1964js/shaders/vertex.shader
2017-10-25 23:00:59 -04:00

15 lines
No EOL
430 B
GLSL

attribute vec3 aVertexPosition;
attribute vec4 aVertexColor;
attribute vec2 aTextureCoord;
uniform mat4 uMVMatrix;
uniform mat4 uPMatrix;
varying highp vec4 vColor;
varying vec2 vTextureCoord;
void main(void) {
gl_Position = uPMatrix * uMVMatrix * vec4(aVertexPosition, 1.0);
vColor = aVertexColor;
vTextureCoord = aTextureCoord;
}