mirror of
https://github.com/wavemotion-dave/A5200DS.git
synced 2025-04-02 10:52:40 -04:00
399 lines
22 KiB
Markdown
399 lines
22 KiB
Markdown
# a5200ds
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a5200ds is an Atari 5200 console emulator.
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To use this emulator, you must use NTSC compatible roms with a52/bin format.
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You also need the 5200.rom rom bios in the same folder as A5200DS.NDS (alternate
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locations it can be: /roms/bios or /data/bios) to use this emulator properly
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(there is a built-in open-source replacement BIOS which will work for some
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games but doesn't have full compatibilty so it is still strongly recommended
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you use 5200.bin). A quick search on google will help you about that.
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Do not ask me about such files - you will be ignored.
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Copyright :
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-----------------------
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a5200ds is Copyright (c) 2021-2023 Dave Bernazzani (wavemotion-dave)
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This program is built upon alekmaul's magnificent efforts from circa 2011. He was
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kind enough to grant me permission to update this emulator for the modern era.
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As long as there is no commercial use (i.e. no profit is made), copying and distribution
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of this emulator, its source code and associated readme files, with or without modification,
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are permitted in any medium without royalty provided this copyright notice is used
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and both alekmaul and wavemotion-dave are thanked profusely.
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The a5200ds emulator is offered as-is, without any warranty.
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Features :
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----------
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* Most things you should expect from an emulator.
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* Most games run at full speed on a DSi or above.
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* For the DS-LITE/PHAT many games will play fine but there may be some lag in sound/speed for the more complex games.
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* Bankswitching carts up to 128K are supported. Bounty Bob Strikes Back is supported (though needs a DSi or better to run smoothly).
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Two Flavors :
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----------
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* The normal a5200ds.nds file will run on an original DS (Lite/Phat) as well as the DSi (or 2DS, 3DS / XL/LL).
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* The special a5200dsi.nds file is optmized to run bankswitching on a DSi and will be 10-15% slower when running in standard DS mode. This build will run the mighty Bosconian port (128K AtariMax version) at full speed with the new bankswitch handling.
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Missing :
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---------
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Most things are playing fine on a DSi. Most of the original commercial games (like Missile Command, Space Invaders, Centipede) will generally
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run fine on the older DS-LITE or DS-PHAT. Bosconian (128k AtariMax SD Supercart) is too slow to be playable... or is it? If you have a DSi or
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above and are running with Unlaunch or Twilight Menu++ (both of which will unlock the faster 2X CPU of the DSi), you can try the special a5200dsi.nds
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build to make Bosconian (and everything else) run smoothly.
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Sound is passable. I'm not super pleased with the fidelity but it's come a long way.
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Check updates on my web site : https://github.com/wavemotion-dave/A5200DS
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History :
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--------------------------------------------------------------------------------
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V3.4 : 01-May-2023
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* Another frame or two of performance from memory optmizations.
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* Removed lots of obsoleted code to streamline the build.
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* Added a new DSi special build that will finally run Bosconian at full speed with speech as long as you are in DSi (2x CPU) mode.
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* Added tweaks and support for latest homebrew carts like Rob-N-Banks.
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V3.3 : 30-Apr-2023
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* Improved screen blend so it leaves less visible artifacts.
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* Improved sound mute so it eliminates most of the little pops.
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* Built with latest libnds to keep things fresh.
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* v3.3a hotfix for sound pops. Sorry!
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V3.2 : 12-Dec-2021
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* Reverted back to ARM7 SoundLib (a few games missing key sounds)
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V3.1 : 30-Nov-2021
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* Switched to maxmod audio library for improved sound.
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* Try to start in /roms or /roms/a5200 if possible
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V3.0 : 04-Nov-2021
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* New sound core to eliminate zingers.
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* 5200.rom bios can be in /roms/bios or /data/bios
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V2.9 : 22-July-2021 by wavemotion-dave
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* High Score support added!
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* Added swap LCD functionality with L+R+A (hold for 1 sec)
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V2.8 : 20-Mar-2021 by wavemotion-dave
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* A fresh coat of paint for the logo and file selection.
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* A few minor bugs fixed and cleanup as time permitted.
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V2.7 : 10-Feb-2021 by wavemotion-dave
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* Improved FPS timing.
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* Added screen scaling (using L/R Shoulder Buttons) from XEGS
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* Added Frame Skip for DS-LITE/PHAT to gain speed!
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V2.6 : 23-Jan-2021 by wavemotion-dave
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* Squeezed another 2% speedup across the board from memory tweaks.
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* Added a few more XL conversions to the compatibility list.
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V2.5 : 12-Jan-2021 by wavemotion-dave
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* Hundreds of small pixel tweaks to get all games looking as good as possible.
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V2.4 : 09-Jan-2021 by wavemotion-dave
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* More XL Conversions added to the comatibility table.
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* More speed tweaks especially in bank switching rendering virtually all games playable at full speed.
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V2.3 : 03-Jan-2021 by wavemotion-dave
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* New and imprmoved DTCM and VRAM usage for faster moving of data around the system...
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this results in a 10-15% speed improvement and Bounty Bob Strikes Back is finally playable at 60FPS!
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V2.2 : 02-Jan-2021 by wavemotion-dave
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* Fixed launching via command line (so TWL++ integration will work now)
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* Added support for 64k Super Carts (Laswer Hawk, Dropzone, MULE, Berks4, etc)
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* Added support for 512k Super Carts (Bosconian... though it runs really slowly)
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* New memory map scheme for slight improvement in stubbon games like Bounty Bob Strikes Back
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V2.1 : 30-Dec-2020 by wavemotion-dave
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* Pokey Emulation buffers completely re-written. It now sounds passably good!
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You can hear the voices in Berzerk clearly. 'Nuff said.
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V2.0 : 30-Dec-2020 by wavemotion-dave
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* Fixed background noise bug on Pokey emulation - all sounds now available in
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all games (fixes Wizard of Wor sound, Blueprint sound, etc).
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* Tons of minor screen adjustments for various games to make them look as good as possible.
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* More games run properly - Bounty Bob Strikes Back is playable (but not yet full speed)
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V1.9 : 27-Dec-2020 by wavemotion-dave
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* New virtual keypad layout.
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* Improved Analog vs Digital auto-selection.
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* Improved speed in ANTIC and CPU cores.
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* Corrected NTSC color palett.
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* More games run properly - Montezuma's Revenge is playable.
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V1.8 : 25-Dec-2020 by wavemotion-dave
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* Improved collision detection by removing some of the speedup hacks of the past.
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* More games run more correctly - better screen usage and improved control support.
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* Robotron 2084 now works with ABXY buttons as shooting buttons.
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V1.7 : 24-Dec-2020 by wavemotion-dave
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* Ressurected from the ashes... Improved cart detection. Better analog support.
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Patched working controls for QBERT, FROGGER and Wizard of Wor
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Better screen handling started
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Now using Altirra-3.20-test4 replacement BIOS if 5200.rom isn't around.
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V1.6 : 28/06/2011
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* Add Analog managment with icon on screen, just click on it to activate/desactivate
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-> this will fix pb with lot's of game like breakout, missile command, and so on
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V1.5 : 26/06/2011
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* Fix bug in GTIA/POKEY for enabling pot management, analog jostick works now
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* Compiled with new devkitpro (r33), win 1 fps since previous version
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V1.4 : 13/06/2011
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* Add automatic chip detection for 16k roms (but you can change it)
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* Button L to display/hide FPS
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* Add R & L to change Rom
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* Really fix flickering pb, alphalerp is back and screen is smoother
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* Better sound (not so much ...)
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V1.3 : 12/06/2011
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* Fix pb with iEvo (hangs on menu)
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V1.2 : 11/06/2011
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* Fix pb with B button (now you can use bombs in HERO)
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* Remove argc/argv management (for Another World test with his ievo)
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* Fix flickering pb (remove alphalerp for now)
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V1.1 : 23/05/2011
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* Quick fix about bios problem
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* change screen height to 256
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* Add more easy understanding message when no game in current diretory (Thx
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Another World for the tip)
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* Fix name in makefile (was 7800 and not 5200)
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V1.0 : 22/05/2011
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* Initial release
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* Compiled with last version of Devkitpro/libnds, so DSi compatible \o/
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--------------------------------------------------------------------------------
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How to use a5200DS :
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--------------------------------------------------------------------------------
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Put the a52/bin files where you want on your card.
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That's all, a5200DS can be used now :) !
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When the emulator starts, click on the cartridge slot to choose a file. you are use Up/Down
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to select a file, then use A to load it.
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Controls :
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* Direction pad : the joystick ...
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* A : Fire button 1
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* B : Shift button (Fire button 2)
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* X : FPS Display Toggle
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* Y : Full Speed Toggle
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* R : * button (often starts game)
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* L : # button (often changes game selection)
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* START : START button
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* SELECT : Pause button
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* L/R + UP/DN used for scaling
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* L+R+A hold for 1 sec - swap LCD screens
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Use stylus on buttons for other actions on bottom screen.
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--------------------------------------------------------------------------------
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Supported Games (with MD5SUM so you can find the right rom)
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--------------------------------------------------------------------------------
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<code>
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72a91c53bfaa558d863610e3e6d50213 Ant Eater.a52
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c8e90376b7e1b00dcbd4042f50bffb75 Atari 5200 Calibration Cart
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45f8841269313736489180c8ec3e9588 Activision Decathlon, The (USA).a52
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4b1aecab0e2f9c90e514cb0a506e3a5f Adventure II-a.a52
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e2f6085028eb8cf24ad7b50ca4ef640f Adventure II-b.a52
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9e6d04dc20cbd6d3cdb722e420dea203 ANALOG Multicart (XL Conversion).a52
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737717ff4f8402ed5b02e4bf866bbbe3 ANALOG Multicart V2 (XL Conversion).a52
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77c6b647746bb1413c5566378ef25eec Archon (XL Conversion).a52
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bae7c1e5eb04e19ef8d0d0b5ce134332 Astro Chase (USA).a52
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d31a3bbb4c99f539f0d2c4e02bec516e Atlantis (XL Conversion).a52
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ec65389cc604b279d69a889725c723e7 Attack of the Mutant Camels (XL Conversion).a52
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f5cd178cbea0ae7d8cf65b30cfd04225 Ballblazer (USA).a52
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96b424d0bb0339f4edfe8095fe275d62 Batty Builders (XL Conversion).a52
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8123393ae9635f6bc15ddc3380b04328 Blueprint (1982) (CBS).a52
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17e5c03b4fcada48d4c2529afcfe3a70 BCs Quest For Tires (XL Conversion).a52
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315e0bb45f28bb227e92b8c9e00ee8eb Blaster.a52
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1913310b1e44ad7f3b90aeb16790a850 Beamrider (USA).a52
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f8973db8dc272c2e5eb7b8dbb5c0cc3b BerZerk (USA).a52
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139229eed18032fdea735fa5360bd551 Beef Drop Ultimate SD Edition.a52
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d9499b29559f8c3bf27391f0b9682ae8 Bosconian (512k conversion).a52
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81790daff7f7646a6c371c056622be9c Bounty Bob Strikes Back (Merged) (Big Five Software) (U).a52
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a074a1ff0a16d1e034ee314b85fa41e9 Buck Rogers - Planet of Zoom (USA).a52
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713feccd8f2722f2e9bdcab98e25a35f Buried Bucks (XL Conversion).a52
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3147ad22f8d5f46b1ef40a39da3a3de1 Captain Beeble (XL Conversion).a52
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79335deb06a1ef532fea8eee8012ecde Capture the Flag.a52
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01b978c3faf5d516f300f98c00377532 Carol Shaw's River Raid (USA).a52
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4965b4c8acca64c4fac39a7c0763f611 Castle Blast (USA) (Unl).a52
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8f4c07a9e0ef2ded720b403810220aaf Castle Crisis (USA) (Unl).a52
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d64a175672b6dba0c0b244c949799e64 Caverns of Mars (Conv).a52
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1db260d6769bed6bf4731744213097b8 Caverns Of Mars 2 (Conv).a52
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c4a14a88a4257970223b1ef9bf95da5b Caverns Of Mars 3 (Conv).a52
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261702e8d9acbf45d44bb61fd8fa3e17 Centipede (USA).a52
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df283efab9d36a15603283ee2a7bdb71 Chess (XL Conversion).a52
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21b722b9c93076a3605ec157ac3aa4b8 Chop Suey.a52
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3ff7707e25359c9bcb2326a5d8539852 Choplifter! (USA).a52
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701dd2903b55a5b6734afa120e141334 Chicken (XL Conversion).a52
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e60a98edcc5cad98170772ea8d8c118d Claim Jumper (XL Conversion).a52
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f21a0fb1653215bbeea87dd80249015e Claim Jumper (XL Converion Alternate).a52
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4a754460e43bebd08b943c8dba31d581 Clowns & Balloons (XL Conversion).a52
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dc382809b4ba707d8a9084421c7a4976 Cloudburst.a52
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5720423ebd7575941a1586466ba9beaf Congo Bongo (USA).a52
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1a64edff521608f9f4fa9d7bdb355087 Countermeasure (USA).a52
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4c034f3db0489726abd401550a402c32 COSMI (XL Conversion).a52
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195c23a894c7ac8631757eec661ab1e6 Crossfire (XL Conversion).a52
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cd64cc0b348a634080078206e3111f9a Crystal Castles (Final Conversion).a52
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7c27d225a13e178610babf331a0759c0 David Crane's Pitfall II - Lost Caverns (USA).a52
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27d5f32b0d46d3d80773a2b505f95046 Defender (1982) (Atari).a52
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b4af8b555278dec6e2c2329881dc0a15 Demon Attack (XL Conversion).a52
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32b2bb28213dbb01b69e003c4b35bb57 Desmonds Dungeon (XL Conversion).a52
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6049d5ef7eddb1bb3a643151ff506219 Diamond Mine (XL Conversion).a52
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3abd0c057474bad46e45f3d4e96eecee Dig Dug (1983) (Atari).a52
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1d1eab4067fc0aaf2b2b880fb8f72e40 Donkey Kong Arcade.a52
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4dcca2e6a88d57e54bc7b2377cc2e5b5 Donkey Kong Jr Enhanded.a52
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0c393d2b04afae8a8f8827d30794b29a Donkey Kong (XL Conversion).a52
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ae5b9bbe91983ab111fd7cf3d29d6b11 Donkey Kong Jr (XL Conversion).a52
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159ccaa564fc2472afd1f06665ec6d19 Dreadnaught Factor, The (USA).a52
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b7fafc8ae6bb0801e53d5756b14dbe31 Drelbs.a52
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c4ea4997cf906dd20ae474eebe1d2a04 Dropzone (64k conversion).a52
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e9b7d19c573a30e6503f35c886666358 Encounter.a52
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5789a45479d9769d4662a15f349d83ed Fairy Force (homebrew).a52
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4b6c878758f4d4de7f9650296db76d2e Fast Eddie (XL Conversion).a52
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14bd9a0423eafc3090333af916cfbce6 Frisky Tom (USA) (Proto).a52
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05a086fe4cc3ad16d39c3bc45eb9c26f Fort Apocalypse (XL Conversion).a52
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2c89c9444f99fd7ac83f88278e6772c6 Frogger (1983) (Parker Bros).a52
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d8636222c993ca71ca0904c8d89c4411 Frogger II - Threeedeep! (USA).a52
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3ace7c591a88af22bac0c559bbb08f03 Galaxian (1982) (Atari).a52
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4012282da62c0d72300294447ef6b9a2 Gateway to Apshai (XL Conversion).a52
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0fdce0dd4014f3188d0ca289f53387d0 Gebelli (XL Conversion).a52
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85fe2492e2945015000272a9fefc06e3 Gorf (1982) (CBS).a52
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a21c545a52d488bfdaf078d786bf4916 Gorf Converted (1982) (CBS).a52
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dc271e475b4766e80151f1da5b764e52 Gremlins (USA).a52
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dacc0a82e8ee0c086971f9d9bac14127 Gyruss (USA).a52
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b7617ac90462ef13f8350e32b8198873 Gyruss (Autofire Hack).a52
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f8f0e0a6dc2ffee41b2a2dd736cba4cd H.E.R.O. (USA).a52
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d824f6ee24f8bc412468268395a76159 Ixion (XL Conversion).a52
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936db7c08e6b4b902c585a529cb15fc5 James Bond 007 (USA).a52
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082846d3a43aab4672fe98252eb1b6f9 Jawbreaker (XL Conversion).a52
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25cfdef5bf9b126166d5394ae74a32e7 Joust (USA).a52
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bc748804f35728e98847da6cdaf241a7 Jr. Pac-Man (USA) (Proto).a52
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40f3fca978058da46cd3e63ea8d2412f Jr Pac-Man (1984) (Atari) (U).a52
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a0d407ab5f0c63e1e17604682894d1a9 Jumpman Jr (Conv).a52
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27140302a715694401319568a83971a1 Jumpman Jr (XL Conversion).a52
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1a6ccf1152d2bcebd16f0989b8257108 Jumpman Jr (XL Conversion).a52
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834067fdce5d09b86741e41e7e491d6c Jungle Hunt (USA).a52
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92fd2f43bc0adf2f704666b5244fadf1 Kaboom! (USA).a52
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796d2c22f8205fb0ce8f1ee67c8eb2ca Kangaroo (USA).a52
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f25a084754ea4d37c2fb1dc8ca6dc51b Keystone Kapers (USA).a52
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3b03e3cda8e8aa3beed4c9617010b010 Koffi - Yellow Kopter (USA) (Unl).a52
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03d0d59c5382b0a34a158e74e9bfce58 Kid Grid.a52
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b99f405de8e7700619bcd18524ba0e0e K-Razy Shoot-Out (USA).a52
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66977296ff8c095b8cb755de3472b821 K-Razy Shoot-Out (1982) (CBS) [h1] (Two Port).a52
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5154dc468c00e5a343f5a8843a14f8ce K-Star Patrol (XL Conversion).a52
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c4931be078e2b16dc45e9537ebce836b Laser Gates (Conversion).a52
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4e16903c352c8ed75ed9377e72ebe333 Laser Hawk (64k conversion).a52
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46264c86edf30666e28553bd08369b83 Last Starfighter, The (USA) (Proto).a52
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ff785ce12ad6f4ca67f662598025c367 Megamania (1983) (Activision).a52
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8311263811e366bf5ef07977d0f5a5ae MajorBlink_5200_V2 (XL Conversion).a52
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d00dff571bfa57c7ff7880c3ce03b178 Mario Brothers (1983) (Atari).a52
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1cd67468d123219201702eadaffd0275 Meteorites (USA).a52
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bc33c07415b42646cc813845b979d85a Meebzork (1983) (Atari).a52
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84d88bcdeffee1ab880a5575c6aca45e Millipede (USA) (Proto).a52
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d859bff796625e980db1840f15dec4b5 Miner 2049er Starring Bounty Bob (USA).a52
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69d472a79f404e49ad2278df3c8a266e Miniature Golf (1983) (Atari).a52
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972b6c0dbf5501cacfdc6665e86a796c Missile Command (USA).a52
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694897cc0d98fcf2f59eef788881f67d Montezuma's Revenge featuring Panama Joe (USA).a52
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296e5a3a9efd4f89531e9cf0259c903d Moon Patrol (USA).a52
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2d8e6aa095bf2aee75406ade8b035a50 Moon Patrol Sprite Hack (USA).a52
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627dbb2f84daef11229a165a69d84e09 Moon Patrol Redux.a52
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618e3eb7ae2810768e1aefed1bfdcec4 Mountain King (USA).a52
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23296829e0e1316541aa6b5540b9ba2e Mountain King (1984) (Sunrise Software) [h1] (Two Port).a52
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a6ed56ea679e6279d0baca2e5cafab78 M.U.L.E. (64k conversion).a52
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fc3ab610323cc34e7984f4bd599b871f Mr Cool (XL Conversion).a52
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d1873645fee21e84b25dc5e939d93e9b Mr. Do!'s Castle (USA).a52
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ef9a920ffdf592546499738ee911fc1e Ms. Pac-Man (USA).a52
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8341c9a660280292664bcaccd1bc5279 Necromancer.a52
|
|
6c661ed6f14d635482f1d35c5249c788 Oils Well (XL Conversion).a52
|
|
5781071d4e3760dd7cd46e1061a32046 O'Riley's Mine (XL Conversion).a52
|
|
f1a4d62d9ba965335fa13354a6264623 Pac-Man (USA).a52
|
|
43e9af8d8c648515de46b9f4bcd024d7 Pacific Coast Hwy (XL Conversion).a52
|
|
57c5b010ec9b5f6313e691bdda94e185 Pastfinder (XL Conversion).a52
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|
a301a449fc20ad345b04932d3ca3ef54 Pengo (USA).a52
|
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b9e727eaef3463d5979ec06fc5bd5048 Pinhead.a52
|
|
ecbd6dd2ab105dd43f98476966bbf26c Pitfall! (USA).a52 (use classics fix instead)
|
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2be3529c33fdf6b76fa7528ba43cdd7f Pitfall (classics fix).a52
|
|
fd0cbea6ad18194be0538844e3d7fdc9 Pole Position (USA).a52
|
|
c3fc21b6fa55c0473b8347d0e2d2bee0 Pooyan.a52
|
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dd4ae6add63452aafe7d4fa752cd78ca Popeye (USA).a52
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66057fd4b37be2a45bd8c8e6aa12498d Popeye Arcade Final (Hack).a52
|
|
894959d9c5a88c8e1744f7fcbb930065 Preppie (XL Conversion).a52
|
|
ce44d14341fcc5e7e4fb7a04f77ffec9 Q-bert (USA).a52
|
|
9b7d9d874a93332582f34d1420e0f574 QIX (USA).a52
|
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099706cedd068aced7313ffa371d7ec3 Quest for Quintana Roo (USA).a52
|
|
80e0ad043da9a7564fec75c1346dbc6e RainbowWalker.a52
|
|
150ff18392c270001f10e7934b2af546 Rally (XL Conversion).a52
|
|
88fa71fc34e81e616bdffc30e013330b Ratcatcher.a52
|
|
2bb928d7516e451c6b0159ac413407de RealSports Baseball (USA).a52
|
|
e056001d304db597bdd21b2968fcc3e6 RealSports Basketball (USA).a52
|
|
022c47b525b058796841134bb5c75a18 RealSports Football (USA).a52
|
|
3074fad290298d56c67f82e8588c5a8b RealSports Soccer (USA).a52
|
|
7e683e571cbe7c77f76a1648f906b932 RealSports Tennis (USA).a52
|
|
0dc44c5bf0829649b7fec37cb0a8186b Rescue on Fractalus! (USA).a52
|
|
ddf7834a420f1eaae20a7a6255f80a99 Road Runner (USA) (Proto).a52
|
|
5dba5b478b7da9fd2c617e41fb5ccd31 Robotron 2084 (USA).a52
|
|
950aa1075eaf4ee2b2c2cfcf8f6c25b4 Satans Hollow (Conv).a52
|
|
b610a576cbf26a259da4ec5e38c33f09 Savage Pond (XL Conversion).a52
|
|
467e72c97db63eb59011dd062c965ec9 Scramble.a52
|
|
3748e136c451471cdf58c94b251d925f Sea Chase.a52
|
|
bd4bb4dd468601a2241233778f328267 Sea Dragon 64.a52
|
|
1aadd70705d84299085845989ec614ef Sea Dragon.a52
|
|
54aa9130fa0a50ab8a74ed5b9076ff81 Shamus (XL Conversion).a52
|
|
37ec5b9d35ae681934698fea36e99aba Shamus Case II (XL Conversion).a52
|
|
be75afc33f5da12974900317d824f9b9 Sinistar.a52
|
|
6e24e3519458c5cb95a7fd7711131f8d Space Dungeon (USA).a52
|
|
58430368d2c9190083f95ce923f4c996 Space Invaders (USA).a52
|
|
802a11dfcba6229cc2f93f0f3aaeb3aa Space Shuttle - A Journey Into Space (USA).a52
|
|
88d286e4b5fbbe7fd1694d98af9ef538 SpeedAce5200.a52
|
|
cd1c3f732c3432c4a642732182b1ea30 Spitfire (1984) (Atari) (Prototype).a52
|
|
6208110dc3c0bf7b15b33246f2971b6e Spy Hunter (XL Conversion).a52
|
|
8378e0f92e9365a6ad42efc9b973724a Star Island.a52
|
|
e2d3a3e52bb4e3f7e489acd9974d68e2 Star Raiders (USA).a52
|
|
feacc7a44f9e92d245b2cb2485b48bb6 Star Rider.a52
|
|
c959b65be720a03b5479650a3af5a511 Star Trek - Strategic Operations Simulator (USA).a52
|
|
00beaa8405c7fb90d86be5bb1b01ea66 Star Wars - The Arcade Game (USA).a52
|
|
a2831487ab0b0b647aa590fb2b834dd9 Star Wars - ROTJ - Death Star Battle (1983) (Parker Bros).a52
|
|
865570ff9052c1704f673e6222192336 Super Breakout (USA).a52
|
|
dfcd77aec94b532728c3d1fef1da9d85 Super Cobra (USA).a52
|
|
d89669f026c34de7f0da2bcb75356e27 Super Pac Man Final (5200).a52
|
|
1569b7869bf9e46abd2c991c3b90caa6 Superfly (XL Conversion).a52
|
|
c098a0ce6c7e059264511e650ce47b35 Tapper (XL Conversion).a52
|
|
496b6a002bc7d749c02014f7ec6c303c Tempest (1983) (Atari) (Prototype) [!].a52
|
|
6836a07ea7b2a4c071e9e86c5695b4a1 Timeslip_5200 (XL Conversion).a52
|
|
bb3761de48d39218744d7dbb94553528 Time Runner (XL Conversion).a52
|
|
bf4f25d64b364dd53fbd63562ea1bcda Turmoil (XL Conversion).a52
|
|
3649bfd2008161b9825f386dbaff88da Up'n Down (XL Conversion).a52
|
|
556a66d6737f0f793821e702547bc051 Vanguard (USA).a52
|
|
560b68b7f83077444a57ebe9f932905a Wizard of Wor (USA).a52
|
|
8e2ac7b944c30af9fae5f10c3a40f7a4 Worm War I (XL Conversion).a52
|
|
677e4fd5bba70f5983d2c2bbfba36b7e Xagon (XL Conversion).a52
|
|
4f6c58c28c41f31e3a1515fe1e5d15af Xari Arena (USA) (Proto).a52
|
|
f35f9e5699079e2634c4bfed0c5ef2f0 Yars Strike (XL Conversion).a52
|
|
9fee054e7d4ba2392f4ba0cb73fc99a5 Zaxxon (USA).a52
|
|
433d3a2fc9896aa8294271a0204dc7e3 Zaxxon 32k_final.a52
|
|
77beee345b4647563e20fd896231bd47 Zenji (USA).a52
|
|
dc45af8b0996cb6a94188b0be3be2e17 Zone Ranger (USA).a52
|
|
</code>
|
|
|
|
|
|
Original AlekMaul Credits:
|
|
--------------------------------------------------------------------------------
|
|
Thanks Wintermute for devkitpro and libnds (http://www.devkitpro.org).
|
|
Atari800 team for source code (http://atari800.sourceforge.net/)
|
|
zx81 (http://zx81.zx81.free.fr/serendipity_fr/) for GP2X-Atari version (that helped
|
|
me a lot to understand Atari 5200).
|
|
|
|
Original Author:
|
|
Alekmaul
|
|
alekmaul@portabledev.com
|
|
http://www.portabledev.com
|
|
--------------------------------------------------------------------------------
|