adjusted button layout and size

This commit is contained in:
superdimensional 2021-04-28 23:28:44 -04:00
parent 3c4d8e8bf0
commit 0fde618157

View file

@ -17,14 +17,16 @@ omnitrix_button = Button(root, image=omnitrix_screen, bg="#70b607",
omnitrix_button.place(relx=0.5, rely=0.5, anchor=CENTER) omnitrix_button.place(relx=0.5, rely=0.5, anchor=CENTER)
quit_button = Button(root, text="X", fg="white",command=root.destroy, highlightthickness=0, bd=0)
quit_button.place(rely=1.0, relx=1.0, x=0, y=0, anchor=SE)
omnitrix_left = Button(root, text="<", fg="white", bg="black" ,command=count_down, highlightthickness=0, bd=0, height = 20) omnitrix_left = Button(root, text="<", fg="white", bg="black" ,command=count_down, highlightthickness=0, bd=0, height = 40, width= 4)
omnitrix_right = Button(root, text=">", fg="white", bg="black" ,command=count_up, highlightthickness=0, bd=0, height = 20) omnitrix_right = Button(root, text=">", fg="white", bg="black" ,command=count_up, highlightthickness=0, bd=0, height = 40, width= 4)
omnitrix_left.pack(side="left") omnitrix_left.pack(side="left")
omnitrix_right.pack(side="right") omnitrix_right.pack(side="right")
quit_button = Button(root, text="X", fg="white",command=root.destroy, highlightthickness=0, bd=0, width= 7)
quit_button.pack(side="bottom")
root.mainloop() root.mainloop()