Fix identical seeds generating different zones because of ordering issue

This commit is contained in:
kuroppoi 2023-01-20 22:01:55 +01:00
parent fa5723da4c
commit b3e024fee3

View file

@ -2,7 +2,7 @@ package brainwine.gameserver.util;
import java.util.Collection;
import java.util.Collections;
import java.util.HashMap;
import java.util.LinkedHashMap;
import java.util.Map;
import java.util.Map.Entry;
import java.util.Random;
@ -15,7 +15,7 @@ import io.netty.util.internal.ThreadLocalRandom;
public class WeightedMap<T> {
private final Map<T, Double> entries = new HashMap<>();
private final Map<T, Double> entries = new LinkedHashMap<>();
private double totalWeight;
public WeightedMap() {}