#include "..\\win32.h" #include "nv2a.h" #include "nv2afb.h" const uint32_t fb_start = 0xF0040240; const uint32_t fb_start2 = 0x8003d000; uint8_t nv2a_read8( uint32_t addr ) { // printf( "nv2a_read8\n" ); if( addr >= fb_start && addr < (fb_start+(640*480*4)) ) return nv2a_fb_read8( addr ); if( addr >= fb_start2 && addr < (fb_start2+(640*480*4)) ) return nv2a_fb_read8( addr ); return 0; } void nv2a_write8( uint32_t addr, uint8_t data ) { // printf( "nv2a_write8\n" ); if( addr >= fb_start && addr < (fb_start+(640*480*4)) ) nv2a_fb_write8( addr, data ); if( addr >= fb_start2 && addr < (fb_start2+(640*480*4)) ) nv2a_fb_write8( addr, data ); } uint16_t nv2a_read16( uint32_t addr ) { return 0; } void nv2a_write16( uint32_t addr, uint16_t data ) { } uint32_t nv2a_read32( uint32_t addr ) { printf( "nv2a_read32\n" ); if( addr >= fb_start && addr < (fb_start+(640*480*4)) ) return nv2a_fb_read32( addr ); if( addr >= fb_start2 && addr < (fb_start2+(640*480*4)) ) return nv2a_fb_read32( addr ); return 0; } void nv2a_write32( uint32_t addr, uint32_t data ) { printf( "nv2a_write32\n" ); if( addr >= fb_start && addr < (fb_start+(640*480*4)) ) nv2a_fb_write32( addr, data ); if( addr >= fb_start2 && addr < (fb_start2+(640*480*4)) ) nv2a_fb_write32( addr, data ); }