e0
Merge branch '8bitsound'
2013-02-09 20:08:38 -05:00
Nebuleon Fumika
e2eeb6bf85
Release 1.29.
2013-02-08 21:47:06 -05:00
Nebuleon Fumika
cb12547b85
Merge branch 'master' into 8bitsound
2013-02-08 19:58:41 -05:00
Nebuleon Fumika
1fa4d336cf
Merge pull request #32 from boriar/patch-1
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Update CATSFC/system/language.msg (Spanish block)
2013-02-08 19:56:03 -05:00
boriar
be3128ddd2
Update CATSFC/system/language.msg
2013-02-09 01:06:25 +01:00
Nebuleon Fumika
ef12da18df
Merge branch 'master' into 8bitsound
2013-02-08 17:47:20 -05:00
Boriar
267da6d5e1
Add a Spanish translation.
2013-02-08 17:04:32 -05:00
Aeter
fa19e1551a
Add a Dutch translation.
2013-02-08 16:52:31 -05:00
Nebuleon Fumika
9ef4103ea5
Add two more half-wave types to try to correct the pitch of notes that are one octave too high.
2013-02-08 16:08:48 -05:00
Nebuleon Fumika
3834297fae
Fix write to uninitialised memory in 8-bit sound.
2013-02-08 15:46:33 -05:00
Nebuleon Fumika
0a2041d1ce
Add square waves for waves not matching sines or triangles. Add noise for drums exceeding a certain "randomness" threshold. For now that's defined as total variance from a sample to its neighbo(u)r in a block of 16 samples.
2013-02-08 05:50:37 -05:00
Nebuleon Fumika
927d456306
Merge branch 'master' into 8bitsound
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Conflicts:
source/nds/entry.cpp
2013-02-08 05:50:22 -05:00
Nebuleon Fumika
d4fcf2697c
Require one audio buffer to be free again. Otherwise, if the 4 buffers get full, it's already game over, and getAudiobuff becomes NULL for about 400 milliseconds, stopping all emulation.
2013-02-08 03:22:27 -05:00
Nebuleon Fumika
4676a520e1
Synchronise fractions of a hertz correctly in the audio output timing code to avoid buffer overruns. Buffer overruns pause the game for about half a second.
2013-02-07 22:27:44 -05:00