Replace liquid on prefab placement

This commit is contained in:
kuroppoi 2022-02-17 23:19:56 +01:00
parent c58e0f161b
commit 8665e8d7db

View file

@ -397,8 +397,8 @@ public class Zone {
updateBlock(x + i + offset, y + j, Layer.FRONT, frontItem, frontMod, null, metadata);
}
// Update liquid item if it isn't empty
if(!liquidItem.isAir()) {
// Update liquid item if any block isn't empty
if(!liquidItem.isAir() || !baseItem.isAir() || !backItem.isAir() || !frontItem.isAir()) {
updateBlock(x + i, y + j, Layer.LIQUID, liquidItem, liquidMod);
}
}