Increased combat timer to 10 seconds

This commit is contained in:
kuroppoi 2022-07-22 12:25:21 +02:00
parent c4e6bbc9fb
commit e4dddd5a28

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@ -74,7 +74,7 @@ public class Player extends Entity implements CommandExecutor {
public static final int HEARTBEAT_TIMEOUT = 30000;
public static final int MAX_AUTH_TOKENS = 3;
public static final int TRACKED_ENTITY_UPDATE_INTERVAL = 100;
public static final int REGEN_NO_DAMAGE_TIME = 3000;
public static final int REGEN_NO_DAMAGE_TIME = 10000;
public static final float ENTITY_VISIBILITY_RANGE = 40;
public static final float BASE_REGEN_AMOUNT = 0.1F;
private static int dialogDiscriminator;