From fc2ab6bce0171fb250bd3c49bc60d67208ae49da Mon Sep 17 00:00:00 2001 From: kuroppoi <68156848+kuroppoi@users.noreply.github.com> Date: Mon, 11 Apr 2022 01:30:22 +0200 Subject: [PATCH] Clear chunks on disconnect regardless of zone being null --- .../main/java/brainwine/gameserver/entity/player/Player.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/gameserver/src/main/java/brainwine/gameserver/entity/player/Player.java b/gameserver/src/main/java/brainwine/gameserver/entity/player/Player.java index 36dc9f5..11d56af 100644 --- a/gameserver/src/main/java/brainwine/gameserver/entity/player/Player.java +++ b/gameserver/src/main/java/brainwine/gameserver/entity/player/Player.java @@ -261,10 +261,10 @@ public class Player extends Entity implements CommandExecutor { if(zone != null) { zone.removePlayer(this); - activeChunks.clear(); } dialogs.clear(); + activeChunks.clear(); GameServer.getInstance().getPlayerManager().onPlayerDisconnect(this); connection.setPlayer(null); connection = null;