arrayinamatrix.xyz/index/games/index.html
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<!DOCTYPE html>
<html lang="en-US">
<head>
<meta charset="UTF-8" />
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>Games</title>
<link rel="stylesheet" href="/style/style.css" />
<link rel="icon" type="image/x-icon" href="/res/site/icons/favicon.ico">
</head>
<body>
<header class="page-header" role="banner">
<h1 class="project-name">Games</h1>
<h2 class="project-tagline">Games I programmed are below.</h2>
<h2 class="project-tagline">(Warning: They suck.)</h2>
<a href="/" class="btn">Home</a>
</header>
<main id="content" class="main-content" role="main">
<h3>Rock Paper Scissors 🪨📄✂️</h3>
<p><a href="./RPS/">Click to play.</a></p>
<code>
The first game I ever made! I wrote this when I first began learning Javascript, to be specific I wrote the logic
during that time. The game was only playable through the terminal, now its fairly portable and can be integrated
into anything.
</code>
<br>
<h3>Eternal Space</h3>
<p><a href="./eternalspace/">Click to play.</a></p>
<code>
Currently only playable on a pc, I haven't tried figuring out how to scale down the game lol. I participated in
the Opera GX + GameMaker game jam and created this monstrosity. The game jam was alien themed, however I never got
that far. Before taking part in this game jam I have never programmed an actual game nor have been in a game jam.
I learned how to program in GameMaker Language (basically Javascript) during the event.
</code>
<br>
<h3>Fractal</h3>
<p><a href="./fractal/">Click to play.</a></p>
<code>
Interactive Javascript real-time fractal renderer using XaoS.js. Works best on a PC.
</code>
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<h3>some title</h3>
<p><a href="#">Click to play.</a></p>
<code>
some description
</code> -->
<footer class="site-footer">
You have reached the end of the page. (ノ◕ヮ◕)ノ*:・゚✧
</footer>
</main>
</body>
</html>