#include "..\\win32.h" #include "pci.h" /* PCI host bridge memory range: 0x40000000 - 0x7FFFFFFF */ /* 1gb, prefetchable memory */ /* pci devices: all 14 of them */ struct pci_device_t pci_devices[14]; /* For now, this just sets the more important PCI registers */ void pci_init_devices() { /* PCI host bridge */ pci_devices[0].address = pci_addr( 0, 0, 0 ); /* Memory controller */ pci_devices[1].address = pci_addr( 0, 0, 3 ); /* ISA bridge */ pci_devices[2].address = pci_addr( 0, 1, 0 ); /* SMBus controller */ pci_devices[3].address = pci_addr( 0, 1, 1 ); /* USB1 (controller ports 1 and 2) */ pci_devices[4].address = pci_addr( 0, 2, 0 ); /* USB2 (controller ports 3 and 4) */ pci_devices[5].address = pci_addr( 0, 3, 0 ); /* MCPX Network adapter */ pci_devices[6].address = pci_addr( 0, 4, 0 ); /* MCPX APU (soundstorm) */ pci_devices[7].address = pci_addr( 0, 5, 0 ); /* AC97 codec */ pci_devices[8].address = pci_addr( 0, 6, 0 ); /* MC97 (no, I don't actually plan on emulating this!) */ pci_devices[0].address = pci_addr( 0, 6, 1 ); /* PCI bridge (PCI-to-PCI) */ pci_devices[0].address = pci_addr( 0, 8, 0 ); /* IDE controller */ pci_devices[0].address = pci_addr( 0, 9, 0 ); /* AGP bridge (AGP-to-PCI) */ pci_devices[0].address = pci_addr( 0, 30, 0 ); /* NV2A Northbridge (VGA compatible) */ pci_devices[0].address = pci_addr( 1, 0, 0 ); } uint8_t pci_host_read8( uint32_t addr ) { return 0; } void pci_host_write8( uint32_t addr, uint8_t byte ) { } uint16_t pci_host_read16( uint32_t addr ) { return 0; } void pci_host_write16( uint32_t addr, uint16_t word ) { } uint32_t pci_host_read32( uint32_t addr ) { return 0; } void pci_host_write32( uint32_t addr, uint32_t dword ) { }